Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 23 | 25 | 38 |
| 1440p QHD | 25 | 33 | 40 | 58 |
| 1080p Full HD | 34 | 45 | 52 | 78 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
The AMD Ryzen 7 5700X3D paired with the NVIDIA GeForce GTX 1650 delivers a highly constrained experience in Lockdown Protocol, a fast-paced FPS. The recorded data shows a system where the GPU is the primary limiting factor at almost every setting combination. This analysis breaks down the measured performance across resolutions, identifies the role of each component, and provides a clear verdict for prospective users.
Measured FPS Breakdown
The measured FPS data for Lockdown Protocol covers three resolutions and four quality presets. The database records only average FPS values; no minimum or maximum frame rates were captured for this combination.
At 3840x2160, the results are uniformly below playable thresholds. The Low preset averages 38.3 FPS, which is the highest figure at this resolution. Medium drops to 25.1 FPS, High falls to 22.9 FPS, and Ultra bottoms out at 16 FPS. The scaling from Low to Ultra represents a drop of 22.3 FPS, or roughly 58% of the Low preset's performance. None of these averages approach the 60 FPS playable threshold.
At 2560x1440, the situation improves but remains largely unplayable. Low averages 57.5 FPS, just 2.5 FPS short of the 60 FPS target. Medium averages 39.9 FPS, High averages 33.1 FPS, and Ultra averages 25.1 FPS. The gap between Low and Medium is 17.6 FPS, indicating a steep performance penalty for the first quality step above the minimum. The difference between High and Ultra is 8 FPS, a smaller but still significant loss.
At 1920x1080, the combination finally reaches playable performance, but only at the Low preset. Low averages 77.9 FPS, clearing the 60 FPS threshold by 17.9 FPS. Medium averages 51.5 FPS, which is 8.5 FPS below the threshold. High averages 44.9 FPS, and Ultra averages 34.1 FPS. The progression from Low to Ultra shows a consistent decline: 26.4 FPS from Low to Medium, 6.6 FPS from Medium to High, and 10.8 FPS from High to Ultra. The data indicates that only the lowest settings at 1080p provide a comfortable margin above the playable threshold.
CPU and GPU Roles
The balance between the AMD Ryzen 7 5700X3D and the NVIDIA GeForce GTX 1650 shifts across resolutions, but the GPU consistently dominates the performance ceiling. The CPU is a high-end 5000 series part with 8 cores, 16 threads, and 96 MB of shared L3 cache. Its benchmark results place it in the 77th percentile of all CPUs, with an average benchmark score of 24709. The GPU, in contrast, sits in the 40th percentile of all GPUs, with an average benchmark score of 7472. This disparity suggests the GTX 1650 is the bottleneck in nearly all scenarios.
At 3840x2160, the GPU is almost certainly the sole limiting factor. The average FPS across all presets ranges from 16 to 38.3, a narrow band that reflects the GPU's inability to feed frames at high pixel counts. The CPU's strong multi-threaded performance, evidenced by a Cinebench R23 multi-core score of 22366, is not relevant here because the GPU cannot translate that compute capability into frame rate.
At 2560x1440, the GPU remains the primary constraint. Low preset performance of 57.5 FPS is close to the 60 FPS target, but the steep drop to 39.9 FPS at Medium indicates that the GPU's memory bandwidth of 128.1 GB/s and 4 GB of GDDR5 VRAM are quickly overwhelmed by higher quality settings. The CPU has ample headroom, as shown by its 3DMark 16-thread score of 6764, but the GPU cannot utilize it.
At 1920x1080, the CPU begins to matter more, but the GPU still sets the pace. The Low preset reaches 77.9 FPS, a figure that suggests the CPU can handle the frame delivery at lower settings. However, the drop to 51.5 FPS at Medium and 44.9 FPS at High indicates that GPU-bound effects, such as texture quality and shading complexity, dominate the cost. The CPU's single-thread performance, measured at 804 in 3DMark single-thread and 3157 in Cinebench R23 single-core, is sufficient for this game's demands, but the GTX 1650's 2.984 TFLOPS of FP32 compute limits overall throughput.
The scaling between resolutions confirms this interpretation. From 1080p Low to 1440p Low, the average FPS drops from 77.9 to 57.5, a 26% reduction. From 1440p Low to 4K Low, it drops from 57.5 to 38.3, a 33% reduction. These proportional losses align with the increasing pixel count, not with CPU limitations. The GPU is the bottleneck at every resolution and preset combination recorded.
Similar Performance Alternatives
The nearest rivals for the CPU and GPU provide context for what other hardware would behave similarly in this system.
For the AMD Ryzen 7 5700X3D, the closest matching CPUs in the database are the AMD Ryzen 5 7600X3D, which scores 24728 (a 0.1% difference), the AMD Ryzen 9 5900HX, which scores 24822 (a 0.5% difference), the Intel Core i5-12450HX, which scores 24576 (a 0.5% difference), and the Intel Core i5-11600, which scores 24563 (a 0.6% difference). These processors sit within a narrow band of the 5700X3D's average score of 24709. In practical terms, swapping the 5700X3D for any of these would produce nearly identical CPU-bound behavior in Lockdown Protocol. The game's frame rate would not change measurably because the GPU is the limiting factor.
For the NVIDIA GeForce GTX 1650, the nearest rivals include the AMD Radeon HD 8850M, which scores 7447 (a 0.3% difference), the Intel UHD Graphics 750, which scores 7441 (a 0.4% difference), the AMD Radeon R7 350, which scores 7425 (a 0.6% difference), and the Intel Arc A310, which scores 7550 (a 1% difference). These GPUs all cluster around the GTX 1650's average benchmark score of 7472. In this combination, any of these alternatives would likely deliver similar frame rates in Lockdown Protocol. The Intel Arc A310 is slightly faster by 1%, which could translate to a marginal FPS increase, but the difference is small enough that the overall playability verdict would remain unchanged.
The data indicates that the CPU's rivals are all far more capable than the GPU's rivals. This reinforces the conclusion that the GTX 1650 is the component that determines playability in this pairing.
The Verdict
The question is whether this PC can run Lockdown Protocol. The answer is yes, but only under specific conditions.
At 3840x2160, the combination cannot reach 60 FPS at any preset. The best result is 38.3 FPS at Low, which is 21.7 FPS below the playable threshold. The verdict for this resolution is no playable settings.
At 2560x1440, the combination also fails to reach 60 FPS at any preset. The Low preset averages 57.5 FPS, which is 2.5 FPS short of the target. This is close, but the recorded data does not list it as playable. The verdict for this resolution is no playable settings.
At 1920x1080, the combination clears the threshold at the Low preset, averaging 77.9 FPS. This is the only playable configuration. Medium, High, and Ultra all fall below 60 FPS, with averages of 51.5, 44.9, and 34.1 FPS respectively. The verdict for this resolution is that Low settings are playable.
The overall assessment is straightforward. This system can run Lockdown Protocol at 1080p with Low settings and a comfortable margin above 60 FPS. For any higher resolution or quality preset, users will need to accept frame rates below the playable threshold.
Best Settings per Resolution
The best settings are defined as the most demanding preset that stays at or above 60 FPS at each resolution.
At 3840x2160, no preset meets this criterion. The highest average FPS is 38.3 at Low, so there is no recommended setting.
At 2560x1440, no preset meets this criterion. The highest average FPS is 57.5 at Low, which falls short of the threshold by 2.5 FPS.
At 1920x1080, the Low preset is the only option that stays at or above 60 FPS, averaging 77.9 FPS. This is the best setting for this resolution. Medium averages 51.5 FPS, which is below the threshold, so it cannot be recommended as a stable 60 FPS option.
For users who prioritize frame rate, the 1080p Low preset is the only viable configuration in the recorded data. The 1440p Low preset is close to playable, but it does not meet the defined threshold.
FAQ
Q: Can this system run Lockdown Protocol at 60 FPS?
A: Yes, but only at 1920x1080 with Low settings. The average FPS at this configuration is 77.9. All other resolution and preset combinations fall below 60 FPS.
Q: What is the best average FPS this combination can achieve?
A: The highest recorded average FPS is 77.9, achieved at 1920x1080 with Low settings. The next highest is 57.5 at 2560x1440 with Low settings.
Q: How close does 2560x1440 come to playable performance?
A: At 2560x1440 with Low settings, the average FPS is 57.5. This is 2.5 FPS below the 60 FPS playable threshold, so it is not classified as playable.
Q: How does the GPU compare to its nearest rivals?
A: The GTX 1650 has an average benchmark score of 7472. Its nearest rival is the Intel Arc A310, which scores 7550 and is 1% faster. Other close rivals include the AMD Radeon HD 8850M at 7447 (0.3% slower) and the Intel UHD Graphics 750 at 7441 (0.4% slower).
Q: Is the CPU or GPU the limiting factor in this system?
A: The GPU is the limiting factor. The CPU ranks in the 77th percentile of all CPUs with an average score of 24709, while the GPU ranks in the 40th percentile with an average score of 7472. The FPS data shows steep drops with higher settings, which is characteristic of GPU-bound performance.
Q: What is the performance difference between Low and Ultra at 1080p?
A: At 1920x1080, Low averages 77.9 FPS and Ultra averages 34.1 FPS. This represents a performance loss of 43.8 FPS, or 56% of the Low preset's performance.
How This Combo Ranks
In the database of tested combinations for Lockdown Protocol, this pairing ranks 3620 out of 3714 combos. This places it in the bottom 2.5% of all tested systems, reflecting the GPU's low percentile ranking of 40 and its modest average benchmark score of 7472.
The rank is consistent with the measured FPS data. A rank of 3620 out of 3714 indicates that the vast majority of tested combinations deliver better performance in this game. The combination's only playable configuration, 1080p Low at 77.9 FPS, is a narrow operating window. The CPU's high percentile ranking of 77 does not compensate for the GPU's limitations, as the frame rate data makes clear.
For users considering this combination, the ranking serves as a warning. The system is capable of running Lockdown Protocol, but it does so at the lowest settings and resolution in the tested range. Any upgrade to a stronger GPU would likely move this combination significantly higher in the rankings, given that the CPU has substantial headroom.