Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 20 | 25 | 36 |
| 1440p QHD | 24 | 34 | 41 | 54 |
| 1080p Full HD | 33 | 49 | 56 | 77 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
Measured FPS Breakdown
Lockdown Protocol presents a demanding workload for the Intel Core i7-14700K and NVIDIA GeForce GTX 1650 pairing. The recorded data shows a clear pattern: playable performance exists only at 1080p, and only with the lowest graphics preset. The benchmark results indicate that the GTX 1650 represents the limiting factor in this combination, with the CPU's substantial processing power unable to compensate at higher resolutions or settings.
At 3840x2160, the results are uniformly below acceptable levels. The High preset yields an average of 19.7 FPS, which falls far short of the 60 FPS playable threshold. The Ultra preset performs marginally better in terms of raw frame rate, at 20.1 FPS, but remains effectively unplayable. The Medium preset delivers 25.1 FPS, while the Low preset achieves the best 4K result at 36.3 FPS. None of these numbers approach the 60 FPS target, and the gap between the best 4K result and the playable threshold is substantial.
Moving to 2560x1440, the situation improves but remains below the playable threshold across all presets. The Low preset reaches 54.4 FPS, which is the closest any setting comes to the 60 FPS target at this resolution, but it still falls short by a meaningful margin. The High preset achieves 34.3 FPS, while Medium delivers 41 FPS. The Ultra preset drops significantly to 23.7 FPS, indicating that the increased visual fidelity demands more from the GPU than it can provide at this resolution.
At 1920x1080, the data reveals a more nuanced picture. The Low preset achieves 77.1 FPS, clearing the 60 FPS threshold with room to spare. The Medium preset reaches 56.4 FPS, narrowly missing the playable target. High settings produce 48.9 FPS, while Ultra drops to 33.3 FPS. The spread between Low and Ultra at 1080p is substantial, with the Ultra preset delivering less than half the frame rate of the Low preset. This suggests that the GTX 1650's 4 GB of GDDR5 memory and 2.984 TFLOPS of FP32 compute are quickly saturated as visual complexity increases.
The absence of minimum and maximum frame rate data in the measurements means the analysis relies solely on averages. This is worth noting, as average frame rates can sometimes mask stuttering or frame time spikes, particularly in a fast-paced FPS game. The average values recorded here represent the central tendency of performance, but variance could be significant given the GTX 1650's position in the 40th percentile of all GPUs.
CPU and GPU Roles
The interaction between the Intel Core i7-14700K and the NVIDIA GeForce GTX 1650 reveals a pronounced GPU bottleneck at every resolution and preset combination. The i7-14700K sits in the 94th percentile of all CPUs, with an average benchmark score of 69,355, placing it among the most capable processors in the database. Its nearest rivals include the AMD Ryzen 9 7950X, which scores 69,515 with a delta of -0.2%, and the AMD Ryzen 7 9700F at 69,996 with a delta of -0.9%. This level of CPU performance is dramatically underutilized by a GPU that ranks in the 40th percentile with an average benchmark score of 7,472.
The scaling between resolutions provides clear evidence of the GPU-bound nature of this configuration. When moving from 1920x1080 to 2560x1440 at the Low preset, the average frame rate drops from 77.1 FPS to 54.4 FPS, a reduction of approximately 29%. The further transition to 3840x2160 at the same preset yields 36.3 FPS, another substantial decline. This pattern of performance degradation as resolution increases is characteristic of GPU-limited scenarios, where the rendering workload grows with pixel count while the CPU's workload remains relatively constant.
The preset scaling at each resolution further confirms this interpretation. At 1080p, the difference between Low and Ultra is 43.8 FPS (77.1 versus 33.3). At 1440p, the same preset comparison shows a difference of 30.7 FPS (54.4 versus 23.7). At 4K, the difference narrows to 16.2 FPS (36.3 versus 20.1). The narrowing gap at higher resolutions suggests that the GPU becomes so saturated that even the reduced workload of lower presets cannot produce proportionally higher frame rates. The pixel throughput demands at 4K overwhelm the GTX 1650's 53.28 GPixel/s pixel rate and 128.1 GB/s memory bandwidth regardless of settings.
The CPU's role in this pairing is essentially to stay out of the way. With 20 cores, 28 threads, and a boost clock of 5.60 GHz, the i7-14700K possesses far more processing capability than Lockdown Protocol requires at these frame rates. The data does not indicate any scenario where the CPU becomes the limiting factor, as the frame rates consistently reflect GPU constraints. Even in the best case of 77.1 FPS at 1080p Low, the GTX 1650 is still the component determining performance, not the processor.
FAQ
Q: Can this system achieve 60 FPS at 2560x1440 in Lockdown Protocol?
A: No. The recorded data shows the best result at 1440p is 54.4 FPS on the Low preset, which falls below the 60 FPS playable threshold. All other presets at this resolution deliver lower averages, with High at 34.3 FPS, Medium at 41 FPS, and Ultra at 23.7 FPS.
Q: What is the only configuration that reaches 60 FPS?
A: The only playable configuration in the measured data is 1920x1080 with the Low preset, which achieves 77.1 FPS. The Medium preset at 1080p comes close at 56.4 FPS but does not meet the threshold.
Q: How does the GTX 1650 compare to its nearest rivals in the database?
A: The GTX 1650 has an average benchmark score of 7,472. Its nearest rivals are the AMD Radeon HD 8850M at 7,447 with a delta of 0.3%, the Intel UHD Graphics 750 at 7,441 with a delta of 0.4%, the AMD Radeon R7 350 at 7,425 with a delta of 0.6%, and the Intel Arc A310 at 7,550 with a delta of -1%. Performance differences among these are minimal.
Q: Is the i7-14700K performance comparable to other high-end processors?
A: The i7-14700K scores 69,355 on average. The AMD EPYC 9115 scores 69,288 with a delta of 0.1%, the AMD Ryzen 9 7950X scores 69,515 with a delta of -0.2%, and the AMD Ryzen 9 7940HX scores 69,875 with a delta of -0.7%. These processors are effectively in the same performance tier.
Q: What is the frame rate difference between Low and Ultra at 1080p?
A: At 1920x1080, the Low preset delivers 77.1 FPS while Ultra delivers 33.3 FPS, a difference of 43.8 FPS. The Ultra preset produces less than half the frame rate of Low.
Q: Does the 4 GB VRAM of the GTX 1650 appear to be a limitation?
A: The data is consistent with VRAM or GPU compute limitations. At 4K Ultra, the average drops to 20.1 FPS, and even at 4K Low it only reaches 36.3 FPS. The substantial frame rate penalty from higher presets and resolutions aligns with the GTX 1650's modest 4 GB memory capacity and 128.1 GB/s bandwidth.
The Verdict
The recorded data provides a definitive answer: this system can run Lockdown Protocol, but only within narrow parameters. At 1920x1080 with the Low preset, the configuration achieves 77.1 FPS, comfortably clearing the 60 FPS playable threshold. This is the sole playable configuration in the entire measurement set.
The verdict by resolution is unambiguous. At 3840x2160, no settings deliver playable performance; the best result is 36.3 FPS on Low, which fails the 60 FPS threshold. At 2560x1440, the situation is similar, with no playable settings recorded. The closest approach is 54.4 FPS on Low, which still falls short. At 1920x1080, only the Low preset is playable, with the Medium preset at 56.4 FPS narrowly missing the threshold.
This pairing represents a significant mismatch. The i7-14700K is a top-tier processor in the 94th percentile of all CPUs, while the GTX 1650 sits in the 40th percentile of all GPUs. The result is that Lockdown Protocol's performance is entirely dictated by the GPU. Players using this configuration would need to accept the lowest visual quality at 1080p to achieve smooth gameplay. The data suggests that upgrading the GPU would yield substantial improvements, while the CPU would not be a limiting factor in any scenario.
Best Settings per Resolution
At 3840x2160, no preset achieves the 60 FPS threshold. The average frame rates range from 19.7 FPS on High to 36.3 FPS on Low, with Ultra at 20.1 FPS and Medium at 25.1 FPS. None of these configurations can be recommended for playable performance.
At 2560x1440, the same conclusion applies. The best recorded result is 54.4 FPS on Low, which misses the threshold by 5.6 FPS. High delivers 34.3 FPS, Medium 41 FPS, and Ultra 23.7 FPS. The 1440p resolution is not viable for this hardware combination.
At 1920x1080, the Low preset is the only configuration that meets the playable standard. It achieves 77.1 FPS, which is the highest recorded average across all resolutions and presets. The Medium preset at 56.4 FPS is the next best option but does not reach 60 FPS. For players seeking the most demanding preset that maintains 60 FPS or above, the answer at 1080p is Low with 77.1 FPS.
How This Combo Ranks
The combination of the Intel Core i7-14700K and NVIDIA GeForce GTX 1650 ranks 3,579 out of 3,714 tested combinations in Lockdown Protocol. This places the configuration in the bottom 4% of all tested systems, a position that reflects the GPU's limitations rather than the CPU's capabilities. The rank is consistent with the measured frame rates, which show playable performance only at the lowest settings and resolution.
This ranking is notable given the CPU's strength. The i7-14700K is a 20-core, 28-thread processor with a boost clock of 5.60 GHz, placing it in the 94th percentile of all CPUs. The GTX 1650, by contrast, is in the 40th percentile of all GPUs. The pairing produces a system that is severely unbalanced for gaming workloads, and the rank in Lockdown Protocol reflects the GPU bottleneck. The database records 3,714 total combinations for this game, and this configuration's rank of 3,579 indicates that a large majority of tested systems deliver better performance.
Similar Performance Alternatives
The nearest rivals to the i7-14700K in the database include the AMD EPYC 9115, which scores 69,288 with a delta of 0.1%, the AMD Ryzen 9 7950X at 69,515 with a delta of -0.2%, the AMD Ryzen 9 7940HX at 69,875 with a delta of -0.7%, and the AMD Ryzen 7 9700F at 69,996 with a delta of -0.9%. These processors would behave effectively identically to the i7-14700K in this configuration, as the GPU would remain the performance bottleneck in all cases.
For the GPU side, the GTX 1650's nearest rivals are the AMD Radeon HD 8850M at 7,447 with a delta of 0.3%, the Intel UHD Graphics 750 at 7,441 with a delta of 0.4%, the AMD Radeon R7 350 at 7,425 with a delta of 0.6%, and the Intel Arc A310 at 7,550 with a delta of -1%. A system pairing any of these GPUs with the i7-14700K would produce frame rates very similar to those recorded for the GTX 1650. The performance differences among these GPUs are within approximately one percent, meaning the measured results for Lockdown Protocol would be nearly identical.
Conversely, pairing the GTX 1650 with a less powerful CPU than the i7-14700K would likely produce the same frame rates in this game, since the GPU is the limiting factor. The data indicates that the CPU's performance headroom is not utilized in Lockdown Protocol at these settings, so any processor in the same general performance class would yield comparable results. The measured 77.1 FPS at 1080p Low represents the practical ceiling for this GPU in this game, regardless of the CPU attached to it.