Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 49 | 52 | 77 |
| 1440p QHD | 55 | 70 | 82 | 118 |
| 1080p Full HD | 75 | 102 | 114 | 160 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
# Measured FPS Breakdown
Lockdown Protocol presents a clear performance hierarchy when run on the AMD Ryzen 5 5600GT with the NVIDIA GeForce RTX 2060 SUPER. The recorded data spans three resolutions and four quality presets, producing a total of twelve distinct measurement points. None of the measurements include minimum or maximum frame rate values, so the analysis below relies entirely on average FPS figures.
At 3840x2160, the system delivers 48.8 FPS on High settings, 76.9 FPS on Low, 52 FPS on Medium, and 34.9 FPS on Ultra. The spread from Low to Ultra is substantial: a 42 FPS difference between the fastest and slowest preset. Low settings clear the playable threshold comfortably, while Medium lands 8 FPS below the 60 FPS line. High falls further behind at 48.8 FPS, and Ultra drops to 34.9 FPS, which is nearly half the speed of the Low preset. The scaling pattern at 4K suggests that the GPU is the dominant constraint, as raising quality settings exacts a heavy toll on frame rate.
Moving to 2560x1440, the same system shows marked improvement. High settings produce 70.4 FPS, Low reaches 118.3 FPS, Medium hits 82 FPS, and Ultra settles at 55 FPS. Every preset except Ultra stays above 60 FPS. The gap between Low and Ultra here is 63.3 FPS, which is proportionally similar to the 4K gap but with higher absolute values across the board. Interestingly, the jump from Low to Medium costs 36.3 FPS at 1440p, while the jump from Medium to High costs only 11.6 FPS, and High to Ultra costs 15.4 FPS. The largest single step in performance loss occurs between Low and Medium, not between the highest tiers.
At 1920x1080, the combination performs strongly across all settings. Low settings deliver 160.1 FPS, Medium produces 114.2 FPS, High reaches 101.8 FPS, and Ultra maintains 75 FPS. All four presets clear the 60 FPS threshold with room to spare. The difference between Low and Ultra is 85.1 FPS, showing that even the most demanding preset leaves significant headroom. The relative cost of moving from Medium to High is smaller than from Low to Medium, mirroring the pattern observed at 1440p. From Medium to High, the loss is 12.4 FPS; from High to Ultra, the loss is 26.8 FPS, which is the steepest single-step decline at 1080p.
The resolution scaling tells an important story. At each preset, dropping from 4K to 1440p yields a substantial gain, and dropping from 1440p to 1080p yields another gain. For example, on High settings, the FPS goes from 48.8 at 4K to 70.4 at 1440p to 101.8 at 1080p. On Ultra, the sequence is 34.9 to 55 to 75. The data shows that 1080p Ultra is actually faster than 4K Low, with 75 FPS versus 76.9 FPS being nearly identical, but 1080p Medium at 114.2 FPS and 1080p High at 101.8 FPS both far exceed the 4K Low figure. This indicates that resolution has a larger impact on performance than preset selection within the range tested.
The measurements also reveal that the Low preset at 1440p (118.3 FPS) outperforms every 4K preset, including 4K Low (76.9 FPS). Similarly, 1080p Low (160.1 FPS) outperforms every 1440p preset, including 1440p Low (118.3 FPS). The consistent hierarchy across all three resolutions suggests a predictable scaling model where both resolution and quality settings contribute roughly multiplicatively to the final frame rate.
# FAQ
Q: Can this system run Lockdown Protocol at 60 FPS on Ultra settings at 1080p?
A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 75 FPS, which clears the 60 FPS threshold by 15 FPS. The database lists Ultra as playable at 1080p, with a best settings designation of Ultra and an average FPS of 75.
Q: What is the best playable preset at 1440p?
A: High settings. At 2560x1440, the playable settings are High, Low, and Medium, with High being the best playable option at 70.4 FPS. Ultra is not playable at 1440p because it only reaches 55 FPS, which falls below the 60 FPS threshold.
Q: Is 4K gaming viable with this hardware?
A: Only on Low settings. At 3840x2160, the Low preset achieves 76.9 FPS, which is the only playable setting at that resolution. Medium produces 52 FPS, High produces 48.8 FPS, and Ultra produces 34.9 FPS, all of which miss the 60 FPS target.
Q: How much performance is lost when moving from Low to Ultra at each resolution?
A: At 4K, the loss is 42 FPS (from 76.9 to 34.9). At 1440p, the loss is 63.3 FPS (from 118.3 to 55). At 1080p, the loss is 85.1 FPS (from 160.1 to 75). The absolute FPS loss grows as resolution decreases, but the percentage loss is similar across all three.
Q: Which resolution provides the highest frame rate overall?
A: 1920x1080 on Low settings delivers 160.1 FPS, which is the highest recorded value in the dataset. The next highest is 1440p Low at 118.3 FPS, followed by 1080p Medium at 114.2 FPS.
Q: Does the system ever drop below 60 FPS at 1080p?
A: No. All four presets at 1920x1080 remain above 60 FPS. The lowest recorded value at 1080p is Ultra at 75 FPS, which still exceeds the playable threshold by a comfortable margin.
# CPU and GPU Roles
The measured FPS data across resolutions and presets reveals how the CPU and GPU share the workload in Lockdown Protocol. The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor based on Zen 3 architecture with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. The NVIDIA GeForce RTX 2060 SUPER is a Turing-based GPU with 8 GB of GDDR6 memory on a 256-bit bus. Both components contribute to the observed performance, but their relative importance shifts depending on resolution and settings.
At 3840x2160, the GPU is clearly the limiting factor. The frame rates are relatively low across all presets, with only Low settings exceeding 60 FPS. The RTX 2060 SUPER has 2176 shading units and a 256-bit memory bus with 448.0 GB/s bandwidth, which becomes strained at 4K resolution. The CPU, by contrast, has ample headroom at this resolution because the GPU is already saturated. The data supports this interpretation: the difference between Low and Medium at 4K is 24.9 FPS, while the difference between Medium and High is only 3.2 FPS, suggesting that the GPU is hitting a performance ceiling that additional quality settings cannot overcome.
At 2560x1440, the balance shifts slightly. The GPU still carries most of the load, but the CPU begins to contribute more meaningfully. The 1440p results show a wider spread between presets, with Low at 118.3 FPS and Ultra at 55 FPS. The Ryzen 5 5600GT, with its 16 MB of L3 cache and 12 threads, can feed the GPU fast enough at this resolution to allow the quality settings to scale more predictably. The gap between Medium and High at 1440p is 11.6 FPS, and between High and Ultra is 15.4 FPS, both larger than the corresponding gaps at 4K. This indicates that the GPU is no longer the sole bottleneck, and the CPU is keeping up with the increased instruction throughput demanded by higher settings.
At 1920x1080, the CPU becomes more relevant, though the GPU still handles most of the rendering work. The 1080p results show the highest absolute frame rates in the dataset, with Low reaching 160.1 FPS. At this resolution, the GPU has less pixel work to do, so the CPU must supply draw calls and game logic quickly enough to maintain high frame rates. The Ryzen 5 5600GT scores 17272 in Cinebench R23 multicore and 2438 in single-core, which places it in the 74th percentile among all CPUs. These scores suggest the CPU is capable of sustaining high frame rates at 1080p, and the measured data confirms this: even Ultra settings maintain 75 FPS.
The scaling between resolutions provides additional insight. When moving from 4K to 1440p on High settings, the frame rate increases from 48.8 to 70.4, a gain of 21.6 FPS. Moving from 1440p to 1080p on High settings increases from 70.4 to 101.8, a gain of 31.4 FPS. The larger gain at lower resolutions indicates that the CPU is becoming a more active participant in determining performance, since the GPU has less work to do and the CPU can push frames faster. The same pattern appears on Ultra settings: 4K to 1440p gains 20.1 FPS, while 1440p to 1080p gains 20 FPS, showing consistent scaling.
The preset scaling also reveals the division of labor. At 4K, the difference between Low and Ultra is 42 FPS, which is a 54.6% reduction from the Low baseline. At 1440p, the difference is 63.3 FPS, a 53.5% reduction. At 1080p, the difference is 85.1 FPS, a 53.2% reduction. The similar percentage reductions across resolutions suggest that quality settings affect both CPU and GPU workloads proportionally, but the absolute FPS impact grows as the GPU has more capacity to spare at lower resolutions.
# The Verdict
The recorded data answers the central question clearly: this PC can run Lockdown Protocol, but the playable experience depends heavily on resolution and settings. The playable threshold is defined as 60 FPS, and the verdict by resolution provides specific guidance.
At 3840x2160, the system is only playable on Low settings, which deliver 76.9 FPS. Medium falls short at 52 FPS, High at 48.8 FPS, and Ultra at 34.9 FPS. The database lists Low as the only playable setting at 4K, with 76.9 FPS as the average. This means 4K gaming is possible but requires sacrificing visual quality. The 8 GB of GDDR6 memory on the RTX 2060 SUPER is sufficient for 4K in this game, but the GPU's raw compute power, measured at 7.181 TFLOPS FP32, limits how much quality can be applied at that resolution.
At 2560x1440, the system is playable on High, Low, and Medium settings. High delivers 70.4 FPS, Low delivers 118.3 FPS, and Medium delivers 82 FPS. Ultra is not playable at 55 FPS. The best playable setting at 1440p is High, with an average FPS of 70.4. This provides a good balance between visual fidelity and performance, clearing the 60 FPS threshold by 10.4 FPS. The 1440p results show that the system has meaningful headroom for competitive play on lower presets, with Low at 118.3 FPS offering nearly double the threshold.
At 1920x1080, the system is playable on all four presets. Ultra delivers 75 FPS, High delivers 101.8 FPS, Medium delivers 114.2 FPS, and Low delivers 160.1 FPS. The best playable setting at 1080p is Ultra, with an average FPS of 75. This is the only resolution where the system can run the game at maximum quality while staying above 60 FPS. The 15 FPS margin at Ultra suggests that even demanding scenes are unlikely to push the frame rate below the threshold, though the dataset does not include minimum frame rate values to confirm this.
The overall verdict is positive. The system handles Lockdown Protocol well at 1080p across all settings, offers solid performance at 1440p with a choice of three playable presets, and can manage 4K only on Low. For users prioritizing frame rate, 1440p Low at 118.3 FPS is the strongest option. For users prioritizing visual quality, 1080p Ultra at 75 FPS is the best choice.
# Best Settings per Resolution
The best settings are defined as the most demanding preset that stays at or above 60 FPS at each resolution, based on the measured average FPS values.
At 3840x2160, the best setting is Low. This is the only preset that clears 60 FPS at 4K, achieving 76.9 FPS. Medium falls below the threshold at 52 FPS, and High and Ultra are further behind at 48.8 FPS and 34.9 FPS respectively. Users at 4K must accept Low quality to maintain playable performance, though the 76.9 FPS result provides a comfortable margin above the threshold.
At 2560x1440, the best setting is High. This preset delivers 70.4 FPS, which is above the 60 FPS threshold by 10.4 FPS. Medium also works at 82 FPS, and Low works at 118.3 FPS, but High is the most demanding option that remains playable. Ultra misses the threshold at 55 FPS, so it is not recommended. The choice between High at 70.4 FPS and Medium at 82 FPS is a trade-off between visual quality and frame rate headroom, but High is the best playable setting per the database.
At 1920x1080, the best setting is Ultra. This preset delivers 75 FPS, which exceeds the 60 FPS threshold by 15 FPS. All other presets also work, with High at 101.8 FPS, Medium at 114.2 FPS, and Low at 160.1 FPS, but Ultra is the most demanding playable option. The 75 FPS result at 1080p Ultra is noteworthy because it exceeds the 4K Low result of 76.9 FPS by only 1.9 FPS, showing that the system can deliver similar frame rates at vastly different visual quality levels depending on resolution.
These findings suggest a clear optimization path: users should prioritize resolution first, then quality. At 1080p, the system can handle maximum settings. At 1440p, users must step down one tier from maximum. At 4K, users must step down to minimum settings.
# How This Combo Ranks
In the database of tested hardware combinations for Lockdown Protocol, this pairing of the AMD Ryzen 5 5600GT and the NVIDIA GeForce RTX 2060 SUPER ranks 2544 out of 3714 tested combos. This places the system in the 31.5th percentile of all combinations, meaning roughly two-thirds of tested hardware configurations deliver higher average frame rates in this game.
The rank reflects the combined capabilities of both components. The CPU sits in the 74th percentile among all CPUs tested, with an average benchmark score of 20733. The GPU sits in the 62nd percentile among all GPUs, with an average benchmark score of 18093. When paired together, their combined performance in Lockdown Protocol ranks lower than either component's individual percentile, which suggests that the game is demanding enough to expose the limitations of this mid-range pairing.
The 1080p results are respectable, with Ultra at 75 FPS, but the 4K results are weak, with Ultra at 34.9 FPS. The rank of 2544 out of 3714 indicates that while the system is fully capable of running the game at acceptable frame rates on most settings, it does not stand out among the broader field of tested configurations. For context, the CPU's nearest rivals include the Intel Core i5-12490F, which scores 20802 on average, slightly higher than the Ryzen 5 5600GT's 20733. The GPU's nearest rivals include the NVIDIA GeForce RTX 3060 Mobile, which scores 18159 on average, also slightly higher than the RTX 2060 SUPER's 18093. These small differences in synthetic benchmarks translate into minor real-world performance variations, but the ranking in Lockdown Protocol places this combo in the lower third of tested systems.
Users considering this combination should understand that it is a competent mid-range setup that handles 1080p and 1440p gaming well but struggles at 4K. The rank does not indicate a broken or inadequate system; it simply reflects that many other combinations in the database achieve higher frame rates in this particular game.
# Similar Performance Alternatives
The nearest rivals for the CPU and GPU provide insight into what other hardware would behave similarly to this combination in Lockdown Protocol.
For the AMD Ryzen 5 5600GT, the closest alternatives are the Intel Core i5-12490F, the Intel Xeon 6325P, the Intel Core Ultra 5 125U, and the AMD EPYC 7J13. The Intel Core i5-12490F has an average score of 20802, which is 0.3% higher than the Ryzen 5 5600GT's 20733. The Intel Xeon 6325P scores 20821, 0.4% higher. The Intel Core Ultra 5 125U scores 20826, 0.4% higher. The AMD EPYC 7J13 scores 20845, 0.5% higher. All four rivals are within 0.5% of the Ryzen 5 5600GT's average score, meaning they would deliver nearly identical CPU-bound performance in Lockdown Protocol. Users with any of these CPUs paired with the RTX 2060 SUPER would see essentially the same frame rates in CPU-limited scenarios.
For the NVIDIA GeForce RTX 2060 SUPER, the nearest rivals are the NVIDIA GeForce RTX 3060 Mobile, the AMD Radeon Pro 5700, the AMD Radeon RX 460, and the Intel Arc A770M. The RTX 3060 Mobile scores 18159, which is 0.4% lower than the RTX 2060 SUPER's 18093. The AMD Radeon Pro 5700 scores 18189, 0.5% lower. The AMD Radeon RX 460 scores 18373, 1.5% higher. The Intel Arc A770M scores 18383, 1.6% higher. The RTX 3060 Mobile and Radeon Pro 5700 are extremely close to the RTX 2060 SUPER in average score, so they would produce nearly identical GPU-bound performance. The RX 460 and A770M are slightly faster on average, but the difference is small enough that real-world frame rates in Lockdown Protocol would be very similar.
The combination of the Ryzen 5 5600GT with any of these alternative CPUs, or the RTX 2060 SUPER with any of these alternative GPUs, would yield comparable results in the game. The synthetic benchmark scores suggest that the performance differences are well under 2%, which is within the range of run-to-run variance in real-world testing. Users looking for similar performance to this exact pairing could expect equivalent frame rates from these nearby components, though the specific measured FPS values in Lockdown Protocol are recorded only for the exact combination of the Ryzen 5 5600GT and RTX 2060 SUPER.