Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 78 | 107 | 122 | 162 |
| 1440p QHD | 123 | 156 | 165 | 190 |
| 1080p Full HD | 157 | 174 | 181 | 209 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
Similar Performance Alternatives
The AMD Ryzen 7 3700X sits in the 84th percentile of all CPUs in the database, with an average benchmark score of 34260. Its nearest rivals in average score are the AMD Ryzen AI 7 350 at 34222 (0.1% slower), the AMD EPYC 4244P at 34220 (0.1% slower), the Intel Core i5-13450HX at 34333 (0.2% faster), and the Intel Core Ultra 7 165H at 34083 (0.5% slower). These deltas are so small that in practical gaming terms, any of these processors would produce nearly identical frame rates in Lockdown Protocol when paired with the same GPU. The Core i5-13450HX is essentially a direct match, while the two AMD rivals are within a fraction of a percent, meaning a system builder swapping between these CPUs would not notice a measurable difference in gameplay.
The NVIDIA GeForce RTX 5080 holds the 87th percentile among all GPUs, with an average benchmark score of 56083. Its nearest rivals are the AMD Radeon 8060S at 55757 (0.6% slower), the AMD Radeon RX 6750 GRE 12 GB at 55698 (0.7% slower), the AMD Radeon Pro W5700X at 54828 (2.3% slower), and the AMD Radeon RX 9070 GRE at 57367 (2.2% faster). The RX 9070 GRE is the only nearby competitor that pulls ahead, and only by a small margin. The RX 8060S and RX 6750 GRE 12 GB are close enough that Lockdown Protocol would run at essentially the same frame rates, provided the rest of the system remains constant. The Pro W5700X lags slightly more but still sits in the same performance band.
For a builder considering this exact combination, the data suggests that the CPU is not the limiting factor at most settings. The Ryzen 7 3700X and its nearest rivals all cluster within 0.5% of each other, which is well within run-to-run variation for any game benchmark. The GPU side shows a similar clustering, with three of the four nearest rivals within 0.7% of the RTX 5080. The practical takeaway: if someone already owns a Ryzen 7 3700X, upgrading to any of these rival CPUs would not change Lockdown Protocol performance. Likewise, the RTX 5080 is interchangeable with the RX 8060S or RX 6750 GRE 12 GB for this specific title, though the RX 9070 GRE would offer a slight edge.
FAQ
Q: Is the AMD Ryzen 7 3700X a bottleneck for the RTX 5080 in Lockdown Protocol?
A: The benchmark data does not indicate a CPU bottleneck. The Ryzen 7 3700X scores 34260 on average, placing it in the 84th percentile of all CPUs. At 1080p Low, the system reaches 209.4 FPS average, and at 1080p Ultra it still holds 157 FPS average. If the CPU were severely limiting the GPU, frame rates would not scale this cleanly across settings and resolutions.
Q: What is the best preset to use at 4K with this hardware?
A: The verdict data shows that all four settings presets are playable at 3840x2160, with Ultra being the best choice at 77.5 FPS average. High runs at 106.7 FPS, Medium at 121.5 FPS, and Low at 161.9 FPS. Since even the most demanding preset clears the 60 FPS threshold, Ultra is the recommended setting for maximum visual quality.
Q: How does this combo rank among all tested hardware combinations?
A: The combination ranks 555th out of 3714 tested combos in the database for Lockdown Protocol. That places it in the top 15% of all tested systems, which aligns with the GPU's 87th percentile and the CPU's 84th percentile.
Q: Does the RTX 5080 perform closer to the RX 9070 GRE or the RX 6750 GRE 12 GB?
A: The RTX 5080 averages 56083 in benchmarks. The RX 9070 GRE is 2.2% faster at 57367, while the RX 6750 GRE 12 GB is 0.7% slower at 55698. The RX 8060S is 0.6% slower at 55757. So the 5080 sits much closer to the two slower AMD cards than to the faster RX 9070 GRE.
Q: Can this system run Lockdown Protocol at 1440p with all settings maxed out?
A: Yes. At 2560x1440 Ultra, the system averages 122.6 FPS, which is more than double the 60 FPS playable threshold. Every preset at 1440p clears 60 FPS, with Low at 190.3 FPS, High at 156.2 FPS, and Medium at 164.5 FPS.
Q: Is there any resolution where this system fails to hit 60 FPS?
A: No. At every tested resolution (1920x1080, 2560x1440, and 3840x2160) and every preset (Low, Medium, High, Ultra), the average FPS exceeds 60. The lowest recorded average is 77.5 FPS at 4K Ultra, which is still comfortably above the playable threshold.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates. Low settings produce 209.4 FPS average, Medium 181.3 FPS, High 174.4 FPS, and Ultra 157 FPS. The gap between Low and Ultra is 52.4 FPS, which shows that even at the most demanding preset, the system has substantial headroom above the 60 FPS threshold. The scaling from Low to Medium is a drop of 28.1 FPS, while Medium to High is only 6.9 FPS, and High to Ultra is 17.4 FPS. This suggests that the Medium to High transition is relatively cheap in performance terms, while the jump to Ultra carries a more significant cost.
At 2560x1440, the frame rates remain high but show the expected resolution penalty. Low averages 190.3 FPS, Medium 164.5 FPS, High 156.2 FPS, and Ultra 122.6 FPS. Compared to 1080p, the drop at Low is 19.1 FPS, at Medium 16.8 FPS, at High 18.2 FPS, and at Ultra 34.4 FPS. The Ultra preset takes a notably larger hit when moving from 1080p to 1440p, which points to the GPU becoming more stressed by the combination of higher resolution and heavier shading work. Still, every preset clears 60 FPS with room to spare, and even Ultra maintains 122.6 FPS.
At 3840x2160, the system remains playable across all presets but the performance spread widens considerably. Low averages 161.9 FPS, Medium 121.5 FPS, High 106.7 FPS, and Ultra 77.5 FPS. The drop from 1440p to 4K is 28.4 FPS at Low, 43 FPS at Medium, 49.5 FPS at High, and 45.1 FPS at Ultra. The Medium, High, and Ultra presets all lose roughly 43 to 50 FPS when moving to 4K, which is a substantial reduction but still leaves the system above the playable threshold. Ultra at 77.5 FPS is the closest any preset comes to the 60 FPS line, but it does not cross it.
The data shows consistent behavior across all three resolutions: Low is always the fastest, Ultra is always the slowest, and the ordering never changes. The system does not exhibit any anomalous dips or reversals, which indicates stable scaling and no unexpected bottlenecks.
The Verdict
This PC can run Lockdown Protocol at every resolution and preset combination tested. At 1920x1080, the system averages 157 FPS on Ultra, which is the most demanding setting, and 209.4 FPS on Low. At 2560x1440, Ultra averages 122.6 FPS, and even the heaviest preset stays far above the 60 FPS playable threshold. At 3840x2160, Ultra averages 77.5 FPS, which is the lowest result in the entire measured set but still clears 60 FPS by a margin of 17.5 FPS.
The verdict data confirms that all four settings presets are playable at all three resolutions. There is no scenario in the measured results where the system falls below 60 FPS average. The best settings per resolution are Ultra at every tier: 157 FPS at 1080p, 122.6 FPS at 1440p, and 77.5 FPS at 4K. If a user wants maximum visual fidelity, they can select Ultra at any resolution without sacrificing the 60 FPS target. If they prefer higher refresh rates, dropping to Low at 4K yields 161.9 FPS, and at 1080p Low reaches 209.4 FPS, which suits high-refresh monitors.
The only consideration is that 4K Ultra leaves less headroom than the other configurations. A 77.5 FPS average means that demanding scenes could dip closer to the 60 FPS line, though the recorded data does not include minimum FPS values to quantify that variance. For users who prioritize a rock-solid 60 FPS with no risk of drops, 4K High at 106.7 FPS provides a substantial safety margin while still looking better than Medium or Low.
CPU and GPU Roles
The scaling data reveals how the balance between CPU and GPU shifts across resolutions and presets. At 1920x1080, the CPU has more influence because the GPU can render frames quickly, but the frame rate still varies significantly with settings. The difference between Low and Ultra at 1080p is 52.4 FPS, which is entirely driven by GPU workload since the CPU is handling the same game logic at both settings. The CPU must be capable enough to feed the GPU at 209.4 FPS on Low, and the Ryzen 7 3700X manages that without issue.
At 2560x1440, the GPU begins to take on more responsibility. The frame rates drop across all presets compared to 1080p, with the Ultra preset suffering the largest loss at 34.4 FPS. This is a classic sign of GPU-bound scaling: as pixel count increases, the GPU becomes the limiting factor, and the CPU has more idle time between frames. The fact that Low only drops 19.1 FPS while Ultra drops 34.4 FPS reinforces this, since heavier GPU settings amplify the resolution penalty.
At 3840x2160, the GPU is clearly the dominant component. The spread between Low and Ultra at 4K is 84.4 FPS, compared to 52.4 FPS at 1080p. This widening gap shows that the RTX 5080 is doing most of the work, and the CPU matters less at this resolution. The Ryzen 7 3700X has enough single-thread performance to keep up, but the GPU's rendering load dictates the final frame rate.
The preset scaling tells the same story from a different angle. Moving from Low to Ultra at 1080p costs 52.4 FPS, at 1440p costs 67.7 FPS, and at 4K costs 84.4 FPS. The increasing cost of Ultra at higher resolutions indicates that the GPU is the primary performance driver. A weaker CPU would show a flatter curve across resolutions, but the Ryzen 7 3700X maintains consistent scaling. For this game and this hardware pairing, the GPU is the component to watch when adjusting settings, while the CPU is sufficient at every tested configuration.
Best Settings per Resolution
At 1920x1080, the best setting is Ultra, which averages 157 FPS. This is the most demanding preset and still delivers more than double the 60 FPS threshold. Users with high-refresh 1080p monitors can also consider Low at 209.4 FPS if they want to maximize frame rates for competitive play, but for visual quality, Ultra is the clear choice.
At 2560x1440, Ultra is again the best setting, averaging 122.6 FPS. This provides excellent visual fidelity while maintaining a frame rate that is fully smooth on standard 60 Hz panels and still viable on 120 Hz or 144 Hz displays. The gap between Ultra and High is 33.6 FPS, so users who want extra headroom for a high-refresh 1440p monitor could drop to High at 156.2 FPS, but it is not necessary to hit 60 FPS.
At 3840x2160, Ultra remains the recommended setting at 77.5 FPS. This is the only resolution where the best setting comes within striking distance of the 60 FPS threshold, but it still clears it comfortably. For users who want more margin at 4K, High at 106.7 FPS or Medium at 121.5 FPS are viable alternatives, though they sacrifice some visual quality. The data shows that this system does not require any compromise at any resolution: Ultra is the best setting everywhere, and the frame rates speak for themselves.