Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

75%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
119 FPS
Ultra 1080p Measured
67 FPS

1440p (2K / QHD)

Low 1440p Measured
96 FPS
Ultra 1440p Measured
52 FPS

4K (Ultra HD)

Low 4K Measured
69 FPS
Ultra 4K Measured
38 FPS
14.5ms Frame Time
22ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 35,909
Graphics Card
Required 27,967
Your GPU 17,639

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 40 51 69
1440p QHD 52 56 75 96
1080p Full HD 67 69 94 119

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 69
1920x1080 Low 119
1920x1080 Medium 94
1920x1080 Ultra 67
2560x1440 High 56
2560x1440 Low 96
2560x1440 Medium 75
2560x1440 Ultra 52
3840x2160 High 40
3840x2160 Low 69
3840x2160 Medium 51
3840x2160 Ultra 38

Performance Analysis: Microsoft Flight Simulator on Your System

The pairing of an AMD Ryzen 7 7700X with an NVIDIA GeForce RTX 4060 asks an interesting question of Microsoft Flight Simulator: can a strong Zen 4 processor compensate for a mid-tier Ada Lovelace card in one of the most demanding flight simulators ever shipped? The measured data suggests the answer is a qualified yes — but only if resolution and preset expectations are calibrated carefully. At 1920x1080 the combo clears 60 FPS on every preset tested, including Ultra at 66.9 FPS. Step up to 2560x1440 and the ceiling drops to Medium at 75.2 FPS, while 3840x2160 requires dropping all the way to Low to hold 69.1 FPS. The RTX 4060 sits in the 61st percentile of all GPUs, while the 7700X sits in the 85th percentile among CPUs, and that asymmetry shapes everything the numbers show.

Best Settings per Resolution

The playable threshold in this dataset is 60 FPS, and the most demanding preset that stays at or above that bar changes sharply with resolution:

  • 1920x1080 — Ultra, 66.9 FPS average. Every preset clears the threshold here, from Low at 118.7 FPS up to Ultra at 66.9, so the highest-quality option is on the table.
  • 2560x1440 — Medium, 75.2 FPS average. High falls just short at 56.1 FPS and Ultra manages 51.8 FPS, so Medium is the sweet spot with over fifteen frames of headroom.
  • 3840x2160 — Low, 69.1 FPS average. Medium at 51.3 FPS and High at 40.3 FPS both miss the mark, and Ultra sits at 37.9 FPS. Low is the only preset that holds an average above 60.

The pattern is telling: between 1080p and 1440p the game loses roughly one full preset tier of quality, and the same again moving from 1440p to 4K. That staircase is characteristic of a GPU-limited scenario rather than a CPU bottleneck, which the component analysis below explores further.

FAQ

Q: Can the Ryzen 7 7700X and RTX 4060 run Microsoft Flight Simulator at 4K?

A: Yes, but only on Low settings, where the measured average is 69.1 FPS. Medium averages 51.3 FPS, High 40.3 FPS, and Ultra 37.9 FPS — all below the 60 FPS playable threshold.

Q: What is the best-looking configuration that still plays smoothly?

A: 1920x1080 at Ultra, averaging 66.9 FPS. If a higher resolution is preferred, 2560x1440 at Medium averages 75.2 FPS.

Q: How fast is this setup at 1080p on lower settings?

A: Low at 1920x1080 averages 118.7 FPS, and Medium averages 94.4 FPS — the only two results in the dataset above 90 FPS.

Q: Is the RTX 4060 a strong GPU by database standards?

A: It ranks in the 61st percentile of all GPUs with an average benchmark score of 17639. Its nearest listed rivals — the AMD Radeon HD 7790 at 17666, Radeon 780M at 17588, Radeon Pro 560 at 17551, and Radeon Pro 460 at 17509 — all fall within 0.7 percent of its aggregate score.

Q: Is the Ryzen 7 7700X a bottleneck for this game?

A: The data does not indicate a CPU bottleneck. It sits in the 85th percentile of all CPUs with an average benchmark score of 35909, and frame rates scale steeply with resolution and preset changes — behavior consistent with GPU-side limits.

Q: How does this exact combo rank against other tested pairings in this game?

A: It ranks 2047 out of 3714 tested combinations — slightly above the midpoint of the database.

How This Combo Ranks

Within Microsoft Flight Simulator specifically, this pairing ranks 2047 out of 3714 tested hardware combinations. That places it just past the halfway point: better than roughly half the field, but well short of the upper tier. Given that the CPU contributes an 85th-percentile aggregate while the GPU contributes a 61st-percentile aggregate, the ranking reads as a GPU-dragged result. A stronger card paired with this same processor would be expected to climb the table, while a weaker CPU paired with the RTX 4060 would be expected to sit lower.

The CPU's own nearest rivals reinforce how competitive the 7700X is in aggregate terms. The AMD Ryzen 7 PRO 5845 scores 35802 — within 0.3 percent — while the Intel Core 7 250H at 35728 and the AMD Ryzen AI 7 PRO 350 at 35719 sit 0.5 percent back, and the Intel Core Ultra 9 185H trails by 0.7 percent at 35670. In other words, swapping the processor for any of these alternatives would barely move the aggregate needle; the same cannot be assumed for in-game performance, since Microsoft Flight Simulator leans heavily on per-core speed, but the aggregate clustering at least confirms the 7700X is not an outlier-weak part.

Similar Performance Alternatives

For hardware behaving similarly in aggregate terms, the database points to two clusters. On the CPU side, the Ryzen 7 PRO 5845, Core 7 250H, Ryzen AI 7 PRO 350, and Core Ultra 9 185H all score within a fraction of a percent of the 7700X's 35909 average, with deltas from 0.3 to 0.7 percent. Any of these processors would be expected to deliver broadly comparable compute throughput in this title.

On the GPU side, the nearest-rival list is more curious: the AMD Radeon HD 7790 at 17666 (0.2 percent above), the Radeon 780M integrated graphics at 17588, the Radeon Pro 560 at 17551, and the Radeon Pro 460 at 17509. What the list implies is that, on the database's composite scoring, the RTX 4060's 17639 average lands in a neighborhood shared by older and integrated parts — the 4060 also carries a PassMark G3D score of 19545 and a Geekbench OpenCL score of 95057, which frame its raw compute position. A reader considering alternatives for similar Microsoft Flight Simulator behavior should treat these GPU rivals as aggregate-score peers rather than feature peers; the 4060's DirectX 12 Ultimate support and 24 RT cores are attributes the listed rivals may not share, though the database does not score features here.

Measured FPS Breakdown

All figures below are measured average frame rates; minimum and maximum values were not recorded in this dataset.

1920x1080:

| Preset | Avg FPS |

|---|---|

| Low | 118.7 |

| Medium | 94.4 |

| High | 68.9 |

| Ultra | 66.9 |

The spread from Low to Ultra is 51.8 FPS — the widest in the dataset — yet even Ultra holds above the threshold. Notably, High and Ultra are nearly tied, separated by just 2.0 FPS, suggesting the heaviest visual settings cost relatively little once the resolution is modest.

2560x1440:

| Preset | Avg FPS |

|---|---|

| Low | 95.5 |

| Medium | 75.2 |

| High | 56.1 |

| Ultra | 51.8 |

Low drops from 118.7 to 95.5 FPS relative to 1080p — a loss of 23.2 FPS — while Ultra falls from 66.9 to 51.8. High and Ultra both land below 60, confirming that 1440p is where quality concessions begin.

3840x2160:

| Preset | Avg FPS |

|---|---|

| Low | 69.1 |

| Medium | 51.3 |

| High | 40.3 |

| Ultra | 37.9 |

Low loses another 26.4 FPS stepping up from 1440p, landing at 69.1. Medium at 51.3 and High at 40.3 leave a substantial gap under the threshold, and Ultra at 37.9 is barely more than half of the Low result.

The Verdict

Yes — this PC can run Microsoft Flight Simulator, with clearly defined limits. At 1920x1080, every preset clears 60 FPS, and the best option is Ultra at 66.9 FPS. At 2560x1440, Low and Medium are playable, with Medium at 75.2 FPS recommended. At 3840x2160, only Low manages an average above the threshold, at 69.1 FPS. Anyone content with 1080p gets the full visual package; anyone targeting higher resolutions must trade detail levels for smoothness. The 2047-of-3714 combo ranking is consistent with that middle-of-the-road verdict: competent, but not a high-refresh, high-resolution solution.

CPU and GPU Roles

The scaling data points firmly at the GPU as the limiting component at every tested resolution. Consider the per-preset losses when moving from 1080p to 1440p: Low sheds 23.2 FPS, Medium 19.2, High 12.8, Ultra 15.1. The 1440p-to-4K transition costs even more on the lower presets — Low drops 26.4 FPS. If the Ryzen 7 7700X were the constraint, raising resolution would have little effect on frame rate, because the CPU workload is largely resolution-independent. Instead, every resolution step produces large, monotonic losses across all presets.

The 7700X appears well equipped for the job regardless. Its single-thread credentials — a PassMark single-thread score of 4190, a Geekbench single-core score of 2289, and a Cinebench R23 single-core score of 1987 — matter for a simulator like this, and its multi-thread results (Cinebench R23 multi-core at 19088, Geekbench multi-core at 12451, PassMark multithread at 35686) leave headroom. The 3DMark thread scaling also shows a shallow curve beyond eight threads: 7057 at eight threads versus 8852 at max threads, implying the game and platform extract most of their throughput well within the 7700X's eight-core, sixteen-thread envelope.

One more observation invites scrutiny: at 1080p, High and Ultra are separated by only 2.0 FPS (68.9 versus 66.9). That near-convergence hints that the GPU is saturating at the top presets even at the lowest tested resolution — a sign that the RTX 4060's 8 GB of GDDR6 on a 128-bit bus with 272.0 GB/s of bandwidth is being pushed to its ceiling by this title. The data suggests that upgrading the GPU, not the processor, is the lever that would move Microsoft Flight Simulator performance in this configuration.