Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Lockdown Protocol
FPS 2024

Lockdown Protocol

56%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
194 FPS
Ultra 1080p Measured
95 FPS

1440p (2K / QHD)

Low 1440p Measured
146 FPS
Ultra 1440p Measured
64 FPS

4K (Ultra HD)

Low 4K Measured
95 FPS
Ultra 4K Measured
46 FPS
8.1ms Frame Time
12ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 21,771
Graphics Card
Required 27,646
Your GPU 16,129

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 61 68 95
1440p QHD 64 89 104 146
1080p Full HD 95 124 141 194

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 124
1920x1080 Low 194
1920x1080 Medium 141
1920x1080 Ultra 95
2560x1440 High 89
2560x1440 Low 146
2560x1440 Medium 104
2560x1440 Ultra 64
3840x2160 High 61
3840x2160 Low 95
3840x2160 Medium 68
3840x2160 Ultra 46

Performance Analysis: Lockdown Protocol on Your System

Lockdown Protocol is a FPS released on 2024-03-11. This entry covers the AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 3060 Ti. The CPU is a Zen 3 part on AMD Socket AM4 with 6 cores, 12 threads, a 3.70 GHz base clock, a 4.60 GHz boost clock, and a 65 W TDP. The GPU is an Ampere part with 8 GB GDDR6 on a 256-bit bus, 448.0 GB/s bandwidth, and 16.20 TFLOPS FP32. All FPS figures below are measured data, not estimates.

Measured FPS Breakdown

The dataset contains 12 measured average FPS values, covering three resolutions and four quality presets. Minimum and maximum FPS values are not reported.

| Resolution | Settings | Average FPS |

|---|---:|---:|

| 3840x2160 | Low | 94.7 |

| 3840x2160 | Medium | 68 |

| 3840x2160 | High | 61.1 |

| 3840x2160 | Ultra | 45.6 |

| 2560x1440 | Low | 146.1 |

| 2560x1440 | Medium | 103.7 |

| 2560x1440 | High | 88.9 |

| 2560x1440 | Ultra | 64.4 |

| 1920x1080 | Low | 194.3 |

| 1920x1080 | Medium | 140.7 |

| 1920x1080 | High | 124 |

| 1920x1080 | Ultra | 94.8 |

At 3840x2160, the Ultra preset is the only measured configuration below the 60 FPS playable threshold, with 45.6 FPS. Low, Medium, and High all clear 60 FPS, with High at 61.1 FPS. At 2560x1440, all four presets clear 60 FPS, from Low at 146.1 FPS to Ultra at 64.4 FPS. At 1920x1080, all four presets clear 60 FPS, from Low at 194.3 FPS to Ultra at 94.8 FPS.

The Verdict

Yes, this PC can run Lockdown Protocol. At 1920x1080, every preset clears the 60 FPS threshold, with Ultra averaging 94.8 FPS. At 2560x1440, every preset also clears the threshold, with Ultra averaging 64.4 FPS. At 3840x2160, High remains playable at 61.1 FPS, but Ultra drops to 45.6 FPS. The playable settings listed in the data are Low, Medium, and High at 3840x2160, and the full preset range at 2560x1440 and 1920x1080. For a 60 FPS target, the highest playable setting is High at 3840x2160, Ultra at 2560x1440, and Ultra at 1920x1080.

How This Combo Ranks

This pairing ranks 1818th out of 3714 tested combinations in Lockdown Protocol. That places it just above the midpoint of the tested field. The CPU’s average benchmark score is 21771, putting it in the 75th percentile among all CPUs. Its nearest rivals are the AMD Ryzen 7 4800H with an average score of 21749 and a delta of 0.1%, the AMD Ryzen 5 PRO 6650U with 21874 and a delta of -0.5%, the Intel Core i7-11700 with 21891 and a delta of -0.5%, and the AMD EPYC 9554P with 21899 and a delta of -0.6%. In other words, the Ryzen 7 4800H is 0.1% behind the 5600X, while the Ryzen 5 PRO 6650U, Core i7-11700, and EPYC 9554P are 0.5%, 0.5%, and 0.6% ahead, respectively.

The GPU’s average benchmark score is 16129, putting it in the 59th percentile among all GPUs. Its nearest rivals are the AMD Radeon RX 9060 with 16014 and a delta of 0.7%, the AMD Radeon Pro 5600M with 16351 and a delta of -1.4%, the AMD Radeon RX 5700 XT with 16361 and a delta of -1.4%, and the AMD Radeon R9 370X with 15862 and a delta of 1.7%. This means the RX 9060 is 0.7% behind the RTX 3060 Ti, the Radeon Pro 5600M and RX 5700 XT are 1.4% ahead, and the R9 370X is 1.7% behind. These are narrow synthetic margins, so the game-specific rank of 1818 out of 3714 is driven by Lockdown Protocol’s workload rather than by large average-score differences.

Best Settings per Resolution

The most demanding preset that stays at or above 60 FPS is the best playable setting at each resolution.

| Resolution | Most demanding playable preset | Average FPS |

|---|---:|---:|

| 3840x2160 | High | 61.1 |

| 2560x1440 | Ultra | 64.4 |

| 1920x1080 | Ultra | 94.8 |

At 3840x2160, High is the most demanding preset that stays at or above 60 FPS. Medium and Low also meet the threshold, but High is the highest visual preset in the playable set. At 2560x1440, Ultra is the most demanding preset and still averages 64.4 FPS. At 1920x1080, Ultra averages 94.8 FPS, so the entire preset range is playable. The only preset and resolution combination that falls below the playable threshold is Ultra at 3840x2160, at 45.6 FPS.

CPU and GPU Roles

The CPU and GPU occupy different positions in the synthetic benchmark pool. The CPU is in the 75th percentile among all CPUs, while the GPU is in the 59th percentile among all GPUs. This imbalance shows up in the FPS scaling. At 1920x1080 Low, the pair reaches 194.3 FPS; at 2560x1440 Low, it reaches 146.1 FPS; at 3840x2160 Low, it reaches 94.7 FPS. The large drop as resolution increases is a GPU-side effect, because the pixel and memory load rises while the CPU workload remains broadly similar. The GPU’s memory system is 8 GB GDDR6 on a 256-bit bus with 448.0 GB/s bandwidth, and its FP32 throughput is 16.20 TFLOPS. These resources are the primary limit at higher resolutions and presets.

At the other end, 1920x1080 Ultra is 94.8 FPS and 3840x2160 Ultra is 45.6 FPS. The Ultra preset at 3840x2160 is the only measured case below 60 FPS, confirming that the GPU is the component that determines whether the game stays playable at the highest settings. The CPU’s single-thread scores are 917 in 3DMark single-thread, 1541 in Cinebench R23 single-core, and 3364 in Passmark single-thread. Its multithread scores are 11838 in Cinebench R23 multicore and 21858 in Passmark multithread. These are strong enough to keep the CPU side out of the way at 1080p and 1440p. At 1080p Low, the 194.3 FPS result indicates the CPU can push well beyond the 60 FPS playable threshold.

At 2560x1440, the balance is more even. Low is 146.1 FPS, Medium is 103.7 FPS, High is 88.9 FPS, and Ultra is 64.4 FPS. The steady decline from Low to Ultra shows the GPU handling an increasing load, while the CPU still has enough single-thread performance to support high frame rates. At 3840x2160, the same settings produce 94.7 FPS, 68 FPS, 61.1 FPS, and 45.6 FPS. The compression of the FPS range at 4K is a sign that the GPU is the dominant constraint.

The CPU’s memory support is DDR4 dual-channel with 51.2 GB/s bandwidth, and its L3 cache is 32 MB. The GPU’s memory bandwidth is 448.0 GB/s, which is the larger and more resolution-sensitive memory resource. The CPU provides PCIe Gen 4 with 20 lanes, and the GPU uses a PCIe 4.0 x16 interface, so the interconnect is aligned with the platform’s generation. The GPU also supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, matching the API profile expected of a 2024 FPS title.

The measured data shows that Lockdown Protocol is playable on this combination at 1080p and 1440p with Ultra settings, and at 4K with High settings. The CPU is the stronger relative component, but the GPU sets the ceiling at high resolution and high preset combinations. Since the dataset does not include minimum or maximum FPS values, frame-time stability cannot be assessed from these averages alone.