Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Lockdown Protocol
FPS 2024

Lockdown Protocol

80%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
159 FPS
Ultra 1080p Measured
74 FPS

1440p (2K / QHD)

Low 1440p Measured
117 FPS
Ultra 1440p Measured
54 FPS

4K (Ultra HD)

Low 4K Measured
75 FPS
Ultra 4K Measured
35 FPS
10.1ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 69,996
Graphics Card
Required 27,646
Your GPU 18,093

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 47 53 75
1440p QHD 54 72 83 117
1080p Full HD 74 99 113 159

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 99
1920x1080 Low 159
1920x1080 Medium 113
1920x1080 Ultra 74
2560x1440 High 72
2560x1440 Low 117
2560x1440 Medium 83
2560x1440 Ultra 54
3840x2160 High 47
3840x2160 Low 75
3840x2160 Medium 53
3840x2160 Ultra 35

Performance Analysis: Lockdown Protocol on Your System

Best Settings per Resolution

The measured data for Lockdown Protocol shows a clear pattern: this combo can hold 60 FPS at every resolution, but the headroom for visual quality varies sharply as resolution climbs.

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Low, which delivers an average of 75 FPS. The jump from Low to Medium is steep: Medium drops to 53 FPS average, with a minimum of 45 FPS and a maximum of 62 FPS. That minimum is well below the playable threshold, so Medium is not a safe choice at 4K. High sits at 47 FPS average, and Ultra falls to 35 FPS. The data implies that 4K users must make a stark tradeoff: accept Low settings for smooth play, or drop below 60 FPS for higher fidelity.

At 2560x1440, the best playable preset is High, averaging 72 FPS. This is a comfortable margin above the 60 FPS threshold. Medium runs at 83 FPS average (minimum 70 FPS, maximum 95 FPS), which is also playable. Low reaches 117 FPS average, but High offers the best visual quality while still clearing 60 FPS. Ultra falls to 54 FPS average, missing the threshold. The 1440p data suggests that High is the sweet spot: it provides a 12 FPS cushion over the threshold while delivering noticeably better visuals than Medium.

At 1920x1080, the situation is much more favorable. The most demanding preset that stays at or above 60 FPS is Ultra, averaging 74 FPS. This is the only resolution where Ultra is playable. High runs at 99 FPS average, Medium at 113 FPS (minimum 96 FPS, maximum 130 FPS), and Low at 159 FPS average. The 1080p results indicate that the GPU has enough headroom to run the game at maximum settings, with a 14 FPS buffer above the threshold. For competitive play, the Low preset's 159 FPS average would be the choice, but for visual fidelity, Ultra is viable.

How This Combo Ranks

The database places this CPU and GPU combination at rank 2630 out of 3714 tested combos for Lockdown Protocol. That puts it in the lower third of all recorded configurations. The percentile data for the individual components gives context: the CPU sits at the 94th percentile among all CPUs, while the GPU sits at the 62nd percentile among all GPUs. This is a lopsided pairing. The processor is far stronger than the graphics card, which means the GPU is likely the limiting factor in most scenarios.

The rank of 2630 out of 3714 suggests that while this combo can run the game, it is not competitive with higher-tier GPU pairings. Many combos rank above it because they pair similarly strong CPUs with more capable graphics hardware. The measured FPS data confirms this: at 4K, the combo struggles to exceed 75 FPS even on Low, and at 1440p it caps out at 72 FPS on High. The rank reflects a system that is playable across all resolutions but lacks the GPU muscle to push high frame rates at demanding settings.

Measured FPS Breakdown

The recorded data covers three resolutions and four settings presets, though only the Medium preset includes minimum and maximum FPS values. The other presets list only average FPS.

3840x2160:

  • Low: 75 FPS average
  • Medium: 53 FPS average, 45 FPS minimum, 62 FPS maximum
  • High: 47 FPS average
  • Ultra: 35 FPS average

The Medium preset at 4K shows a wide spread between minimum and maximum, indicating significant frame time variance. The 45 FPS minimum would be noticeable as stutter during intense scenes. The gap between Low and Medium is 22 FPS, which is the largest single-preset jump at any resolution. This suggests that the Medium preset introduces rendering features that disproportionately tax the GPU.

2560x1440:

  • Low: 117 FPS average
  • Medium: 83 FPS average, 70 FPS minimum, 95 FPS maximum
  • High: 72 FPS average
  • Ultra: 54 FPS average

At 1440p, the preset scaling is more gradual. The drop from Low to Medium is 34 FPS, from Medium to High is 11 FPS, and from High to Ultra is 18 FPS. The Medium minimum of 70 FPS stays above the threshold, which is good. The Ultra preset misses 60 FPS by 6 FPS on average, which is close enough that minor tweaks might make it playable, but the recorded data does not support that claim.

1920x1080:

  • Low: 159 FPS average
  • Medium: 113 FPS average, 96 FPS minimum, 130 FPS maximum
  • High: 99 FPS average
  • Ultra: 74 FPS average

At 1080p, even the Medium minimum of 96 FPS is far above the playable threshold. The scaling from Low to Medium is 46 FPS, which is the largest absolute drop in the entire dataset. This indicates that the Medium preset at 1080p activates effects that are comparatively cheap at lower resolutions but still cost significant performance. The Ultra preset's 74 FPS average is the only preset at 1080p that stays below 90 FPS, but it remains comfortably playable.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide a sense of what other hardware would behave similarly in this game.

For the AMD Ryzen 7 9700F, the closest alternatives in the database are:

  • AMD Ryzen 9 7940HX: average score 69875, a 0.2% difference
  • Intel Core i7-14700KF: average score 70163, a -0.2% difference
  • AMD Ryzen 9 7950X: average score 69515, a 0.7% difference
  • Intel Core i7-14700K: average score 69355, a 0.9% difference

These four CPUs are within roughly one percent of the 9700F's average benchmark score. In Lockdown Protocol, the CPU is unlikely to be the bottleneck at 4K or 1440p, so swapping to any of these alternatives would produce nearly identical frame rates. At 1080p with Low settings, where the CPU has more influence, the differences would still be minimal given the tight score margins.

For the NVIDIA GeForce RTX 2060 SUPER, the nearest rivals are:

  • NVIDIA GeForce RTX 3060 Mobile: average score 18159, a -0.4% difference
  • AMD Radeon Pro 5700: average score 18189, a -0.5% difference
  • AMD Radeon RX 460: average score 18373, a -1.5% difference
  • Intel Arc A770M: average score 18383, a -1.6% difference

The GPU comparisons are more interesting. The RTX 3060 Mobile and Radeon Pro 5700 are within half a percent of the 2060 SUPER, so they would deliver essentially the same FPS in Lockdown Protocol. The Radeon RX 460 and Arc A770M score slightly higher on average, but the -1.5% and -1.6% deltas are so small that real-world performance would be indistinguishable. The data implies that any of these GPUs would produce the same playable settings at each resolution.

Notably, the GPU's nearest rivals are a mix of mobile and workstation parts, which suggests that the 2060 SUPER occupies a performance tier that has few direct desktop competitors in the database.

CPU and GPU Roles

The data reveals a clear division of labor between the CPU and GPU in Lockdown Protocol. The CPU is far stronger in raw benchmark terms, sitting at the 94th percentile of all CPUs, while the GPU sits at the 62nd percentile. This gap matters: the GPU becomes the bottleneck at higher resolutions and settings.

Looking at resolution scaling, the average FPS drops dramatically as resolution increases. At Low settings, the average goes from 159 FPS at 1080p to 117 FPS at 1440p to 75 FPS at 4K. This is a 53% reduction from 1080p to 4K. Such a steep drop is characteristic of GPU-bound performance. If the CPU were the limiting factor, the frame rates would not fall this much with resolution, because the CPU workload stays roughly constant regardless of pixel count.

At Ultra settings, the pattern is even more pronounced: 74 FPS at 1080p, 54 FPS at 1440p, and 35 FPS at 4K. The scaling from 1440p to 4K is a 35% drop, again indicating GPU limits. The RTX 2060 SUPER's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are likely being saturated at 4K, particularly with the Medium preset's minimum FPS dropping to 45.

The CPU's role is more visible at 1080p with Low settings, where the 159 FPS average approaches the point where CPU frame pacing could become a factor. However, the CPU's single-thread benchmark score of 4691 and multithread score of 36470 are strong enough that it is not the limiting factor even at that high frame rate. The data suggests that the CPU has headroom to spare, and the GPU is the sole constraint across all tested configurations.

The preset scaling at each resolution reinforces this. At 1080p, the drop from Low to Ultra is 85 FPS (from 159 to 74), which is a 53% reduction. At 4K, the same drop is 40 FPS (from 75 to 35), a 53% reduction. The proportional drop is identical, indicating that the GPU is consistently the bottleneck regardless of resolution. A CPU-limited scenario would show diminishing FPS drops as resolution increases.

FAQ

Q: Can this system run Lockdown Protocol at 4K?

A: Yes, but only on the Low preset, which averages 75 FPS. Medium drops to 53 FPS average with a 45 FPS minimum, High averages 47 FPS, and Ultra averages 35 FPS.

Q: What is the best preset for 1440p?

A: High is the best playable preset, averaging 72 FPS. Medium averages 83 FPS and is also playable, but High offers better visuals while still clearing the 60 FPS threshold.

Q: Is Ultra settings viable at 1080p?

A: Yes, Ultra averages 74 FPS at 1920x1080, which is 14 FPS above the playable threshold. It is the only resolution where Ultra is playable.

Q: How does this combo rank against other tested systems?

A: It ranks 2630 out of 3714 tested combos for Lockdown Protocol, placing it in the lower third of the database.

Q: Which component is the bottleneck for this game?

A: The GPU. The CPU sits at the 94th percentile of all CPUs, while the GPU sits at the 62nd percentile. Frame rates drop by 53% from 1080p to 4K at both Low and Ultra settings, which is characteristic of GPU-bound performance.

Q: What happens if I use Medium settings at 4K?

A: The average FPS drops to 53, with a minimum of 45 FPS and a maximum of 62 FPS. The minimum falls below the 60 FPS threshold, so frame drops would be noticeable during demanding scenes.

The Verdict

The recorded data gives a clear answer: this PC can run Lockdown Protocol at all three tested resolutions, but the settings ceiling varies.

At 3840x2160, the system is playable only on Low, averaging 75 FPS. The verdict data confirms this as the sole playable setting. Users who want 4K must accept reduced visual quality.

At 2560x1440, the system is playable on Low, Medium, and High. The best visual quality among playable presets is High at 72 FPS average. The Ultra preset misses the threshold at 54 FPS.

At 1920x1080, the system is playable on all four presets, including Ultra at 74 FPS average. The Low preset reaches 159 FPS average, which is ideal for competitive play.

The verdict by resolution is straightforward: 4K is playable only on Low, 1440p is playable up to High, and 1080p is playable at maximum settings. The GPU's 62nd percentile standing and the combo's 2630 rank out of 3714 indicate that this is a mid-tier configuration for Lockdown Protocol. It will run the game smoothly, but users seeking high frame rates at high resolutions would need a stronger graphics card. The CPU has ample headroom, so a GPU upgrade would be the effective path to better performance without changing the processor.