Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 30 | 40 | 51 |
| 1440p QHD | 39 | 41 | 54 | 69 |
| 1080p Full HD | 48 | 50 | 67 | 86 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
The AMD Ryzen 7 5700 and Intel Arc B570 combination ranks 2988 out of 3714 tested combos in Microsoft Flight Simulator, placing it in the lower third of the database. This is a demanding title that punishes mid-range hardware, and the data confirms that this pairing is best suited to 1080p play with adjusted settings rather than high-resolution enthusiast use.
How This Combo Ranks
With a combo rank of 2988 out of 3714, this system sits below the median performance tier for Microsoft Flight Simulator. The ranking reflects the combined capability of the AMD Ryzen 7 5700 CPU and Intel Arc B570 GPU, and the game's heavy load on both components. The CPU holds a 78th percentile ranking among all tested processors, while the GPU sits at the 65th percentile among all tested graphics cards. The gap between these percentiles suggests the GPU is the limiting factor for this title, as it ranks lower relative to its peers than the CPU does.
The measured frame rates reinforce this positioning. At 1920x1080 with Low settings, the combo averages 86 FPS, which clears the 60 FPS playable threshold comfortably. However, the moment you raise the preset to High at the same resolution, the average drops to 50 FPS. At 2560x1440, only the Low preset averages above 60 FPS, hitting 69 FPS. At 3840x2160, no preset reaches playable frame rates, with the best average being 51 FPS at Low settings. The performance cliff between Low and Medium presets at every resolution indicates that the GPU's 10 GB memory and 380.0 GB/s bandwidth are insufficient for the higher-fidelity textures and geometry that Microsoft Flight Simulator demands.
Similar Performance Alternatives
The nearest rivals for the Intel Arc B570, based on average benchmark scores, include the NVIDIA GeForce RTX 3070 Mobile with a deltaPct of 0.1, meaning the Arc B570 scores roughly 0.1% higher on average. The Intel Arc A750 is effectively tied with a deltaPct of -0.1, indicating the B570 trails by about 0.1%. The NVIDIA Quadro M4000M and AMD Radeon R9 M390X sit at deltas of 0.4% and -0.5% respectively, placing them within a tight 0.9% band of the Arc B570's average score. In practical terms, swapping to any of these GPUs would yield nearly identical frame rates in this game, as the performance differences are negligible.
On the CPU side, the AMD Ryzen 7 5700's nearest rivals are equally close. The Intel Xeon D-2752TER trails by 0.1%, while the AMD Ryzen 5 7640U and AMD Ryzen 5 6600H are ahead by 0.1% and behind by 0.1% respectively. The AMD Ryzen 7 5825U leads by 0.3%. These deltaPct values indicate that all four rival CPUs would produce virtually indistinguishable results in Microsoft Flight Simulator when paired with the same GPU. If you were to substitute any of these processors into the combo, the rank and measured FPS would remain essentially unchanged, as the CPU is not the primary bottleneck at most settings.
CPU and GPU Roles
The benchmark data shows a clear pattern where resolution scaling has a dramatic effect on performance, indicating that the GPU bears most of the load as resolution increases. At 1920x1080 Low, the combo averages 86 FPS. Moving to 2560x1440 Low drops that to 69 FPS, a reduction of 17 FPS or roughly 20%. At 3840x2160 Low, the average falls to 51 FPS, another 18 FPS drop. This consistent decline across resolution steps points to the GPU's pixel throughput and memory bandwidth as the limiting factors.
The preset scaling tells a similar story. At 1920x1080, the jump from Low to Medium costs 19 FPS (86 to 67), and from Medium to High costs another 17 FPS (67 to 50). The CPU's 8 cores and 16 threads, along with its 16 MB of L3 cache, are sufficient to feed the GPU at 1080p Low, but as settings increase, the GPU becomes overwhelmed. At 3840x2160, even the Low preset only manages 51 FPS, and the Ultra preset sinks to 28 FPS. This indicates that the Intel Arc B570's 2304 shading units and 80 ROPs are not enough to handle the geometric complexity and draw calls at higher resolutions, regardless of the CPU's capability.
The CPU's role is more apparent at lower resolutions and settings. At 1920x1080 Low, the system achieves 86 FPS, which suggests the Ryzen 7 5700's single-thread performance, as indicated by its 3.70 GHz base and 4.60 GHz boost clocks, can keep up with the game's simulation logic. However, the absence of min/max FPS data for most settings makes it difficult to assess frame pacing or stutter behavior. The medium presets at each resolution include min/max values, showing that at 1920x1080 Medium the frame rate ranges from 57 to 77 FPS, a 20 FPS spread that suggests some CPU-bound moments occur even at moderate settings.
The Verdict
The verdict by resolution is clear: this PC can run Microsoft Flight Simulator at 60 FPS or above only at 1920x1080 with Low or Medium settings, and at 2560x1440 with Low settings. At 1920x1080, the Medium preset averages 67 FPS, which clears the 60 FPS threshold, making it the best playable setting at that resolution. At 2560x1440, only Low is playable, averaging 69 FPS. At 3840x2160, no settings achieve 60 FPS, with the best average being 51 FPS at Low. The Ultra presets are not playable at any resolution, with averages of 48 FPS at 1080p, 39 FPS at 1440p, and 28 FPS at 4K.
For users targeting a smooth experience, 1080p Medium is the sweet spot, offering a 67 FPS average with a minimum of 57 FPS, which stays above the 60 FPS playable threshold on average but dips below it in the worst case. If you want a guaranteed 60 FPS floor, 1080p Low with an 86 FPS average provides more headroom. At 1440p, Low is the only viable option, and even then the average of 69 FPS leaves little margin for demanding scenes. The 4K resolution is not viable for this combination.
Measured FPS Breakdown
At 1920x1080, the combo delivers 86 FPS average on Low, 67 FPS average on Medium with a minimum of 57 FPS and maximum of 77 FPS, 50 FPS average on High, and 48 FPS average on Ultra. The Medium preset is the only one with complete min/max data, showing a 20 FPS variance between the 57 FPS minimum and 77 FPS maximum.
At 2560x1440, the averages are 69 FPS on Low, 54 FPS on Medium with a minimum of 46 FPS and maximum of 62 FPS, 41 FPS on High, and 39 FPS on Ultra. The Medium preset again provides the only min/max data, with a 16 FPS spread from 46 to 62 FPS.
At 3840x2160, the averages are 51 FPS on Low, 40 FPS on Medium with a minimum of 34 FPS and maximum of 46 FPS, 30 FPS on High, and 28 FPS on Ultra. The Medium preset shows a 12 FPS variance from 34 to 46 FPS, indicating that even modest settings produce noticeable frame swings at 4K.
The data reveals that the step from Low to Medium consistently costs 19 FPS at 1080p, 15 FPS at 1440p, and 11 FPS at 4K, while the step from Medium to High costs 17 FPS, 13 FPS, and 10 FPS respectively. The diminishing absolute cost at higher resolutions suggests that the GPU is already saturated at Low settings in 4K, leaving less overhead to sacrifice when increasing quality.
FAQ
Q: Can this system run Microsoft Flight Simulator at 60 FPS on a 4K monitor?
A: No. The highest average frame rate at 3840x2160 is 51 FPS on Low settings. Medium, High, and Ultra all fall below 40 FPS, with Ultra averaging 28 FPS.
Q: What is the best playable setting at 2560x1440?
A: Low is the only playable preset at 1440p, averaging 69 FPS. Medium drops to 54 FPS, which is below the 60 FPS playable threshold.
Q: How does the Intel Arc B570 compare to the Intel Arc A750 in this game?
A: The Arc B570 scores 0.1% lower on average than the Arc A750 in general benchmarks, so the two GPUs would produce nearly identical frame rates in Microsoft Flight Simulator.
Q: Is the AMD Ryzen 7 5700 CPU or the Intel Arc B570 GPU the bottleneck?
A: The GPU is the limiting factor. The CPU ranks in the 78th percentile among all tested processors, while the GPU ranks in the 65th percentile. The frame rate drops of roughly 20% between resolutions indicate GPU-bound scaling.
Q: What frame rates can I expect at 1920x1080 with Medium settings?
A: The average is 67 FPS, with a minimum of 57 FPS and a maximum of 77 FPS. The average clears the 60 FPS threshold, but the minimum dips below it.
Q: Does the system meet the 60 FPS threshold at any 4K preset?
A: No. The best 4K result is 51 FPS at Low, and all other presets are below 40 FPS. The playable settings list for 3840x2160 is empty.