Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Lockdown Protocol
FPS 2024

Lockdown Protocol

62%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
76 FPS
Ultra 1080p Measured
35 FPS

1440p (2K / QHD)

Low 1440p Measured
54 FPS
Ultra 1440p Measured
25 FPS

4K (Ultra HD)

Low 4K Measured
35 FPS
Ultra 4K Measured
18 FPS
21.7ms Frame Time
33ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 53,620
Graphics Card
Required 27,646
Your GPU 7,472

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 23 24 35
1440p QHD 25 35 41 54
1080p Full HD 35 46 54 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 46
1920x1080 Low 76
1920x1080 Medium 54
1920x1080 Ultra 35
2560x1440 High 35
2560x1440 Low 54
2560x1440 Medium 41
2560x1440 Ultra 25
3840x2160 High 23
3840x2160 Low 35
3840x2160 Medium 24
3840x2160 Ultra 18

Performance Analysis: Lockdown Protocol on Your System

Can Intel Core i7-14700F + NVIDIA GeForce GTX 1650 run Lockdown Protocol? The database results show a combination heavily constrained by its graphics card. The Intel Core i7-14700F, a 20-core, 28-thread Raptor Lake processor, sits in the 91st percentile of all CPUs, but the NVIDIA GeForce GTX 1650, with its 4 GB GDDR5 memory and 896 shading units, ranks in only the 40th percentile of all GPUs. The measured performance data indicates that this pairing is only capable of delivering a playable experience at 1080p on the lowest settings, where it achieves an average of 76.2 FPS. At higher resolutions or settings, the frame rate drops below the 60 FPS threshold, making the experience less fluid.

Best Settings per Resolution

The database defines a playable threshold at 60 FPS. Based on the measured average frame rates, the most demanding preset that stays at or above 60 FPS is as follows:

  • 3840x2160 (4K): No playable settings. The highest average frame rate recorded at this resolution is 35 FPS on Low settings. High settings yield 23.1 FPS, Medium yields 23.5 FPS, and Ultra drops to 17.5 FPS. All fall significantly short of the 60 FPS target.
  • 2560x1440 (1440p): No playable settings. The maximum average frame rate here is 54.4 FPS on Low settings. High settings deliver 35 FPS, Medium delivers 40.7 FPS, and Ultra yields 25.4 FPS. None reach the 60 FPS threshold.
  • 1920x1080 (1080p): Low settings is the only playable configuration, with an average of 76.2 FPS. This is the sole resolution and preset combination where the system surpasses the playability threshold.

The data shows a steep performance cliff between 1080p and 1440p. At 1080p Low, the system holds a comfortable margin above 60 FPS, but moving to 1440p Low reduces the average by 21.8 FPS to 54.4 FPS. This indicates that the GTX 1650's memory bandwidth and pixel throughput are insufficient for higher resolutions, regardless of the CPU's headroom.

Similar Performance Alternatives

The nearest rivals in the database provide a context for how this hardware compares to other components.

For the CPU (Intel Core i7-14700F): The recorded average benchmark score is 53620. Its closest competitors are:

  • Intel Xeon 6505P: Scores 53701, a delta of -0.2%, making it virtually identical in performance.
  • Intel Xeon Phi 7290: Scores 53469, a delta of 0.3%, also statistically equivalent.
  • AMD Ryzen 9 7900X: Scores 53288, a delta of 0.6%, placing it just slightly behind.
  • AMD EPYC 7313P: Scores 53206, a delta of 0.8%, again a negligible difference.

In practical terms, any of these processors would deliver nearly identical frame rates in Lockdown Protocol when paired with the same GTX 1650. The CPU is not the limiting factor in this configuration.

For the GPU (NVIDIA GeForce GTX 1650): The recorded average benchmark score is 7472. Its closest rivals are:

  • Intel Arc A310: Scores 7550, a delta of -1%, meaning the GTX 1650 is about 1% slower.
  • AMD Radeon HD 8850M: Scores 7447, a delta of 0.3%, putting the GTX 1650 marginally ahead.
  • Intel UHD Graphics 750: Scores 7441, a delta of 0.4%, again a negligible difference.
  • AMD Radeon R7 350: Scores 7425, a delta of 0.6%, with the GTX 1650 slightly faster.

A system with any of these GPUs would produce nearly identical results in this game, meaning that swapping the GTX 1650 for an Intel Arc A310, for example, would not materially change the playability verdict. The performance differences among these GPUs are within 1%, so the user experience in Lockdown Protocol would be effectively the same.

Measured FPS Breakdown

The database provides exact average frame rates for each resolution and preset combination. Note that minimum and maximum frame rates were not recorded for this title.

3840x2160 (4K):

  • Low: 35.0 FPS average
  • Medium: 23.5 FPS average
  • High: 23.1 FPS average
  • Ultra: 17.5 FPS average

The spread between Low and Ultra is significant, with Ultra delivering only half the frame rate of Low. This resolution is clearly beyond the capabilities of the GTX 1650.

2560x1440 (1440p):

  • Low: 54.4 FPS average
  • Medium: 40.7 FPS average
  • High: 35.0 FPS average
  • Ultra: 25.4 FPS average

At 1440p, the system approaches but never reaches the 60 FPS target. Low settings come closest, but the 5.6 FPS shortfall means the experience will not be consistently smooth.

1920x1080 (1080p):

  • Low: 76.2 FPS average
  • Medium: 54.4 FPS average
  • High: 46.0 FPS average
  • Ultra: 34.8 FPS average

At 1080p, the only viable option is Low settings. The jump from Low to Medium results in a 21.8 FPS loss, which pushes the average below the playable threshold. High and Ultra settings further degrade performance, making them unsuitable for smooth gameplay.

The data reveals a consistent pattern: reducing resolution by one step (e.g., from 1440p to 1080p) at the same settings yields a substantial frame rate increase. For instance, Low settings improve from 54.4 FPS at 1440p to 76.2 FPS at 1080p, a 40% uplift. This indicates that the GPU's rendering load is the primary bottleneck.

FAQ

Q: Can this system run Lockdown Protocol at 60 FPS on 1080p?

A: Yes, but only on Low settings. The measured average frame rate is 76.2 FPS, which is above the 60 FPS threshold. Medium settings drop to 54.4 FPS, which is below the threshold.

Q: What is the best playable setting at 1440p?

A: There is no playable setting at 2560x1440. The highest average frame rate recorded is 54.4 FPS on Low, which falls short of the 60 FPS playability threshold.

Q: Is the CPU or GPU the limiting factor in this configuration?

A: The GPU is the limiting factor. The Intel Core i7-14700F ranks in the 91st percentile of all CPUs, while the GTX 1650 ranks in the 40th percentile. The frame rates scale significantly with resolution and settings, which is typical of GPU-bound scenarios.

Q: How does the GTX 1650 compare to its nearest rivals in this game?

A: The GTX 1650's nearest rival, the Intel Arc A310, scores 7550 in the database, a 1% difference. In practical terms, performance in Lockdown Protocol would be nearly identical, meaning the Arc A310 would also fail to reach 60 FPS at 1440p.

Q: What frame rate can I expect at 4K with High settings?

A: The measured average frame rate is 23.1 FPS, which is well below the playable threshold and likely to feel stuttery.

Q: Does the system meet the 60 FPS requirement at any resolution besides 1080p?

A: No. The database shows no playable settings at 2560x1440 or 3840x2160. The only playable configuration is 1080p with Low settings.

CPU and GPU Roles

The measured data shows a clear division of labor between the Intel Core i7-14700F and the NVIDIA GeForce GTX 1650. The CPU is exceptionally strong; its Cinebench R23 multi-core score of 35122 and single-core score of 4958 place it well above the needs of most games. Its PassMark multithread score of 41317 further confirms its capability. In contrast, the GPU's PassMark G3D score of 7880 and its 3DMark Steel Nomad DX12 score of 305 indicate a much more limited rendering capability.

The scaling between resolutions highlights the GPU bottleneck. At 1080p Low, the system produces 76.2 FPS. When the resolution is increased to 1440p Low, the frame rate falls to 54.4 FPS, a 28.6% reduction. This is a classic symptom of a GPU that is saturated with pixel and texture work. The CPU's workload does not increase proportionally with resolution, so the frame rate drop is almost entirely attributable to the GTX 1650.

Similarly, the scaling between presets at the same resolution confirms this. At 1080p, moving from Low to Medium reduces the average from 76.2 FPS to 54.4 FPS, a 21.8 FPS loss. This is a large drop for a single setting tier, suggesting that the GTX 1650's 128.1 GB/s memory bandwidth and 93.24 GTexel/s texture rate become overwhelmed as shader and texture complexity increases.

At 4K, the GPU is even more severely taxed. The difference between Low (35 FPS) and Ultra (17.5 FPS) is a 50% reduction, showing that the GPU has no headroom to render advanced effects at that pixel count. The CPU, with its 20 cores and 28 threads, is not the constraint here; even a weaker processor would produce similar results when paired with this GPU at 4K.

How This Combo Ranks

The database records this specific CPU and GPU combination as rank 3621 out of 3714 tested combos for Lockdown Protocol. This places it in the bottom 2.5% of all tested systems, a very low standing that reflects the GPU's limitations.

To put this in perspective, the combo rank is a holistic measure that considers the balance between the CPU and GPU. The i7-14700F is a high-end processor, but it is paired with an entry-level GPU that was released in 2019 and is now end-of-life. The performance of the system in this game is determined almost entirely by the weaker component.

A system with a more balanced pairing, such as a mid-range CPU and a more powerful GPU, would rank significantly higher. The data suggests that for Lockdown Protocol, the GPU's rendering capabilities are the decisive factor. The 4 GB VRAM and 128-bit memory bus of the GTX 1650 limit texture detail and resolution, while its 2.984 TFLOPS of FP32 compute limits shader complexity. The CPU's substantial processing power remains largely untapped, as the GPU cannot feed frames fast enough to utilize it fully.

In summary, this combination is functional only at the lowest graphical settings and resolution. Users seeking a smoother experience at higher settings would need to upgrade the GPU first, as the CPU provides ample performance headroom. The recorded data leaves no ambiguity: the GTX 1650 is the bottleneck, and the system's ranking reflects that reality.