Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 22 | 26 | 36 |
| 1440p QHD | 26 | 35 | 40 | 56 |
| 1080p Full HD | 35 | 47 | 54 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
Similar Performance Alternatives
The Intel Core Ultra 5 235 sits in a dense performance cluster. Its average benchmark score of 46062 places it within a fraction of a percent of several other processors. The AMD Ryzen AI 9 HX 375 scores 46030, a 0.1% difference, meaning the two will feel essentially identical in everyday workloads. The Intel Core i9-13900HX is marginally ahead at 46098, a 0.1% gap in its favor, so the Ultra 5 235 trades blows with a high-end mobile chip from a previous generation. Server parts like the AMD EPYC 4364P and AMD EPYC 7303, with scores of 45970 and 45960 respectively (0.2% behind), round out the immediate competition. For Lockdown Protocol, any of these CPUs would provide a similar foundation; the bottleneck will not originate from the processor in this group.
The GPU tells a different story. The NVIDIA GeForce GTX 1650 posts an average score of 7472, placing it at the 40th percentile among all GPUs. Its nearest rivals are all within a narrow band. The AMD Radeon HD 8850M is 0.3% behind at 7447, the Intel UHD Graphics 750 is 0.4% behind at 7441, and the AMD Radeon R7 350 is 0.6% behind at 7425. The Intel Arc A310 is the only one ahead, by 1% at 7550. This grouping shows the GTX 1650 performs at a level comparable to integrated graphics or entry-level discrete parts from several years ago. In practice, a system with an Arc A310 would deliver nearly identical frame rates in Lockdown Protocol, while the UHD 750 or R7 350 would be slightly slower but within the same performance class. The data indicates the graphics card, not the CPU, will define the playable experience.
CPU and GPU Roles
For Lockdown Protocol, the recorded data shows a clear and consistent pattern: the GPU is the limiting component at every resolution and preset. The CPU, with its strong multi-threaded and single-threaded scores (Cinebench R23 multi-core at 14769, single-core at 2085), is capable of feeding frames far faster than the GTX 1650 can render them.
Look at the scaling between resolutions at the same settings. At Medium settings, the game runs at 54 FPS at 1920x1080, drops to 40 FPS at 2560x1440, and further falls to 26 FPS at 3840x2160. This is a 31% reduction from 1080p to 1440p and another 35% reduction from 1440p to 4K. Such steep drops are the signature of a GPU-bound scenario. If the CPU were the constraint, the frame rates would remain relatively flat as resolution increases, since the processor workload does not scale with pixel count.
The same trend appears at High settings: 47 FPS at 1080p, 35 FPS at 1440p, and 22 FPS at 4K. Even at Low settings, where the CPU would typically carry more of the load, the pattern persists: 76 FPS at 1080p, 56 FPS at 1440p, and 36 FPS at 4K. The GPU is responsible for this degradation. The conclusion is straightforward: upgrading the graphics card would yield large gains, while swapping the CPU for a similarly performing model would change almost nothing in this game.
Measured FPS Breakdown
The database contains measured frame rates for Lockdown Protocol across three resolutions and four presets. All figures represent average FPS unless otherwise noted, with min and max values recorded for Medium settings.
At 1920x1080: Low settings deliver 76 FPS average. Medium settings average 54 FPS, with a minimum of 46 and a maximum of 62. High settings average 47 FPS. Ultra settings average 35 FPS. This is the only resolution where any preset crosses the 60 FPS threshold.
At 2560x1440: Low settings average 56 FPS, just below the playable mark. Medium settings average 40 FPS, with a range of 34 to 46. High settings average 35 FPS. Ultra settings average 26 FPS. No preset reaches 60 FPS here.
At 3840x2160: Low settings average 36 FPS. Medium settings average 26 FPS, with a minimum of 22 and a maximum of 29. High settings average 22 FPS. Ultra settings average 17 FPS. This resolution is firmly unplayable by the 60 FPS standard.
The min and max data for Medium settings shows the frame pacing. At 1080p, the spread from 46 to 62 FPS indicates noticeable fluctuation during intense scenes, but the average stays above 50. At 1440p, the 34 to 46 FPS range is consistently below the target. At 4K, the 22 to 29 FPS range leaves no room for smooth play. The Ultra preset, with no recorded min or max, averages 35 FPS at 1080p and 17 FPS at 4K, confirming it is far too demanding for this GPU.
How This Combo Ranks
The combination of the Intel Core Ultra 5 235 and the NVIDIA GeForce GTX 1650 ranks 3580 out of 3714 tested combos in Lockdown Protocol. This places it in the bottom 4% of all systems in the database. The rank reflects the GPU's low standing; the GTX 1650 sits at the 40th percentile among all GPUs, and its 4 GB of GDDR5 memory and 128-bit bus constrain high-resolution textures and complex scenes.
The CPU's percentile is 89, indicating it is stronger than most processors tested. This mismatch is typical of a system where a modern, capable CPU is paired with an older, entry-level GPU. The recorded data shows the combo is playable only at 1080p with Low settings. Every other configuration fails the 60 FPS threshold. The rank of 3580 is a direct consequence of the GPU's limitations, as the CPU would rank much higher if evaluated alone.
The Verdict
This PC can run Lockdown Protocol, but only under a narrow set of conditions. The verdict by resolution is clear. At 1920x1080, the system achieves playable performance with Low settings, averaging 76 FPS. This clears the 60 FPS threshold with a reasonable margin. At 2560x1440, no preset reaches 60 FPS. The best case is Low settings at 56 FPS, which is playable but not smooth by the database standard. At 3840x2160, the situation is worse, with the best preset (Low) averaging only 36 FPS.
For a practical answer: if the goal is a stable 60 FPS, the only workable configuration is 1080p with Low settings. Users willing to tolerate frame rates below 60 could consider 1440p Low, which averages 56 FPS, but the data suggests this will feel inconsistent. The system is not suited for High or Ultra presets at any resolution, as the GPU lacks the raw throughput to maintain a playable experience.
Best Settings per Resolution
The most demanding preset that stays at or above 60 FPS at each resolution, based on the recorded data, is as follows.
At 1920x1080: Low settings is the only playable option, averaging 76 FPS. Medium settings fall to 54 FPS, so they do not meet the threshold. High and Ultra are progressively worse at 47 and 35 FPS. Low is the recommended and only viable preset.
At 2560x1440: No preset clears 60 FPS. The best average is Low at 56 FPS, which is close but below the target. The database marks this resolution as having no playable settings. For users who must run at 1440p, Low is the least bad choice, but the frame rate will hover under the playable mark.
At 3840x2160: No preset is playable. Low averages 36 FPS, Medium 26 FPS, High 22 FPS, and Ultra 17 FPS. This resolution is not viable for this hardware.
In summary, the only configuration that meets the 60 FPS standard is 1080p Low. The GTX 1650 is the decisive factor; its performance ceiling is simply too low for higher resolutions or more demanding presets in Lockdown Protocol. The CPU has ample headroom, but it cannot compensate for the GPU's limitations.