Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

63%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
158 FPS
Ultra 1080p Measured
88 FPS

1440p (2K / QHD)

Low 1440p Measured
129 FPS
Ultra 1440p Measured
68 FPS

4K (Ultra HD)

Low 4K Measured
92 FPS
Ultra 4K Measured
50 FPS
10.5ms Frame Time
16ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 20,468
Graphics Card
Required 27,967
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 55 68 92
1440p QHD 68 75 98 129
1080p Full HD 88 95 125 158

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 95
1920x1080 Low 158
1920x1080 Medium 125
1920x1080 Ultra 88
2560x1440 High 75
2560x1440 Low 129
2560x1440 Medium 98
2560x1440 Ultra 68
3840x2160 High 55
3840x2160 Low 92
3840x2160 Medium 68
3840x2160 Ultra 50

Performance Analysis: Microsoft Flight Simulator on Your System

The AMD Ryzen 5 5600 and NVIDIA GeForce RTX 3080 combination delivers a highly capable Microsoft Flight Simulator experience, with measured performance scaling predictably across resolutions and presets. At 1080p, the system clears 60 FPS at every setting, while 1440p also remains fully playable at all presets. At 4K, however, the Ultra preset dips below the playable threshold, requiring a reduction to Medium for a stable frame rate. The data indicates a strong pairing where the GPU becomes the dominant bottleneck at higher resolutions, while the CPU's six-core, twelve-thread architecture provides sufficient headroom for the simulation's demands.

Measured FPS Breakdown

The measured FPS data provides a clear picture of performance across three resolutions and four quality presets. At 1920x1080, the average frame rates are consistently high: Low settings produce 157.8 FPS, Medium reaches 125.2 FPS, High delivers 94.8 FPS, and Ultra maintains 87.6 FPS. Notably, the gap between High and Ultra at 1080p is only 7.2 FPS, suggesting diminishing returns from the most demanding preset at this resolution.

Moving to 2560x1440, the performance remains robust but shows the expected scaling penalty. Low settings yield 128.7 FPS, Medium drops to 98 FPS, High settles at 74.6 FPS, and Ultra holds at 68.4 FPS. The transition from 1080p to 1440p costs approximately 18-20% of frame rate across most presets, with Ultra suffering the smallest relative loss (from 87.6 to 68.4 FPS, a 21.9% reduction).

At 3840x2160, the RTX 3080's 10 GB GDDR6X memory and 760.3 GB/s bandwidth begin to show strain. Low settings achieve 91.7 FPS, Medium drops to 68.3 FPS, High falls to 54.8 FPS, and Ultra bottoms out at 49.9 FPS. The scaling from 1440p to 4K is steep: High loses 26.5% of its frame rate, while Ultra loses 27%. This pattern indicates that 4K Ultra exceeds the comfortable operating range for this GPU in this title.

Similar Performance Alternatives

The nearest rivals for the Ryzen 5 5600, based on average benchmark scores, include the Intel Core Ultra 7 258V (0.1% faster), the AMD Ryzen 5 8500G (0.2% faster), the AMD EPYC 9454P (0.2% faster), and the AMD EPYC 7713 (0.5% faster). These processors sit within a narrow performance band, meaning that swapping to any of them would yield nearly identical frame rates in CPU-bound scenarios. The Ryzen 5 5600's 74th percentile ranking among all CPUs, with an average benchmark score of 20,468, places it in the upper quarter of tested processors.

On the GPU side, the RTX 3080's nearest rivals are the NVIDIA P106-100 (0.3% slower), the AMD Radeon Pro Vega 16 (0.3% slower), the AMD Radeon RX 6600M (0.4% slower), and the AMD Radeon R9 M290X (0.4% slower). These deltas are negligible in real-world terms, so users with any of these GPUs would experience virtually identical FPS in Microsoft Flight Simulator. The RTX 3080's 68th percentile ranking among all GPUs, with an average benchmark score of 23,172, indicates solid but not top-tier performance.

CPU and GPU Roles

The benchmark data reveals a clear division of labor between the Ryzen 5 5600 and RTX 3080 depending on resolution. At 1920x1080, the CPU plays a more significant role, as evidenced by the relatively small FPS drop between Medium (125.2) and Ultra (87.6) — a 30% reduction that reflects both GPU and CPU load scaling. The Ryzen 5 5600's single-thread score of 882 in 3DMark and Cinebench R23 single-core score of 2,584 suggest adequate processing power for the simulation's complex flight models.

At 2560x1440, the GPU begins to assert dominance. The FPS spread from Low (128.7) to Ultra (68.4) is 46.8%, wider than at 1080p, indicating that the RTX 3080's rendering workload is becoming the primary limiter. This trend intensifies at 3840x2160, where the spread from Low (91.7) to Ultra (49.9) reaches 45.6% but with much lower absolute values. The RTX 3080's 29.77 TFLOPS FP32 performance and 8704 shading units are being saturated at 4K Ultra, while the CPU has more headroom to spare.

The scaling between resolutions reinforces this: at High settings, dropping from 1080p to 1440p costs 21.3% of FPS, and from 1440p to 4K costs another 26.5%. This compounding penalty is characteristic of GPU-bound scenarios, where pixel throughput becomes the bottleneck. The CPU's 32 MB shared L3 cache and 51.2 GB/s memory bandwidth are sufficient to feed the GPU without becoming a constraint at any tested resolution.

The Verdict

This PC can run Microsoft Flight Simulator successfully at all three tested resolutions, but with important caveats at 4K. At 1920x1080, all four presets — Low, Medium, High, and Ultra — clear the 60 FPS threshold, with Ultra averaging 87.6 FPS. At 2560x1440, the same holds true: every preset exceeds 60 FPS, with Ultra at 68.4 FPS and High at 74.6 FPS. The system is fully playable at 1440p Ultra, making this the sweet spot for visual fidelity and frame rate.

At 3840x2160, the verdict is more nuanced. The playable settings are limited to Low (91.7 FPS) and Medium (68.3 FPS), while High (54.8 FPS) and Ultra (49.9 FPS) fall below the 60 FPS threshold. The best playable setting at 4K is Medium, which achieves 68.3 FPS average. Users targeting 4K must accept a reduction from Ultra to Medium to maintain smooth performance. The verdict by resolution confirms that this combination is capable, but 4K Ultra demands more than the RTX 3080 can deliver in this title.

How This Combo Ranks

Among 3,714 tested CPU-GPU combinations in Microsoft Flight Simulator, this pairing ranks 1,071st. This places it in the 71st percentile of all tested combos, indicating that it outperforms roughly seven out of ten systems. The ranking reflects the balanced nature of the Ryzen 5 5600 and RTX 3080 — neither component is a top-tier flagship, but their combination delivers strong results in this simulation.

The rank of 1,071 suggests that the system sits comfortably in the upper-middle tier of performance. Systems ranked above it likely feature newer or higher-end CPUs and GPUs, while those below it struggle with either CPU or GPU limitations. For a flight simulator that is known to be demanding on both components, this ranking validates the combination as a sensible choice for high-refresh-rate 1080p and 1440p gaming, with acceptable 4K performance at reduced settings.

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains at least 60 FPS is Ultra, which achieves an average of 87.6 FPS. This provides the maximum visual quality without any playability concerns. At 2560x1440, Ultra also remains the best choice, delivering 68.4 FPS — above the 60 FPS threshold. The 19.2 FPS difference between 1080p Ultra and 1440p Ultra (87.6 vs 68.4) is noticeable but still leaves sufficient headroom for complex scenes.

At 3840x2160, the best playable setting is Medium, which averages 68.3 FPS. This is the only preset above 60 FPS at 4K, as High (54.8) and Ultra (49.9) both fall short. The drop from 1440p Ultra to 4K Medium represents a significant visual downgrade, but it is necessary to maintain smooth performance. For users who prioritize frame rate over visual fidelity, 4K Low offers 91.7 FPS, but Medium provides a better balance of quality and performance.

FAQ

Q: Can this system run Microsoft Flight Simulator at 60 FPS on 1080p Ultra?

A: Yes. At 1920x1080 with Ultra settings, the system achieves an average of 87.6 FPS, which is well above the 60 FPS threshold.

Q: What is the highest playable setting at 4K resolution?

A: At 3840x2160, the highest playable setting is Medium, which delivers an average of 68.3 FPS. High (54.8 FPS) and Ultra (49.9 FPS) both fall below the 60 FPS threshold.

Q: How does the CPU compare to its nearest rivals?

A: The AMD Ryzen 5 5600 has an average benchmark score of 20,468, which is within 0.5% of the Intel Core Ultra 7 258V, AMD Ryzen 5 8500G, AMD EPYC 9454P, and AMD EPYC 7713.

Q: Is the RTX 3080's performance close to any other GPUs?

A: Yes. The RTX 3080's average benchmark score of 23,172 is within 0.4% of the NVIDIA P106-100, AMD Radeon Pro Vega 16, AMD Radeon RX 6600M, and AMD Radeon R9 M290X.

Q: What frame rate can be expected at 1440p High settings?

A: At 2560x1440 with High settings, the system averages 74.6 FPS, which is comfortably above the 60 FPS playable threshold.

Q: Does the system maintain 60 FPS at 4K Low settings?

A: Yes. At 3840x2160 with Low settings, the average frame rate is 91.7 FPS, providing substantial headroom above the 60 FPS target.