Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 22 | 25 | 35 |
| 1440p QHD | 25 | 34 | 39 | 54 |
| 1080p Full HD | 35 | 46 | 53 | 74 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
# Can Intel Core Ultra 5 125H + AMD Radeon 880M Run Lockdown Protocol?
The short answer: No — not at playable frame rates. The data shows this combination falls well short of the 60 FPS target in every tested preset at every resolution. It is a capable productivity laptop, but for Lockdown Protocol, it's a non-starter for serious gaming.
Measured FPS Breakdown
The measured FPS data for the Intel Core Ultra 5 125H + AMD Radeon 880M combination is clear: it does not hit the playable threshold at any resolution or preset.
At 3840x2160 (4K), the results are uniformly weak. The playable settings are all below 35 FPS. The most demanding tests show an average of 16 FPS at Ultra settings. Even dropping to Low only yields an average of 35 FPS, which is still far below the 60 FPS target. The Medium preset averages 25 FPS, with a minimum of 21 FPS, showing significant frame drops in demanding scenes. High is only marginally better at 22 FPS average. No combination reaches 60 FPS.
Stepping down to 2560x1440 (QHD) shows the same story. Low preset averages 54 FPS, which is close but still under the 60 FPS line. Medium drops to 39 FPS average, with lows of 33 FPS. High is just 34 FPS, and Ultra drops to an unplayable 25 FPS average. The data indicates that this iGPU lacks the raw pixel throughput for this game at this resolution.
At 1920x1080 (Full HD), the results start to become playable, but only at the very lowest settings. Low preset averages 74 FPS, which clears the 60 FPS threshold. Medium drops to 53 FPS average, with the minimum recorded at 45 FPS, meaning it dips below the playable threshold during intense scenes. High and Ultra are at 46 and 35 FPS respectively, both firmly in the unplayable range.
The verdict is straightforward: only the "Low" preset at 1920x1080 provides a consistent 60+ FPS experience. Every other combination tested at higher resolutions or more demanding presets falls below the 60 FPS playability line.
FAQ
Q: What is the best resolution and preset for this CPU/GPU combo?
A: The only playable configuration is 1920x1080 at Low settings, which produces an average of 74 FPS. This is the only measured setting that fully clears the 60 FPS threshold.
Q: Can this combo handle 1440p at any preset?
A: No. Benchmark results show that even at the Low preset at 2560x1440, the average FPS is 54, which is below the 60 FPS playable threshold. All other presets at this resolution are significantly lower.
Q: How does it perform at 4K?
A: Poorly. The highest average FPS at 3840x2160 is only 35 FPS, which occurs at the Low preset. The Ultra preset averages just 16 FPS, making it completely unplayable.
Q: What is the bottleneck at higher resolutions?
A: The 4K results are notably flat (21-35 FPS), with little differentiation between Low and High presets. This indicates that the integrated GPU is entirely bound by pixel fill-rate and memory bandwidth at this resolution, not by shading complexity.
Q: Is the 880M a capable gaming chip?
A: The data indicates it is a competent chip for light, esports-style gaming at 1080p with reduced settings. It is not capable of handling modern AAA titles at higher resolutions. Its 3DMark Steel Nomad score of 535 and Passmark G3D score of 7615 place it in the lower-midrange of iGPU performance (43rd percentile overall).
Q: How does it compare to its nearest rivals?
A: The AMD Radeon 880M is essentially tied with its direct competition. The nearest rival, the NVIDIA GeForce GTX 675M, scores a 0.1% lower average. Similarly, the NVIDIA GeForce MX330 is 0.3% slower, and the AMD Radeon HD 8870M is only 0.3% behind. It is effectively a performance dead heat with these comparable iGPUs.
How This Combo Ranks
Out of 3,714 tested combinations, this CPU+GPU pairing ranks #3627. This places it in the lower performance tier for gaming systems on our benchmark database. The AMD 880M's average 3D benchmark score of 8436, while the CPU's average benchmark of 27,507 is on par with its nearest rivals. The combination is not competitive for high-refresh or high-resolution gaming.
The Verdict
Can this PC run Lockdown Protocol? No, not at playable framerates at any resolution above 1080p, and only at 1080p with the lowest preset.
The benchmark results are unambiguous. At 3840x2160, the best average FPS is 35 (at Low), which is only 58% of the 60 FPS target. At 2560x1440, the best average is 54 FPS (Low). While this is approaching the target, minimum FPS data and the mean scores show it spends too much time below 60 to be considered a smooth experience.
At 1920x1080, you have one viable option: Low settings, which delivers an average of 74 FPS with a comfortable margin above the 60 FPS target. This is the only configuration that meets the standard for consistent frame rates. We would not recommend Medium or higher at this resolution, as they dip below 60 FPS on average (53 FPS average, 45 FPS minimum) and will produce visible stutter in firefights and fast movement.
The processor and GPU are both heavily taxed, but for different reasons at different resolutions. At 4K, the data shows a flat performance envelope (21-35 FPS), indicating that the GPU's pixel throughput is the definitive constraint. At 1440p, the GPU is still the limiting factor, but the gap between Low (54 FPS) and Ultra (25 FPS) shows that shading complexity begins to matter. At 1080p, the scaling pattern reverses: Low at 74 FPS vs High at 46 FPS indicates the CPU is becoming a more significant factor at this resolution, as the GPU has more relative headroom.
CPU and GPU Roles
The division of labor between the Core Ultra 5 125H and the Radeon 880M is clear from the scaling.
At 3840x2160, the performance is almost completely flat. The delta between Low and Ultra settings is a mere 10 FPS (35 to 25). This is the signature of a pixel-bound scenario. The Radeon 880M's 768 shading units and 16 ROPs are overwhelmed by the 8.3 million pixel count of 4K, and the CPU (with its 14 cores / 18 threads and 18MB L3 cache) is effectively waiting on the GPU to finish each frame.
At 2560x1440, the spread widens slightly (54 FPS Low to 39 FPS Medium to 25 FPS Ultra). This shows a mixed dependency. The 880M is still the primary bottleneck, but the shading load is starting to show. The CPU's headroom at this resolution is not enough to compensate for the GPU deficit.
At 1920x1080, the scales tip. Low runs at 74 FPS, which is a clear 60 FPS pass. Medium drops to 53 FPS, and High to 46 FPS. This is a CPU-limited result. At this resolution, the 880M has enough raw pixel throughput, but the game's draw call and physics load on the CPU become the limiting factor. The 125H's 18 threads are not enough to maintain 60 FPS on Medium and higher settings.
In short: at 4K, it's an iGPU-bound performance; at 1440p, it's a mixed bag; at 1080p, the CPU becomes the limiting factor. For a locked 60 FPS experience, play at 1080p with the Low preset.
Best Settings per Resolution
We select the most demanding preset that still holds 60 FPS or better.
- 3840x2160: No preset holds 60 FPS. The best average is 35 FPS at Low, which is not a playable experience.
- 2560x1440: No preset holds 60 FPS. The best average is 54 FPS at Low.
- 1920x1080: Low at 74 FPS is the only playable configuration. It clears 60 FPS with a comfortable margin.