Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 44 | 59 | 75 |
| 1440p QHD | 58 | 57 | 80 | 102 |
| 1080p Full HD | 68 | 73 | 98 | 125 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
The AMD Ryzen 5 7600 paired with the NVIDIA GeForce RTX 5060 delivers a highly playable experience in Microsoft Flight Simulator, though the margin for error narrows considerably as resolution increases. The measured data shows a clear pattern: 1080p is comfortably handled at every preset, 1440p requires a step down from the top tier, and 4K demands a significant reduction in visual fidelity to maintain playable frame rates. The RTX 5060, with its 8 GB of GDDR7 memory and 448.0 GB/s bandwidth, shows itself capable but not unlimited, while the Ryzen 5 7600’s six Zen 4 cores provide a stable foundation.
Measured FPS Breakdown
At 1920x1080, the combination performs strongly across all four tested presets. The Low preset produces an average of 125.1 FPS, which is more than double the 60 FPS playability threshold. Moving to Medium, the average drops to 97.6 FPS, still a very comfortable margin. The High preset yields 73.1 FPS, and even the most demanding Ultra preset maintains an average of 67.8 FPS. This means at 1080p, the system never falls below the playable threshold at any setting, with the gap between Low and Ultra representing a 57.3 FPS difference in average performance.
At 2560x1440, the performance picture changes noticeably. The Low preset delivers 101.9 FPS on average, which remains excellent. Medium settings produce 79.9 FPS, still well above the 60 FPS target. However, the High preset drops to 57.3 FPS, just below the playable threshold, and Ultra falls to 58.2 FPS. Interestingly, the Ultra preset at 1440p performs slightly better than High, which may indicate a difference in how specific settings within those presets scale with resolution. The data shows that at 1440p, only Low and Medium clear the 60 FPS bar.
At 3840x2160, the system’s limits become apparent. The Low preset averages 75.2 FPS, which is playable. Medium drops to 58.5 FPS, just shy of the threshold. High falls further to 43.9 FPS, and Ultra bottoms out at 41.4 FPS. The difference between Low and Ultra at 4K is 33.8 FPS, a substantial gap. The data indicates that 4K Ultra is less than two-thirds the frame rate of 4K Low, highlighting how demanding the higher presets are on the GPU at this resolution.
Similar Performance Alternatives
Looking at the nearestRivals data for the CPU, the AMD Ryzen 5 7600 has an average benchmark score of 26324. The closest competitor is the AMD Ryzen 7 7435HS, which scores 26402, a difference of -0.3 percent. The AMD Ryzen 9 6900HX scores 26274, just 0.2 percent lower. The Intel Core i9-11900KF scores 26212, a 0.4 percent gap. The AMD Ryzen 5 8540U scores 26187, 0.5 percent lower. These four processors would deliver nearly identical CPU-bound performance in Microsoft Flight Simulator, as the score differences are all within half a percent of the Ryzen 5 7600.
For the GPU, the NVIDIA GeForce RTX 5060 has an average benchmark score of 26331. The nearest rival is the AMD Radeon 860M, which scores 26401, a -0.3 percent difference. The NVIDIA GeForce MX550 scores 26421, also -0.3 percent relative. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, which is -0.8 percent. On the other side, the AMD Radeon RX 6750 XT scores 26011, meaning the RTX 5060 is 1.2 percent ahead. These GPUs would produce nearly identical frame rates in this game, given the same CPU and settings.
CPU and GPU Roles
The data reveals a shifting balance between CPU and GPU influence depending on resolution and preset. At 1920x1080, the frame rates range from 67.8 FPS at Ultra to 125.1 FPS at Low. This wide spread suggests the GPU is the primary limiter even at 1080p, as the CPU has ample headroom with its 12 threads and 32 MB of shared L3 cache. The Ryzen 5 7600’s passmark single-thread score of 3910 indicates strong per-core performance, which is relevant for a simulation game that often relies on single-threaded physics and AI calculations.
At 2560x1440, the frame rates compress somewhat. Low produces 101.9 FPS, Medium 79.9 FPS, and High and Ultra both land near 57-58 FPS. The smaller gap between Low and Medium compared to Low and High suggests that the GPU workload increases substantially with certain quality settings, while the CPU remains capable throughout. The fact that Ultra slightly outperforms High at this resolution is notable, as it implies that specific Ultra settings may offload certain calculations to the GPU in a more efficient manner, or that the High preset contains a bottleneck not present in Ultra.
At 3840x2160, the GPU becomes the dominant constraint. The frame rates drop to a range of 41.4 to 75.2 FPS, with the gap between Low and Medium being 16.7 FPS, and between Medium and High being 14.6 FPS. The scaling from 1440p to 4K at the same preset shows a significant load increase. For example, High drops from 57.3 FPS at 1440p to 43.9 FPS at 4K, a 23.4 percent reduction. This indicates that the CPU role diminishes as resolution climbs, with the GPU’s pixel throughput becoming the deciding factor.
The Verdict
The system can run Microsoft Flight Simulator, but the playable envelope depends entirely on resolution. At 1920x1080, all four presets — Low, Medium, High, and Ultra — clear the 60 FPS threshold. The Ultra preset averages 67.8 FPS, providing the best visual quality while still maintaining playability. At 2560x1440, only Low and Medium are playable, with Medium averaging 79.9 FPS. The High and Ultra presets fall short at 57.3 FPS and 58.2 FPS respectively, both below the 60 FPS target. At 3840x2160, only the Low preset is playable, averaging 75.2 FPS. Medium, High, and Ultra all fail to reach 60 FPS, with scores of 58.5, 43.9, and 41.4 FPS respectively.
The data shows that 1080p is the sweet spot for this combination, offering full preset freedom. 1440p is viable but requires accepting Medium settings for a comfortable margin. 4K is technically playable only at Low settings, which may be acceptable for users prioritizing frame rate over visual fidelity.
How This Combo Ranks
In the database of tested combinations for Microsoft Flight Simulator, this CPU-GPU pairing ranks 1796 out of 3714 total combinations. This puts it in the upper half of all tested systems, roughly in the 51.6th percentile. The rank reflects the balance between the Ryzen 5 7600’s 78th percentile standing among all CPUs and the RTX 5060’s 72nd percentile among all GPUs. The combination performs as expected given these component scores, with the overall rank being slightly lower than either individual percentile, likely due to the game’s demanding nature at higher resolutions. For reference, the CPU’s average benchmark score is 26324 and the GPU’s is 26331, showing a well-matched pair in terms of raw compute capability.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Low, which averages 75.2 FPS. This provides a 15.2 FPS margin over the threshold, leaving some headroom for complex scenes with dense scenery or weather effects. Medium at 4K falls just short at 58.5 FPS, so it is not recommended for consistent playability.
At 2560x1440, the best playable setting is Medium, averaging 79.9 FPS. This gives a 19.9 FPS buffer, which is solid for a flight simulator where frame drops can occur when flying over detailed cities or during heavy cloud coverage. High and Ultra both fail to reach 60 FPS, so Medium is the optimal choice for quality and performance balance.
At 1920x1080, the Ultra preset is playable at 67.8 FPS, making it the best setting. This provides a 7.8 FPS margin, which is adequate but not excessive. Users who prefer a larger safety net could step down to High at 73.1 FPS, but Ultra offers the full visual experience within the playable range.
FAQ
Q: Can this system run Microsoft Flight Simulator at 4K with Ultra settings?
A: No. The measured average FPS at 3840x2160 with Ultra settings is 41.4 FPS, which is below the 60 FPS playable threshold. The only playable preset at 4K is Low, which averages 75.2 FPS.
Q: What is the best resolution for this CPU-GPU combination?
A: The data shows that 1920x1080 is the most flexible resolution, as all four presets (Low, Medium, High, Ultra) achieve playable frame rates above 60 FPS. The Ultra preset averages 67.8 FPS at this resolution.
Q: How does the Ryzen 5 7600 compare to its nearest CPU rivals?
A: The Ryzen 5 7600 scores 26324 on average. The AMD Ryzen 7 7435HS scores 26402 (0.3 percent higher), the AMD Ryzen 9 6900HX scores 26274 (0.2 percent lower), the Intel Core i9-11900KF scores 26212 (0.4 percent lower), and the AMD Ryzen 5 8540U scores 26187 (0.5 percent lower). All are within half a percent of each other.
Q: Is the RTX 5060 significantly faster than the RX 6750 XT?
A: The RTX 5060 has an average benchmark score of 26331, while the AMD Radeon RX 6750 XT scores 26011. This makes the RTX 5060 1.2 percent faster, a marginal difference that would translate to roughly 1-2 FPS in this game.
Q: What frame rate can I expect at 1440p with Medium settings?
A: The measured average FPS at 2560x1440 with Medium settings is 79.9 FPS. This is well above the 60 FPS threshold and provides a comfortable playable experience.
Q: Why does the Ultra preset at 1440p perform slightly better than High?
A: The data shows Ultra averaging 58.2 FPS at 1440p compared to High’s 57.3 FPS. While this 0.9 FPS difference could be within measurement variance, it suggests that certain Ultra-specific settings may manage GPU resources differently, resulting in a negligible performance difference between the two presets.