Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 70 | 73 | 97 | 125 |
| 1440p QHD | 95 | 99 | 132 | 170 |
| 1080p Full HD | 117 | 123 | 164 | 187 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
# Microsoft Flight Simulator — AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4080
The pairing of AMD’s Ryzen 7 5800XT with NVIDIA’s GeForce RTX 4080 represents a high-end 2024-era desktop configuration aimed squarely at smooth 4K simulation. The CPU, a Zen 3 (Vermeer) part built on TSMC’s 7 nm process, brings 8 cores and 16 threads to the table, with a base clock of 3.80 GHz and a boost of 4.80 GHz. The GPU, an AD103 chip on the Ada Lovelace architecture, is a 16 GB GDDR6X monster with a 256-bit memory bus and 9728 shading units. This analysis breaks down exactly what this combination delivers in Microsoft Flight Simulator, where the frame rates land across resolutions and presets, and which component is doing the heavy lifting.
Measured FPS Breakdown
The measured FPS data for this configuration spans three resolutions and four quality presets. At 4K (3840x2160), the simulator is demanding, and the data shows a clear performance hierarchy across the Low, Medium, High, and Ultra presets.
3840x2160, Low: The average frame rate hits 125 FPS. No minimum or maximum frame rate is recorded, indicating a consistently smooth experience.
3840x2160, Medium: Average drops to 97 FPS, with a recorded minimum of 83 and a maximum of 112 FPS. This is a 22.4% step down from Low, but the frame time remains well under the 16.7 ms needed for 60 FPS.
3840x2160, High: The average is 73 FPS, with no min/max data. That is 24.7% below the Medium preset.
3840x2160, Ultra: The most demanding 4K preset yields an average of 70 FPS. The margin over High is a modest 4.1%, indicating the GPU is starting to hit its ceiling at this resolution with this CPU.
At 2560x1440, the load lightens considerably. High averages 99 FPS, Low jumps to 170 FPS, Medium sits at 132 FPS (min 112, max 152), and Ultra holds 95 FPS. The scaling from 4K to 1440p is steep: Ultra improves by 35.7% (70 to 95 FPS), while High improves by 35.6% (73 to 99 FPS).
At 1920x1080, the configuration truly stretches its legs. High delivers 123 FPS, Low 187 FPS, Medium 164 FPS (min 139, max 188), and Ultra 117 FPS. The frame rates scale almost linearly with pixel count: the 1440p to 1080p jump for Ultra is 23.2% (95 to 117 FPS).
Best Settings per Resolution
The data identifies the most demanding preset that still holds a 60 FPS lock at each resolution. At 4K, that is Ultra at 70 FPS. At 1440p, the answer is Ultra at 95 FPS. And at 1080p, Ultra again wins at 117 FPS. In all three cases, the Ultra preset is the most demanding playable setting; the frame rate headroom over the 60 FPS threshold is substantial, ranging from 16.7% at 4K to 95% at 1080p.
CPU and GPU Roles
Interpreting the scaling data shows a classic shift in bottleneck behavior between resolutions and presets.
At 1080p Low, the data shows 187 FPS. The GPU is nowhere near saturated; this is a CPU-limited scenario. The Ryzen 7 5800XT’s 16 threads are feeding the RTX 4080 with enough draw calls to render 1080p scenes at nearly triple the refresh rate.
But push to 4K Ultra and the character of the load changes. The 4K Ultra preset’s 70 FPS is 62.6% lower than the 1080p Ultra figure (117 FPS). That is a pixel-count scaling of 4x, but the FPS drops by only a factor of 1.67 — the GPU is now the dominant partner, and the 4080’s 9728 shading units are the limiting factor.
The scaling from 1080p to 1440p gives additional evidence. The Ultra preset falls from 117 to 95 FPS, a reduction of 18.8% for a pixel increase of 1.78x. This is a GPU-bound region, where pixel throughput is the metric that matters.
The CPU’s continued relevance shows up in the Low presets. At 4K Low, the 5800XT is still holding the GPU to 125 FPS; the 16 threads are not a bottleneck. But at 4K Ultra, the CPU effects are largely hidden — the delta between Low and Ultra at 4K is 125 to 70 FPS, a 44% swing, which is mostly a GPU fill-rate story.
Practically: if you run High or Ultra at 1440p or 4K, this is a GPU-bound simulation. If you run Low or Medium at 1080p, the CPU will matter almost as much as the GPU.
Similar Performance Alternatives
Looking at the closest rivals in the database, the AMD Ryzen 7 7840U (avg score 29868) is a direct match for the CPU, just 0.4% behind in the aggregate benchmark. The AMD Ryzen 7 8845HS (avg 29955) and AMD Ryzen 7 7840HS (29955) sit at the same level, all within a 0.6% band. The AMD Ryzen 5 9600X (avg 29713) trails by 0.6%.
For the GPU side, the nearest competitor is the NVIDIA GeForce RTX 4080 SUPER (avg 54209, 0.1% higher). The AMD Radeon Pro W5700X (avg 54828) is 1.1% slower, the AMD Radeon RX 6750 GRE 12GB (55698) is 2.6% behind, and the AMD Radeon 8060S (55757) trails by 2.7%.
The practical takeaway: the RTX 4080 SUPER and RTX 4080 are near-interchangeable in this simulator, with score deltas under 3%. The Ryzen 7 5800XT’s closest CPU rival is the Ryzen 7 7840U; both will land you in the same FPS window.
The Verdict
Can this PC run Microsoft Flight Simulator? The verdict is affirmative, with strong headroom at every resolution.
At 3840x2160, the system clears the playable threshold with High (73 FPS), Low (125 FPS), Medium (97 FPS), and Ultra (70 FPS) all pass 60 FPS. The most demanding preset, Ultra, keeps a 16.7% margin over the threshold.
At 2560x1440, all four presets are playable: High (99 FPS), Low (170 FPS), Medium (132 FPS, min 112), Ultra (95 FPS). The Ultra preset here is holding a 58.3% margin above the 60 FPS floor.
At 1920x1080, the system is never challenged: High (123 FPS), Low (187 FPS), Medium (164 FPS, min 139, max 188), Ultra (117 FPS). The Ultra result is 95% above the playable threshold.
The data is measured, not estimated, and the playable threshold of 60 FPS is met with room to spare in every documented scenario.
FAQ
Q: What CPU is the AMD Ryzen 7 5800XT?
A: It is a Desktop-class, 8-core/16-thread Zen 3 (Vermeer) part on AMD Socket AM4, built on TSMC 7 nm, with 64 KB L1 and 512 KB L2 per core and a 32 MB shared L3.
Q: What GPU memory interface does the RTX 4080 use?
A: The RTX 4080 runs a 256-bit GDDR6X bus with 16 GB capacity and 716.8 GB/s of bandwidth. The card requires a triple-slot width and a single 16-pin power connector.
Q: Is the RTX 4080 suited for 4K Ultra preset?
A: Yes. The 4K Ultra preset delivers 70 FPS average, which is 16.7% above the 60 FPS playable threshold.
Q: How much faster is the 1080p Ultra preset compared to the 4K Ultra preset?
A: 1080p Ultra averages 117 FPS, which is 67.1% higher than the 70 FPS at 4K Ultra. The card is the limiting factor at 4K.
Q: Does the Ryzen 7 5800XT bottleneck the RTX 4080 at lower resolutions?
A: At 1080p Medium the CPU sustains 164 FPS, above the 139 FPS minimum. No CPU bottleneck is present in the measured data at 1080p and 1440p; the GPU is the primary limiting component at all measured settings.