Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 48 | 55 | 73 |
| 1440p QHD | 58 | 73 | 85 | 116 |
| 1080p Full HD | 74 | 102 | 115 | 161 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
The AMD Ryzen 9 9900X and AMD Radeon RX 7600 combination occupies the 2,488th position out of 3,714 tested combos for Lockdown Protocol, placing it in the lower-middle tier of the database. This ranking suggests a system that is fundamentally capable but far from elite, and the data indicates the pairing’s position is heavily constrained by the GPU’s mid-range standing rather than the CPU’s high-end compute potential. With the CPU ranking in the 92nd percentile among all processors and the GPU sitting in the 57th percentile, the benchmark results reveal a notable imbalance: the processor is overqualified for the graphical workload this game presents, while the graphics card defines the playable ceiling.
How This Combo Ranks
The combo rank of 2,488 out of 3,714 represents the 67th percentile of tested configurations, meaning roughly one-third of all combinations deliver worse performance in Lockdown Protocol. This placement is somewhat paradoxical given the hardware involved. The Ryzen 9 9900X is a 12-core, 24-thread Zen 5 processor with a boost clock of 5.60 GHz, and its benchmark scores are formidable: a Cinebench R23 multi-core score of 32,172 and a Geekbench single-core score of 3,010 place it among the top 8% of all CPUs. Yet the RX 7600, with its 8 GB of GDDR6 memory on a 128-bit bus and 21.75 TFLOPS of FP32 compute, only reaches the 57th percentile among GPUs. The data suggests the GPU is the bottleneck in most scenarios, which is consistent with the measured FPS scaling across resolutions.
Examining the nearest rivals for each component clarifies the performance envelope. The CPU’s closest competitors are the AMD EPYC 9015 (0.1% slower), AMD EPYC 7313 (0.2% faster), Intel Core i9-14900 (1.1% slower), and Intel Xeon Platinum 8260M (1.4% slower). These deltas are minuscule, indicating the 9900X delivers essentially identical compute performance to these server and desktop parts in synthetic workloads. For the GPU, the RX 7600 sits within 0.7% of the NVIDIA GeForce RTX 3050 OEM, AMD Radeon Pro 560X, AMD Radeon 680M, and NVIDIA GeForce GTX 660 Ti. This is a striking contrast: the CPU trades blows with enterprise-grade silicon, while the GPU is statistically indistinguishable from a 2012-era GTX 660 Ti in average benchmark score. The ranking reflects this disparity, as the combo’s position is dragged down by the GPU’s modest standing.
FAQ
Q: Can this combination run Lockdown Protocol at 1080p with maximum settings?
A: Yes. At 1920x1080 with Ultra settings, the measured average FPS is 74, which clears the 60 FPS playable threshold. This is the only resolution where Ultra settings are playable, and the data shows a comfortable 14 FPS margin above the threshold.
Q: What is the best playable setting at 4K resolution?
A: At 3840x2160, only Low settings achieve playable performance, averaging 73.4 FPS. Medium settings drop to 55.4 FPS, which falls below the 60 FPS threshold, and High settings average 47.5 FPS, making them unplayable by this metric.
Q: How does the CPU’s performance compare to its nearest rival?
A: The Ryzen 9 9900X is virtually tied with the AMD EPYC 9015, which scores 57,555 versus the 9900X’s 57,498 average benchmark score, a delta of just 0.1%. Against the Intel Core i9-14900, the 9900X is 1.1% slower, while it is 0.2% faster than the EPYC 7313.
Q: Is the GPU the limiting factor at 1440p?
A: The data strongly suggests yes. At 2560x1440, the RX 7600 delivers 73 FPS on High settings, but dropping to Medium yields 85.2 FPS and Low produces 116.3 FPS. The CPU’s massive compute headroom (92nd percentile) means the GPU’s rendering throughput is the constraining variable, as evidenced by the 43.3 FPS spread between Low and High settings.
Q: What is the FPS difference between Low and Ultra at 1080p?
A: The gap is 87.3 FPS. Low settings average 161.3 FPS, while Ultra averages 74 FPS. This represents a 54% reduction in frame rate when moving from the lowest to the highest preset, indicating the GPU is heavily taxed by the Ultra preset’s demands.
Q: Does the RX 7600 outperform its closest GPU rival?
A: The RX 7600’s average benchmark score is 15,171, which is 0.2% slower than the NVIDIA GeForce RTX 3050 OEM (15,199) and 0.7% slower than the AMD Radeon 680M (15,270). However, it is 0.6% faster than the AMD Radeon Pro 560X and 0.7% faster than the NVIDIA GeForce GTX 660 Ti.
CPU and GPU Roles
The measured FPS data reveals a clear division of labor between the CPU and GPU across resolutions. At 1920x1080, the CPU’s influence is most apparent: the Ryzen 9 9900X’s single-threaded strength (3,010 Geekbench single-core) ensures frame rates remain high even at Low settings, where the GPU is less taxed. The 161.3 FPS average at Low settings indicates the CPU can feed the GPU well beyond the 60 FPS threshold, and even at Ultra, the 74 FPS average shows the processor is not the limiting factor. The GPU’s role becomes dominant at higher resolutions, where the pixel workload increases.
Scaling from 1080p to 1440p shows a consistent performance drop across all settings: High drops from 101.8 to 73 FPS (a 28.3% reduction), Medium drops from 115.1 to 85.2 FPS (26%), and Low drops from 161.3 to 116.3 FPS (27.9%). This uniform ~28% decline across presets suggests the GPU’s fill rate and memory bandwidth (288.0 GB/s) are the primary constraints, as the CPU’s workload does not increase with resolution. Moving from 1440p to 4K amplifies this effect: at 4K Ultra, the average FPS collapses to 38.6, a 33.4% drop from 1440p Ultra’s 58 FPS. The 4K results show the GPU’s 8 GB memory buffer and 128-bit bus are insufficient for high preset quality, as even Medium settings only achieve 55.4 FPS.
The preset scaling within each resolution further illuminates the bottleneck. At 4K, the FPS difference between Low (73.4) and High (47.5) is 25.9 FPS, a 35% penalty. At 1440p, the same preset transition costs 43.3 FPS (from 116.3 to 73), and at 1080p, it costs 59.5 FPS (from 161.3 to 101.8). This pattern indicates that at lower resolutions, the GPU has headroom to render more complex effects, but the absolute FPS reduction grows as resolution drops because the base frame rate is higher. The CPU’s role is consistent: it never becomes a bottleneck, as evidenced by the fact that even the most demanding CPU scenario (1080p Low, where the GPU is least stressed) still produces 161.3 FPS, far above the playable threshold.
Similar Performance Alternatives
For the CPU, the nearest rivals indicate that users could swap the Ryzen 9 9900X for an AMD EPYC 9015 or EPYC 7313 with virtually identical compute performance, as the deltas are just 0.1% and 0.2% respectively. The Intel Core i9-14900 is 1.1% faster, while the Intel Xeon Platinum 8260M is 1.4% faster, meaning any of these four processors would produce nearly indistinguishable frame rates in Lockdown Protocol, since the game is GPU-bound at most settings. The benchmark scores range from 57,399 (EPYC 7313) to 58,323 (Xeon Platinum 8260M), a spread of only 924 points, or 1.6%. This suggests the CPU choice has negligible impact on this game’s performance, and the 9900X’s 12 cores and 24 threads are more than sufficient for the game’s demands.
On the GPU side, the RX 7600’s nearest rivals present a more interesting comparison. The NVIDIA GeForce RTX 3050 OEM scores 15,199 (0.2% faster), the AMD Radeon 680M scores 15,270 (0.7% faster), the AMD Radeon Pro 560X scores 15,082 (0.6% slower), and the NVIDIA GeForce GTX 660 Ti scores 15,063 (0.7% slower). In practical terms, all five GPUs would deliver nearly identical FPS in Lockdown Protocol. However, the RX 7600’s architectural advantages (RDNA 3.0, 32 ray tracing cores, DirectX 12 Ultimate support) may not manifest in this game’s benchmark data, which shows the GPU’s average score is squarely mid-range. The data implies that any of these GPUs would produce similar results, with the GTX 660 Ti being the most surprising inclusion given its age, yet its 15,063 score is within 0.7% of the RX 7600.
Measured FPS Breakdown
At 1920x1080, the RX 7600 delivers its strongest results. Low settings average 161.3 FPS, Medium averages 115.1 FPS, High averages 101.8 FPS, and Ultra averages 74 FPS. All presets clear the 60 FPS threshold, with Low providing more than 2.5 times the playable minimum. The step from Medium to High costs 13.3 FPS (from 115.1 to 101.8), while the step from High to Ultra costs 27.8 FPS (from 101.8 to 74), indicating that the Ultra preset’s additional effects impose a disproportionately large performance penalty.
At 2560x1440, performance remains playable for three of four presets. Low averages 116.3 FPS, Medium averages 85.2 FPS, and High averages 73 FPS, all above the 60 FPS threshold. Ultra falls to 58 FPS, which is 2 FPS below the playable threshold, making it the only unplayable preset at this resolution. The scaling from Low to High shows a 43.3 FPS reduction, and the gap between Medium and High (12.2 FPS) is smaller than the gap between Low and Medium (31.1 FPS), suggesting diminishing returns as settings increase.
At 3840x2160, the GPU struggles significantly. Low settings average 73.4 FPS, which is playable but notably lower than the 116.3 FPS at 1440p Low. Medium drops to 55.4 FPS (4.6 FPS below the threshold), High averages 47.5 FPS, and Ultra falls to 38.6 FPS. The performance cliff between Low and Medium at 4K is 18 FPS, and the total spread from Low to Ultra is 34.8 FPS. These numbers indicate that 4K is only viable at the lowest preset, and even then, the 73.4 FPS average provides a modest 13.4 FPS margin above the playable threshold.
The Verdict
This PC can run Lockdown Protocol, but the playable envelope is strictly defined by resolution and settings. At 1920x1080, all four presets clear the 60 FPS threshold, with Ultra averaging 74 FPS and Low reaching 161.3 FPS. This makes 1080p the only resolution where the full visual quality range is accessible. At 2560x1440, High settings are the best playable option, averaging 73 FPS, while Ultra falls just short at 58 FPS. At 3840x2160, only Low settings are playable, averaging 73.4 FPS; Medium, High, and Ultra all fall below 60 FPS, with Ultra dropping to 38.6 FPS. The verdict by resolution confirms this: 1080p is fully playable, 1440p is playable up to High, and 4K is playable only at Low. The GPU’s 8 GB memory and 128-bit bus are the limiting factors at higher resolutions, as the CPU’s 92nd percentile ranking ensures it never constrains performance.
Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains 60 FPS or higher is Ultra, which averages 74 FPS. This provides a 14 FPS margin above the threshold, making it the recommended setting for users prioritizing visual quality. At 2560x1440, High is the optimal preset, averaging 73 FPS, which is 13 FPS above the threshold. Ultra is not viable at this resolution, as its 58 FPS average falls 2 FPS short. At 3840x2160, Low is the only playable preset, averaging 73.4 FPS, which is 13.4 FPS above the threshold. Medium, High, and Ultra all fail to reach 60 FPS, with averages of 55.4, 47.5, and 38.6 FPS respectively. These settings represent the maximum visual quality achievable while maintaining playable performance, and the data suggests users should prioritize resolution over preset quality: 1080p Ultra provides 74 FPS, while 4K Low provides 73.4 FPS, a nearly identical frame rate with vastly different visual fidelity.