Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 49 | 56 | 79 |
| 1440p QHD | 57 | 76 | 87 | 123 |
| 1080p Full HD | 78 | 104 | 119 | 167 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
The Intel Core Ultra 7 265 paired with the AMD Radeon RX 7600 XT can run Lockdown Protocol, but the playable headroom depends heavily on resolution and preset. Measured data shows the combination clears the 60 FPS threshold at 1080p on every preset, at 1440p up to High, and at 4K only on Low. The GPU is the limiting factor; the CPU ranks in the 93rd percentile of all tested processors, while the GPU sits at the 60th percentile, and the overall combo ranks 2360 out of 3714 tested combinations.
Measured FPS Breakdown
At 3840x2160 (4K), the results are clear. Low settings produce an average of 79 FPS, comfortably above the 60 FPS playable threshold. Medium drops to 56 FPS on average, with a minimum of 48 and a maximum of 65, meaning the experience is inconsistent and often dips below playable. High averages 49 FPS, and Ultra falls to 37 FPS. The step from Low to Medium costs 23 FPS (from 79 to 56), and the step from Medium to High costs another 7 FPS. The gap between Low and Ultra is 42 FPS, indicating that the GPU is heavily taxed at this resolution. Only Low is viable for consistent 60+ FPS gameplay.
At 2560x1440, the picture improves. Low settings average 123 FPS, Medium 87 FPS (min 74, max 100), and High 76 FPS — all above 60. Ultra, however, averages 57 FPS, just below the threshold. The transition from Low to Medium costs 36 FPS, Medium to High costs 11 FPS, and High to Ultra costs 19 FPS. The minimum on Medium is 74 FPS, which remains above 60, but the Ultra average of 57 suggests that even small dips would break the playable floor. High is the highest preset that maintains a comfortable margin.
At 1920x1080, the combination is fully playable across all presets. Low averages 167 FPS, Medium 119 FPS (min 101, max 136), High 104 FPS, and Ultra 78 FPS. Even the most demanding preset, Ultra, stays 18 FPS above the 60 FPS threshold. The scaling from Low to Ultra shows a 89 FPS drop (167 to 78), but the minimum observed on Medium (101 FPS) is well above playable. This resolution gives the user complete freedom to choose any preset without worrying about frame rate.
Similar Performance Alternatives
The CPU’s nearest rivals, based on average benchmark scores, are the AMD EPYC 4464P (0.3% slower), Intel Core Ultra 7 265F (0.3% faster), AMD EPYC 7343 (0.7% faster), and AMD EPYC 9124 (0.7% slower). All four are within a fraction of a percent of the Core Ultra 7 265, meaning that in CPU-bound scenarios, swapping to any of these processors would yield nearly identical frame rates. For Lockdown Protocol, where the GPU is the bottleneck at higher resolutions, these CPU differences are unlikely to matter.
On the GPU side, the RX 7600 XT is within 0.9% of four rivals: the NVIDIA GeForce GTX 690 (0.3% faster), AMD Radeon HD 7970M (0.4% faster), NVIDIA GeForce RTX 3070 (0.7% slower), and NVIDIA Tesla M4 (0.9% faster). The RTX 3070, a well-known gaming card, is the closest competitor in terms of average score. A system with an RTX 3070 would be expected to produce almost identical FPS in Lockdown Protocol at the same settings and resolution, given that the delta is under 1%. The GTX 690 and HD 7970M are older architectures, but their average scores are similarly close, so they would also behave comparably in this game, assuming driver support and API compatibility are not issues.
FAQ
Q: What is the highest resolution and preset that stays above 60 FPS?
A: At 1920x1080, Ultra settings average 78 FPS. At 2560x1440, High settings average 76 FPS. At 3840x2160, only Low settings reach 79 FPS.
Q: Can this system run Lockdown Protocol at 4K?
A: Yes, but only on Low settings, which average 79 FPS. Medium drops to 56 FPS, High to 49 FPS, and Ultra to 37 FPS, all below the 60 FPS threshold.
Q: How does this combo rank among all tested combinations?
A: It ranks 2360 out of 3714 tested combos, placing it in the lower-middle portion of the performance distribution.
Q: Is the CPU or GPU more likely to bottleneck?
A: The GPU is the limiting factor. The CPU sits in the 93rd percentile of all processors, while the GPU is at the 60th percentile. The FPS scaling with resolution and preset indicates the GPU is stressed much more than the CPU.
Q: What are the minimum FPS values for Medium settings?
A: At 1080p, Medium has a minimum of 101 FPS; at 1440p, 74 FPS; at 4K, 48 FPS. The 4K minimum is below the 60 FPS playable threshold, even though the average is 56 FPS.
Q: How close are the nearest CPU and GPU rivals in performance?
A: The CPU rivals are within 0.7% of the Core Ultra 7 265’s average benchmark score. The GPU rivals are within 0.9% of the RX 7600 XT’s average score.
How This Combo Ranks
The combination of Intel Core Ultra 7 265 and AMD Radeon RX 7600 XT ranks 2360 out of 3714 tested combos for Lockdown Protocol. This places it in the 63rd percentile of all tested systems — not a top-tier pairing, but far from the bottom. The CPU alone is in the 93rd percentile of all CPUs, with an average benchmark score of 64640. The GPU is in the 60th percentile of all GPUs, with an average score of 17083. The large gap between the CPU’s percentile and the combo’s overall rank suggests that the GPU is the primary constraint in this game. In other words, the processor has ample headroom, but the graphics card limits the achievable frame rates. The combo’s rank is consistent with the measured FPS data: at 1080p it performs well, but at 4K it struggles beyond low settings.
The Verdict
Based on the measured data, this system can run Lockdown Protocol at 1920x1080 with all presets — Low, Medium, High, and Ultra — all averaging above 60 FPS. At 2560x1440, it can run Low, Medium, and High, with High averaging 76 FPS; Ultra falls to 57 FPS, just below the playable threshold. At 3840x2160, only Low settings are playable, averaging 79 FPS; Medium, High, and Ultra all fail to reach 60 FPS. Therefore, the system is fully capable at 1080p, capable at 1440p with a setting cap of High, and only playable at 4K on the lowest preset.
Best Settings per Resolution
For each resolution, the most demanding preset that maintains an average of at least 60 FPS is as follows:
- 3840x2160: Low — average 79 FPS. Medium drops to 56 FPS, so Low is the only option.
- 2560x1440: High — average 76 FPS. Medium is also playable (87 FPS), but High offers better visual quality while staying above 60.
- 1920x1080: Ultra — average 78 FPS. All presets exceed 60 FPS, so Ultra provides the highest fidelity without sacrificing playability.
CPU and GPU Roles
The data reveals a clear division of labor. At 1080p, the CPU is likely the more active participant in maintaining high frame rates, as the GPU has enough headroom to push 167 FPS on Low. But as resolution increases, the GPU becomes the dominant factor. For example, on High settings, the average FPS drops from 104 at 1080p to 76 at 1440p (a 27% reduction) and then to 49 at 4K (a 36% reduction from 1440p). This steep scaling matches the pixel count increase, indicating a GPU-bound workload. The CPU’s performance, meanwhile, is exceptionally high — its Cinebench R23 multi-core score is 42216 and single-core is 5960, and it sits in the 93rd percentile of all CPUs. No CPU bottleneck is evident.
The difference between Low and Ultra at each resolution also points to the GPU’s importance. At 1080p, Low yields 167 FPS and Ultra 78 FPS — a 53% drop. At 1440p, Low 123 FPS vs Ultra 57 FPS — a 54% drop. At 4K, Low 79 FPS vs Ultra 37 FPS — a 53% drop. The consistent proportional decline across resolutions suggests that the GPU’s shading and memory bandwidth are the limiting resources. The RX 7600 XT has 16 GB of GDDR6 memory on a 128-bit bus with 288 GB/s bandwidth, which is sufficient for this game, but the raw compute power (22.57 TFLOPS FP32) is not enough to sustain high frame rates at 4K with demanding presets.
In contrast, the CPU’s nearest rivals are all within 0.7% of its average benchmark score, so any of those processors would behave nearly identically. The GPU’s nearest rival, the RTX 3070, is only 0.7% slower on average, meaning the same conclusions about resolution scaling would apply. Overall, the Intel Core Ultra 7 265 provides more than enough compute headroom for Lockdown Protocol, while the AMD Radeon RX 7600 XT is the component that dictates the playable envelope.