Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Lockdown Protocol
FPS 2024

Lockdown Protocol

99%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
290 FPS
Ultra 1080p Measured
135 FPS

1440p (2K / QHD)

Low 1440p Measured
212 FPS
Ultra 1440p Measured
99 FPS

4K (Ultra HD)

Low 4K Measured
137 FPS
Ultra 4K Measured
64 FPS
5.6ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 36,938
Graphics Card
Required 27,646
Your GPU 43,223

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 85 97 137
1440p QHD 99 132 151 212
1080p Full HD 135 180 206 290

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 180
1920x1080 Low 290
1920x1080 Medium 206
1920x1080 Ultra 135
2560x1440 High 132
2560x1440 Low 212
2560x1440 Medium 151
2560x1440 Ultra 99
3840x2160 High 85
3840x2160 Low 137
3840x2160 Medium 97
3840x2160 Ultra 64

Performance Analysis: Lockdown Protocol on Your System

Measured FPS Breakdown

At 3840x2160, the Intel Core Ultra 5 225 paired with the NVIDIA GeForce RTX 4070 SUPER delivers a wide performance envelope depending on the preset. Low settings produce an average of 137 FPS, while Medium drops to 97 FPS with a minimum of 83 FPS and a maximum of 112 FPS. High settings average 85 FPS, and the Ultra preset still clears the 60 FPS playability threshold with an average of 64 FPS. The gap between Low and Ultra at this resolution is 73 FPS, indicating that the GPU has substantial headroom even at 4K, though Ultra begins to approach the boundary where frame pacing could become noticeable in intense scenes.

Moving to 2560x1440, the same pattern holds but with more margin. Low settings reach an average of 212 FPS, Medium averages 151 FPS with a minimum of 128 FPS and a maximum of 173 FPS, High averages 132 FPS, and Ultra averages 99 FPS. The step from Medium to High is a 19 FPS drop, while the step from High to Ultra is 33 FPS, showing that the Ultra preset imposes a significantly larger rendering cost than High. At 1440p, even the most demanding preset remains nearly 40 FPS above the playability threshold, so the system is far from stressed.

At 1920x1080, the results scale as expected. Low settings produce an average of 290 FPS, Medium averages 206 FPS with a minimum of 175 FPS and a maximum of 237 FPS, High averages 180 FPS, and Ultra averages 135 FPS. The frame rate at 1080p Low is more than double the 4K Ultra result, and even 1080p Ultra is 71 FPS above the 4K Ultra figure. This suggests the game is heavily resolution-bound at higher settings, with the GPU becoming the limiting factor as pixel count rises.

The measured data shows that the min/max values are only provided for Medium settings across all three resolutions. At 4K Medium, the spread between minimum and maximum is 29 FPS; at 1440p Medium it is 45 FPS; at 1080p Medium it is 62 FPS. Wider spreads at lower resolutions are typical because the CPU can feed frames faster, allowing the GPU to hit higher peaks, while the minimums are still constrained by occasional scene complexity.

Similar Performance Alternatives

The CPU's nearest rivals in aggregate benchmark score are all within a narrow band. The AMD Ryzen 5 5600F scores 36945, which is essentially identical to the Intel Core Ultra 5 225's 36938 average — a delta of 0%. The AMD Ryzen 5 5500X3D scores 37018, a delta of -0.2%, and the AMD Ryzen AI 7 PRO 450 scores 37093, a delta of -0.4%. The Intel Core i9-12900T scores 37112, a delta of -0.5%. In practical terms, these four alternatives would produce nearly indistinguishable CPU-bound frame rates in Lockdown Protocol. The differences are well within run-to-run variance, so swapping the Core Ultra 5 225 for any of these would not meaningfully change the FPS results at the settings where the CPU is the bottleneck.

On the GPU side, the RTX 4070 SUPER's nearest rivals are more varied in nature. The NVIDIA Quadro M6000 24 GB scores 43262, a delta of -0.1% relative to the RTX 4070 SUPER's 43223 average. The NVIDIA GeForce RTX 5050 Mobile scores 43268, also a delta of -0.1%. The NVIDIA Quadro M6000 (non-24GB variant) scores 43301, a delta of -0.2%, and the NVIDIA GeForce RTX 4090 Mobile scores 43667, a delta of -1%. The RTX 4090 Mobile is the closest in performance but is 1% slower in aggregate score, which in-game would translate to a few FPS difference at most. The Quadro cards are workstation parts, but their benchmark scores indicate they would deliver similar rasterization performance in this title. None of these alternatives would push the system past the 60 FPS threshold at 4K Ultra, given that the RTX 4070 SUPER already achieves 64 FPS there.

CPU and GPU Roles

The data reveals how the workload shifts between CPU and GPU across resolutions. At 1080p Low, the average of 290 FPS is so high that the CPU's single-thread performance is likely the primary limiter — the Core Ultra 5 225 has a boost clock of 4.90 GHz and a Cinebench R23 single-core score of 3655, which places it in the 85th percentile of all CPUs. At 1080p Ultra, the average drops to 135 FPS, a 155 FPS difference from Low, which is a much larger drop than the resolution change alone can explain. This indicates that at 1080p, the GPU's shading and texture work at higher presets becomes the dominant constraint, even though the pixel count is small.

At 1440p, the scaling from Low to Ultra is 212 FPS to 99 FPS, a 113 FPS drop. The relative drop from 1080p Ultra to 1440p Ultra is 36 FPS (135 to 99), while the drop from 1440p Ultra to 4K Ultra is 35 FPS (99 to 64). This near-linear scaling with pixel count suggests that at Ultra settings, the game is heavily GPU-bound across all three resolutions. The CPU has enough headroom to feed the GPU at 4K Ultra, as evidenced by the 64 FPS result being above the 60 FPS threshold rather than collapsing due to a CPU bottleneck.

The Medium preset data provides additional insight. At 1080p Medium, the average is 206 FPS with a minimum of 175 FPS. At 1440p Medium, the average is 151 FPS with a minimum of 128 FPS. At 4K Medium, the average is 97 FPS with a minimum of 83 FPS. The minimums scale proportionally with the averages, indicating that the frame time variance is consistent regardless of resolution. This points to a GPU-bound scenario where the RTX 4070 SUPER's 504.2 GB/s memory bandwidth and 35.48 TFLOPS FP32 throughput are the determining factors.

How This Combo Ranks

The combination of the Intel Core Ultra 5 225 and NVIDIA GeForce RTX 4070 SUPER ranks 582nd out of 3714 tested combos in Lockdown Protocol. That places this system in the top 15.7% of all configurations tested for this game. The percentile ranking of the individual components supports this: the CPU sits in the 85th percentile of all CPUs, and the GPU sits in the 83rd percentile of all GPUs. The combo rank being slightly lower than either component's individual percentile suggests that the pairing is well-balanced — neither part is holding the other back to a significant degree.

A rank of 582 out of 3714 means there are 3132 tested combinations that perform worse in this game. The data indicates that this system will handle any preset at any resolution included in the test matrix, since every measured configuration exceeds 60 FPS. The highest-performing combos in the database likely include higher-tier GPUs such as the RTX 4090 or RTX 5080-class parts, but the RTX 4070 SUPER's position in the 83rd percentile of all GPUs means it is already above the vast majority of installed hardware.

The Verdict

This PC can absolutely run Lockdown Protocol. The verdict by resolution is unambiguous: at 3840x2160, all four settings (Low, Medium, High, Ultra) are playable, with Ultra averaging 64 FPS. At 2560x1440, all four settings are playable, with Ultra averaging 99 FPS. At 1920x1080, all four settings are playable, with Ultra averaging 135 FPS. The playability threshold is defined as 60 FPS, and the system clears it by at least 4 FPS in the worst case (4K Ultra) and by as much as 230 FPS in the best case (1080p Low).

The 4K Ultra result of 64 FPS is worth highlighting because it is the only data point that comes close to the threshold. A 4 FPS margin is not large, and players who prefer a locked 60 FPS experience may want to consider High settings at 4K, which averages 85 FPS and provides a more comfortable buffer. At 1440p and below, the system has so much headroom that even Ultra settings are far from any risk of dropping below 60 FPS.

FAQ

Q: Can this system run Lockdown Protocol at 4K with the Ultra preset?

A: Yes. The measured average FPS at 3840x2160 Ultra is 64 FPS, which is above the 60 FPS playability threshold. The minimum FPS was not recorded for this setting, so there is some uncertainty about frame dips, but the average is above the threshold.

Q: What is the best settings preset at 1440p?

A: The Ultra preset at 2560x1440 averages 99 FPS, making it the best option. All four presets at this resolution are playable, but Ultra offers the highest visual quality while still maintaining nearly 40 FPS of headroom above the 60 FPS threshold.

Q: How does the RTX 4070 SUPER compare to the RTX 4090 Mobile in this game?

A: The RTX 4090 Mobile has an aggregate benchmark score of 43667, which is 1% higher than the RTX 4070 SUPER's 43223. This means the RTX 4090 Mobile would likely deliver a few additional FPS in Lockdown Protocol, but the difference would be marginal — likely less than 5 FPS at most settings.

Q: Is the Intel Core Ultra 5 225 a bottleneck for this GPU?

A: The data suggests no. The CPU ranks in the 85th percentile of all CPUs, and the combo rank of 582 out of 3714 indicates balanced performance. At 4K Ultra, the system still achieves 64 FPS, which would not be possible if the CPU were severely limiting the GPU.

Q: What is the frame rate difference between High and Ultra at 1080p?

A: At 1920x1080, High averages 180 FPS while Ultra averages 135 FPS. The difference is 45 FPS, meaning Ultra is 25% slower than High at this resolution.

Q: Does the system meet the 60 FPS threshold at every resolution and settings combination?

A: Yes. Every measured configuration — 12 total combinations across three resolutions and four settings — exceeds 60 FPS on average. The lowest result is 64 FPS at 4K Ultra.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 64 FPS. This is the only resolution where the best setting is close to the threshold; the 4 FPS margin means High settings at 85 FPS would be a safer choice for consistent frame delivery.

At 2560x1440, the most demanding preset that stays at or above 60 FPS is also Ultra, with an average of 99 FPS. The margin here is 39 FPS, which provides substantial protection against scene-dependent frame drops.

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 135 FPS. The margin is 75 FPS, so even the most demanding settings at the most common resolution leave the system with abundant performance headroom.