Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Lockdown Protocol
FPS 2024

Lockdown Protocol

56%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
76 FPS
Ultra 1080p Measured
35 FPS

1440p (2K / QHD)

Low 1440p Measured
56 FPS
Ultra 1440p Measured
26 FPS

4K (Ultra HD)

Low 4K Measured
36 FPS
Ultra 4K Measured
17 FPS
21.3ms Frame Time
32ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 32,750
Graphics Card
Required 27,646
Your GPU 7,472

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 22 26 36
1440p QHD 26 35 40 56
1080p Full HD 35 47 54 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 47
1920x1080 Low 76
1920x1080 Medium 54
1920x1080 Ultra 35
2560x1440 High 35
2560x1440 Low 56
2560x1440 Medium 40
2560x1440 Ultra 26
3840x2160 High 22
3840x2160 Low 36
3840x2160 Medium 26
3840x2160 Ultra 17

Performance Analysis: Lockdown Protocol on Your System

The AMD Ryzen 5 7400F and NVIDIA GeForce GTX 1650 combination produces a sharply tiered performance profile in Lockdown Protocol, one that hinges entirely on resolution and graphics preset. The recorded data shows a system that can deliver smooth frame rates only at 1080p with the lowest settings, while higher resolutions fall short of the 60 FPS playability threshold. This analysis breaks down the exact measurements, optimal configurations, and the relative roles of the CPU and GPU in shaping the experience.

Measured FPS Breakdown

At 3840x2160, the GTX 1650 is clearly overwhelmed by Lockdown Protocol's rendering demands. The highest recorded average is 36 FPS on Low settings, which is the only preset at this resolution to exceed 30 FPS. Medium settings produce an average of 26 FPS, with a minimum of 22 FPS and a maximum of 29 FPS, showing a tight and consistently low range. High settings drop further to 22 FPS, and Ultra bottoms out at 17 FPS. The gap between Low and Ultra at 4K is 19 FPS, indicating that the GPU's limited resources are the dominant constraint, as even the least demanding preset cannot approach playability.

Moving to 2560x1440, the picture improves but remains below the playable threshold. Low settings deliver an average of 56 FPS, just 4 FPS short of the 60 FPS target. Medium settings average 40 FPS, with a minimum of 34 FPS and a maximum of 46 FPS. High settings reach 35 FPS, and Ultra falls to 26 FPS. The scaling from Low to Medium is a 16 FPS drop, while the jump from Medium to High costs only 5 FPS, suggesting diminishing returns as settings increase. None of the presets at 1440p clear 60 FPS, so the experience will involve visible frame pacing issues during intense scenes.

At 1920x1080, the combination finally finds a usable configuration. Low settings produce an average of 76 FPS, comfortably above the 60 FPS threshold. Medium settings average 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS, meaning the frame rate fluctuates around the playability line but dips below it. High settings average 47 FPS, and Ultra averages 35 FPS. The delta between Low and Ultra at 1080p is 41 FPS, the largest spread across all resolutions, which highlights how sensitive this GPU is to preset changes at its native resolution.

The minimum and maximum FPS data is sparse, recorded only for Medium settings at each resolution. At 4K Medium, the range is 22 to 29 FPS, a 7 FPS spread. At 1440p Medium, the range is 34 to 46 FPS, a 12 FPS spread. At 1080p Medium, the range is 46 to 62 FPS, a 16 FPS spread. This widening range at lower resolutions suggests that the CPU has more headroom to push frames, but the GPU still limits the upper bounds, creating uneven frame delivery.

Best Settings per Resolution

At 3840x2160, no preset reaches 60 FPS, so the database records no playable settings. The best achievable average is 36 FPS on Low, but that is far below the playability threshold, making 4K unviable for this hardware.

At 2560x1440, the situation is identical: no preset clears 60 FPS. Low settings come closest with 56 FPS, but the 4 FPS shortfall means the experience will not feel smooth. The verdict data confirms no playable settings at this resolution.

At 1920x1080, Low settings are the only playable option, delivering an average of 76 FPS. This is the single configuration in the entire dataset that meets the 60 FPS threshold. Medium settings fall short at 54 FPS, so users seeking a stable frame rate must accept the visual compromises of Low.

FAQ

Q: Can this PC run Lockdown Protocol at 4K?

A: No. The highest average FPS at 3840x2160 is 36 FPS on Low settings, and Ultra averages only 17 FPS. All presets fall well below the 60 FPS playable threshold.

Q: What is the best settings preset at 1440p?

A: Low settings produce the highest average at 2560x1440 with 56 FPS, but this still does not reach 60 FPS. The database lists no playable settings at this resolution.

Q: Is 1080p Medium playable?

A: No. Medium settings at 1920x1080 average 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS. The average falls below the 60 FPS threshold, so it is not considered playable.

Q: What is the only playable configuration for this hardware?

A: 1920x1080 with Low settings, which averages 76 FPS. This is the sole preset and resolution combination that clears the 60 FPS playable threshold.

Q: How much performance is lost between Low and Ultra at 1080p?

A: The average FPS drops from 76 on Low to 35 on Ultra, a loss of 41 FPS. This represents a 54% reduction in average frame rate.

Q: Does the GTX 1650 hold the system back at all resolutions?

A: The data suggests yes. At 4K, the GPU cannot exceed 36 FPS even on Low, and at 1440p it maxes out at 56 FPS. The GPU's 4 GB memory and 128-bit bus appear to be the limiting factors, as the CPU has sufficient single-thread performance to feed higher frame rates.

Similar Performance Alternatives

The CPU's nearest rivals in the database show how close the Ryzen 5 7400F sits to other processors in overall benchmark scores. The Intel Core i5-14600T scores 32707, a delta of 0.1% from the 7400F's 32750 average. The Intel Core Ultra 7 155H scores 32697, a 0.2% delta. The AMD Ryzen 7 PRO 6850H scores 32812, a -0.2% delta, meaning it is slightly faster. The AMD Ryzen AI 7 PRO 360 scores 32662, a 0.3% delta. These four processors would deliver nearly identical CPU-bound performance in Lockdown Protocol, so swapping the 7400F for any of them would not meaningfully change frame rates in GPU-limited scenarios.

On the GPU side, the GTX 1650's nearest rivals are all within a narrow band of performance. The AMD Radeon HD 8850M scores 7447, a 0.3% delta from the GTX 1650's 7472 average. The Intel UHD Graphics 750 scores 7441, a 0.4% delta. The AMD Radeon R7 350 scores 7425, a 0.6% delta. The Intel Arc A310 scores 7550, a -1% delta, making it the fastest of the group. These GPUs would produce very similar frame rates in Lockdown Protocol, meaning users with any of these alternatives should expect the same inability to hit 60 FPS at 1440p or above.

The percentile data places the CPU in the 83rd percentile of all CPUs, while the GPU sits in the 40th percentile of all GPUs. This mismatch is the core issue: the Ryzen 5 7400F is a strong processor that is being held back by a weak graphics card. In CPU-light scenes, the GPU will always be the bottleneck, and the benchmark results reflect that.

The Verdict

The verdict data is unambiguous. At 3840x2160, there are no playable settings, meaning the system cannot run Lockdown Protocol at 4K with acceptable performance. At 2560x1440, the same conclusion applies: no preset clears 60 FPS, so 1440p is not viable. At 1920x1080, the system can run the game, but only on Low settings, which average 76 FPS. This is the single playable configuration in the entire dataset.

The practical takeaway is that this PC is a 1080p Low machine for Lockdown Protocol. Users who want higher visual fidelity at 1080p, or any playable experience at 1440p, would need a more powerful GPU. The CPU is not the limiting factor at these resolutions, as evidenced by the sharp FPS drops when settings increase, which is a classic sign of GPU saturation.

How This Combo Ranks

The combination of the Ryzen 5 7400F and GTX 1650 ranks 3580 out of 3714 tested combos in Lockdown Protocol. This places it in the bottom 4% of all configurations in the database, a reflection of the GPU's age and limited capabilities. The rank is driven almost entirely by the GTX 1650, which sits in the 40th percentile of all GPUs and has been end-of-life since its 2019 release. The CPU, by contrast, is a modern part with a 2025 release date and an 83rd percentile ranking, but it cannot compensate for the GPU's shortcomings in this game.

The delta between the CPU's strong standing and the combo's poor rank underscores the GPU-bound nature of Lockdown Protocol. Even a top-tier processor would not rescue this pairing, as the recorded FPS data shows the GPU maxing out well before the CPU becomes a constraint.

CPU and GPU Roles

The benchmark data reveals a clear division of labor. At 3840x2160, the FPS range from 17 on Ultra to 36 on Low shows that settings changes have a significant impact, but even the best case is far below 60 FPS. This is pure GPU limitation. The GTX 1650's 4 GB memory and 128.1 GB/s bandwidth are insufficient for the pixel throughput required at 4K, and no CPU can fix that.

At 2560x1440, the pattern continues. Low settings hit 56 FPS, but Medium drops to 40 FPS, a 16 FPS penalty that reflects the GPU's inability to handle increased shading and texture work. The CPU's single-thread performance, as measured by its 3072 Cinebench R23 single-core score, is more than adequate for the game's logic, but the frames cannot be delivered without GPU headroom.

At 1920x1080, the GPU's limits become less absolute. Low settings hit 76 FPS, which is 27% above the playable threshold. Medium settings drop to 54 FPS, and the minimum of 46 FPS shows that the GPU is still the primary constraint, but the CPU is now contributing enough to push the average higher. The scaling from 1440p Low (56 FPS) to 1080p Low (76 FPS) is a 20 FPS improvement, a 36% gain that comes purely from reducing pixel count.

The CPU's role is most visible in the minimum FPS data at Medium settings. At 1080p Medium, the minimum is 46 FPS, and the maximum is 62 FPS, a 16 FPS spread. This variance suggests that the CPU can feed frames faster than the GPU can render them in some scenes, but in others, the GPU stalls. At 1440p Medium, the spread narrows to 12 FPS, and at 4K Medium, it narrows further to 7 FPS. As resolution increases, the GPU becomes the sole bottleneck, and frame pacing becomes more consistent but uniformly low.

For users seeking to improve this system, the data points squarely at the GPU. The Ryzen 5 7400F has ample headroom, as shown by its 83rd percentile ranking and strong single-thread scores. Replacing the GTX 1650 with a more capable card would unlock higher settings and resolutions, while keeping the CPU would not introduce a new bottleneck. The question is not whether the CPU can keep up, but whether the GPU can be upgraded to match the processor's potential.