Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 18 | 23 | 30 |
| 1440p QHD | 23 | 24 | 32 | 41 |
| 1080p Full HD | 28 | 30 | 39 | 50 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
The recorded data for this combination shows a clear verdict: the AMD Ryzen 7 3700X paired with the Intel Arc B370 does not reach the 60 FPS playable threshold at any tested resolution or preset. The best result is 50 FPS average at 1920x1080 with Low settings, which falls short of the 60 FPS target. Across all resolutions, the system operates in a range that is better suited for lower fidelity presets, and even then, it remains below the playable mark.
Measured FPS Breakdown
At 1920x1080, the measured results show a steady decline as settings increase. With Low settings, the average FPS is 50. Moving to Medium, the average drops to 39 FPS, with a minimum of 33 FPS and a maximum of 45 FPS. High settings produce an average of 30 FPS, and Ultra settings yield the lowest average at 28 FPS. The gap between Low and Ultra is 22 FPS, which indicates that the visual quality scaling has a substantial impact on frame rate at this resolution.
At 2560x1440, the same pattern repeats with lower overall numbers. Low settings deliver an average of 41 FPS. Medium settings reduce the average to 32 FPS, with a minimum of 27 FPS and a maximum of 36 FPS. High settings average 24 FPS, and Ultra settings average 23 FPS. The difference between Low and Ultra here is 18 FPS, slightly narrower than at 1080p, which suggests the resolution itself is becoming a limiting factor.
At 3840x2160, the results are the weakest of the three resolutions. Low settings average 30 FPS. Medium settings average 23 FPS, with a minimum of 20 FPS and a maximum of 27 FPS. High settings average 18 FPS, and Ultra settings average 17 FPS. The spread between Low and Ultra is just 13 FPS, meaning that at 4K, even dropping to the lowest preset cannot recover meaningful performance.
The data shows that no preset at any resolution reaches the 60 FPS playable threshold. The minimum FPS values are only recorded for Medium settings at each resolution, and those values are consistently below the averages, indicating frame time variability even at moderate settings. At 1080p Medium, the minimum is 33 FPS; at 1440p Medium, it is 27 FPS; and at 4K Medium, it is 20 FPS. These minimums reinforce that the system is not capable of sustaining smooth gameplay in this flight simulator.
Similar Performance Alternatives
Looking at the CPU benchmarks, the AMD Ryzen 7 3700X sits near several alternatives in the database. Its average benchmark score is 34260. The AMD Ryzen AI 7 350 achieves an average score of 34222, which is 0.1% lower. The AMD EPYC 4244P scores 34220, also 0.1% lower. The Intel Core i5-13450HX scores 34333, which is 0.2% higher. The Intel Core Ultra 7 165H scores 34083, which is 0.5% lower. These deltas are all within a narrow band, so any of these CPUs would deliver nearly identical CPU-bound performance in this game, assuming the same GPU.
For the GPU, the Intel Arc B370 has an average benchmark score of 1184. Its nearest rivals are all older or lower-tier cards. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2% higher. The ATI Radeon HD 5770 scores 1190, which is 0.5% higher. The AMD Radeon HD 7650M scores 1192, which is 0.7% higher. The AMD FirePro M2000 scores 1168, which is 1.4% lower. These are all substantially less capable modern GPUs, and the deltas are small, meaning the Arc B370 is closely matched with these legacy parts in raw compute terms.
Given the GPU percentile rank of 5, the Arc B370 sits in the bottom 5% of all GPUs in the database. The CPU percentile rank of 84 places the Ryzen 7 3700X in the top 16% of all CPUs. This mismatch is significant: the CPU is far stronger than the GPU, and the measured FPS in this game is dictated almost entirely by the GPU's limitations.
CPU and GPU Roles
The benchmark results indicate that the Intel Arc B370 is the primary bottleneck in this combination. The GPU's 3DMark Steel Nomad DX12 score of 1184 places it in the 5th percentile of all GPUs, which is exceptionally low. The CPU, by contrast, scores in the 84th percentile, with a Geekbench multicore score of 8899 and a single-core score of 1593. These CPU numbers are respectable for a desktop processor, but the game's frame rates do not reflect that strength.
The scaling between resolutions confirms the GPU-bound nature. At 1920x1080 Low, the average is 50 FPS. At 2560x1440 Low, the average is 41 FPS, a drop of 9 FPS. At 3840x2160 Low, the average is 30 FPS, another drop of 11 FPS. This consistent decline with increasing resolution is characteristic of a GPU that runs out of fill rate and shading power as pixel count rises.
The scaling between presets at a fixed resolution further supports this. At 1080p, moving from Low to Medium reduces the average by 11 FPS, from Medium to High by another 9 FPS, and from High to Ultra by 2 FPS. The smaller drop from High to Ultra suggests that the GPU is already saturated at High, and the additional Ultra settings do not add much computational load relative to the existing bottleneck.
The CPU's role is secondary here. The Ryzen 7 3700X has 8 cores and 16 threads, which is more than sufficient for a flight simulator that relies heavily on single-thread performance. Its Passmark single-thread score of 2656 indicates competent per-core performance. However, the data shows that even with a strong CPU, the GPU cannot keep up, so the frame rates are low across the board. At 4K Ultra, the average is 17 FPS, which is far below any playable threshold, and no amount of CPU headroom can compensate for the GPU's lack of throughput.
FAQ
Q: Can this combination run Microsoft Flight Simulator at 60 FPS at 1920x1080?
A: No. The highest average FPS recorded at 1920x1080 is 50 FPS with Low settings. Medium settings average 39 FPS, High settings average 30 FPS, and Ultra settings average 28 FPS. None of these reach the 60 FPS playable threshold.
Q: What is the best average FPS recorded at 2560x1440?
A: The best result at 2560x1440 is 41 FPS average with Low settings. Medium settings average 32 FPS, High settings average 24 FPS, and Ultra settings average 23 FPS.
Q: Is the CPU or GPU the limiting factor in this game?
A: The data indicates the GPU is the limiting factor. The Intel Arc B370 has a 3DMark Steel Nomad score of 1184, placing it in the 5th percentile of all GPUs. The Ryzen 7 3700X is in the 84th percentile of CPUs, so the CPU has ample headroom that the GPU cannot utilize.
Q: Are there any playable settings at 3840x2160?
A: No. The best average at 4K is 30 FPS with Low settings. Medium averages 23 FPS, High averages 18 FPS, and Ultra averages 17 FPS. All are far below the 60 FPS threshold.
Q: How does this combo rank compared to other tested combinations?
A: This combo ranks 3428 out of 3714 tested combinations in the database. That places it in the bottom 8% of all tested combos for this game.
Q: What are the minimum FPS values recorded for Medium settings?
A: At 1920x1080 Medium, the minimum is 33 FPS. At 2560x1440 Medium, the minimum is 27 FPS. At 3840x2160 Medium, the minimum is 20 FPS. These minimums are all below the averages, showing frame time instability.
How This Combo Ranks
The combination of the AMD Ryzen 7 3700X and the Intel Arc B370 ranks 3428 out of 3714 tested combos in the database for Microsoft Flight Simulator. This places it in the bottom 7.7% of all recorded combinations, which is consistent with the measured FPS results. The rank reflects the GPU's severe performance limitation, as the CPU is comparatively strong but cannot overcome the GPU's low throughput.
The GPU's percentile rank of 5 is the dominant factor. The nearest GPU rivals are all older cards with similar 3DMark scores, such as the ATI Radeon HD 5770 at 1190 and the AMD Radeon HD 7650M at 1192. These parts are from a much older era, and their presence in the same performance tier confirms that the Arc B370 is not competitive for modern gaming workloads. The CPU's nearest rivals, such as the Intel Core i5-13450HX at 34333 and the AMD Ryzen AI 7 350 at 34222, are all modern parts with similar scores, but their impact on this game is irrelevant given the GPU bottleneck.
The rank of 3428 out of 3714 means that only 286 tested combos perform worse. This is a weak result, and the data shows no configuration of settings or resolution can bring the system close to the 60 FPS playable threshold.
Best Settings per Resolution
At 3840x2160, there is no preset that achieves even 30 FPS average comfortably. Low settings average 30 FPS, Medium averages 23 FPS, High averages 18 FPS, and Ultra averages 17 FPS. The most demanding preset that stays at or above 60 FPS does not exist, as even the lowest preset falls short by half. The data shows no playable settings at this resolution.
At 2560x1440, the same situation applies. Low settings average 41 FPS, Medium averages 32 FPS, High averages 24 FPS, and Ultra averages 23 FPS. None reach 60 FPS, so there is no playable preset at this resolution either. The closest to the threshold is Low at 41 FPS, but that is still 19 FPS below the target.
At 1920x1080, the best result is Low settings with an average of 50 FPS. That is the highest recorded average across all resolutions and presets. Medium averages 39 FPS, High averages 30 FPS, and Ultra averages 28 FPS. Since 50 FPS is below the 60 FPS threshold, there is no playable setting at this resolution either. The database lists no playable settings for any resolution, confirming that this combination cannot meet the playable threshold in Microsoft Flight Simulator under any tested configuration.