Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

64%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
120 FPS
Ultra 1080p Measured
87 FPS

1440p (2K / QHD)

Low 1440p Measured
113 FPS
Ultra 1440p Measured
68 FPS

4K (Ultra HD)

Low 4K Measured
94 FPS
Ultra 4K Measured
53 FPS
10.9ms Frame Time
16ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 21,484
Graphics Card
Required 27,967
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 53 53 72 94
1440p QHD 68 75 96 113
1080p Full HD 87 92 109 120

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 92
1920x1080 Low 120
1920x1080 Medium 109
1920x1080 Ultra 87
2560x1440 High 75
2560x1440 Low 113
2560x1440 Medium 96
2560x1440 Ultra 68
3840x2160 High 53
3840x2160 Low 94
3840x2160 Medium 72
3840x2160 Ultra 53

Performance Analysis: Microsoft Flight Simulator on Your System

The AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 3080 delivers a strong performance profile in Microsoft Flight Simulator, with the data showing that this combination is capable of exceeding the 60 FPS threshold at 1080p and 1440p across all tested presets. At 4K, the system remains playable but only up to Medium settings, as the Ultra preset falls just short of the 60 FPS target. The benchmark results indicate a clear pattern where the GPU becomes the dominant performance factor as resolution increases, while the CPU maintains adequate headroom throughout.

Measured FPS Breakdown

The recorded data for this combination shows a consistent scaling pattern across all three resolutions. At 1920x1080, the system delivers its highest frame rates, with Low settings producing an average of 119.8 FPS. Medium settings follow closely at 108.5 FPS, while High settings achieve 92.1 FPS. The Ultra preset at 1080p records an average of 86.6 FPS, which represents the most demanding configuration tested at this resolution. The spread between the lowest and highest settings at 1080p is 33.2 FPS, indicating that the RTX 3080 has substantial headroom even when paired with the Ryzen 5 2600.

Moving to 2560x1440, the average frame rates decrease but remain comfortably above 60 FPS in every preset. Low settings produce 112.9 FPS, Medium settings achieve 95.7 FPS, and High settings record 74.5 FPS. The Ultra preset at 1440p delivers 67.6 FPS, which is the lowest average across all settings at this resolution but still clears the playable threshold by a meaningful margin. The performance drop from 1080p to 1440p ranges from 5.8% at Low settings to 9.8% at Medium settings, showing that the resolution increase has a moderate impact on frame rates.

At 3840x2160, the performance picture changes more dramatically. Low settings produce 93.9 FPS, Medium settings achieve 71.9 FPS, and High settings record 53.1 FPS. The Ultra preset at 4K delivers 53.0 FPS, which is nearly identical to High settings. This clustering of High and Ultra results suggests that the system reaches a GPU-bound limit at this resolution. The drop from 1440p to 4K is substantial, with Low settings falling by 19 FPS and Medium settings dropping by 23.8 FPS. The data shows that 4K Ultra is the only configuration tested that falls below the 60 FPS threshold, with 4K High also missing the target by a narrow margin.

CPU and GPU Roles

The benchmark results reveal a clear shift in component responsibility as resolution increases. At 1920x1080, the frame rates across all presets remain high, with even Ultra settings achieving 86.6 FPS. This indicates that the Ryzen 5 2600, with its 6 cores and 12 threads, provides sufficient processing power to feed the RTX 3080 at this resolution. The relatively small performance gap between Medium and Ultra at 1080p, which amounts to 21.9 FPS, suggests that the GPU has enough headroom to handle increased graphical demands without being bottlenecked by the CPU.

At 2560x1440, the data shows a more balanced interaction between the two components. The RTX 3080 begins to take on more of the rendering load, as evidenced by the larger performance drops when moving from Medium to High settings. The difference between High and Ultra at 1440p is only 6.9 FPS, which is smaller than the corresponding gap at 1080p. This compression of frame rates at higher settings suggests that the GPU is approaching its performance ceiling, while the CPU continues to deliver consistent frame pacing.

The 4K results provide the clearest evidence of GPU dominance. The difference between Low and Ultra settings at 3840x2160 is 40.9 FPS, which is the largest spread across any resolution in the dataset. The fact that High and Ultra settings both land near 53 FPS indicates that the RTX 3080 is fully saturated at this resolution, and additional graphical fidelity settings have minimal impact on frame rates. The Ryzen 5 2600, by comparison, appears to have ample headroom at 4K, as the system does not show signs of CPU limitation even at Low settings where the GPU has more capacity available.

The scaling between presets also provides insight into component roles. At 1080p, moving from Low to Medium costs 11.3 FPS, while moving from Medium to High costs 16.4 FPS. At 1440p, the corresponding drops are 17.2 FPS and 21.2 FPS. At 4K, the Low to Medium drop is 22 FPS, and the Medium to High drop is 18.8 FPS. These patterns indicate that the GPU workload increases more steeply with settings at higher resolutions, confirming that the RTX 3080 is the primary performance differentiator in this configuration.

Best Settings per Resolution

For 1920x1080, the Ultra preset is the most demanding configuration that maintains 60 FPS, with an average of 86.6 FPS. This provides a substantial margin above the playable threshold, allowing for headroom during complex flight scenarios. The data shows that all four presets at 1080p exceed 60 FPS, so users can select Ultra without concern for performance degradation.

At 2560x1440, the Ultra preset also remains viable, recording an average of 67.6 FPS. This is 7.6 FPS above the 60 FPS threshold, which provides adequate margin for typical gameplay. The High preset at 1440p achieves 74.5 FPS, offering an alternative for users who prefer additional performance headroom, but the data confirms that Ultra settings are playable at this resolution.

For 3840x2160, the Medium preset is the most demanding configuration that stays at or above 60 FPS, with an average of 71.9 FPS. The High preset at 4K falls to 53.1 FPS, which misses the 60 FPS target by 6.9 FPS. The Ultra preset performs nearly identically at 53.0 FPS. Users targeting 4K should select Medium settings to maintain smooth frame rates, as the data shows that High and Ultra configurations will produce noticeable drops below the playable threshold.

FAQ

Q: Can this system run Microsoft Flight Simulator at 60 FPS on 1080p?

A: Yes. All four presets tested at 1920x1080 exceed 60 FPS. The lowest average is 86.6 FPS at Ultra settings, while Low settings achieve 119.8 FPS.

Q: What is the best preset for 1440p gaming?

A: The Ultra preset is playable at 2560x1440 with an average of 67.6 FPS. This is the highest quality setting that remains above the 60 FPS threshold, and all tested presets at this resolution clear the playability target.

Q: Is 4K gaming viable with the RTX 3080 and Ryzen 5 2600?

A: Yes, but with limitations. The Medium preset at 3840x2160 achieves 71.9 FPS, which is playable. High and Ultra settings fall to 53.1 FPS and 53.0 FPS respectively, which are below the 60 FPS threshold.

Q: How much performance drops when moving from 1080p to 4K?

A: At Low settings, the average frame rate drops from 119.8 FPS at 1080p to 93.9 FPS at 4K, a reduction of 25.9 FPS. At Ultra settings, the drop is from 86.6 FPS to 53.0 FPS, a reduction of 33.6 FPS.

Q: Which component has a larger impact on performance at 4K?

A: The RTX 3080 is the dominant factor at 4K. The small difference between High and Ultra presets, which differ by only 0.1 FPS, indicates that the GPU is fully saturated at this resolution and the CPU is not the limiting factor.

Q: Does the system maintain playable frame rates in all tested configurations?

A: No. The High and Ultra presets at 3840x2160 fall below 60 FPS, recording 53.1 FPS and 53.0 FPS respectively. All other tested configurations exceed the 60 FPS threshold.

The Verdict

The data confirms that this combination of the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3080 is capable of running Microsoft Flight Simulator at playable frame rates in the majority of tested configurations. At 1920x1080, all presets deliver well above 60 FPS, with the Ultra preset averaging 86.6 FPS. This resolution presents no performance concerns, as even the most demanding settings maintain a comfortable margin above the playability threshold.

At 2560x1440, the system continues to perform strongly, with all four presets clearing the 60 FPS target. The Ultra preset achieves 67.6 FPS, which is playable but leaves less headroom than at 1080p. Users who prioritize maximum visual fidelity at 1440p can select Ultra settings, while those who prefer additional performance margin can drop to High settings at 74.5 FPS.

At 3840x2160, the verdict is more nuanced. The Medium preset achieves 71.9 FPS and is fully playable, but High and Ultra settings fall to 53.1 FPS and 53.0 FPS respectively. These configurations do not meet the 60 FPS threshold and would result in noticeable stuttering during demanding flight sequences. The data indicates that 4K gaming is possible with this system, but users must accept Medium settings to maintain smooth performance. Overall, the system demonstrates strong capabilities at 1080p and 1440p, with moderate limitations at 4K.

How This Combo Ranks

Among the 3,714 tested combinations in the database, this pairing of the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3080 ranks 1,273rd for Microsoft Flight Simulator. This places the system in the upper third of all tested configurations, indicating that it provides above-average performance for this game. The ranking reflects the balance between the Ryzen 5 2600's processing capabilities and the RTX 3080's graphical throughput.

The GPU component, the RTX 3080, sits at the 68th percentile among all tested graphics cards, while the CPU, the Ryzen 5 2600, sits at the 75th percentile among all tested processors. This suggests that the CPU is proportionally stronger relative to its peers than the GPU, though both components contribute positively to the overall ranking. The combination's position at 1,273rd out of 3,714 means that approximately two-thirds of tested systems deliver higher frame rates in this game, but the majority of those systems likely include more recent high-end components.

The measured performance data supports this ranking, as the system comfortably handles 1080p and 1440p gameplay but struggles with the most demanding 4K presets. This profile is consistent with a mid-range CPU paired with a high-end GPU, where the CPU provides sufficient performance for most scenarios but the GPU becomes the limiting factor at extreme resolutions. The ranking of 1,273rd reflects a system that is well-suited for mainstream gaming at high refresh rates, with the caveat that 4K Ultra settings remain out of reach.