Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Lockdown Protocol
FPS 2024

Lockdown Protocol

42%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
80 FPS
Ultra 1080p Measured
37 FPS

1440p (2K / QHD)

Low 1440p Measured
58 FPS
Ultra 1440p Measured
27 FPS

4K (Ultra HD)

Low 4K Measured
38 FPS
Ultra 4K Measured
18 FPS
20.4ms Frame Time
31ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 29,879
Graphics Card
Required 27,646
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 23 27 38
1440p QHD 27 36 42 58
1080p Full HD 37 49 57 80

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 49
1920x1080 Low 80
1920x1080 Medium 57
1920x1080 Ultra 37
2560x1440 High 36
2560x1440 Low 58
2560x1440 Medium 42
2560x1440 Ultra 27
3840x2160 High 23
3840x2160 Low 38
3840x2160 Medium 27
3840x2160 Ultra 18

Performance Analysis: Lockdown Protocol on Your System

Similar Performance Alternatives

The AMD Ryzen 7 5800XT sits in a tight cluster of comparable processors according to the database's average benchmark scores. Its nearest rival is the AMD Ryzen 7 7840H, which scores 29868 against the 5800XT's 29879, a delta of 0%. The AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29955, placing them 0.3% ahead of the 5800XT. The AMD Ryzen 5 9600X scores 29713, which is 0.6% behind. These deltas are within measurement noise, meaning any of these CPUs would deliver effectively identical frame pacing in Lockdown Protocol when paired with the same GPU. The 5800XT's percentile rank of 81 among all CPUs confirms it is a strong processor, but the near-zero deltas to the listed rivals suggest that swapping between them would not change the gaming experience in this title.

On the GPU side, the Intel Arc B370 is a much more isolated part. Its average benchmark score is 1184, and its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186 (0.2% ahead). The ATI Radeon HD 5770 scores 1190 (0.5% ahead), and the AMD Radeon HD 7650M scores 1192 (0.7% ahead). The AMD FirePro M2000 scores 1168, which is 1.4% behind. These are older, lower-end parts from a different era, and the Arc B370's percentile rank of 5 among all GPUs places it in the bottom tier of the database. In practical terms, the Arc B370 behaves like a very entry-level graphics solution, far below what modern discrete GPUs offer. For Lockdown Protocol, users coming from any of these rival GPUs would see similar frame rates, though the Arc B370's modern feature set (DirectX 12 Ultimate, Vulkan 1.4) may affect how the game handles certain rendering paths.

CPU and GPU Roles

Lockdown Protocol is an FPS title, and the measured data reveals a clear pattern: the GPU is the dominant bottleneck at every resolution tested. The most direct evidence comes from comparing the 1080p Low preset (80 FPS average) to the 4K Low preset (38 FPS average). That is a 52.5% drop in average frame rate when moving from 1920x1080 to 3840x2160, which is far too large to be explained by CPU limitations. The CPU workload in an FPS at these settings is largely consistent across resolutions; the pixel throughput demand is what crushes the Arc B370.

The scaling between presets at a fixed resolution reinforces this. At 1920x1080, moving from Low to Medium drops the average from 80 to 57 FPS, a 28.8% reduction. Low to High drops it further to 49 FPS, and Low to Ultra brings it down to 37 FPS. The Arc B370 has only 1280 shading units and 20 ROPs, and its pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are modest figures that limit high-detail rendering. The CPU, with 16 threads and a boost clock of 4.80 GHz, is not the limiting factor in these transitions; the frame rate follows the GPU's rendering load almost exactly.

At 2560x1440, the same pattern holds. Low averages 58 FPS, Medium 42 FPS, High 36 FPS, and Ultra 27 FPS. The gap between Low and Ultra is 53.4%, again indicating that the GPU's shading and texture throughput governs performance. The 5800XT's multi-threaded scores (Cinebench R23 multi-core at 23794, PassMark multi-thread at 28053) are more than sufficient for a game like Lockdown Protocol, which is unlikely to stress all 16 threads simultaneously. The data does not show any resolution where the CPU becomes the primary constraint; the GPU's percentile rank of 5 versus the CPU's rank of 81 tells the whole story.

Measured FPS Breakdown

The recorded data covers three resolutions and four presets. At 3840x2160, the results are as follows: Low preset averages 38 FPS, Medium averages 27 FPS with a minimum of 23 and a maximum of 31, High averages 23 FPS, and Ultra averages 18 FPS. None of these reach the 60 FPS playable threshold, and even the Low preset falls 22 FPS short. The minimum and maximum values at Medium (23 and 31) show a tight but low range, indicating consistent GPU-bound performance with no sudden CPU-related spikes.

At 2560x1440, Low averages 58 FPS, just 2 FPS below the 60 FPS threshold. Medium averages 42 FPS with a range of 35 to 48, High averages 36 FPS, and Ultra averages 27 FPS. The Medium preset's minimum of 35 FPS is only 5 FPS above the 4K Low average, which shows how quickly performance degrades as detail settings rise. The 1440p Low figure is close to playable but does not clear the bar.

At 1920x1080, the results are more varied. Low averages 80 FPS, which is 33.3% above the 60 FPS threshold. Medium averages 57 FPS with a range of 48 to 65, meaning the maximum clears 60 FPS but the average and minimum do not. High averages 49 FPS, and Ultra averages 37 FPS. The spread from Low to Ultra at 1080p is 43 FPS, the largest of any resolution, confirming that the Arc B370's limited pixel and texture throughput is the deciding factor.

The Verdict

Based on the measured data and the 60 FPS playable threshold, this PC can run Lockdown Protocol only at 1920x1080 with the Low preset. That combination produces an average of 80 FPS, which is 33.3% above the threshold and provides a comfortable margin for typical FPS gameplay. No other preset at 1080p clears 60 FPS: Medium averages 57 FPS (3 FPS short), High averages 49 FPS, and Ultra averages 37 FPS.

At 2560x1440, the verdict is negative across all presets. The best result is Low at 58 FPS, which is 2 FPS below the threshold. Medium, High, and Ultra all fall further behind, with averages of 42, 36, and 27 respectively. At 3840x2160, the situation is worse: Low averages 38 FPS, Medium 27, High 23, and Ultra 18. The database's verdictByResolution confirms this: only 1920x1080 lists Low as a playable setting, and no settings are listed for 1440p or 4K. Users who insist on higher resolutions or higher presets will need to significantly reduce visual quality or accept sub-60 FPS performance.

FAQ

Q: What is the highest playable preset at 1920x1080?

A: The Low preset is the only playable option at 1080p, averaging 80 FPS. Medium averages 57 FPS, which is below the 60 FPS threshold.

Q: Can this system run the game at 2560x1440?

A: No. The best result at 1440p is the Low preset at 58 FPS average, which is 2 FPS below the 60 FPS playable threshold. All other presets are lower.

Q: How does the CPU compare to its nearest rivals?

A: The AMD Ryzen 7 5800XT scores 29879 in average benchmarks. The AMD Ryzen 7 7840H scores 29868 (0% delta), the AMD Ryzen 7 8845HS and 7840HS score 29955 (0.3% ahead), and the AMD Ryzen 5 9600X scores 29713 (0.6% behind).

Q: What is the GPU's percentile rank?

A: The Intel Arc B370 ranks in the 5th percentile among all GPUs in the database, with an average benchmark score of 1184. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186.

Q: What are the minimum and maximum FPS at 1920x1080 Medium?

A: The Medium preset at 1080p records an average of 57 FPS, with a minimum of 48 FPS and a maximum of 65 FPS.

Q: Does the CPU or GPU limit performance more in this game?

A: The GPU is the primary limiter. At 1080p, dropping from Low to Ultra reduces the average FPS from 80 to 37, a 53.8% decrease, while the CPU's benchmark scores are in the 81st percentile.

How This Combo Ranks

The combination of the AMD Ryzen 7 5800XT and Intel Arc B370 ranks 3427 out of 3714 tested combos in Lockdown Protocol. This places the system in the bottom 7.7% of all configurations in the database, which is consistent with the GPU's 5th percentile rank. The CPU is not the issue; the 5800XT is in the 81st percentile and outperforms its nearest rivals by no more than 0.6%. The Arc B370's low shading unit count (1280), modest texture rate (96.00 GTexel/s), and shared memory architecture are the constraints.

The ranking reflects that most other tested combos pair stronger GPUs with similar or weaker CPUs. A system with this CPU and a mid-range discrete GPU would rank far higher, but the Arc B370's integrated-grade performance (25 W TDP, no power connectors, IGP bus interface) anchors the combo near the bottom. Users should interpret this rank as a warning: the CPU has headroom, but the GPU cannot deliver playable frame rates at higher settings or resolutions.

Best Settings per Resolution

At 3840x2160, no preset reaches the 60 FPS threshold. The best recorded average is 38 FPS at Low, which is 22 FPS short. The database lists no playable settings for this resolution.

At 2560x1440, no preset reaches 60 FPS either. The Low preset averages 58 FPS, which is the closest result but still 2 FPS below the threshold. No playable settings are listed.

At 1920x1080, the Low preset is the only playable option, averaging 80 FPS. This is the recommended configuration: it clears the 60 FPS threshold by 20 FPS, providing enough margin for busy scenes with multiple enemies or particle effects. The Medium preset at 57 FPS is close but does not meet the threshold, and its minimum of 48 FPS could result in noticeable stutter during intense firefights. For users who prioritize visual fidelity over frame rate, Medium at 1080p is the highest preset that remains near playable, but the data does not classify it as such.