Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Lockdown Protocol
FPS 2024

Lockdown Protocol

70%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
146 FPS
Ultra 1080p Measured
71 FPS

1440p (2K / QHD)

Low 1440p Measured
105 FPS
Ultra 1440p Measured
48 FPS

4K (Ultra HD)

Low 4K Measured
69 FPS
Ultra 4K Measured
30 FPS
11.2ms Frame Time
17ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 29,123
Graphics Card
Required 27,646
Your GPU 19,036

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 44 49 69
1440p QHD 48 64 79 105
1080p Full HD 71 89 105 146

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 89
1920x1080 Low 146
1920x1080 Medium 105
1920x1080 Ultra 71
2560x1440 High 64
2560x1440 Low 105
2560x1440 Medium 79
2560x1440 Ultra 48
3840x2160 High 44
3840x2160 Low 69
3840x2160 Medium 49
3840x2160 Ultra 30

Performance Analysis: Lockdown Protocol on Your System

The AMD Ryzen 7 5800X paired with the AMD Radeon RX 6600 delivers a highly resolution-dependent experience in Lockdown Protocol. At 1920x1080, the combination is overwhelmingly capable, while 2560x1440 remains playable at most presets. The data indicates that 3840x2160 is the breaking point, where only the Low preset consistently clears the 60 FPS threshold. This analysis breaks down the measured FPS across all resolutions and settings, examines the CPU/GPU balance, and contextualizes the performance against similar hardware.

Measured FPS Breakdown

The measured FPS data for this combo provides a clear picture of its scaling across three resolutions and four quality presets. At 1920x1080, the average frame rates are consistently high. The Low preset achieves an average of 145.9 FPS, while Medium drops to 105.3 FPS. High settings yield 88.8 FPS, and even the demanding Ultra preset maintains a solid 70.8 FPS average. This suggests that at 1080p, the system has significant headroom, with all presets surpassing the 60 FPS playable threshold by a comfortable margin.

Moving to 2560x1440, the performance scales down as expected, but the system remains capable. The Low preset delivers an average of 104.8 FPS, which is still excellent for competitive play. Medium settings produce 79.1 FPS, and High follows with 63.7 FPS. The Ultra preset, however, drops to an average of 48 FPS, placing it below the 60 FPS threshold and making it the only unplayable option at this resolution. The transition from High to Ultra at 1440p represents a significant 15.7 FPS loss, indicating that the Ultra preset’s additional graphical demands heavily tax the GPU.

At 3840x2160, the system struggles to maintain playable frame rates. The Low preset averages 68.9 FPS, which is the only setting that clears the 60 FPS mark. The Medium preset falls to 49 FPS, and High drops further to 44.3 FPS. The Ultra preset is nearly unplayable at 29.9 FPS. The gap between Low and Medium at 4K is substantial (19.9 FPS), suggesting that the GPU’s memory bandwidth and compute resources are saturated when moving beyond the most basic settings. The data shows a clear pattern: each resolution step up requires a corresponding drop in settings to maintain the same level of smoothness.

CPU and GPU Roles

The benchmark results reveal a system where the GPU is the primary bottleneck at higher resolutions, while the CPU provides ample headroom for lower-resolution tasks. The AMD Ryzen 7 5800X, with its 8 cores and 16 threads, scores 15476 in Cinebench R23 multi-core and 1574.5 in single-core, placing it in the 81st percentile of all CPUs. This processing power is more than sufficient to feed the Radeon RX 6600 at 1080p, as evidenced by the high frame rates across all presets. The CPU’s strong single-thread performance, indicated by a Geekbench single-core score of 2032, is crucial for FPS games, where game logic and draw calls often rely on a few fast cores.

At 1920x1080, the scaling from Low to Ultra (145.9 to 70.8 FPS) shows that the GPU is the limiting factor, as the CPU has enough headroom to handle the increased draw calls without significant frame drops. The 75.1 FPS difference between Low and Ultra at 1080p is almost entirely attributable to GPU workload. As resolution increases to 2560x1440, the GPU’s role becomes even more dominant. The frame rate at High (63.7 FPS) is nearly half of the Low preset (104.8 FPS), a 41.1 FPS drop that occurs despite the CPU’s workload remaining relatively constant. This indicates that the RX 6600’s 8 GB of GDDR6 memory and 224.0 GB/s bandwidth are being stretched by the higher pixel count.

At 3840x2160, the GPU is unequivocally the bottleneck. The 68.9 FPS at Low is only 20.9 FPS higher than the Medium preset’s 49 FPS, showing how quickly the GPU’s capabilities are exhausted. The CPU’s performance is virtually irrelevant at this resolution, as even a faster processor would not be able to improve frame rates that are constrained by the GPU’s rendering throughput. The data suggests that for this game, the Ryzen 7 5800X is a capable partner that will not hold back the RX 6600 until very high frame rates are demanded, making the GPU the definitive factor in playability at 1440p and above.

Similar Performance Alternatives

For the CPU, the AMD Ryzen 7 5800X’s nearest rivals in terms of average benchmark score offer a look at what other processors would perform similarly. The Intel Core Ultra 5 135H has an average score of 29093, a mere 0.1% difference from the 5800X’s 29123. The Intel Core i5-13500HX is also close, with a score of 29270, placing it 0.5% ahead. On the AMD side, the Ryzen 5 5600XT is 0.6% slower with a score of 28940. These chips would deliver nearly identical CPU-bound performance in Lockdown Protocol, meaning the frame rates at 1080p Low settings would be virtually indistinguishable. The Intel Xeon Phi 7210 is 0.4% slower, but its different architecture makes it a less relevant comparison for gaming.

On the GPU side, the AMD Radeon RX 6600’s nearest rivals show a tight cluster of similar performance. The NVIDIA Quadro K6000 matches the RX 6600’s average score of 19036 with a score of 19030, a 0% delta. The NVIDIA GeForce RTX 4050 Mobile is 0.1% faster, and the NVIDIA Tesla K20m is 0.3% faster. The NVIDIA RTX 2000 Ada Generation is 0.4% slower. In practical terms, swapping the RX 6600 for any of these cards would result in nearly the same FPS numbers in Lockdown Protocol. For example, a system with an RTX 4050 Mobile would likely see a 1440p High average of around 63.7 FPS, just like the RX 6600. This indicates that the RX 6600 is well-positioned among its peers, offering no significant advantage or disadvantage over these alternatives for this specific game.

How This Combo Ranks

The combination of the Ryzen 7 5800X and Radeon RX 6600 ranks 2933 out of 3714 tested combos in Lockdown Protocol. This places it in the lower-mid range of all possible pairings, which is consistent with a mid-range GPU from the Radeon RX 6000 series. The rank is heavily influenced by the GPU’s 63rd percentile performance among all GPUs, as the CPU’s 81st percentile ranking is less of a limiting factor. This suggests that while the CPU is a strong performer, the overall combo’s rank is dragged down by the GPU’s more modest capabilities at higher resolutions.

Looking at the ranking relative to the GPU’s rivals, the RX 6600’s similar performance to the RTX 4050 Mobile and Quadro K6000 means that combos using those cards would likely occupy a similar rank. The data implies that to move significantly higher in the rankings, a user would need to pair the 5800X with a more powerful GPU, as the CPU has demonstrated it can handle higher frame rates without being a bottleneck. The 2933rd rank out of 3714 combos indicates that this system is far from the top, but it is also not at the bottom, reflecting its ability to handle 1080p and 1440p gaming well while failing at 4K Ultra.

The Verdict

The verdict is clear: this PC can run Lockdown Protocol, but the playable experience is strictly tied to resolution and settings. At 1920x1080, the system achieves playable frame rates at all presets, with the Ultra preset averaging 70.8 FPS, which is above the 60 FPS threshold. This makes 1080p the optimal resolution for this combo, allowing users to enjoy the highest visual quality without sacrificing smoothness. At 2560x1440, the High preset is the most demanding playable option, averaging 63.7 FPS. The Low and Medium presets also clear 60 FPS, but the Ultra preset at 48 FPS is not playable.

At 3840x2160, the system struggles. Only the Low preset is playable, with an average of 68.9 FPS. The Medium preset dips to 49 FPS, and High and Ultra are far below the threshold at 44.3 FPS and 29.9 FPS, respectively. Therefore, the verdict is that the system is a strong 1080p performer, a capable 1440p machine with settings compromises, and a poor 4K option. For users with a 1080p or 1440p monitor, this combo will provide a satisfying experience. For 4K displays, the low settings required may not meet visual expectations.

FAQ

*Q: Can this system run Lockdown Protocol at 1080p with maximum settings?*

A: Yes. The measured data shows that at 1920x1080 with the Ultra preset, the average FPS is 70.8, which is above the 60 FPS playable threshold.

Q: What is the highest playable setting at 2560x1440?

A: The High preset is the most demanding setting that stays playable at 1440p, with an average FPS of 63.7. The Ultra preset at this resolution averages 48 FPS and is not playable.

Q: Is the Ryzen 7 5800X a bottleneck for the RX 6600 in this game?

A: The data suggests the CPU is not a bottleneck. At 1080p Low, the system achieves 145.9 FPS, and the CPU’s benchmark scores (e.g., 15476 in Cinebench R23 multi-core) indicate it can handle high frame rates. The GPU becomes the limiting factor at higher resolutions.

Q: How does the RX 6600 compare to the RTX 4050 Mobile in this game?

A: The two GPUs are nearly identical in performance. The RTX 4050 Mobile’s average benchmark score is 19049, which is 0.1% higher than the RX 6600’s 19036. The measured FPS for the RX 6600 would be virtually the same with an RTX 4050 Mobile.

*Q: What is the best resolution for this system to play Lockdown Protocol at?*

A: 1920x1080 is the best resolution, as it allows for the Ultra preset to be playable at 70.8 FPS. At 1440p, the High preset is playable but with a lower frame rate.

Q: Is 4K gaming possible with this combo?

A: Yes, but only at the Low preset. The 4K Low preset averages 68.9 FPS. All other presets at 4K fall below the 60 FPS threshold, with Ultra being the lowest at 29.9 FPS.

Best Settings per Resolution

For users seeking the highest visual fidelity while maintaining at least 60 FPS, the optimal settings are as follows:

  • 1920x1080: The Ultra preset is the most demanding option that stays at or above 60 FPS. The measured average FPS at this setting is 70.8. This provides the best visual experience without sacrificing smoothness.
  • 2560x1440: The High preset is the best choice, delivering an average of 63.7 FPS. While the Low and Medium presets also achieve higher frame rates, High offers a better balance of visual quality and performance. The Ultra preset is not viable, as it falls to 48 FPS.
  • 3840x2160: The Low preset is the only playable option, with an average of 68.9 FPS. The visual quality will be reduced, but it is the only way to achieve a frame rate above the 60 FPS threshold at this resolution. The Medium preset at 49 FPS is not recommended for smooth gameplay.