Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 49 | 56 | 79 |
| 1440p QHD | 57 | 76 | 87 | 123 |
| 1080p Full HD | 78 | 104 | 119 | 168 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
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Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 168 FPS, Medium averages 119 FPS with a minimum of 101 and maximum of 137, High averages 104 FPS, and Ultra averages 78 FPS. The gap between Low and Ultra is substantial—90 FPS—indicating that the GPU handles the simpler presets with considerable headroom but scales down as the render load increases.
Moving to 2560x1440, all presets remain above the 60 FPS threshold except Ultra. Low averages 123 FPS, Medium averages 87 FPS with a min/max of 74/100, High averages 76 FPS, and Ultra drops to 57 FPS. The step from Medium to High costs 11 FPS on average, while the step from High to Ultra costs 19 FPS, showing a steeper penalty at the top preset. Ultra at 1440p falls just short of the playable mark, but the other three presets offer comfortable margins.
At 3840x2160, the picture changes dramatically. Low averages 79 FPS, Medium averages 56 FPS with a min/max of 48/65, High averages 49 FPS, and Ultra averages 37 FPS. Only Low clears the 60 FPS threshold. The 4K Medium minimum of 48 FPS indicates that frame pacing becomes a concern even at mid settings, and the Ultra average of 37 FPS is less than half of the 1080p Low result. Across all resolutions, the scaling from 1080p to 1440p is roughly linear for most presets—for example, High drops from 104 to 76 FPS—but the 4K results show a sharper falloff, particularly at Ultra where the average drops by 20 FPS from the 1440p value.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 78 FPS. This leaves a margin of 18 FPS above the threshold, so the combo can run the game at maximum quality without dipping below playability on average.
At 2560x1440, the best playable setting is High, averaging 76 FPS. Medium averages 87 FPS and Low averages 123 FPS, but High is the highest quality preset that clears the threshold. Ultra at 1440p averages 57 FPS, which is 3 FPS short of the playable mark, so it is not recommended for sustained 60 FPS gameplay.
At 3840x2160, only Low is playable, averaging 79 FPS. Medium averages 56 FPS and falls below the threshold, High averages 49 FPS, and Ultra averages 37 FPS. The 4K data indicates that the RTX 5050's 8 GB GDDR6 memory and 128-bit bus are sufficient for Low settings but not for higher presets, where the average frame rate drops by at least 23 FPS from Low to Medium.
How This Combo Ranks
The combo ranks 2293 out of 3714 tested combinations for Lockdown Protocol, placing it in the 61.7th percentile of all tested systems (calculated from the rank position). This means roughly 38% of tested combos perform worse, and the remaining 62% perform better. The CPU's average benchmark score of 37943 places it in the 86th percentile of all CPUs, while the GPU's average score of 21035 places it in the 66th percentile of all GPUs. The rank disparity—CPU higher than GPU—suggests that the graphics card is the limiting factor in this pairing. At 1080p, the combo achieves 78 FPS on Ultra, which is a solid result for a mid-range GPU, but the 4K Ultra average of 37 FPS indicates the system is not designed for high-resolution max settings. The 1440p Ultra result of 57 FPS further confirms that the GPU's capabilities cap out below the CPU's potential.
Similar Performance Alternatives
The CPU's nearest rivals, based on average benchmark scores, are all within a 0.4% performance delta. The Intel Core i9-14901E scores 37911 (0.1% lower), the AMD Ryzen AI 9 HX 370 scores 37904 (0.1% lower), the Intel Core 5 211E scores 37829 (0.3% lower), and the AMD Ryzen AI Embedded P132 scores 37804 (0.4% lower). Any of these CPUs paired with the RTX 5050 would produce nearly identical frame rates in Lockdown Protocol, since the game's performance is likely GPU-bound at most settings.
The GPU's nearest rivals show a wider spread. The AMD Radeon RX Vega M GL scores 21153 (0.6% higher), the AMD Radeon HD 8970M scores 21237 (1% higher), the AMD Radeon RX 5600 XT scores 20713 (1.6% lower), and the NVIDIA RTX A4000 Mobile scores 21379 (1.6% higher). The RX 5600 XT is the only rival with a lower score, meaning it would deliver slightly lower frame rates—roughly 1.6% worse on average. The RTX A4000 Mobile, despite being a mobile part, scores highest among the group and would deliver approximately 1.6% higher performance. For Lockdown Protocol specifically, swapping the RTX 5050 for any of these GPUs would shift average FPS by less than 2% across all resolutions and presets, which translates to at most a 1-2 FPS difference at 4K Ultra.
FAQ
Q: Can this combo run Lockdown Protocol at 4K with High settings?
A: No. The measured average FPS at 3840x2160 High is 49, which is 11 FPS below the 60 FPS playable threshold. Only Low settings at 4K clear the threshold, averaging 79 FPS.
Q: What is the best preset at 1440p that maintains 60 FPS?
A: High settings, which average 76 FPS at 2560x1440. Medium averages 87 FPS and Low averages 123 FPS, but High is the most demanding preset that stays above 60 FPS. Ultra averages 57 FPS and is not playable.
Q: How much headroom does the Ultra preset have at 1080p?
A: The Ultra preset averages 78 FPS at 1920x1080, which is 18 FPS above the 60 FPS threshold. This provides a moderate margin, though the minimum FPS is not recorded for Ultra, so occasional dips below 60 cannot be ruled out.
Q: Which component is the bottleneck in this pairing?
A: The GPU. The CPU ranks in the 86th percentile of all CPUs with an average score of 37943, while the GPU ranks in the 66th percentile with an average score of 21035. The frame rate drops significantly with each preset increase, indicating the RTX 5050 is the limiting factor.
Q: How does the RX 5600 XT compare to the RTX 5050 for this game?
A: The RX 5600 XT has an average benchmark score of 20713, which is 1.6% lower than the RTX 5050's 21035. This means the RTX 5050 would deliver slightly higher frame rates, but the difference is under 2%—for example, at 1080p Ultra, the RX 5600 XT would average approximately 77 FPS instead of 78 FPS.
Q: What is the minimum FPS at 4K Medium?
A: The measured minimum FPS at 3840x2160 Medium is 48, with an average of 56 and a maximum of 65. This minimum is 12 FPS below the playable threshold, making Medium settings at 4K unsuitable for consistent gameplay.
The Verdict
Yes, this combo can run Lockdown Protocol, but only under specific conditions. At 1920x1080, the system clears 60 FPS on every preset, including Ultra with an average of 78 FPS. This is the only resolution where maximum quality is playable. At 2560x1440, High settings average 76 FPS and are playable, but Ultra averages 57 FPS and is not. At 3840x2160, only Low settings average 79 FPS and are playable; Medium, High, and Ultra all fall below the threshold at 56, 49, and 37 FPS respectively. The verdict by resolution confirms this: 1080p supports all four presets, 1440p supports three presets (High, Medium, Low), and 4K supports only Low. For users targeting 60 FPS, the safe options are 1080p Ultra, 1440p High, or 4K Low. The 4K Medium average of 56 FPS is close but not sufficient, and the 4K minimum of 48 FPS at Medium suggests frame drops will be noticeable.
CPU and GPU Roles
The data indicates that the GPU dominates performance scaling across resolutions and presets. At 1080p, the CPU's strong single-thread score (2211 in Cinebench R23 single-core, 1280 in 3DMark single-thread) allows the RTX 5050 to reach its full potential, as shown by the large FPS deltas between presets—from 168 at Low to 78 at Ultra, a 90 FPS spread. At 1440p, the same preset spread shrinks to 66 FPS (123 to 57), and at 4K it narrows to 42 FPS (79 to 37). This narrowing suggests that as resolution increases, the GPU becomes the sole bottleneck, and the CPU's contribution diminishes. The CPU's 16 threads and 32 MB L3 cache are more than sufficient for an FPS at these settings; the 3DMark 16-thread score of 9824 and max-thread score of 9771 show consistent multi-threaded performance, but the game's frame rates do not improve with lower resolutions beyond what the GPU can render. At 1080p, the 1440p High-to-Ultra drop of 19 FPS is mirrored at 1080p with the same 26 FPS drop from High to Ultra, indicating that the GPU's shading units (2560) and ROPs (32) are the limiting factors at higher presets, not the CPU's 8 cores or 5.50 GHz boost clock. The CPU's role is to feed the GPU efficiently, and its 86th percentile rank suggests it does so without introducing a CPU-side cap; the GPU's 66th percentile rank is the primary constraint on frame rates, especially at 4K where even Low settings require 79 FPS of sustained throughput from the RTX 5050's 13.17 TFLOPS FP32 compute.