Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 36 | 41 | 58 |
| 1440p QHD | 42 | 56 | 64 | 90 |
| 1080p Full HD | 57 | 76 | 87 | 123 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
Measured FPS Breakdown
The recorded data for this combination of Intel Core i5-11400F and NVIDIA GeForce GTX 1660 SUPER across Lockdown Protocol shows a clear performance hierarchy tied to resolution and preset selection. The measurements cover three resolutions and four quality presets, with average frame rates forming the core of the analysis.
At 1920x1080, the combination delivers its strongest results. The Low preset achieves an average of 123 FPS, which is the highest recorded figure for this pairing in any configuration. The Medium preset averages 87 FPS, with a minimum of 74 FPS and a maximum of 100 FPS, indicating consistent frame delivery above the 60 FPS threshold. The High preset averages 76 FPS, still comfortably above the playability threshold. The Ultra preset drops to 57 FPS on average, which falls just short of the 60 FPS target. This resolution shows a clear progression: each step up in quality costs roughly 10 to 35 FPS, with the largest single drop occurring between Medium and High.
Moving to 2560x1440, the performance envelope narrows. The Low preset averages 90 FPS, a substantial reduction from the 1080p Low figure but still well within playable territory. The Medium preset averages 64 FPS, with a minimum of 54 FPS and a maximum of 73 FPS. This minimum is noteworthy because it dips below the 60 FPS threshold even though the average clears it. The High preset averages 56 FPS, and Ultra falls to 42 FPS. The gap between Low and Medium at this resolution is 26 FPS, while the gap between Medium and High is only 8 FPS, suggesting diminishing returns as quality increases.
At 3840x2160, the combination struggles to maintain playable frame rates regardless of preset. The Low preset averages 58 FPS, just under the 60 FPS target. Medium averages 41 FPS, with a minimum of 35 FPS and a maximum of 47 FPS. High averages 36 FPS, and Ultra averages 27 FPS. The spread from Low to Ultra is 31 FPS, which is the narrowest range across all three resolutions. This compression indicates that at 4K, the GPU is the limiting factor across all settings, and preset changes have less impact on the final result than they do at lower resolutions.
The minimum and maximum frame rate data is only available for the Medium preset at each resolution. At 1920x1080 Medium, the range is 74 to 100 FPS, a 26 FPS spread. At 2560x1440 Medium, the range is 54 to 73 FPS, a 19 FPS spread. At 3840x2160 Medium, the range is 35 to 47 FPS, a 12 FPS spread. This narrowing range as resolution increases suggests that frame time consistency improves at higher resolutions, even as average performance declines.
FAQ
Q: Can this PC run Lockdown Protocol at 1920x1080 with High settings?
A: Yes. The recorded average frame rate at 1920x1080 with the High preset is 76 FPS, which exceeds the 60 FPS playability threshold. The Medium preset also clears this threshold with an average of 87 FPS.
Q: What is the best preset at 2560x1440 that stays above 60 FPS?
A: The Medium preset is the highest quality option that maintains an average above 60 FPS at 2560x1440, with a recorded average of 64 FPS. The Low preset also qualifies with 90 FPS, but Medium offers higher visual quality while still clearing the threshold on average.
Q: Is 4K gaming viable with this hardware combination?
A: No. At 3840x2160, none of the four presets reach the 60 FPS playability threshold. The Low preset comes closest with an average of 58 FPS, but this falls short of the target. The verdict data lists no playable settings for this resolution.
Q: How does the Ultra preset compare to High at 1920x1080?
A: The Ultra preset averages 57 FPS at 1920x1080, while the High preset averages 76 FPS. The difference is 19 FPS, and Ultra falls below the 60 FPS threshold, making High the recommended maximum quality setting at this resolution.
Q: What frame rate can be expected at 2560x1440 with Low settings?
A: The Low preset at 2560x1440 averages 90 FPS. This is the highest average among all 1440p presets and represents the most comfortable margin above the 60 FPS threshold at this resolution.
Q: Does the minimum frame rate ever drop below 60 FPS in playable configurations?
A: Yes. At 2560x1440 with the Medium preset, the minimum recorded frame rate is 54 FPS, which dips below the 60 FPS threshold despite the average of 64 FPS. At 1920x1080 with Medium, the minimum is 74 FPS, which stays above the threshold.
How This Combo Ranks
The database ranks this specific CPU and GPU combination at 3166 out of 3714 tested combinations for Lockdown Protocol. This places the pairing in the lower portion of the overall distribution, roughly in the 15th percentile of tested systems. The ranking reflects the hardware's age and tier: the CPU sits at the 71st percentile among all tested processors, while the GPU sits at the 53rd percentile among all tested graphics cards.
The combination's rank is primarily constrained by the GPU. The GTX 1660 SUPER's percentile placement at 53 indicates it performs near the median of all GPUs in the database, but the CPU's higher percentile at 71 suggests the processor has more headroom than the graphics card can utilize. This imbalance becomes evident in the frame rate data, where resolution increases disproportionately impact performance, a classic sign of GPU limitation.
Looking at the nearest rivals for the CPU, the Intel Core i5-11400F sits within a tight performance cluster. The AMD EPYC 7H12 scores 0.3% higher on average, the Intel Core i5-12450H scores 0.4% higher, the AMD Ryzen 3 PRO 8300G scores 0.6% higher, and the Intel Core Ultra 7 164U scores 0.6% lower. These deltas are all within 1% of each other, meaning any of these processors would produce nearly identical results in Lockdown Protocol when paired with the same GPU.
For the GPU, the nearest rivals show a similarly tight grouping. The NVIDIA GeForce RTX 3050 Ti Mobile scores 0.4% higher, the AMD Radeon RX 580 scores 0.4% higher, the NVIDIA Tesla M2090 scores 0.7% higher, and the AMD Radeon 740M scores 0.9% lower. The GTX 1660 SUPER's average benchmark score of 12986 places it squarely in this cluster, and swapping to any of these cards would shift frame rates by only a few percentage points.
The Verdict
The verdict data provides clear guidance on what this PC can and cannot do with Lockdown Protocol. At 1920x1080, the combination is playable on High, Low, and Medium presets. The best playable setting is High, which achieves an average of 76 FPS. This represents the highest quality preset that clears the 60 FPS threshold at 1080p, and the margin of 16 FPS above the threshold provides reasonable headroom for typical gameplay fluctuations.
At 2560x1440, the playable presets are Low and Medium. The best playable setting is Medium, achieving an average of 64 FPS. This is a narrower margin of only 4 FPS above the threshold, and the recorded minimum of 54 FPS indicates that some scenes will drop below 60 FPS even though the average clears it. Users prioritizing consistent frame delivery over visual quality may prefer the Low preset at 90 FPS, which offers a much wider safety margin.
At 3840x2160, there are no playable settings. The closest option is the Low preset at 58 FPS, which falls 2 FPS short of the threshold. This resolution is effectively out of reach for this hardware combination, and users with 4K displays should plan to run the game at a lower resolution or accept sub-60 FPS performance.
The overall assessment is that this PC can run Lockdown Protocol at 1080p with high visual quality, at 1440p with medium visual quality, and cannot run it at 4K with playable frame rates. The 60 FPS threshold serves as the dividing line between playable and unplayable configurations, and the data shows this hardware clears that line at two of the three tested resolutions.
Similar Performance Alternatives
The nearest rivals for both components provide a clear picture of what other hardware would behave similarly in this game. For the CPU, the Intel Core i5-11400F is surrounded by processors that are within 0.6% of its average benchmark score. The AMD EPYC 7H12 at 0.3% higher, the Intel Core i5-12450H at 0.4% higher, the AMD Ryzen 3 PRO 8300G at 0.6% higher, and the Intel Core Ultra 7 164U at 0.6% lower would all produce statistically indistinguishable frame rates in Lockdown Protocol when paired with the same GPU. A system builder choosing any of these CPUs instead of the i5-11400F would see no meaningful difference in game performance.
For the GPU, the GTX 1660 SUPER's nearest rivals are similarly close. The NVIDIA GeForce RTX 3050 Ti Mobile at 0.4% higher, the AMD Radeon RX 580 at 0.4% higher, the NVIDIA Tesla M2090 at 0.7% higher, and the AMD Radeon 740M at 0.9% lower all fall within a 1.6% performance band. Swapping the GTX 1660 SUPER for any of these cards would shift average frame rates by less than 1 FPS in most scenarios. The RX 580 is particularly notable as a direct competitor from AMD, and its near-identical score suggests it would deliver the same playable presets at each resolution.
Combining these findings, a system with any of the four rival CPUs and any of the four rival GPUs would produce essentially the same experience as the tested configuration. The 1080p High preset at 76 FPS, the 1440p Medium preset at 64 FPS, and the absence of playable settings at 4K would all remain unchanged. Users looking for meaningful performance improvements would need to step outside this immediate rival cluster, as the hardware within it is too tightly grouped to produce measurable differences.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 76 FPS. This is the recommended configuration for 1080p gaming, offering the best visual quality that still maintains a comfortable margin above the playability threshold. The Ultra preset at 57 FPS is the next step up but falls short of the target.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 64 FPS. This configuration provides middle-ground visual quality while clearing the threshold on average. The High preset at 56 FPS and the Ultra preset at 42 FPS both fall below the target and are not recommended for this resolution.
At 3840x2160, no preset achieves an average of 60 FPS or higher. The best option is Low at 58 FPS, but this still misses the threshold by 2 FPS. There is no recommended setting for 4K gaming with this hardware, as all four presets produce sub-60 FPS averages.
The pattern across resolutions is consistent: the recommended preset steps down one level for each resolution increase. At 1080p, High is playable. At 1440p, Medium is the ceiling. At 4K, nothing is playable. This progression reflects the GPU's bandwidth and compute limitations, which become more pronounced as pixel count increases.
CPU and GPU Roles
The division of labor between the Intel Core i5-11400F and the GTX 1660 SUPER shifts noticeably across resolutions. At 1920x1080, the CPU plays a more substantial role in determining frame rates. The difference between the Low preset at 123 FPS and the Ultra preset at 57 FPS is 66 FPS, a wide spread that indicates the GPU has enough headroom at low settings to let the CPU push high frame rates, but becomes the bottleneck as graphical load increases. The CPU's 71st percentile ranking among all processors supports this interpretation: it has sufficient compute power to drive high frame rates at lower settings.
At 2560x1440, the GPU's influence grows. The spread between Low at 90 FPS and Ultra at 42 FPS narrows to 48 FPS, and the absolute frame rates drop across all presets. This indicates the GPU is increasingly the limiting factor, as the additional pixel count demands more from the graphics card while the CPU's workload remains relatively constant. The CPU still has headroom, but the GPU cannot convert that headroom into higher frame rates.
At 3840x2160, the GPU is almost entirely the bottleneck. The spread between Low at 58 FPS and Ultra at 27 FPS narrows further to 31 FPS, and even the lowest settings cannot reach 60 FPS. The CPU's performance is largely irrelevant at this resolution because the GPU is saturated regardless of preset. The 6 GB of GDDR6 memory and 192-bit bus width are insufficient for the bandwidth demands of 4K rendering, and no CPU-side adjustment can compensate.
The scaling pattern across resolutions is telling. The ratio of 1080p Low FPS to 4K Low FPS is 123 to 58, roughly 2.1x. The ratio for Ultra is 57 to 27, roughly 2.1x as well. This consistent scaling factor across presets confirms that resolution is the dominant variable, and the GPU's performance scales predictably with pixel count. The CPU's role is most visible at 1080p Low, where the 123 FPS result shows it can support high frame rates when the GPU is lightly loaded, but this capability becomes irrelevant as resolution increases and the GPU becomes the hard limit.