Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing but may impact FPS.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 36 | 36 | 52 |
| 1440p QHD | 41 | 52 | 59 | 84 |
| 1080p Full HD | 52 | 73 | 79 | 113 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
Lockdown Protocol, a 2024 FPS title, presents a demanding workload for this specific hardware pairing. The Intel Core i9-14900K is a top-tier processor, but the NVIDIA GeForce RTX 3050 4 GB is an entry-level GPU, and the benchmark data clearly shows this imbalance. The combination ranks 3241 out of 3714 tested combos in this game, placing it in the lower percentile of systems. The data indicates that the GPU is the primary constraint at higher resolutions, while the CPU's strength becomes more relevant only at 1080p. This analysis will break down the measured performance, optimal settings, and the specific roles each component plays.
Best Settings per Resolution
Based on the measured average FPS data, the most demanding preset that maintains an average of at least 60 FPS varies significantly by resolution. The playable threshold is set at 60 FPS.
At 1920x1080, the system can handle the High preset. The measured average FPS here is 73.1, which clears the 60 FPS threshold. While the Low and Medium presets also exceed 60 FPS, High is the most demanding of the playable options, offering a better visual experience while still maintaining smooth performance. The Ultra preset falls below the threshold with an average of 51.6 FPS.
At 2560x1440, the performance ceiling drops considerably. The only preset that achieves an average of 60 FPS or higher is Low, which delivers an average of 84.1 FPS. The Medium preset averages 58.9 FPS, just missing the 60 FPS target. High and Ultra presets are not viable at this resolution, with averages of 52.0 and 41.1 FPS respectively.
At 3840x2160, no preset is able to reach the 60 FPS target. The best-case scenario is the Low preset, which averages 52.4 FPS. All other presets—Medium, High, and Ultra—fall further behind, with averages of 36.1, 35.5, and 28.0 FPS respectively. Therefore, no "best settings" can be recommended for this resolution that meets the playability standard.
FAQ
Q: Can this PC run Lockdown Protocol at 1920x1080 with high settings?
A: Yes. The benchmark data shows an average of 73.1 FPS at the High preset for 1080p, which is above the 60 FPS playable threshold. It is the most demanding preset that maintains smooth performance at this resolution.
Q: What is the highest playable preset at 2560x1440?
A: The Low preset is the only playable option at 1440p, achieving an average of 84.1 FPS. The Medium preset falls just short of the 60 FPS target with an average of 58.9 FPS.
Q: Is it possible to play the game at 4K resolution?
A: No. According to the measured data, none of the tested presets at 3840x2160 reach the 60 FPS playable threshold. The highest average FPS at 4K is 52.4, which occurs on the Low preset.
Q: How much performance is lost when moving from 1080p to 1440p on the High preset?
A: The average FPS drops from 73.1 at 1920x1080 to 52.0 at 2560x1440 on the High preset. This represents a significant performance decrease of approximately 29%, indicating that the GPU is heavily taxed by the higher pixel count.
Q: What is the performance difference between the Low and Ultra presets at 1080p?
A: At 1920x1080, the Low preset averages 113.0 FPS, while the Ultra preset averages 51.6 FPS. This shows a dramatic 61.4 FPS difference, highlighting the substantial load that higher graphical settings place on the system, particularly the GPU.
Q: Does the CPU's high benchmark score help at 4K?
A: The data suggests that the GPU is the limiting factor at 3840x2160. While the i9-14900K has a Passmark single-thread score of 4697 and a multi-thread score of 58674, the RTX 3050 4 GB cannot maintain 60 FPS even on Low settings, indicating the bottleneck is the graphics card, not the processor.
Measured FPS Breakdown
The measured FPS data provides a clear picture of the system's scaling across resolutions and settings. All values are average FPS, as minimum and maximum FPS were not recorded.
At 1920x1080, the performance ranges from a high of 113.0 FPS on Low settings to a low of 51.6 FPS on Ultra. The Medium preset delivers 79.3 FPS, while the High preset delivers 73.1 FPS. This shows a steady decline as graphical fidelity increases.
At 2560x1440, the average FPS figures are 84.1, 58.9, 52.0, and 41.1 for Low, Medium, High, and Ultra presets, respectively. The jump in resolution from 1080p to 1440p causes a notable drop in performance across the board, with the Low preset seeing a decrease from 113.0 to 84.1 FPS.
At 3840x2160, the performance becomes largely unplayable. The Low preset averages 52.4 FPS, Medium averages 36.1 FPS, High averages 35.5 FPS, and Ultra averages 28.0 FPS. The differences between Medium and High are minimal, suggesting that the GPU is nearing its absolute limits and the visual settings have a reduced impact on the frame rate.
Similar Performance Alternatives
The CPU has the following nearest rivals based on average benchmark score. The Intel Core i9-14900KF has an average score of 79371, which is -0.3% different from the i9-14900K's score of 79097. The Intel Core Ultra 9 290HX Plus scores 79574, a -0.6% difference. The AMD EPYC 7413 scores 80041, a -1.2% difference. The AMD Ryzen AI Max+ 395 scores 77740, a +1.7% difference. In gaming, these processors would behave similarly, as the performance delta is within a few percentage points, meaning the bottleneck would remain the GPU in most scenarios.
For the GPU, the data pack lists no nearest rivals. However, the RTX 3050 4 GB has a percentile rank of 50 among all GPUs, indicating it is an average performer. Its performance is characterized by its 4 GB VRAM and 192.0 GB/s memory bandwidth, which are likely constraints in this game at higher resolutions.
How This Combo Ranks
In the database for Lockdown Protocol, this specific combination of the Intel Core i9-14900K and NVIDIA GeForce RTX 3050 4 GB is ranked 3241 out of 3714 tested combos. This places the system in the bottom 13% of all tested configurations. This low rank is primarily due to the GPU's limited performance capabilities. The data shows that while the CPU is a high-end component, the overall gaming performance is dragged down by the graphics card, leading to a system that is only marginally capable of handling the game at 1080p with high settings.
The Verdict
Can this PC run Lockdown Protocol? The answer is conditional, depending on resolution and quality expectations.
At 1920x1080, the verdict is playable. The system can run the game at High, Medium, and Low presets with average FPS above 60. The best playable setting is High, with an average of 73.1 FPS.
At 2560x1440, the verdict is limited. The system can only run the game at the Low preset to maintain an average above 60 FPS, achieving 84.1 FPS. Any higher preset will result in sub-60 FPS performance.
At 3840x2160, the verdict is unplayable. No settings combination reaches the 60 FPS threshold. The highest average FPS is 52.4 on Low, which is below the playable standard.
In summary, this PC is suitable for 1080p gaming with high settings, but users will need to significantly lower graphical fidelity to play at 1440p and should avoid 4K entirely.
CPU and GPU Roles
The benchmark data reveals a clear division of labor between the CPU and GPU in Lockdown Protocol. The Intel Core i9-14900K is a very powerful processor, with a Cinebench R23 multi-core score of 39399.5 and a single-core score of 2262.5. Conversely, the NVIDIA GeForce RTX 3050 4 GB is a modest GPU with a 7.127 TFLOPS FP32 performance. The measured FPS scaling indicates that the GPU is the primary bottleneck.
At 1920x1080, the GPU is still the main constraint, but the CPU's power is sufficient to feed it adequately. This is evident in the high frame rates, with the Low preset hitting 113.0 FPS. The performance drop from Low to Ultra (113.0 to 51.6 FPS) is a direct result of increased GPU load, not CPU limitation.
At 2560x1440, the GPU's workload increases significantly. The average FPS on High drops from 73.1 to 52.0, a 21.1 FPS decrease. This scaling shows that the GPU is being pushed harder, and the system's performance is now more heavily dependent on the graphics card's capabilities.
At 3840x2160, the GPU is completely overwhelmed. The difference between Medium (36.1 FPS) and High (35.5 FPS) is negligible, which is a classic sign of a GPU-bound scenario. The processor is likely waiting for the GPU to finish rendering frames, and its performance has no meaningful impact on the final frame rate. In this scenario, even a more powerful CPU would not improve performance. The conclusion is that the RTX 3050 4 GB determines the playability limits at all resolutions, while the i9-14900K provides ample headroom and ensures that it is never the limiting factor.