Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 23 | 24 | 37 |
| 1440p QHD | 29 | 38 | 39 | 55 |
| 1080p Full HD | 34 | 49 | 56 | 78 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
The Intel Core i7-12700K paired with the NVIDIA GeForce GTX 1650 presents a clear picture for Lockdown Protocol: the data shows a system that is heavily constrained by the GPU at higher resolutions, yet capable of delivering a smooth experience when settings and resolution are dialed back. The recorded measurements, taken across three resolutions and four quality presets, reveal a consistent pattern of performance scaling that points directly to the graphics card as the primary bottleneck.
Measured FPS Breakdown
At 3840x2160, the combination struggles to produce playable frame rates under any preset. The average FPS figures are as follows: Low settings yield 37.4 FPS, Medium drops to 23.5 FPS, High manages 22.8 FPS, and Ultra falls to 19.5 FPS. The gap between Low and Medium is substantial, a drop of 13.9 FPS, indicating that the GPU's memory bandwidth and shading resources are overwhelmed by the pixel count at 4K resolution. The difference between Medium and High is minimal, only 0.7 FPS, suggesting that these two presets place a similar load on the hardware. Ultra is the least viable option, sitting 17.9 FPS below the Low preset result.
Moving to 2560x1440, the performance improves noticeably but still falls short of the 60 FPS threshold across all settings. Low settings average 54.7 FPS, which is the closest approach to playability. Medium produces 38.6 FPS, High reaches 37.6 FPS, and Ultra drops to 28.9 FPS. The delta between Low and Medium here is 16.1 FPS, a larger relative jump than at 4K, which shows that the reduced pixel workload at 1440p allows the CPU to feed the GPU more effectively, but the GPU still cannot keep up with increased graphical demands. The spread from Low to Ultra at this resolution is 25.8 FPS, demonstrating a wide range of performance depending on the preset.
At 1920x1080, the system finally finds its footing. Low settings deliver an average of 77.9 FPS, clearing the 60 FPS playable threshold with 17.9 FPS to spare. Medium settings average 55.5 FPS, which is close but still below the target. High settings produce 48.6 FPS, and Ultra drops to 33.9 FPS. The scaling from Low to Medium at 1080p is a decrease of 22.4 FPS, the largest single-preset drop recorded in the entire dataset. This indicates that the GTX 1650 has a steep performance cliff when moving away from the lowest settings, even at 1080p. The delta between Medium and High is 6.9 FPS, and between High and Ultra it is 14.7 FPS, showing that Ultra is disproportionately expensive in terms of frame rate.
Across all resolutions, the pattern is consistent: Low settings provide a significant advantage over Medium, while the gap between Medium and High is often small. The data records no minimum or maximum FPS values, so the analysis relies solely on average frame rates, which still provide a reliable basis for assessing playability.
Best Settings per Resolution
For each resolution, the most demanding preset that maintains an average of at least 60 FPS is identified from the recorded data.
At 3840x2160, no preset achieves the 60 FPS target. The highest average FPS recorded is 37.4 FPS at Low settings, which falls far short. The verdict for this resolution lists no playable settings, meaning the hardware cannot deliver a smooth experience at 4K under any configuration.
At 2560x1440, the situation is similar. No preset reaches 60 FPS. Low settings come closest with 54.7 FPS, but this is still 5.3 FPS below the threshold. The verdict confirms that no playable settings exist at this resolution.
At 1920x1080, Low settings are the only playable option. The average FPS at Low is 77.9, which exceeds the 60 FPS threshold by a comfortable margin. Medium settings at 55.5 FPS do not qualify. Therefore, the best settings for 1080p are Low, with an average of 77.9 FPS. This is the only resolution and preset combination in the dataset that clears the playable bar.
Similar Performance Alternatives
The nearest rivals for the Intel Core i7-12700K, based on average benchmark scores, include the Intel Core i5-13600T with a delta of -0.1%, the Intel Core i7-12700KF at -0.2%, the Intel Core i7-13700T at -0.3%, and the Intel Core 5 213PE at -0.4%. These processors have average scores within a fraction of a percent of the i7-12700K, so any of them would behave nearly identically in Lockdown Protocol from a CPU standpoint. The i7-12700KF is essentially the same chip without integrated graphics, while the T-series parts run at lower power targets but produce comparable benchmark results.
On the GPU side, the NVIDIA GeForce GTX 1650 sits near several other graphics solutions in the database. The AMD Radeon HD 8850M has an average score 0.3% higher, the Intel UHD Graphics 750 is 0.4% higher, the AMD Radeon R7 350 is 0.6% higher, and the Intel Arc A310 is 1% lower. These deltas are all within a narrow band, meaning that swapping the GTX 1650 for any of these alternatives would result in very similar frame rates in Lockdown Protocol. The Intel Arc A310 is the weakest of the group by a small margin, while the Radeon R7 350 is the strongest by a similarly small margin. None of these alternatives would change the fundamental conclusion that the GPU is the limiting factor at higher resolutions.
The combination of a top-tier CPU with a modest GPU means that the processor is never the bottleneck in this game. Rival CPUs with nearly identical scores would produce the same results, while rival GPUs with comparable scores would also land in the same performance tier.
FAQ
Q: Can this PC run Lockdown Protocol at 4K resolution?
A: No. At 3840x2160, the highest average FPS recorded is 37.4 FPS at Low settings. Medium, High, and Ultra produce 23.5, 22.8, and 19.5 FPS respectively. None of these reach the 60 FPS playable threshold, and the verdict lists no playable settings for this resolution.
Q: What is the best settings preset for 1440p?
A: There is no playable preset at 2560x1440. Low settings deliver the highest average at 54.7 FPS, which is still below the 60 FPS target. The verdict confirms that no settings achieve playable performance at this resolution.
Q: Does the game run at 60 FPS on 1080p?
A: Yes, but only with Low settings. The average FPS at 1920x1080 with Low settings is 77.9, which clears the threshold. Medium settings average 55.5 FPS, High averages 48.6 FPS, and Ultra averages 33.9 FPS, all of which fall short of 60 FPS.
Q: How much faster is Low compared to Medium at 1080p?
A: The difference is 22.4 FPS. Low averages 77.9 FPS while Medium averages 55.5 FPS. This is the largest performance gap between any two adjacent presets in the dataset.
Q: Is the CPU or GPU more responsible for the performance limits?
A: The GPU is the limiting factor. The Intel Core i7-12700K has an average benchmark score of 35287 and ranks in the 84th percentile among all CPUs, while the GTX 1650 ranks in the 40th percentile among GPUs. The FPS data shows steep drops when resolution increases, which is characteristic of GPU-bound scenarios.
Q: What other GPUs perform similarly to the GTX 1650?
A: The nearest rivals are the AMD Radeon HD 8850M, Intel UHD Graphics 750, AMD Radeon R7 350, and Intel Arc A310. Their average scores are within a range of -1% to +0.6% compared to the GTX 1650, so any of these would produce similar frame rates in Lockdown Protocol.
CPU and GPU Roles
The data indicates a clear division of labor between the Intel Core i7-12700K and the NVIDIA GeForce GTX 1650. The CPU is a high-end part with an average benchmark score of 35287 and an 84th percentile ranking, placing it well above the majority of tested processors. The GPU, by contrast, has an average score of 7472 and ranks in the 40th percentile, placing it below the median of tested graphics cards. This disparity sets the stage for a GPU-bound experience.
At 3840x2160, the performance is uniformly poor regardless of settings, with averages ranging from 19.5 FPS at Ultra to 37.4 FPS at Low. The rendering workload at 4K exceeds what the GTX 1650 can handle, and the CPU's strength cannot compensate. The fact that Low settings only achieve 37.4 FPS shows that the GPU is saturated even at the lowest quality level.
At 2560x1440, the pattern shifts slightly. Low settings reach 54.7 FPS, a significant improvement over the 37.4 FPS at 4K Low. This 17.3 FPS gain from lowering resolution indicates that the GPU is the primary constraint, as the CPU has ample headroom to feed frames at both resolutions. Medium, High, and Ultra at 1440p all cluster between 28.9 and 38.6 FPS, similar to their 4K counterparts, which further confirms that the GPU's shading and memory capabilities are the bottleneck.
At 1920x1080, the CPU finally has enough GPU performance to work with. Low settings hit 77.9 FPS, which is a 23.2 FPS improvement over 1440p Low. This scaling shows that the CPU can push well beyond 60 FPS when the GPU is not overwhelmed. However, the steep drop to 55.5 FPS at Medium settings reveals that the GPU cannot sustain the same frame rate when graphical quality increases. The CPU's role is to provide the foundation, but the GPU dictates the ceiling.
Across all resolutions, the scaling between presets is more pronounced than the scaling between resolutions for the same preset. For example, going from 1440p Low to 1080p Low yields a 23.2 FPS gain, while going from 1080p Low to 1080p Medium costs 22.4 FPS. This suggests that settings have a similar impact to resolution changes, and both are governed by GPU throughput. The CPU, with its 12 cores and 20 threads, is never the limiting factor in this game.
How This Combo Ranks
The combination of the Intel Core i7-12700K and NVIDIA GeForce GTX 1650 ranks 3523 out of 3714 tested combos in the database for Lockdown Protocol. This places the system in the lower portion of the distribution, at roughly the 95th percentile from the top, meaning that about 95% of tested combinations perform better in this game. The rank reflects the GPU's low benchmark standing more than the CPU's high standing.
The CPU alone sits in the 84th percentile of all CPUs, a strong position, while the GPU sits in the 40th percentile of all GPUs. The combined rank of 3523 out of 3714 indicates that the GPU drags the overall performance down significantly. A system with a similarly strong CPU but a more capable GPU would rank much higher, while a system with a weaker CPU and the same GPU would likely land in a similar range, confirming that the graphics card is the deciding factor.
Given that 3714 combos were tested, a rank of 3523 means only 191 combinations perform worse. This is a low standing, but it is consistent with the FPS measurements, which show that the system only clears 60 FPS at 1080p with Low settings. The data suggests that this combo is suited for older or less demanding titles, or for players willing to accept reduced graphical fidelity in Lockdown Protocol.
The Verdict
The question of whether this PC can run Lockdown Protocol depends entirely on the target resolution and settings. The verdict by resolution provides a clear answer.
At 3840x2160, the system cannot run the game at a playable level. No settings achieve 60 FPS, and the best average is 37.4 FPS at Low. This resolution is not viable.
At 2560x1440, the situation is equally unfavorable. No settings reach 60 FPS, with Low averaging 54.7 FPS as the best case. This is close to the threshold but still below it, so 1440p is not recommended for smooth gameplay.
At 1920x1080, the system can run the game, but only with Low settings. The average FPS at Low is 77.9, which comfortably exceeds the 60 FPS playable threshold. Medium settings at 55.5 FPS, High at 48.6 FPS, and Ultra at 33.9 FPS all fall short.
The final assessment is that this PC is capable of running Lockdown Protocol, but with significant limitations. Players must use 1080p resolution and Low settings to achieve a smooth experience. Any attempt to increase resolution or raise graphical quality will result in frame rates below the 60 FPS target. The Intel Core i7-12700K provides ample CPU performance for this game, but the NVIDIA GeForce GTX 1650 is the bottleneck that restricts the system to the lowest tier of visual fidelity.