Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 45 | 52 | 73 |
| 1440p QHD | 52 | 70 | 80 | 113 |
| 1080p Full HD | 72 | 95 | 109 | 154 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
The Intel Core Ultra 5 235 and Intel Arc B580 combination delivers a remarkably consistent 1080p and 1440p experience in Lockdown Protocol, but the data reveals a sharp performance cliff at 4K. The measured frame rates show a system that scales predictably with settings, yet the GPU becomes the decisive bottleneck at higher resolutions. Benchmark results indicate that this pairing is best suited for high-refresh-rate 1080p gaming, with 1440p remaining highly playable at moderate presets, while 4K demands significant compromises.
Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains at least 60 FPS is Ultra, with an average of 72 FPS. This is the full visual experience without any frame rate compromise, as the data shows the combination clears the playable threshold by a comfortable 12 FPS margin. The fact that Ultra is achievable at 1080p suggests the CPU has ample headroom at this resolution, leaving the GPU as the primary performance driver.
Moving to 2560x1440, the most demanding playable setting is High, delivering 70 FPS on average. Interestingly, the drop from Ultra to High at this resolution costs approximately 18 FPS, but the High preset remains the sweet spot for maintaining smooth gameplay. The data shows that Medium also clears 60 FPS with an 80 FPS average, but High offers the best visual fidelity without sacrificing playability.
At 3840x2160, the situation changes dramatically. The only preset that stays at or above 60 FPS is Low, with an average of 73 FPS. This represents a significant visual downgrade compared to lower resolutions, yet the frame rate is actually higher than the 1080p Ultra result. This counterintuitive result suggests that at 4K Low, the workload shifts in a way that allows the GPU to maintain higher throughput, though the visual quality is substantially reduced.
FAQ
*Q: Can this system run Lockdown Protocol at 4K with high settings?*
A: No. The measured data shows 4K High produces an average of 45 FPS, which falls well below the 60 FPS playable threshold. Only the Low preset at 4K achieves playable frame rates, averaging 73 FPS.
Q: What is the best resolution for this hardware combination?
A: The data indicates 1920x1080 is the optimal resolution, as it supports the Ultra preset at 72 FPS average. This provides the highest visual quality while maintaining smooth performance, whereas 1440p caps out at High settings and 4K is limited to Low.
Q: How does the Arc B580 perform relative to its nearest GPU rivals?
A: The Arc B580's average benchmark score is 23021, placing it within 1% of the AMD Radeon RX 580 2048SP (deltaPct -0.2%) and the NVIDIA GeForce RTX 2080 (deltaPct 0.6%). It sits slightly below the RTX 3080, which scores 23172 (deltaPct -0.7%).
Q: Is the CPU a bottleneck at 1080p?
A: The data suggests the CPU is not limiting at 1080p, as the Ultra preset achieves 72 FPS. The Core Ultra 5 235 ranks in the 89th percentile of all CPUs, with an average benchmark score of 46062, indicating substantial headroom for this title.
Q: What frame rate can be expected at 1440p Medium?
A: The measured average is 80 FPS, with minimum and maximum values of 68 and 92 FPS respectively. This represents a solid playable experience, though the High preset at 70 FPS offers better visuals with only a 10 FPS penalty.
Q: Does the game scale well between Low and Ultra settings?
A: At 1080p, the difference between Low (154 FPS) and Ultra (72 FPS) represents a 53% performance reduction for maximum visual quality. At 1440p, the gap is similar, with Low at 113 FPS and Ultra at 52 FPS, confirming that settings have a substantial impact on frame rates.
Measured FPS Breakdown
At 3840x2160, the performance hierarchy is steep. The Low preset achieves 73 FPS average, while Medium drops to 52 FPS with minimum and maximum values of 44 and 59 respectively. High falls further to 45 FPS, and Ultra bottoms out at 34 FPS. This represents a spread of 39 FPS between the lowest and highest presets, indicating that 4K is extremely sensitive to graphical settings.
The 2560x1440 results show a more forgiving curve. Low leads with 113 FPS average, followed by Medium at 80 FPS (min 68, max 92), High at 70 FPS, and Ultra at 52 FPS. The gap between Low and Ultra here is 61 FPS, which is proportionally similar to 4K but with higher absolute values across all presets.
At 1920x1080, the system shows its strongest performance. Low produces 154 FPS, Medium averages 109 FPS (min 93, max 126), High reaches 95 FPS, and Ultra maintains 72 FPS. The minimum frame rate at Medium (93 FPS) is higher than the average frame rate at Ultra on 1440p, underscoring the resolution's importance. Notably, the 1080p Medium minimum of 93 FPS is higher than the 1440p Medium average of 80 FPS, showing that resolution scaling has a greater impact than preset changes.
Similar Performance Alternatives
For the CPU, the nearest rivals provide interesting comparison points. The AMD Ryzen AI 9 HX 375 scores 46030 on average, essentially identical to the Core Ultra 5 235's 46062 (deltaPct 0.1%). The Intel Core i9-13900HX is also within a hair, scoring 46098 (deltaPct -0.1%). The AMD EPYC 4364P and EPYC 7303 both score 45970 and 45960 respectively, with deltaPct values of 0.2%. This indicates that any of these processors would deliver nearly identical CPU-bound performance in Lockdown Protocol, though the Core Ultra 5 235's desktop platform and DDR5 support offer ecosystem advantages not captured in raw scores.
On the GPU side, the Arc B580's closest competitor is the AMD Radeon RX 580 2048SP, which scores 23061 (deltaPct -0.2%), making it statistically indistinguishable in benchmark terms. The NVIDIA GeForce RTX 2080 scores 22895 (deltaPct 0.6%), offering similar rasterization performance. The RTX 3080 leads the group at 23172 (deltaPct -0.7%), but the margin is under 1%, meaning users upgrading from any of these cards would see minimal performance deltas in this specific game. The NVIDIA P106-100 completes the group at 23249 (deltaPct -1%), which is ironically the highest raw score among the rivals despite being a mining-oriented part.
CPU and GPU Roles
The scaling between resolutions reveals which component dominates at each setting. At 1080p, the gap between Low (154 FPS) and Ultra (72 FPS) spans 82 FPS, indicating that the GPU is heavily taxed by higher presets while the CPU maintains sufficient throughput. The fact that Ultra at 1080p (72 FPS) is nearly identical to High at 1440p (70 FPS) suggests that the GPU is the limiting factor once resolution increases, as the CPU workload does not scale proportionally with pixel count.
At 1440p, the pattern continues with Low at 113 FPS and Ultra at 52 FPS. The 61 FPS difference between presets is smaller in absolute terms than at 1080p, but the relative drop is steeper. This indicates the GPU is becoming more constrained, as the same preset changes produce diminishing returns at higher resolutions. The CPU's role diminishes further, as evidenced by the 4K results where even Low (73 FPS) barely exceeds 1080p Ultra (72 FPS).
The 4K data tells a clear story: the GPU is the primary bottleneck. Across all presets, 4K frame rates are roughly 50-60% of their 1080p counterparts, which aligns with the pixel count increase. The Core Ultra 5 235's high single-thread performance (Cinebench R23 single-core score of 2085) ensures it does not become a constraint, but the Arc B580's 13.67 TFLOPS FP32 throughput and 456.0 GB/s memory bandwidth are simply insufficient for demanding 4K presets. The data suggests that at 1080p and 1440p, the CPU provides adequate headroom, while at 4K, the GPU's architectural limits dominate.
The Verdict
This PC can absolutely run Lockdown Protocol at playable frame rates across all tested resolutions, but the quality ceiling varies significantly. At 1920x1080, the system clears 60 FPS on every preset, including Ultra at 72 FPS, making it fully capable of a high-refresh-rate experience. The 2560x1440 resolution supports High (70 FPS), Medium (80 FPS), and Low (113 FPS), with only Ultra falling below the threshold at 52 FPS. At 3840x2160, only the Low preset is playable at 73 FPS, while Medium (52 FPS), High (45 FPS), and Ultra (34 FPS) all miss the 60 FPS target.
The verdict is straightforward: for competitive play, 1080p with Ultra settings is the recommended configuration, offering both visual fidelity and smooth performance. For those with 1440p displays, High settings provide an excellent balance. 4K users should stick to Low settings or consider lowering resolution, as the data shows the GPU cannot sustain playable frame rates at higher presets.
How This Combo Ranks
Within the benchmark database, this combination ranks 2795 out of 3714 tested combos for Lockdown Protocol. This places it in the 75th percentile of all tested systems, indicating that while it is not a top-tier configuration, it outperforms the majority of combinations. The CPU's 89th percentile ranking among all CPUs contrasts with the GPU's 68th percentile, suggesting that the processor is relatively stronger than the graphics card in this pairing.
The rank position reflects the GPU's mid-pack performance rather than the CPU's strength. Given that the Arc B580's nearest rivals include parts like the RTX 2080 and RX 580 2048SP, the combo's placement makes senseāit sits in the upper-middle tier of the database. For a system targeting 1080p and 1440p gaming, this rank is appropriate, but those seeking 4K performance would need to look at higher-tier GPU combinations. The data implies that upgrading the GPU would yield substantially better results at higher resolutions, while the CPU would not require replacement for this game.