Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 45 | 50 | 73 |
| 1440p QHD | 54 | 69 | 79 | 110 |
| 1080p Full HD | 73 | 95 | 110 | 155 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
The AMD Ryzen 9 5900X paired with the Intel Arc B580 is a desktop combination built around a 12-core, 24-thread Zen 3 processor and a Battlemage-generation GPU with 12 GB of GDDR6 memory. Measured frame rates for Lockdown Protocol, a 2024 FPS title, are available across three resolutions and four quality presets, allowing a data-driven assessment of how this combo handles the game.
Similar Performance Alternatives
The CPU’s average benchmark score of 41,376 places it in the 87th percentile of all tested processors. Its nearest rivals, based on average score, are the Intel Core Ultra 7 366H (41,263, 0.3% lower), the Intel Core Ultra 7 356H (41,215, 0.4% lower), the AMD Ryzen AI 5 PRO 440 (41,208, 0.4% lower), and the Intel Core i7-14650HX (41,576, 0.5% higher). These four chips are within half a percent of the 5900X in aggregate performance, meaning that in CPU-bound scenarios—such as low-resolution, high-frame-rate gameplay—they would deliver nearly identical results. However, Lockdown Protocol’s frame rate scaling suggests the game is heavily GPU-bound, so the CPU’s exact identity matters less than the graphics card.
The Intel Arc B580’s average benchmark score is 23,021, placing it in the 68th percentile of all GPUs. Its nearest rivals are the AMD Radeon RX 580 2048SP (23,061, 0.2% higher), the NVIDIA GeForce RTX 2080 (22,895, 0.6% lower), the NVIDIA GeForce RTX 3080 (23,172, 0.7% higher), and the NVIDIA P106-100 (23,249, 1.0% higher). These deltas are all within one percent, so any of these GPUs would produce nearly identical frame rates in Lockdown Protocol. The RTX 2080 and RTX 3080 are older architectures, but their average scores align closely with the B580, indicating that the B580’s performance profile is comparable to those well-known cards in this game’s workload.
CPU and GPU Roles
The measured FPS data reveals a clear pattern: resolution scaling has a dramatic effect on performance, while the CPU’s high multi-thread capabilities appear sufficient to avoid bottlenecking. At 1920x1080 with Low settings, the combo reaches 154.8 FPS. Moving to 2560x1440 Low drops that to 109.7 FPS, and at 3840x2160 Low it falls to 72.5 FPS. The same trend holds across all presets: at Medium, 1080p yields 110.0 FPS, 1440p yields 78.7 FPS, and 4K yields 50.3 FPS. At High, the numbers are 95.2, 69.3, and 44.6 FPS respectively. At Ultra, they are 73.3, 54.0, and 31.9 FPS. The consistent drop as resolution increases—roughly halving the frame rate from 1080p to 4K at every preset—indicates that the GPU is the primary limiting factor. The CPU’s Cinebench R23 multicore score of 16,262 and single-core score of 1,527, along with a Passmark multithread score of 39,002, suggest it can feed the GPU without becoming a constraint, especially since the game’s frame rates scale so strongly with pixel count.
The settings scaling also points to GPU dominance. At 1080p, moving from Low to Ultra reduces the average from 154.8 to 73.3 FPS—a drop of more than half. At 4K, the same settings change reduces the average from 72.5 to 31.9 FPS. This heavy dependence on graphics quality settings is typical of a GPU-bound title. The CPU’s 12 cores and 24 threads are far beyond what most FPS games require, and the 5900X’s 3DMark 16-thread score of 9,075 and max-thread score of 10,075 reinforce that it is not the weak link here.
FAQ
Q: What is the best settings preset for 1920x1080?
A: Ultra settings run at an average of 73.3 FPS, which is above the 60 FPS playable threshold. All four presets—Low, Medium, High, and Ultra—are playable at 1080p.
Q: Can this PC run Lockdown Protocol at 4K?
A: Only Low settings clear 60 FPS, with an average of 72.5 FPS. Medium averages 50.3 FPS, High 44.6 FPS, and Ultra 31.9 FPS, all below the playable threshold.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 9 5900X’s average benchmark score of 41,376 is within 0.5% of the Intel Core Ultra 7 366H, Ultra 7 356H, AMD Ryzen AI 5 PRO 440, and Intel Core i7-14650HX. In CPU-bound scenarios, these chips would perform nearly identically.
Q: What GPU is closest in performance to the Arc B580?
A: The AMD Radeon RX 580 2048SP has an average score 0.2% higher, the NVIDIA GeForce RTX 2080 is 0.6% lower, the RTX 3080 is 0.7% higher, and the NVIDIA P106-100 is 1.0% higher. All are within one percent of the B580.
Q: What is the launch MSRP of these components?
A: The CPU’s launch MSRP was $549, and the GPU’s was $249.
Q: How does this combo rank among all tested systems?
A: It ranks 2,833rd out of 3,714 tested combinations, placing it in the lower portion of the database, though it still achieves playable frame rates at many settings.
The Verdict
The data shows that this PC can run Lockdown Protocol, but the playable settings depend heavily on resolution. At 1920x1080, every preset—Low, Medium, High, and Ultra—averages above 60 FPS, with Ultra at 73.3 FPS. At 2560x1440, High, Medium, and Low are playable, with High averaging 69.3 FPS; Ultra falls to 54.0 FPS, just below the threshold. At 3840x2160, only Low clears 60 FPS, averaging 72.5 FPS. The verdict is clear: for a smooth 60+ FPS experience, stick to 1080p Ultra, 1440p High, or 4K Low. The system is not capable of 4K Ultra or even 1440p Ultra without dropping below the playable line.
Measured FPS Breakdown
| Resolution | Settings | Average FPS |
|------------|----------|-------------|
| 3840x2160 | High | 44.6 |
| 3840x2160 | Low | 72.5 |
| 3840x2160 | Medium | 50.3 |
| 3840x2160 | Ultra | 31.9 |
| 2560x1440 | High | 69.3 |
| 2560x1440 | Low | 109.7 |
| 2560x1440 | Medium | 78.7 |
| 2560x1440 | Ultra | 54.0 |
| 1920x1080 | High | 95.2 |
| 1920x1080 | Low | 154.8 |
| 1920x1080 | Medium | 110.0 |
| 1920x1080 | Ultra | 73.3 |
How This Combo Ranks
Among 3,714 tested CPU-GPU combinations, this pairing ranks 2,833rd. That places it in the lower third of the database, meaning a majority of tested systems deliver higher average frame rates in Lockdown Protocol. However, the rank does not tell the whole story. The measured FPS shows that the combo still achieves 60+ FPS at 1080p Ultra, 1440p High, and 4K Low. The low rank likely reflects the GPU’s mid-range standing—the Arc B580 sits in the 68th percentile of all GPUs—rather than any fundamental inability to run the game. The CPU, in the 87th percentile, is not the limiting factor. For a player targeting high refresh rates at 1080p or a balanced 1440p experience, this system is adequate, but it will not compete with top-tier combos that can push 4K Ultra.
Best Settings per Resolution
The most demanding preset that stays at or above 60 FPS at each resolution is as follows:
- 1920x1080: Ultra, averaging 73.3 FPS. This is the highest quality setting that remains playable, and it still leaves headroom above the 60 FPS threshold.
- 2560x1440: High, averaging 69.3 FPS. Medium and Low also clear 60 FPS, but High offers the best visual quality while staying above the line.
- 3840x2160: Low, averaging 72.5 FPS. This is the only preset at 4K that reaches playable frame rates; Medium, High, and Ultra all fall below 60 FPS.
These settings represent the optimal balance between visual fidelity and smooth performance for this specific CPU-GPU combination. The data indicates that the Arc B580’s 12 GB of memory and 456.0 GB/s bandwidth are sufficient for 1080p and 1440p, but the GPU’s raw compute power—13.67 TFLOPS FP32—limits 4K performance to the lowest preset. The Ryzen 9 5900X, with its 64 MB L3 cache and 24 threads, provides ample CPU headroom, ensuring that the GPU is the sole bottleneck in this game.