Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 40 | 46 | 64 |
| 1440p QHD | 46 | 62 | 71 | 100 |
| 1080p Full HD | 63 | 84 | 96 | 136 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
The Intel Core Ultra 5 225 and Intel Arc B570 combination delivers a playable experience in Lockdown Protocol, but the margin for error is slim at higher resolutions. This analysis examines the measured FPS data, component roles, and comparative positioning to determine exactly what this system can handle.
FAQ
Q: Can this PC run Lockdown Protocol at 1920x1080 with the highest settings?
A: Yes. The Ultra preset at 1920x1080 produces an average of 63 FPS, which sits above the 60 FPS playable threshold. The High preset is also playable at 84 FPS average, while Medium and Low reach 96 FPS and 136 FPS respectively.
Q: What is the best playable setting at 2560x1440?
A: High settings provide the best visual quality while maintaining an average of 62 FPS. Medium settings also clear the threshold at 71 FPS, but Ultra falls short at 46 FPS average.
Q: Is 4K gaming viable with this hardware?
A: Only with Low settings. At 3840x2160, Low produces 64 FPS average, clearing the 60 FPS threshold. Medium drops to 46 FPS, High to 40 FPS, and Ultra to 30 FPS.
Q: How does the Core Ultra 5 225 compare to its nearest CPU rivals in general benchmarks?
A: The CPU’s average benchmark score of 36938 is nearly identical to the AMD Ryzen 5 5600F at 36945 (0% delta). The AMD Ryzen 5 5500X3D scores 37018, putting it 0.2% ahead, while the Intel Core i9-12900T leads by 0.5% with a score of 37112.
Q: Where does the Arc B570 sit among GPU alternatives?
A: The Arc B570 has an average benchmark score of 20556, placing it at the 65th percentile of all GPUs. Its nearest rival, the NVIDIA GeForce RTX 3070 Mobile, scores 20534 (0.1% slower), and the Intel Arc A750 scores 20582 (0.1% faster).
Q: What is the overall ranking of this combo among tested systems?
A: This combination ranks 2987 out of 3714 tested combos for Lockdown Protocol, meaning it sits in the lower half of systems measured.
Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains 60 FPS is Ultra, with an average of 63 FPS. This provides the full visual feature set while still delivering playable frame rates. Lower presets offer significant headroom: High averages 84 FPS, Medium 96 FPS, and Low 136 FPS.
Moving to 2560x1440, the best settings drop to High, which averages 62 FPS. This is a narrow margin above the 60 FPS threshold, leaving little room for demanding scenes. Medium averages 71 FPS and Low reaches 100 FPS, but Ultra falls below the threshold at 46 FPS.
At 3840x2160, only Low settings remain playable, averaging 64 FPS. This is the sole option above 60 FPS at 4K. Medium averages 46 FPS, High 40 FPS, and Ultra drops to 30 FPS, all of which fail the playability standard.
CPU and GPU Roles
The data reveals a system where the GPU becomes the primary bottleneck as resolution increases, but the CPU still matters at lower settings. At 1920x1080, scaling from Low to Ultra reduces average FPS from 136 to 63, a 54% performance drop. This steep decline indicates the GPU is heavily taxed by higher settings even at 1080p, while the CPU maintains enough throughput to feed the graphics card.
At 2560x1440, the gap between Low (100 FPS) and Ultra (46 FPS) widens in absolute terms, with Ultra delivering less than half the frame rate of Low. The CPU’s role diminishes here; the Core Ultra 5 225’s 10-core, 10-thread configuration is sufficient to keep up with the Arc B570’s output at this resolution, as evidenced by the 71 FPS Medium result staying well above the threshold.
The 3840x2160 results confirm a GPU-bound scenario. Low settings produce 64 FPS, but every step up in quality causes a disproportionate drop: Medium falls to 46 FPS, High to 40 FPS, and Ultra to 30 FPS. This pattern is characteristic of a GPU hitting its pixel and texture throughput limits, with the Arc B570’s 200.0 GPixel/s pixel rate and 360.0 GTexel/s texture rate proving insufficient for higher presets at 4K.
The scaling between resolutions at the same preset reinforces this split. At Medium settings, 1920x1080 averages 96 FPS, 2560x1440 averages 71 FPS (26% lower), and 3840x2160 averages 46 FPS (52% lower than 1080p). This progressive decline tracks directly with the GPU’s 380.0 GB/s memory bandwidth and 160-bit bus, which become limiting factors at higher pixel counts.
Similar Performance Alternatives
The Intel Core Ultra 5 225 sits at the 85th percentile of all CPUs with an average score of 36938. Its nearest rivals are remarkably close in performance: the AMD Ryzen 5 5600F matches at 36945 (0% delta), the AMD Ryzen 5 5500X3D leads by 0.2% at 37018, the AMD Ryzen AI 7 PRO 450 is 0.4% ahead at 37093, and the Intel Core i9-12900T is 0.5% ahead at 37112. Any of these processors would deliver essentially identical CPU-bound behavior in Lockdown Protocol, meaning the choice between them comes down to platform features rather than gaming performance.
For the Intel Arc B570, the GPU’s average benchmark score of 20556 places it at the 65th percentile. The NVIDIA GeForce RTX 3070 Mobile is the closest match at 20534, just 0.1% slower. The Intel Arc A750 scores 20582, 0.1% faster. The NVIDIA Quadro M4000M (20480, 0.4% slower) and AMD Radeon R9 M390X (20662, 0.5% faster) bracket the same performance level. In practice, swapping the Arc B570 for any of these would produce nearly identical FPS counts in Lockdown Protocol at each resolution and preset, assuming no driver-specific anomalies.
How This Combo Ranks
For Lockdown Protocol specifically, this system ranks 2987 out of 3714 tested combinations. This places it in the 20th percentile of tested systems, meaning roughly 80% of configurations in the database achieve better performance. The ranking reflects the combination’s inability to maintain high preset quality at 1440p and 4K, despite solid 1080p performance. The GPU’s 65th percentile standing against all GPUs does not translate to proportional game performance, because Lockdown Protocol’s demands at higher resolutions push the Arc B570 past its comfortable operating range.
The Verdict
This PC can run Lockdown Protocol, but the playable envelope is tightly constrained. At 1920x1080, the system clears 60 FPS on every preset, including Ultra at 63 FPS average. This is the only resolution where the full visual experience is available.
At 2560x1440, High settings remain playable at 62 FPS average, but this is a marginal result. Medium and Low also clear the threshold with 71 FPS and 100 FPS respectively, offering safer margins for variable scenes. Ultra is not playable at this resolution.
At 3840x2160, Low settings are the only playable option at 64 FPS average. Any higher preset drops below the 60 FPS threshold, with Ultra averaging just 30 FPS. Users targeting 4K must accept significant visual compromises.
The verdict is clear: this is a capable 1080p machine for Lockdown Protocol, a borderline 1440p system, and a limited 4K option restricted to low settings.
Measured FPS Breakdown
3840x2160:
- Ultra: 30 FPS average
- High: 40 FPS average
- Medium: 46 FPS average, 39 FPS minimum, 52 FPS maximum
- Low: 64 FPS average
2560x1440:
- Ultra: 46 FPS average
- High: 62 FPS average
- Medium: 71 FPS average, 60 FPS minimum, 81 FPS maximum
- Low: 100 FPS average
1920x1080:
- Ultra: 63 FPS average
- High: 84 FPS average
- Medium: 96 FPS average, 82 FPS minimum, 111 FPS maximum
- Low: 136 FPS average
The minimum and maximum values recorded only for Medium settings reveal frame pacing characteristics. At 1920x1080, the 82 FPS minimum stays comfortably above the playable threshold, while the 111 FPS maximum shows headroom. At 2560x1440, the 60 FPS minimum exactly touches the playable threshold, indicating occasional dips to the boundary. At 3840x2160, the 39 FPS minimum falls well below playable, confirming the GPU’s struggle at this resolution.