Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 23 | 27 | 38 |
| 1440p QHD | 27 | 36 | 42 | 58 |
| 1080p Full HD | 37 | 49 | 57 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
How This Combo Ranks
The Intel Core Ultra 7 270K Plus and Intel Arc B370 combination sits near the bottom of the database's tested configurations for Lockdown Protocol. With a rank of 3427 out of 3714 tested combos, this system places in the bottom 8 percent of all recorded hardware pairings for this title. The data indicates a fundamental mismatch between the game's demands and what this particular GPU can deliver, even when paired with a very capable processor.
The CPU itself is a strong performer, ranking in the 96th percentile against all tested processors. Its average benchmark score of 93785 places it essentially level with the Intel Xeon 6520P (93786, 0 percent delta), while slightly trailing the AMD EPYC 4564P (95183, -1.5 percent), AMD EPYC 9175F (95615, -1.9 percent), and AMD EPYC 4565P (95764, -2.1 percent). This is a top-tier desktop processor with 24 cores and 24 threads, capable of boosting to 5.50 GHz.
However, the GPU tells a very different story. The Intel Arc B370 ranks in only the 5th percentile against all tested GPUs, with an average benchmark score of 1184. Its closest rivals are all older discrete mobile and desktop parts: the ATI Mobility Radeon HD 5570 (1186, -0.2 percent), ATI Radeon HD 5770 (1190, -0.5 percent), AMD Radeon HD 7650M (1192, -0.7 percent), and AMD FirePro M2000 (1168, 1.4 percent). The Arc B370 is an integrated graphics solution with 1280 shading units, 40 TMUs, and 20 ROPs, running at a boost clock of 2400 MHz. It shares system memory and has a TDP of just 25 watts, which clearly positions it as an entry-level graphics solution rather than a dedicated gaming part.
This pairing of a top-tier CPU with a bottom-tier GPU creates an extreme bottleneck scenario. The benchmark results confirm this imbalance: at no resolution does this combo achieve 60 frames per second on anything above the lowest settings, and the overall combo ranking reflects that the GPU is the limiting factor in every scenario tested. The recorded data shows that even at 1080p with Low settings, the system only manages 80 FPS, which is the sole configuration that crosses the 60 FPS playability threshold.
Similar Performance Alternatives
Looking at the nearest rivals for both components provides context for what else would behave similarly in this game. On the CPU side, the Intel Core Ultra 7 270K Plus is essentially interchangeable with the Intel Xeon 6520P, which shows a 0 percent delta in average score. The AMD EPYC 4564P, EPYC 9175F, and EPYC 4565P are all within 2.1 percent of this processor's average score, meaning any of these CPUs would deliver nearly identical frame rates in Lockdown Protocol when paired with the same GPU.
On the GPU side, the situation is more telling. The Intel Arc B370's nearest rivals are all significantly older hardware. The ATI Mobility Radeon HD 5570 (a mobile part from a different era) is within 0.2 percent of the Arc B370's average score. The ATI Radeon HD 5770 and AMD Radeon HD 7650M are within 0.7 percent. The AMD FirePro M2000 is 1.4 percent behind. This means that users with any of these older GPUs would see nearly identical performance in Lockdown Protocol, which helps contextualize just how limited the Arc B370 is for gaming workloads.
For a user considering alternatives, the data suggests that any GPU with a higher benchmark score would provide a measurable improvement in this game. The Arc B370's integrated nature, with system-shared memory and bandwidth described as "system dependent," means that its performance is further constrained by the host system's memory configuration. The measured FPS figures in the database reflect this limitation across all resolutions and settings.
FAQ
Q: Can this system run Lockdown Protocol at 60 FPS?
A: Only at 1920x1080 with Low settings, where it achieves 80 FPS average. At every other resolution and settings combination, the average frame rate falls below the 60 FPS playability threshold.
Q: What is the best performance this combo can achieve?
A: The highest recorded average FPS is 80 at 1920x1080 with Low settings. The next best result is 58 FPS at 2560x1440 with Low settings, which narrowly misses the 60 FPS threshold.
Q: How does the CPU compare to other processors in the database?
A: The Intel Core Ultra 7 270K Plus ranks in the 96th percentile among all tested CPUs. Its average score of 93785 is essentially tied with the Intel Xeon 6520P and within 2.1 percent of three AMD EPYC server processors.
Q: How does the GPU compare to other graphics solutions?
A: The Intel Arc B370 ranks in the 5th percentile among all tested GPUs. Its average score of 1184 is within 1.4 percent of older ATI and AMD parts like the Radeon HD 5770 and Mobility Radeon HD 5570.
Q: Is there any resolution where Medium or higher settings maintain 60 FPS?
A: No. The best Medium setting result is 57 FPS at 1920x1080, which falls just short of 60 FPS. At 2560x1440 Medium averages 42 FPS, and at 3840x2160 Medium averages 27 FPS.
Q: What does the 3427 out of 3714 combo rank indicate?
A: It places this CPU and GPU pairing in the bottom 7.7 percent of all tested combos for Lockdown Protocol, confirming that this configuration is poorly suited for the game's requirements.
The Verdict
The benchmark data is unambiguous: this system cannot reliably run Lockdown Protocol at 60 FPS except in one specific configuration. At 1920x1080 with Low settings, the combo achieves 80 FPS average, which clears the playability threshold comfortably. However, the verdict by resolution shows that neither 2560x1440 nor 3840x2160 offers any playable settings at all.
At 2560x1440, the best result is 58 FPS on Low settings, which falls just 2 FPS short of the 60 FPS threshold. This is a near miss, but the database still classifies it as unplayable. At 3840x2160, even Low settings only produce 38 FPS average, far below the playability threshold. The Ultra preset at 4K drops to 18 FPS, which is effectively unplayable for a fast-paced FPS title.
The practical conclusion is that this combo is suitable only for 1080p gaming with the lowest graphical settings. Users who want to play Lockdown Protocol with higher quality settings or at higher resolutions would need a significantly more powerful GPU. The CPU is not the limiting factor here; the Arc B370's integrated nature and low benchmark standing make it the clear bottleneck.
Measured FPS Breakdown
The database records frame rate measurements across three resolutions and four settings levels. At 1920x1080, the results are as follows: Low settings produce 80 FPS average, Medium produces 57 FPS with a minimum of 48 and maximum of 65, High produces 49 FPS, and Ultra produces 37 FPS. The Medium setting's range shows notable variance, with frames dipping to 48 and rising to 65, which indicates inconsistent performance even in this mid-range configuration.
At 2560x1440, performance drops substantially. Low settings average 58 FPS, Medium averages 42 FPS with a range of 35 to 48, High averages 36 FPS, and Ultra averages 27 FPS. The gap between 1080p and 1440p is significant: Low settings lose 22 FPS (from 80 to 58), and High settings lose 13 FPS (from 49 to 36). This scaling suggests that the GPU is being pushed harder at higher resolutions, as expected with an integrated solution.
At 3840x2160, the results become marginal. Low settings average 38 FPS, Medium averages 27 FPS with a range of 23 to 31, High averages 23 FPS, and Ultra averages 18 FPS. The 4K Medium setting shows a tight frame range, indicating that the GPU is consistently near its limits at this resolution. The difference between 1440p and 4K is equally steep: Low settings drop from 58 to 38 FPS, a 34 percent reduction.
Best Settings per Resolution
For users targeting 60 FPS as the playability threshold, the database identifies only one viable configuration. At 1920x1080, the best settings that maintain 60 FPS are Low, with an average of 80 FPS. This is the only preset across all resolutions that meets the playability standard. Medium at 1080p averages 57 FPS, which falls just below the threshold, making Low the definitive recommendation.
At 2560x1440, there is no settings level that reaches 60 FPS. The closest is Low at 58 FPS, which is 2 FPS short. The database's verdict lists no playable settings for this resolution, so users would need to accept sub-60 FPS performance or reduce the resolution. At 3840x2160, no settings level comes close, with Low at 38 FPS being the best possible result.
The pattern is clear: this GPU can only deliver playable frame rates at the lowest resolution and lowest settings. The jump from Low to Medium at 1080p costs 23 FPS, which is a substantial penalty for what is typically a modest visual upgrade. The data suggests that even at 1080p, users should stick with Low settings to maintain a comfortable margin above the 60 FPS threshold.
CPU and GPU Roles
The benchmark data reveals a stark division of labor between these two components. The Intel Core Ultra 7 270K Plus is a high-end processor with a 96th percentile ranking, while the Intel Arc B370 is a low-end integrated GPU with a 5th percentile ranking. This creates a situation where the CPU is vastly overqualified for the GPU's capabilities, and the GPU is the sole limiting factor in every test scenario.
The scaling between resolutions confirms this diagnosis. At 1080p Low, the system produces 80 FPS. At 1440p Low, it drops to 58 FPS (a 27.5 percent reduction). At 4K Low, it falls to 38 FPS (a 52.5 percent reduction from 1080p). This consistent degradation as resolution increases is characteristic of a GPU-bound scenario, where the processor has ample headroom but the graphics unit cannot keep up with the increasing pixel count.
The settings scaling tells the same story. At 1080p, moving from Low to Medium costs 23 FPS (from 80 to 57), and from Low to Ultra costs 43 FPS (from 80 to 37). These are large penalties for graphical quality improvements, which indicates that the GPU's shading units, TMUs, and ROPs are being saturated by the increased rendering workload. The CPU's 24 cores and 24 threads are not being taxed in these scenarios; a less powerful processor would likely produce identical frame rates.
At 1440p and 4K, the GPU bottleneck becomes even more pronounced. The differences between Low and Ultra at 1440p (58 to 27 FPS) and at 4K (38 to 18 FPS) show that the Arc B370 simply lacks the raw throughput to handle higher quality settings at increased resolutions. The 6.144 TFLOPS of FP32 performance and 48.00 GPixel/s pixel rate are insufficient for modern FPS titles beyond the most basic configuration. Users considering this combo for Lockdown Protocol should understand that no CPU upgrade will improve these results; only a GPU replacement would change the outcome.