Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 18 | 23 | 30 |
| 1440p QHD | 23 | 24 | 32 | 41 |
| 1080p Full HD | 28 | 30 | 39 | 50 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
How This Combo Ranks
The AMD Ryzen 5 2600 paired with the Intel Arc B370 sits at rank 3428 out of 3714 tested combinations for Microsoft Flight Simulator. This places the combo in the bottom 8% of all recorded systems, which accurately reflects its measured performance: no resolution or preset combination reaches the 60 FPS playable threshold. The data shows a system that is fundamentally constrained, with the highest recorded average being 50 FPS at 1080p Low settings. At the demanding Ultra preset, average frame rates fall to 28 FPS at 1080p, 23 FPS at 1440p, and 17 FPS at 4K. This ranking is consistent with the individual component positions: the CPU sits at the 75th percentile among all tested processors, while the GPU rests at only the 5th percentile among all tested graphics cards. The pairing creates a substantial bottleneck on the graphics side, and the benchmark results confirm that the GPU is the limiting factor in nearly every scenario.
Similar Performance Alternatives
Looking at the nearest rivals in the database, the CPU and GPU each have close performance neighbors that would produce similar results in this game. The AMD Ryzen 5 2600 has an average benchmark score of 21484, placing it within 1.2% of four nearby processors. The Intel Core Ultra 5 228V scores 21440 (0.2% lower), the Intel Core i9-11900H scores 21367 (0.5% lower), the Intel Xeon D-1746TER scores 21635 (0.7% higher), and the AMD EPYC 9454 scores 21223 (1.2% lower). Any of these CPUs would deliver nearly identical frame pacing in Microsoft Flight Simulator when paired with the same graphics card. On the GPU side, the Intel Arc B370 scores 1184 in the 3DMark Steel Nomad DX12 benchmark, and its nearest rivals are all within 1.4%: the ATI Mobility Radeon HD 5570 at 1186 (0.2% higher), the ATI Radeon HD 5770 at 1190 (0.5% higher), the AMD Radeon HD 7650M at 1192 (0.7% higher), and the AMD FirePro M2000 at 1168 (1.4% lower). A system built with any of these alternative GPUs and the Ryzen 5 2600 would land in the same performance tier, meaning the user experience would be effectively indistinguishable in terms of average frame rates across all tested resolutions and presets.
CPU and GPU Roles
The benchmark data indicates a clear division of labor between the two components, with the GPU dominating the performance ceiling. The Arc B370's 5th percentile ranking among all GPUs, combined with its modest 6.144 TFLOPS of FP32 compute and 48.00 GPixel/s pixel rate, explains why frame rates collapse so quickly as resolution increases. At 1080p Low, the system achieves 50 FPS, but moving to 1440p Low drops the average to 41 FPS, and 4K Low falls further to 30 FPS. This scaling pattern shows that the GPU is heavily taxed even at the lowest settings. The CPU, by contrast, has enough headroom: the Ryzen 5 2600 with its 6 cores and 12 threads scores 13160 in PassMark multithread and 2239 in single-thread, which places it in the 75th percentile overall. The CPU's role becomes more relevant at lower resolutions where the GPU has less work per frame, but even at 1080p Low, the system only reaches 50 FPS, suggesting that the GPU still limits performance rather than the processor. Across all settings, the gap between Low and Ultra at the same resolution reveals the GPU's influence: at 1080p, Low produces 50 FPS while Ultra produces 28 FPS, a 22 FPS difference. At 1440p, the same comparison shows 41 FPS versus 23 FPS, and at 4K it is 30 FPS versus 17 FPS. These consistent drops indicate that graphics settings have a substantial impact, while the CPU remains capable of feeding the GPU without becoming the primary constraint in this title.
FAQ
Q: Can this system run Microsoft Flight Simulator at 1080p?
A: The maximum average frame rate at 1080p is 50 FPS on Low settings. Medium settings produce 39 FPS, High produces 30 FPS, and Ultra produces 28 FPS. None of these reach the 60 FPS playable threshold defined by the database.
Q: What is the best resolution for this combo?
A: The data shows no resolution where the system achieves 60 FPS average at any preset. The highest recorded average is 50 FPS at 1920x1080 with Low settings. Both 1440p and 4K produce lower frame rates across all settings, with 4K Ultra falling to 17 FPS.
Q: How does the GPU compare to its closest competitors?
A: The Intel Arc B370 scores 1184 in 3DMark Steel Nomad DX12. Its nearest rivals are the ATI Mobility Radeon HD 5570 at 1186 (0.2% higher), the ATI Radeon HD 5770 at 1190 (0.5% higher), the AMD Radeon HD 7650M at 1192 (0.7% higher), and the AMD FirePro M2000 at 1168 (1.4% lower). All five GPUs are within 1.4% of each other.
Q: Is the CPU or GPU the limiting factor?
A: The GPU is the limiting factor. The Arc B370 ranks at the 5th percentile among all GPUs, while the Ryzen 5 2600 ranks at the 75th percentile among CPUs. Frame rates scale strongly with resolution and graphics settings, both of which primarily affect GPU load, indicating the graphics card cannot keep up with what the CPU can deliver.
Q: What frame rates can be expected on Medium settings?
A: Medium settings produce 39 FPS at 1080p, 32 FPS at 1440p, and 23 FPS at 4K. The minimum and maximum readings at Medium are 33 to 45 FPS at 1080p, 27 to 36 FPS at 1440p, and 20 to 27 FPS at 4K.
Q: Does this combo appear anywhere in the playable range?
A: No. The database lists no playable settings for any resolution. The playable threshold is 60 FPS, and the best measured result is 50 FPS at 1080p Low. All other settings and resolutions fall below this threshold, with the lowest being 17 FPS at 4K Ultra.
Measured FPS Breakdown
The recorded data covers three resolutions and four graphics presets. At 1920x1080, the system delivers its strongest results. Low settings average 50 FPS. Medium settings average 39 FPS with a minimum of 33 and a maximum of 45. High settings average 30 FPS. Ultra settings average 28 FPS. At 2560x1440, performance steps down across the board. Low averages 41 FPS. Medium averages 32 FPS with a minimum of 27 and a maximum of 36. High averages 24 FPS. Ultra averages 23 FPS. At 3840x2160, the system is heavily strained. Low averages 30 FPS. Medium averages 23 FPS with a minimum of 20 and a maximum of 27. High averages 18 FPS. Ultra averages 17 FPS. The minimum and maximum values are only recorded for Medium settings at each resolution; the other presets have no min or max data available. The overall trend shows a consistent drop of roughly 20% to 25% when moving from 1080p to 1440p, and another 25% to 30% when moving from 1440p to 4K, depending on the preset.
Best Settings per Resolution
At 3840x2160, no preset reaches 60 FPS. The highest average is 30 FPS on Low settings, followed by 23 FPS on Medium, 18 FPS on High, and 17 FPS on Ultra. There is no playable setting at this resolution. At 2560x1440, the situation is identical: no preset reaches 60 FPS. Low averages 41 FPS, Medium 32 FPS, High 24 FPS, and Ultra 23 FPS. The database records no playable settings for 1440p. At 1920x1080, the best result is still below the threshold. Low settings produce 50 FPS, which is the highest average across any resolution or preset combination. Medium produces 39 FPS, High 30 FPS, and Ultra 28 FPS. Since the playable threshold is 60 FPS and no setting achieves it, the verdict by resolution is consistent: there are no playable settings at any resolution, and no best setting can be identified. The system falls short of playable performance across the entire tested range, with the closest result being the 50 FPS average at 1080p Low, which still leaves a 10 FPS gap to the minimum playable standard.