Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

69%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
86 FPS
Ultra 1080p Measured
48 FPS

1440p (2K / QHD)

Low 1440p Measured
69 FPS
Ultra 1440p Measured
39 FPS

4K (Ultra HD)

Low 4K Measured
51 FPS
Ultra 4K Measured
28 FPS
20ms Frame Time
30ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 27,896
Graphics Card
Required 27,967
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 30 40 51
1440p QHD 39 41 54 69
1080p Full HD 48 50 67 86

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 50
1920x1080 Low 86
1920x1080 Medium 67
1920x1080 Ultra 48
2560x1440 High 41
2560x1440 Low 69
2560x1440 Medium 54
2560x1440 Ultra 39
3840x2160 High 30
3840x2160 Low 51
3840x2160 Medium 40
3840x2160 Ultra 28

Performance Analysis: Microsoft Flight Simulator on Your System

The AMD Ryzen 7 5800X3D and Intel Arc B570 combination delivers a playable experience in Microsoft Flight Simulator only at lower resolutions and presets, with 1080p Medium being the most demanding configuration that sustains 60 FPS. The data shows a system that is heavily constrained by the GPU at higher resolutions, while the CPU provides a solid foundation that allows the graphics card to be the primary bottleneck.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 7 5800X3D indicate that its overall benchmark average of 27896 places it in close competition with several other processors. The AMD Ryzen 7 6800U scores 27887, a delta of 0 percent, meaning these two CPUs deliver statistically identical performance in synthetic workloads. The Intel Core i9-10900K is nearly as close with a score of 27872 and a delta of 0.1 percent, suggesting that users moving from that older flagship would see virtually no change in CPU-bound scenarios. The AMD Ryzen AI 5 PRO 340 scores 27932, which is -0.1 percent relative, while the Intel Core i5-12600KF scores 27799 with a 0.3 percent delta. These four alternatives all fall within a negligible performance band, so any of them would behave similarly in Microsoft Flight Simulator when paired with the same GPU. The 5800X3D’s percentile of 80 versus all CPUs confirms it sits above the majority of processors, but the benchmark deltas show that its exact position among peers is tightly packed.

For the Intel Arc B570, the nearest rivals reveal a similar story of clustering. The NVIDIA GeForce RTX 3070 Mobile scores 20534, only 0.1 percent lower than the Arc B570’s 20556 average. The Intel Arc A750 is the closest competitor, scoring 20582 with a delta of -0.1 percent, meaning the B570 and A750 are effectively interchangeable in performance. The NVIDIA Quadro M4000M scores 20480 (0.4 percent delta) and the AMD Radeon R9 M390X scores 20662 (-0.5 percent delta). These comparisons show that the Arc B570’s 65th percentile among all GPUs is earned through consistency rather than a dominant lead over its immediate rivals. In practical terms, a system with an RTX 3070 Mobile or an Arc A750 would produce nearly identical frame rates in this game, assuming the CPU remains the same.

CPU and GPU Roles

The performance scaling across resolutions makes it clear that the Intel Arc B570 is the limiting factor in this pairing for Microsoft Flight Simulator. At 3840x2160 with Low settings, the average FPS is 51, which drops to 40 at Medium and 30 at High, finally reaching 28 at Ultra. This steep decline from Low to Ultra at 4K demonstrates that the GPU struggles to maintain throughput as the rendering load increases. In contrast, the CPU’s role becomes more apparent when examining the 1080p results. At 1920x1080 Low, the system achieves 86 FPS, which is the highest score across all configurations. Moving from 1080p Low to 1440p Low reduces the average to 69 FPS, a drop of 17 FPS, while 4K Low further reduces it to 51 FPS. This pattern shows that the CPU can feed the GPU adequately at lower resolutions, but the GPU cannot keep pace as pixel count rises.

The gap between resolutions widens with higher presets, confirming that GPU load dominates. At Medium settings, the average FPS goes from 67 at 1080p to 54 at 1440p and then 40 at 4K. The Ultra preset shows the same trend with 48 FPS at 1080p, 39 at 1440p, and 28 at 4K. The CPU’s 8 cores and 16 threads, paired with its large L3 cache, are sufficient to avoid bottlenecking at these frame rates, as evidenced by the fact that even at 1080p Low, the system does not exceed 86 FPS, which is below what a stronger GPU could deliver. The benchmark data indicates that the CPU matters more at 1080p where the GPU has less work per frame, but the GPU becomes the sole constraint at 1440p and 4K where the FPS drops are proportional to the pixel count increase rather than any CPU limitation.

FAQ

Q: Can this PC run Microsoft Flight Simulator at 4K with playable frame rates?

A: No. The data shows no playable settings at 3840x2160, with the best average FPS being 51 at Low, which is below the 60 FPS threshold. At Ultra, the average drops to 28 FPS.

Q: What is the highest preset that maintains 60 FPS at 1440p?

A: Only the Low preset clears 60 FPS at 2560x1440, with an average of 69 FPS. Medium falls to 54 FPS, and High and Ultra are 41 and 39 FPS respectively.

Q: How does the 1080p Medium experience compare to 1080p Low?

A: At 1920x1080, Medium averages 67 FPS with a minimum of 57 FPS and maximum of 77 FPS, while Low averages 86 FPS. Both are above the 60 FPS playable threshold, but Medium offers better visuals with a smaller performance margin.

Q: Is the CPU or GPU more responsible for the performance at 4K Ultra?

A: The GPU is the bottleneck. At 4K Ultra, the average FPS is 28, which is a 42 FPS drop from 1080p Low. The CPU’s performance remains consistent across resolutions, as shown by the 5800X3D’s benchmarks, so the GPU’s inability to handle the higher resolution is the cause.

Q: What frame rates can be expected at 1440p High?

A: The average FPS is 41 at 2560x1440 High, which is well below the 60 FPS playable threshold. This setting is not recommended for smooth gameplay.

Q: Does the system ever exceed 100 FPS in any tested configuration?

A: No. The highest average FPS recorded is 86 at 1920x1080 Low. No other preset or resolution reaches that level, and all other averages are below 70 FPS.

The Verdict

This PC can run Microsoft Flight Simulator, but only under specific conditions. At 3840x2160, there are no playable settings, meaning every preset fails to reach the 60 FPS threshold. The closest is Low at 51 FPS, which is not smooth enough for a playable experience. At 2560x1440, only the Low preset qualifies as playable, delivering an average of 69 FPS. The Medium preset at 54 FPS falls short, and High and Ultra are significantly below. At 1920x1080, the system achieves playable status on both Low and Medium, with Medium being the best playable option at 67 FPS. Users targeting 1080p will find the system capable, but those expecting 1440p or 4K performance will need to lower settings dramatically or accept frame rates below 60 FPS.

Best Settings per Resolution

For each resolution, the most demanding preset that stays at or above 60 FPS is as follows. At 3840x2160, no preset meets the threshold, so there is no recommended setting. At 2560x1440, the best playable preset is Low, which achieves an average of 69 FPS. At 1920x1080, the best playable preset is Medium, with an average of 67 FPS and a minimum of 57 FPS, providing a stable experience that stays close to the 60 FPS target.

How This Combo Ranks

The AMD Ryzen 7 5800X3D and Intel Arc B570 combination ranks 2988 out of 3714 tested combos in Microsoft Flight Simulator. This places the system in the lower portion of the database, specifically in the 20th percentile of all tested configurations. The rank reflects the GPU’s limitations, as the 5800X3D’s CPU performance is above average while the Arc B570’s GPU performance is near the 65th percentile. The combination’s ranking is driven by the fact that at higher resolutions, the GPU cannot deliver playable frame rates, and even at 1080p, the system only manages Medium settings at 67 FPS. This is a modest result for a CPU that scores 27896 in average benchmarks, indicating that the GPU is the primary reason the combo does not rank higher. The data suggests that pairing the 5800X3D with a stronger GPU would yield significantly better results, as the CPU’s headroom is not the limiting factor in most tested scenarios.