Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Lockdown Protocol
FPS 2024

Lockdown Protocol

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
198 FPS
Ultra 1080p Measured
93 FPS

1440p (2K / QHD)

Low 1440p Measured
145 FPS
Ultra 1440p Measured
67 FPS

4K (Ultra HD)

Low 4K Measured
94 FPS
Ultra 4K Measured
43 FPS
8ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 32,279
Graphics Card
Required 27,646
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 60 67 94
1440p QHD 67 91 106 145
1080p Full HD 93 125 139 198

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 125
1920x1080 Low 198
1920x1080 Medium 139
1920x1080 Ultra 93
2560x1440 High 91
2560x1440 Low 145
2560x1440 Medium 106
2560x1440 Ultra 67
3840x2160 High 60
3840x2160 Low 94
3840x2160 Medium 67
3840x2160 Ultra 43

Performance Analysis: Lockdown Protocol on Your System

The Intel Core i5-14400F and NVIDIA GeForce RTX 5060 combination delivers a measured performance profile for Lockdown Protocol that places it in the upper-middle tier of tested systems. The data indicates this pairing ranks 1816th out of 3714 combos, meaning roughly half of all tested configurations perform better, but the absolute frame rates tell a more nuanced story about playability across common resolutions.

Similar Performance Alternatives

The CPU and GPU each have closely matched rivals that would produce nearly identical in-game behavior. For the Intel Core i5-14400F, the nearest competitor is the AMD Ryzen 7 PRO 8840U, which scores 32233 versus the i5-14400F’s 32279 average benchmark score, a delta of just 0.1 percent. The Intel Core i9-11900 sits 0.2 percent behind at 32226, while the AMD Ryzen 7 6800HS is 0.2 percent ahead at 32354. The Intel Core i7-12800H trails by 0.5 percent with a score of 32121. In practice, any of these processors would drive Lockdown Protocol within a fraction of a percent of the i5-14400F, so swapping between them would yield imperceptible frame rate differences.

On the graphics side, the RTX 5060’s average benchmark score is 26331, and its nearest rival is the AMD Radeon 860M at 26401, which is 0.3 percent faster. The NVIDIA GeForce MX550 also sits 0.3 percent ahead at 26421. The AMD Radeon RX 5700 XT 50th Anniversary is 0.8 percent ahead at 26553, while the AMD Radeon RX 6750 XT is 1.2 percent behind at 26011. These delta values are small enough that the RTX 5060 and its rivals would produce nearly identical frame counts in Lockdown Protocol. The GPU’s percentile rank of 72 against all GPUs indicates it outperforms roughly 72 percent of the graphics cards in the benchmark database.

Because both the CPU and GPU have such tightly clustered rivals, the overall system behavior would be nearly identical whether the build uses the i5-14400F or one of its four nearest alternatives, and likewise for the RTX 5060 versus its four closest competitors. Users coming from any of these nearby parts should expect the same playability characteristics at each resolution.

How This Combo Ranks

The combo rank of 1816 out of 3714 places this pairing just below the median of all tested combinations. This rank reflects the aggregate score across the entire system, not just the CPU or GPU individually. Given that the CPU sits at the 83rd percentile among all processors and the GPU at the 72nd percentile among all GPUs, the combined rank is lower than either component’s individual standing. This suggests that Lockdown Protocol’s performance is constrained by something other than raw component strength, likely the game’s engine scaling or the interaction between the two parts.

The data shows a clear pattern: the combo performs better at lower resolutions relative to other combos, because the frame rates scale up substantially as resolution drops. At 1920x1080, the system achieves 198.2 FPS on Low settings, which is a strong result. At 3840x2160, the same settings yield 93.7 FPS, showing a 52.7 percent drop when moving from 1080p to 4K. This scaling behavior indicates the system is well-balanced for 1080p and 1440p gaming but begins to strain at 4K, particularly on Ultra settings.

Measured FPS Breakdown

The measured data covers four settings presets at three resolutions, with average FPS recorded for each combination. At 1920x1080, the Low preset delivers 198.2 FPS, Medium drops to 139.4 FPS, High reduces further to 124.7 FPS, and Ultra yields 92.8 FPS. The step from Low to Medium is a 29.7 percent reduction, while the step from Medium to High is 10.5 percent, and from High to Ultra is 25.6 percent. The gaps between presets are not uniform, indicating that certain settings have a disproportionate impact on performance.

At 2560x1440, the Low preset produces 145.4 FPS, Medium 105.8 FPS, High 90.7 FPS, and Ultra 67 FPS. The scaling from 1080p to 1440p at each preset is as follows: Low drops by 26.6 percent, Medium by 24.1 percent, High by 27.3 percent, and Ultra by 27.8 percent. These relatively consistent reductions suggest that resolution scaling is linear across presets, with roughly a 25 to 28 percent performance penalty for moving from 1080p to 1440p.

At 3840x2160, the Low preset delivers 93.7 FPS, Medium 67.2 FPS, High 60.1 FPS, and Ultra 43.1 FPS. The jump from 1440p to 4K is more severe: Low drops by 35.6 percent, Medium by 36.5 percent, High by 33.7 percent, and Ultra by 35.7 percent. This larger penalty at 4K is expected, as the pixel count more than doubles from 1440p to 4K, putting significantly more load on the GPU.

Across all resolutions, the Ultra preset shows the largest absolute FPS differences between resolutions. The difference between 1080p Ultra at 92.8 FPS and 4K Ultra at 43.1 FPS is 49.7 FPS, a 53.6 percent reduction. The Low preset shows a similar relative drop but from a higher baseline, going from 198.2 FPS to 93.7 FPS, a 52.7 percent reduction.

The Verdict

Based on the playability threshold of 60 FPS, the data shows this system can run Lockdown Protocol at every tested resolution, but not at every preset. At 3840x2160, the playable settings are High, Low, and Medium, with High providing the best visual quality at 60.1 FPS average. The Ultra preset at 4K falls below the threshold at 43.1 FPS and is not playable.

At 2560x1440, all four presets clear the 60 FPS threshold. The Ultra preset achieves 67 FPS, which is the most demanding playable option at this resolution. This means users can run the game at maximum settings at 1440p with a comfortable margin above the 60 FPS target.

At 1920x1080, all presets are also playable, with Ultra delivering 92.8 FPS. This is the strongest result in the dataset, providing a 54.7 percent cushion above the playability threshold. For users prioritizing high refresh rates, the Low preset at 1080p reaches 198.2 FPS, which exceeds 144 Hz monitors and approaches 200 Hz displays.

The verdict is straightforward: this combo is fully capable of running Lockdown Protocol at 1080p and 1440p with any settings preset, and at 4K with up to High settings. The only configuration that fails the 60 FPS test is 4K Ultra, which falls short by 16.9 FPS.

FAQ

Q: Can this PC run Lockdown Protocol at 60 FPS on Ultra settings?

A: At 1920x1080, Ultra delivers 92.8 FPS. At 2560x1440, Ultra delivers 67 FPS. At 3840x2160, Ultra delivers 43.1 FPS, which falls below the 60 FPS threshold.

Q: What is the highest quality preset that maintains 60 FPS at 4K?

A: High settings at 3840x2160 produce 60.1 FPS, which is just above the threshold. Medium delivers 67.2 FPS and Low delivers 93.7 FPS, but High offers the best visual quality while staying playable.

Q: How much performance is lost when moving from 1080p to 1440p?

A: The reduction ranges from 24.1 percent at Medium settings to 27.8 percent at Ultra settings. Low loses 26.6 percent and High loses 27.3 percent.

Q: Is the CPU or GPU more likely to bottleneck this game?

A: The data shows the GPU percentile rank is 72 while the CPU percentile rank is 83, indicating the GPU is the weaker component relative to its peers. The frame rate scaling across resolutions suggests GPU-bound behavior, as performance drops consistently with increasing pixel count.

Q: What FPS can I expect at 1080p with Low settings?

A: The measured average is 198.2 FPS, which is the highest value in the dataset and suitable for very high refresh rate displays.

Q: Does the Ultra preset at 1440p maintain 60 FPS?

A: Yes, Ultra at 2560x1440 achieves 67 FPS, providing a 7 FPS margin above the playability threshold.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with an average of 60.1 FPS. This is a narrow margin, leaving only 0.1 FPS of headroom. Users wanting more safety margin should consider Medium at 67.2 FPS, which provides 7.1 FPS of additional headroom while still looking substantially better than Low.

At 2560x1440, the best settings are Ultra, delivering 67 FPS. This provides a 7 FPS margin above the threshold, which is adequate for most gameplay but could dip below 60 in demanding scenes. The next step down, High, delivers 90.7 FPS, offering a much larger cushion at 30.7 FPS above the threshold.

At 1920x1080, the best settings are also Ultra, with an average of 92.8 FPS. This is the most comfortable margin of any resolution-preset combination, sitting 32.8 FPS above the playability threshold. The High preset at 124.7 FPS provides an even larger buffer for those who prioritize consistent frame times over maximum visual fidelity.

Across all resolutions, the Ultra preset is the best choice at 1080p and 1440p, while High is the best choice at 4K. The data does not support running Ultra at 4K, as it falls 16.9 FPS short of the threshold.

CPU and GPU Roles

The data reveals how the CPU and GPU each contribute to Lockdown Protocol’s performance by examining the scaling between resolutions and presets. At 1080p Low, the system hits 198.2 FPS, which is high enough that the CPU could become a limiting factor. However, the CPU’s passmark multithread score of 25470 and single-thread score of 3701 are strong, and the 83rd percentile ranking indicates it can handle high frame rates.

The GPU becomes the dominant constraint as resolution increases. The transition from 1080p to 1440p costs roughly 25 to 28 percent performance across all presets, and the transition from 1440p to 4K costs an additional 34 to 37 percent. These consistent penalties across presets indicate that the game is primarily GPU-bound at higher resolutions, since the CPU workload does not change with resolution.

At 1080p, the gap between Low and Ultra is 105.4 FPS (198.2 to 92.8), showing that settings have a massive impact at this resolution. At 1440p, the same gap is 78.4 FPS (145.4 to 67), and at 4K it narrows to 50.6 FPS (93.7 to 43.1). This narrowing gap at higher resolutions confirms that the GPU is the limiting factor at 4K, where even Low settings cannot fully saturate the CPU.

The CPU’s role is most visible at 1080p Low, where the 198.2 FPS result approaches the practical limit for many games. The 16 threads and 10 cores of the i5-14400F provide ample parallel processing for the game’s engine, and the 3055 Cinebench R23 single-core score indicates strong per-thread performance. However, as resolution climbs, the RTX 5060’s 8 GB GDDR7 memory and 448 GB/s bandwidth become the determining factor, with the 4K Ultra result of 43.1 FPS showing the GPU’s limits under maximum load.

For users targeting 1080p or 1440p, the CPU and GPU are well matched, with neither component creating a severe bottleneck. At 4K, the GPU is clearly the limiting component, and users seeking higher frame rates would need a stronger graphics card rather than a faster processor.