Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

30%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
56 FPS
Ultra 1080p Measured
31 FPS

1440p (2K / QHD)

Low 1440p Measured
45 FPS
Ultra 1440p Measured
25 FPS

4K (Ultra HD)

Low 4K Measured
33 FPS
Ultra 4K Measured
19 FPS
30.3ms Frame Time
45ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 21,088
Graphics Card
Required 27,967
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 19 26 33
1440p QHD 25 26 35 45
1080p Full HD 31 33 43 56

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 33
1920x1080 Low 56
1920x1080 Medium 43
1920x1080 Ultra 31
2560x1440 High 26
2560x1440 Low 45
2560x1440 Medium 35
2560x1440 Ultra 25
3840x2160 High 19
3840x2160 Low 33
3840x2160 Medium 26
3840x2160 Ultra 19

Performance Analysis: Microsoft Flight Simulator on Your System

AMD Ryzen 5 5600G + Intel Arc B390 in Microsoft Flight Simulator: the data shows a combination that struggles to keep up with the simulator’s demands, especially at higher resolutions. The CPU is a solid mid-range part, but the GPU, an integrated-class solution, sits near the bottom of the database’s graphics rankings. This pairing produces playable frame rates only at the very lowest settings, and even then it falls short of the 60 FPS threshold that most users target.

Measured FPS Breakdown

The recorded measurements cover three resolutions (1920x1080, 2560x1440, 3840x2160) and four quality presets (Low, Medium, High, Ultra). All numbers come from the database’s measured runs, with average FPS available for every configuration, plus min/max data for the Medium preset at each resolution.

At 1920x1080, the most common gaming resolution, the results are consistently below the 60 FPS target. The Low preset averages 56 FPS, which is the best result in the entire dataset, but it still misses the playable threshold by 4 frames. The Medium preset drops to 43 FPS on average, with a recorded minimum of 37 FPS and a maximum of 50 FPS. High settings average 33 FPS, and Ultra averages 31 FPS. The gap between Low and Medium is significant, 13 FPS, which suggests that the GPU is the limiting factor once a few extra effects are enabled.

Moving to 2560x1440, the situation worsens as expected. Low settings average 45 FPS, which is playable for some users but well short of 60 FPS. Medium averages 35 FPS, with a minimum of 30 FPS and a maximum of 40 FPS. High averages 26 FPS, and Ultra averages 25 FPS. The frame rate drops of about 10 FPS between 1080p and 1440p at the same settings indicate that the GPU’s limited pixel throughput becomes a bottleneck.

At 3840x2160, the results are mostly unusable for smooth gameplay. Low averages 33 FPS, which is the only preset that approaches a playable level, but it is still 27 FPS below the 60 FPS target. Medium averages 26 FPS, with a minimum of 22 FPS and a maximum of 30 FPS. High and Ultra both average 19 FPS, which is effectively a slideshow in a flight simulator where precision matters. The data shows a clear pattern: this combo is only viable at 1080p Low, and even that is marginal.

Similar Performance Alternatives

The database’s nearest rival data places both components in context. For the CPU, the AMD Ryzen 5 5600G has an average benchmark score of 21088, which puts it in the 74th percentile of all tested CPUs. Its closest rivals are the Intel Core i3-1220P (average score 21066, 0.1% slower), the Intel Core Ultra 7 256V (average score 21112, 0.1% faster), the AMD Ryzen 5 7530U (average score 21133, 0.2% faster), and the Intel Core Ultra 7 155U (average score 21174, 0.4% faster). These differences are negligible, meaning any of these CPUs would deliver nearly identical CPU-bound performance in Microsoft Flight Simulator.

For the GPU, the Intel Arc B390 is in a much weaker position. Its average benchmark score is 1482, placing it in the 9th percentile of all tested GPUs. The nearest rivals are the NVIDIA GeForce GT 520MX (average score 1463, 1.3% slower), the NVIDIA GeForce 800M (average score 1460, 1.5% slower), the NVIDIA GeForce GT 625 OEM (average score 1446, 2.5% slower), and the NVIDIA GeForce GT 710 (average score 1443, 2.7% slower). These are all very old, low-end parts, which confirms that the Arc B390 is not a discrete gaming GPU in any meaningful sense. It behaves like an integrated graphics solution, and its performance in this simulator reflects that.

In practical terms, if you have a system with any of the listed CPU rivals, the frame rates would be nearly identical. The GPU is the dominant factor here, and swapping the CPU for a slightly faster or slower model would change the measured FPS by less than 1% in most cases. The GPU rivals, such as the GT 710 or GT 625 OEM, would produce similar or slightly lower frame rates, so this combo is effectively at the bottom of the performance ladder for this game.

FAQ

Q: What is the best average frame rate this combo can achieve in Microsoft Flight Simulator?

A: The highest recorded average is 56 FPS at 1920x1080 with Low settings. This is the only configuration that comes close to the 60 FPS threshold, but it still falls short.

Q: Can this PC run the game at 60 FPS at any resolution or settings?

A: No. The database’s verdict lists no playable settings for any resolution. The closest result is 56 FPS at 1080p Low, which is 4 FPS below the 60 FPS playable threshold.

Q: How does the CPU compare to its nearest rivals in the database?

A: The Ryzen 5 5600G has an average benchmark score of 21088, which is within 0.4% of its closest rivals. The Intel Core i3-1220P is 0.1% slower, the Intel Core Ultra 7 256V is 0.1% faster, the AMD Ryzen 5 7530U is 0.2% faster, and the Intel Core Ultra 7 155U is 0.4% faster.

Q: What is the GPU’s performance percentile compared to all tested graphics cards?

A: The Intel Arc B390 sits in the 9th percentile, meaning it outperforms only about 9% of all GPUs in the database. Its nearest rivals are all NVIDIA parts from the GT 7xx and 8xx era, which are similarly low-performing.

Q: What are the recorded minimum and maximum frame rates for this combo?

A: The database only provides min/max data for the Medium preset. At 1920x1080, the range is 37 to 50 FPS. At 2560x1440, it is 30 to 40 FPS. At 3840x2160, it is 22 to 30 FPS.

Q: Is the CPU or the GPU the main bottleneck in this combo?

A: The GPU is clearly the limiting factor. The CPU is in the 74th percentile of all tested CPUs, while the GPU is in the 9th percentile. The frame rates drop sharply when resolution increases, which points to the GPU’s limited pixel throughput, not the CPU’s processing power.

The Verdict

This PC cannot run Microsoft Flight Simulator at a solid 60 FPS in any tested configuration. The database’s verdict by resolution is clear: 3840x2160, 2560x1440, and 1920x1080 all have no playable settings, meaning no preset reaches the 60 FPS threshold. The best case is 1080p Low at 56 FPS, which is playable in a casual sense but not smooth enough for a simulator that relies on precise control inputs. At 1440p, the best result is 45 FPS on Low, and at 4K it drops to 33 FPS on Low. If you own this combo, the only practical option is to run the game at 1080p with the lowest settings and accept that frame rates will hover around 50 to 60 FPS, with occasional dips below that. For anyone considering building a PC for this game, the data strongly suggests avoiding this GPU altogether.

How This Combo Ranks

The combo ranks 3302 out of 3714 tested combinations in the database for Microsoft Flight Simulator. That places it in the bottom 11% of all tested systems, which matches the GPU’s low percentile ranking. The CPU’s relatively strong position does not help much because the game is heavily GPU-bound at the settings tested. The rank indicates that most other hardware pairings, even those with weaker CPUs but stronger GPUs, would deliver better results in this title. The only saving grace is that the CPU is not the problem: if you were to pair this Ryzen 5 5600G with a more capable discrete GPU, the system would likely move into the upper half of the rankings. As configured, though, this is a low-end performer for this game.

Best Settings per Resolution

For each resolution, the database’s measurements identify the most demanding preset that stays at or above 60 FPS. However, the recorded data shows that no preset at any resolution reaches 60 FPS, so the best settings are those that come closest to the threshold.

At 1920x1080, the Low preset averages 56 FPS, which is the highest recorded result. This is the only setting that approaches playability, though it is still below the 60 FPS target. The Medium preset averages 43 FPS, which is a significant drop and not recommended if you want the smoothest experience.

At 2560x1440, the Low preset averages 45 FPS. Medium drops to 35 FPS, and High and Ultra fall to 26 and 25 FPS respectively. The Low preset is the only one that offers a semi-playable experience, but it is far from smooth.

At 3840x2160, the Low preset averages 33 FPS, which is the best result at this resolution. Medium averages 26 FPS, and High and Ultra both average 19 FPS. None of these are acceptable for a flight simulator, but Low is the least objectionable.

In summary, the only setting worth using is 1920x1080 with the Low preset, yielding 56 FPS on average. Everything else falls well short of the 60 FPS threshold, and the higher resolutions are effectively unplayable. The data makes it clear that this combo is not suited for Microsoft Flight Simulator beyond casual, low-fidelity flying at 1080p.