Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Lockdown Protocol
FPS 2024

Lockdown Protocol

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
313 FPS
Ultra 1080p Measured
146 FPS

1440p (2K / QHD)

Low 1440p Measured
230 FPS
Ultra 1440p Measured
107 FPS

4K (Ultra HD)

Low 4K Measured
148 FPS
Ultra 4K Measured
69 FPS
5.2ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 49,394
Graphics Card
Required 27,646
Your GPU 49,957

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 69 92 105 148
1440p QHD 107 142 163 230
1080p Full HD 146 194 223 313

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 194
1920x1080 Low 313
1920x1080 Medium 223
1920x1080 Ultra 146
2560x1440 High 142
2560x1440 Low 230
2560x1440 Medium 163
2560x1440 Ultra 107
3840x2160 High 92
3840x2160 Low 148
3840x2160 Medium 105
3840x2160 Ultra 69

Performance Analysis: Lockdown Protocol on Your System

FAQ

Q: Can this PC run Lockdown Protocol at 60 FPS in 4K?

A: Yes. Benchmark results show the Intel Core i5-14600KF + NVIDIA GeForce RTX 5070 Ti combination achieves an average of 69 FPS at 3840x2160 with Ultra settings, clearing the 60 FPS playable threshold.

Q: What is the highest playable preset at 1440p?

A: At 2560x1440, Ultra settings run at an average of 107 FPS. This is the most demanding preset that stays above 60 FPS, and it does so by a wide margin.

Q: How much faster is Low versus Ultra at 1080p?

A: At 1920x1080, Low settings deliver 313 FPS average, while Ultra delivers 146 FPS average. That is a difference of 167 FPS, or roughly 114% higher performance on Low.

Q: What is the minimum FPS recorded in the data?

A: The lowest recorded minimum FPS is 90, which occurs at 3840x2160 with Medium settings. The highest recorded minimum is 189, at 1920x1080 with Medium settings.

Q: Which component has a higher benchmark percentile ranking?

A: The CPU sits at the 90th percentile among all CPUs, while the GPU sits at the 86th percentile among all GPUs. Both are high performers, but the processor ranks slightly better relative to its peers.

Q: How does this combo rank among all tested combinations?

A: This specific CPU-GPU pairing ranks 341st out of 3,714 tested combos in Lockdown Protocol, placing it in the top 9.2% of all configurations tested.

Best Settings per Resolution

At 3840x2160, the data shows that Ultra settings are fully playable, with an average of 69 FPS. This is the most demanding preset that stays at or above 60 FPS at this resolution. The next step down, High, runs at 92 FPS average, while Medium runs at 105 FPS average. Low runs at 148 FPS average. Since Ultra already clears the 60 FPS threshold, it is the recommended choice for maximum visual quality at 4K.

At 2560x1440, Ultra settings run at an average of 107 FPS. This is comfortably above the 60 FPS threshold, and the margin is substantial. High runs at 142 FPS, Medium at 163 FPS, and Low at 230 FPS. The data indicates that there is no need to compromise on visual quality at this resolution; Ultra is the best setting.

At 1920x1080, Ultra settings achieve an average of 146 FPS. This is more than double the playable threshold. High runs at 194 FPS, Medium at 223 FPS, and Low at 313 FPS. The most demanding preset at 1080p is Ultra, and it delivers frame rates that would satisfy even high-refresh-rate display owners.

In summary, the system clears 60 FPS at every preset across all three resolutions tested. The recommended settings for each resolution are: Ultra at 3840x2160 (69 FPS), Ultra at 2560x1440 (107 FPS), and Ultra at 1920x1080 (146 FPS).

CPU and GPU Roles

The data reveals how the balance between CPU and GPU workload shifts across resolutions. At 1920x1080, the average FPS ranges from 313 on Low to 146 on Ultra. At 2560x1440, the same settings produce 230 FPS on Low and 107 on Ultra. At 3840x2160, the figures drop to 148 FPS on Low and 69 on Ultra.

Looking at the scaling between Low and Ultra within each resolution, the performance delta is consistent: the Ultra preset costs roughly 53-54% of the Low preset's frame rate at every resolution. This uniformity suggests that the GPU is the primary bottleneck when moving from Low to Ultra, as the relative cost of increased graphical load is proportional across all resolutions.

However, the scaling between resolutions tells a different story. Moving from 1080p to 1440p at the same settings reduces FPS by roughly 26-28% (e.g., 313 to 230 on Low, 146 to 107 on Ultra). Moving from 1440p to 4K reduces FPS by another 36-37% (e.g., 230 to 148 on Low, 107 to 69 on Ultra). This larger drop at higher resolutions indicates that the GPU becomes progressively more dominant as pixel count increases.

At 1080p, the CPU still matters significantly. The 14-core, 20-thread Intel Core i5-14600KF with a 5.30 GHz boost clock provides enough headroom to push frame rates past 300 FPS on Low settings. The data shows that at 1080p Low, the system delivers 313 FPS, which suggests that both components are working near their limits, but the CPU's single-thread performance (Cinebench R23 single-core score of 4,594) is sufficient to avoid becoming a hard bottleneck.

At 4K, the GPU's role dominates. The RTX 5070 Ti with its 16 GB of GDDR7 memory and 896.0 GB/s bandwidth is clearly the limiting factor at 3840x2160, as evidenced by the steep FPS drop from 1440p to 4K. The CPU's workload scales less with resolution, so its relative importance diminishes at higher pixel counts.

The practical takeaway: this pairing is well-balanced for 1080p and 1440p gaming, where both components contribute meaningfully to performance. At 4K, the GPU becomes the clear limiting factor, and the CPU's performance headroom is largely unused.

The Verdict

This PC can run Lockdown Protocol exceptionally well at all tested resolutions and settings. The verdict across all three resolutions is unambiguous: every single preset combination clears the 60 FPS playable threshold.

At 3840x2160, the worst-case scenario is Ultra settings at 69 FPS average. This is above the threshold, but the margin is modest. For players who want more headroom at 4K, High settings provide 92 FPS, and Medium provides 105 FPS. Low provides 148 FPS.

At 2560x1440, the system is thoroughly dominant. Ultra settings run at 107 FPS, which is nearly double the playable threshold. Even the most demanding preset leaves substantial performance in reserve. Medium runs at 163 FPS, and Low at 230 FPS.

At 1920x1080, the system is even more impressive. Ultra runs at 146 FPS, which is more than sufficient for high-refresh-rate monitors. Low runs at 313 FPS, which approaches the limits of what most displays can even show. The data indicates that this combination is never constrained by the 60 FPS threshold at 1080p.

The overall picture is clear: this is a high-end configuration that handles Lockdown Protocol with ease. The only scenario where performance approaches the playable threshold is 4K Ultra, and even there it stays 15% above the line. For competitive play at high refresh rates, 1440p or 1080p with Ultra settings offers the best balance of visual quality and frame rate.

Similar Performance Alternatives

Looking at the CPU's nearest rivals, the AMD Ryzen 9 7900 has an average benchmark score of 49,228, which is 0.3% lower than the i5-14600KF's 49,394. These two processors would behave nearly identically in Lockdown Protocol. The AMD Ryzen 7 PRO 5755G scores 49,196 (0.4% lower), and the Intel Core Ultra 5 245 scores 48,995 (0.8% lower). The AMD Ryzen AI Max+ 388 scores 49,796, which is 0.8% higher than the i5.

For the GPU, the AMD Radeon RX Vega 64 has an average score of 50,001, just 0.1% higher than the RTX 5070 Ti's 49,957. This suggests nearly identical performance in practice. The Intel Arc A550M scores 49,737 (0.4% lower), while the AMD Radeon RX 6900 XT scores 50,951 (2.0% higher) and the AMD Radeon RX 6800 XT scores 48,477 (3.1% lower).

If a user were to swap the i5-14600KF for the Ryzen 9 7900 or swap the RTX 5070 Ti for the RX Vega 64, the benchmark data indicates that frame rates in Lockdown Protocol would remain within roughly 1% of the measured values. The RX 6900 XT would provide a small but measurable uplift, while the RX 6800 XT would cost a few percentage points of performance.

These alternatives are worth considering for system builders who have platform preferences or availability constraints. The performance differences are minor enough that the choice between these components would not meaningfully change the gaming experience in Lockdown Protocol.

How This Combo Ranks

This specific configuration ranks 341st out of 3,714 tested combos in Lockdown Protocol. That places it in the top 9.2% of all systems tested. The rank reflects the combined capability of the CPU and GPU working together.

The CPU alone sits at the 90th percentile among all CPUs, and the GPU sits at the 86th percentile among all GPUs. The combo's rank of 341 out of 3,714 is consistent with these individual percentile rankings. A system that is in the top 10-15% for both components would be expected to land somewhere in the top 10% of overall combos, which is exactly what we observe.

The ranking also suggests that there is limited headroom for improvement without moving to significantly more expensive hardware. The systems ranked above this one likely pair higher-tier CPUs or GPUs, but the performance gap between adjacent ranks is typically small. Being in the 341st position means this system outperforms the vast majority of tested configurations while remaining accessible in terms of component selection.

For context, the i5-14600KF's average benchmark score of 49,394 is within 1% of its nearest rivals, and the RTX 5070 Ti's average of 49,957 is similarly close to its nearest competitors. This means that small variations in component binning or system configuration could shift the rank by a few positions, but the overall tier of performance is firmly established.

Measured FPS Breakdown

3840x2160

  • High: 92 FPS average
  • Low: 148 FPS average
  • Medium: 105 FPS average, 90 FPS minimum, 121 FPS maximum
  • Ultra: 69 FPS average

2560x1440

  • High: 142 FPS average
  • Low: 230 FPS average
  • Medium: 163 FPS average, 139 FPS minimum, 188 FPS maximum
  • Ultra: 107 FPS average

1920x1080

  • High: 194 FPS average
  • Low: 313 FPS average
  • Medium: 223 FPS average, 189 FPS minimum, 256 FPS maximum
  • Ultra: 146 FPS average

The Medium preset is the only one where minimum and maximum FPS data were recorded. At 1080p Medium, the minimum of 189 FPS is still more than three times the playable threshold. At 1440p Medium, the minimum is 139 FPS, and at 4K Medium, the minimum is 90 FPS. Even the lowest recorded frame in any configuration is 90 FPS, which remains comfortably above 60 FPS.

The scaling from Medium to High at each resolution shows a consistent pattern: High is roughly 13-15% slower than Medium at 1080p and 1440p, but at 4K the drop is 12%. The step from High to Ultra is more significant, costing 25% at 1080p, 25% at 1440p, and 25% at 4K. This consistent 25% penalty for Ultra settings suggests a uniform graphical feature cost across resolutions.

The Low preset offers the highest frame rates at every resolution, with 313 FPS at 1080p being the single fastest measurement in the dataset. The difference between Low and Medium is also consistent, with Medium costing roughly 29% of Low's performance at each resolution. These consistent scaling patterns indicate a well-optimized game engine that responds predictably to settings changes.