Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Lockdown Protocol
FPS 2024

Lockdown Protocol

74%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
136 FPS
Ultra 1080p Measured
63 FPS

1440p (2K / QHD)

Low 1440p Measured
100 FPS
Ultra 1440p Measured
46 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
30 FPS
11.9ms Frame Time
18ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 29,879
Graphics Card
Required 27,646
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 40 46 64
1440p QHD 46 62 71 100
1080p Full HD 63 84 96 136

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 84
1920x1080 Low 136
1920x1080 Medium 96
1920x1080 Ultra 63
2560x1440 High 62
2560x1440 Low 100
2560x1440 Medium 71
2560x1440 Ultra 46
3840x2160 High 40
3840x2160 Low 64
3840x2160 Medium 46
3840x2160 Ultra 30

Performance Analysis: Lockdown Protocol on Your System

The AMD Ryzen 7 5800XT paired with the Intel Arc B570 delivers a playable experience in Lockdown Protocol, but the margin for error varies sharply by resolution. At 4K, the system is limited to Low settings to maintain fluidity, while at 1080p it can handle the highest preset. The measured data indicates a clear performance hierarchy: the combo scales well from 1080p to 1440p but hits a wall at 2160p, where only the most modest settings keep the average above the 60 FPS threshold. This analysis breaks down the exact frame rates, the optimal settings per resolution, and how this hardware stack compares to other tested combinations.

Measured FPS Breakdown

The measured frame rates for Lockdown Protocol show a consistent pattern: the Arc B570’s rendering load increases dramatically at higher resolutions, and the CPU’s role becomes secondary at 4K. At 1920x1080, the system performs admirably across all presets. On Low settings, the average FPS reaches 136, providing a massive headroom for competitive play. Medium settings drop the average to 96 FPS, with a minimum of 82 FPS and a maximum of 111 FPS, indicating smooth frame pacing. High settings yield an average of 84 FPS, while Ultra, the most demanding preset, still maintains an average of 63 FPS. This means that even at maximum visual fidelity, the system never dips below the 60 FPS playable threshold in the measured data.

Moving to 2560x1440, the performance cost becomes evident but remains manageable. Low settings deliver an average of 100 FPS, which is still excellent for high-refresh-rate monitors. Medium settings produce an average of 71 FPS, with a minimum of 60 FPS and a maximum of 81 FPS, placing it exactly at the playable threshold for 1% lows. High settings drop the average to 62 FPS, barely clearing the 60 FPS bar. Ultra, however, falls below playability with an average of 46 FPS. The gap between Low and Ultra at this resolution is 54 FPS, showing that the preset choice has a profound impact on the experience.

At 3840x2160, the Arc B570’s 10 GB memory buffer and 160-bit bus struggle to keep pace. Low settings are the only viable option, producing an average of 64 FPS. Medium settings fall to an average of 46 FPS, with a minimum of 39 FPS and a maximum of 52 FPS, which is noticeably stutter-prone. High settings average 40 FPS, and Ultra plummets to 30 FPS. The data shows that 4K is not a practical target for this combo beyond the lowest preset, as the frame rate nearly halves when moving from Low to Medium. Notably, there are no min/max data points for Low, High, and Ultra at 4K, suggesting that the fluctuations were either outside the measured range or simply not recorded, but the averages alone indicate a severe bottleneck.

Across all resolutions, the scaling from Low to Ultra follows a predictable curve: 1080p loses 73 FPS (136 to 63), 1440p loses 54 FPS (100 to 46), and 4K loses 34 FPS (64 to 30). This diminishing absolute loss at higher resolutions reflects the GPU becoming the primary limiter, as the relative cost of each preset increases.

FAQ

*Q: Can this PC run Lockdown Protocol at 60 FPS on Ultra settings?*

A: Only at 1920x1080. The measured average at 1080p Ultra is 63 FPS. At 2560x1440 Ultra, the average drops to 46 FPS, and at 3840x2160 Ultra, it falls to 30 FPS, both below the 60 FPS playable threshold.

Q: What is the best preset for 1440p gaming?

A: High settings provide the highest visual quality while staying at or above 60 FPS, with an average of 62 FPS. Medium settings offer a safer margin with 71 FPS average and a 60 FPS minimum, but High is the most demanding preset that still clears the threshold.

Q: How much performance does the system lose when moving from 1080p to 4K?

A: On Low settings, the average FPS drops from 136 at 1080p to 64 at 4K, a reduction of 72 FPS. On High settings, the drop is from 84 FPS to 40 FPS, a loss of 44 FPS. The relative penalty is steeper at lower presets due to CPU overhead diminishing at higher resolutions.

Q: Is the Arc B570's 10 GB memory sufficient for this game?

A: The data indicates that memory capacity is not the primary constraint at 1080p and 1440p, as the system maintains playable frame rates on most presets. However, at 4K, the performance collapses beyond Low settings, suggesting that the memory bandwidth (380.0 GB/s) and 160-bit bus are insufficient for the higher resolution’s data demands.

Q: What are the minimum FPS figures for the Medium preset?

A: At 1920x1080 Medium, the minimum is 82 FPS. At 2560x1440 Medium, the minimum is 60 FPS. At 3840x2160 Medium, the minimum is 39 FPS. These values show that the 1080p and 1440p experiences remain fluid, while 4K suffers from significant dips.

Q: Does the combo ever exceed 100 FPS?

A: Yes, at 1080p Low (136 FPS) and 1440p Low (100 FPS). No other preset at any resolution reaches triple-digit averages, with 1080p Medium being the next closest at 96 FPS.

Best Settings per Resolution

For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 63 FPS. This is the optimal choice for users who prioritize visual fidelity over raw frame rates, as the system can handle the maximum settings without dropping below the playable threshold.

At 2560x1440, the best settings are High, yielding an average of 62 FPS. This preset provides a significant visual upgrade over Medium while maintaining the 60 FPS target. Ultra is not viable, as its 46 FPS average would result in a noticeably less fluid experience.

For 3840x2160, the only option that clears 60 FPS is Low, with an average of 64 FPS. Medium, High, and Ultra all fall below the threshold, with averages of 46, 40, and 30 FPS respectively. Users at 4K must accept Low settings to achieve a playable frame rate, and even then, the margin is slim.

The Verdict

The data clearly shows that this PC can run Lockdown Protocol, but the quality of the experience depends entirely on the resolution. At 1920x1080, the system is fully capable, with all four presets (Low, Medium, High, Ultra) clearing the 60 FPS threshold. The Ultra preset’s 63 FPS average indicates that the combo has enough headroom for the game’s maximum settings without compromise.

At 2560x1440, the system is playable on High settings (62 FPS average), but the margin is tight. Medium is a safer bet with 71 FPS, while Low offers 100 FPS for competitive play. Ultra is not an option, as its 46 FPS average fails to meet the playable threshold. Users with 1440p monitors should stick to High or Medium for a consistent experience.

At 3840x2160, the verdict is more cautious. The system can technically run the game on Low settings at 64 FPS, but the experience is severely limited. Medium, High, and Ultra all produce unplayable averages (46, 40, and 30 FPS). The data indicates that 4K is not a realistic target for this hardware beyond the bare minimum preset, and users seeking higher quality at this resolution would need more powerful components.

CPU and GPU Roles

The benchmark results reveal a clear division of labor between the Ryzen 7 5800XT and the Arc B570. At 1920x1080, the CPU’s 8 cores and 16 threads are sufficient to feed the GPU, as evidenced by the high frame rates across all presets. The drop from 136 FPS (Low) to 63 FPS (Ultra) is primarily driven by the GPU’s rendering workload, but the CPU maintains its end of the bargain without becoming a bottleneck.

At 2560x1440, the GPU begins to take on more responsibility. The 100 FPS average on Low settings suggests that the CPU can still push high frame rates, but the gap between Low and Ultra (54 FPS) is larger than at 1080p (73 FPS), indicating that the GPU is starting to struggle with the increased pixel count. The Ryzen 7 5800XT’s single-thread performance (3dmark_single_thread score of 959) is sufficient for the game’s logic, but the Arc B570’s 11.52 TFLOPS FP32 throughput becomes the limiting factor at higher presets.

At 3840x2160, the GPU is unequivocally the dominant component. The CPU’s role diminishes as the frame rate drops, with the Arc B570’s 200.0 GPixel/s pixel rate being overwhelmed by the 8.3 million pixels per frame. The data shows that the GPU’s memory bandwidth (380.0 GB/s) and 10 GB capacity are insufficient for the 4K workload, as evidenced by the 34 FPS drop from Low to Ultra. The Ryzen 7 5800XT’s multi-threaded capabilities (cinebench_r23_multicore score of 23794) are largely irrelevant at this resolution, as the system is frame-bound by the GPU.

How This Combo Ranks

In the database of tested combinations for Lockdown Protocol, this specific pairing of the AMD Ryzen 7 5800XT and Intel Arc B570 ranks 2987th out of 3714 combos. This places it in the lower third of all tested systems, which aligns with the measured performance data showing that 4K is not viable beyond Low settings. The ranking reflects the Arc B570’s mid-range positioning (65th percentile among all GPUs) and the Ryzen 7 5800XT’s solid but not exceptional standing (81st percentile among all CPUs).

The rank indicates that while this combo is far from the weakest, it is outperformed by a significant majority of other pairings. For context, the GPU’s nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (avg score 20534, deltaPct 0.1) and the Intel Arc A750 (avg score 20582, deltaPct -0.1), which suggests that other combinations with similar GPU performance would land in a comparable ranking tier. The CPU’s rivals, such as the AMD Ryzen 7 7840H (avg score 29868, deltaPct 0), show that the processor is not a differentiator in this pairing.

Similar Performance Alternatives

Based on the nearest rivals for each component, several alternative hardware combinations would behave similarly in Lockdown Protocol. For the CPU, the AMD Ryzen 7 7840H (avg score 29868, deltaPct 0) offers essentially identical overall performance to the Ryzen 7 5800XT, with a negligible 0% difference. The AMD Ryzen 5 9600X (avg score 29713, deltaPct 0.6) is also a close match, being only 0.6% slower in average benchmark score. These alternatives would not meaningfully change the frame rates in the measured data, as the CPU is not the primary bottleneck at higher resolutions.

For the GPU, the NVIDIA GeForce RTX 3070 Mobile (avg score 20534, deltaPct 0.1) is the closest match, with a 0.1% higher average score than the Arc B570. This suggests that a system with this mobile GPU would produce nearly identical FPS figures in Lockdown Protocol. The Intel Arc A750 (avg score 20582, deltaPct -0.1) is also comparable, being just 0.1% slower. The AMD Radeon R9 M390X (avg score 20662, deltaPct -0.5) and NVIDIA Quadro M4000M (avg score 20480, deltaPct 0.4) round out the list, but their age and architecture suggest they would behave similarly only in synthetic benchmarks, not in real-world gaming.

In practice, a system with an RTX 3070 Mobile or Arc A750 would likely match the measured FPS at 1080p and 1440p, while the 4K results would remain constrained by the same memory bandwidth limitations. Users considering alternative components should expect no more than a 0.5% deviation in average benchmark scores, which translates to negligible frame rate differences in Lockdown Protocol.