Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 49 | 56 | 79 |
| 1440p QHD | 57 | 76 | 87 | 123 |
| 1080p Full HD | 78 | 104 | 119 | 168 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 5050 combination delivers a clear, resolution-dependent performance profile in Lockdown Protocol, with the data indicating a firm 60 FPS ceiling at 4K, a smooth high-refresh experience at 1440p, and full Ultra settings capability at 1080p. Benchmark results show this pairing is well-balanced for the game, though the GPU becomes the limiting factor at higher resolutions.
Best Settings per Resolution
At 3840x2160, the most demanding preset that maintains an average of 60 FPS or higher is Low, which produces an average of 79 FPS. The data shows a steep performance cliff at this resolution: Medium drops to 56 FPS average, High falls to 49 FPS, and Ultra bottoms out at 37 FPS. This indicates the RTX 5050’s 8 GB memory and 128-bit bus are saturated by the pixel count, making Low the only viable setting for a locked 60 FPS experience.
At 2560x1440, the best playable setting is High, delivering an average of 76 FPS. This is a comfortable margin above the 60 FPS threshold, with Medium at 87 FPS and Low at 123 FPS also clearing the bar. Ultra, however, drops to 57 FPS average, just below the playable threshold, so users seeking maximum visual fidelity at 1440p would need to accept a sub-60 FPS experience or rely on adaptive sync.
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 78 FPS. This is the only resolution where the full settings stack is playable, with High at 104 FPS, Medium at 119 FPS, and Low at 168 FPS. The 1080p results show the combination has ample headroom, with even the heaviest preset leaving a 18 FPS buffer above the playable threshold.
CPU and GPU Roles
The performance scaling across resolutions reveals that the GPU is the dominant constraint in Lockdown Protocol, particularly at 3840x2160. Comparing the same preset across resolutions shows a clear pattern: at High settings, average FPS drops from 104 at 1080p to 76 at 1440p (a 27% reduction) and then to 49 at 4K (a further 36% reduction). This steep, consistent decline with pixel count indicates the RTX 5050 is the bottleneck, as the Ryzen 5 5600F’s six Zen 3 cores and 12 threads provide sufficient throughput to feed the GPU at lower resolutions.
At 1080p, the CPU plays a more significant role, evidenced by the wide spread between settings: Low hits 168 FPS while Ultra still achieves 78 FPS. The fact that Ultra only drops to 78 FPS suggests the CPU can keep up with even the most demanding frame times, but the GPU’s fill rate limits the maximum output. The Ryzen 5 5600F’s single-thread score of 2872 in PassMark and multithread score of 19236 indicate strong per-core performance, which is critical for an FPS title where frame pacing depends on CPU responsiveness.
At 1440p, the balance shifts toward the GPU, as evidenced by the smaller gap between Medium (87 FPS) and High (76 FPS) compared to 1080p’s Medium (119 FPS) and High (104 FPS). The 1440p Medium-to-High delta is 11 FPS, while at 1080p it is 15 FPS, showing that the GPU’s workload increases faster than the CPU’s as resolution rises. The RTX 5050’s 13.17 TFLOPS FP32 throughput and 320.0 GB/s memory bandwidth are the limiting factors here.
At 4K, the CPU is almost entirely irrelevant. The drop from Medium (56 FPS) to High (49 FPS) is just 7 FPS, and from High to Ultra (37 FPS) is 12 FPS, indicating that the GPU is struggling with memory bandwidth and pixel throughput rather than waiting on CPU data. The RTX 5050’s 82.30 GPixel/s pixel rate and 205.8 GTexel/s texture rate are insufficient for 4K at higher presets, making the CPU’s role negligible at this resolution.
Measured FPS Breakdown
3840x2160:
- Ultra: average 37 FPS, no min/max data available. This is 23 FPS below the playable threshold, indicating a slideshow-like experience.
- High: average 49 FPS, no min/max data. The 12 FPS improvement over Ultra is notable but still far from playable.
- Medium: average 56 FPS, with a minimum of 48 FPS and maximum of 65 FPS. The 17 FPS variance between min and max shows inconsistent frame pacing, with dips well below the 60 FPS target.
- Low: average 79 FPS, no min/max data. This is the only 4K preset that clears the threshold, with a 19 FPS margin.
2560x1440:
- Ultra: average 57 FPS, no min/max data. This falls just 3 FPS short of the playable threshold, making it a borderline case for users with adaptive sync.
- High: average 76 FPS, no min/max data. This is the recommended preset, offering a 16 FPS buffer above 60 FPS.
- Medium: average 87 FPS, with a minimum of 74 FPS and maximum of 100 FPS. The 26 FPS spread indicates good frame consistency, with the minimum still well above the threshold.
- Low: average 123 FPS, no min/max data. This is more than double the playable threshold, suitable for high-refresh displays.
1920x1080:
- Ultra: average 78 FPS, no min/max data. This is the highest preset tested and it clears 60 FPS by 18 FPS.
- High: average 104 FPS, no min/max data. A strong result that shows the combination can handle high refresh rates at 1080p.
- Medium: average 119 FPS, with a minimum of 101 FPS and maximum of 137 FPS. The 36 FPS range shows some variance, but the minimum never threatens the playable threshold.
- Low: average 168 FPS, no min/max data. This is the maximum output of the combination, suitable for 165 Hz displays.
The Verdict
The data indicates this PC can run Lockdown Protocol, but the experience is heavily dependent on resolution. At 1920x1080, all four presets — Ultra, High, Medium, and Low — clear the 60 FPS threshold, with Ultra averaging 78 FPS. This is the definitive playable resolution for this combination, offering full visual fidelity without compromise.
At 2560x1440, the system is playable on High (76 FPS), Medium (87 FPS), and Low (123 FPS), but Ultra falls short at 57 FPS. Users prioritizing 1440p should stick to High settings for a smooth experience, as the 16 FPS margin over the threshold provides headroom for demanding scenes.
At 3840x2160, only Low settings (79 FPS) are playable. Medium (56 FPS), High (49 FPS), and Ultra (37 FPS) all fail to reach 60 FPS, making 4K gaming impractical except at the lowest visual quality. The verdict is clear: this is a 1080p and 1440p gaming combo, not a 4K solution.
Similar Performance Alternatives
The CPU’s nearest rivals provide context for its performance in this pairing. The Intel Core Ultra 5 225 has an average benchmark score of 36938, a 0% delta from the Ryzen 5 5600F’s 36945 average score. This means a system with the Core Ultra 5 225 would exhibit nearly identical frame rates in Lockdown Protocol, assuming the same RTX 5050 GPU. The AMD Ryzen 5 5500X3D scores 37018 (-0.2% delta), placing it statistically tied with the 5600F; the 3D V-Cache advantage seen in other titles does not manifest here given the near-zero delta. The AMD Ryzen AI 7 PRO 450 (37093, -0.4% delta) and Intel Core i9-12900T (37112, -0.5% delta) round out the group, all within 0.5% of the 5600F’s score, confirming that any of these CPUs would produce the same FPS results in this game.
For the GPU, the nearest rivals show a slightly wider spread. The AMD Radeon RX 5600 XT has an average score of 20713, a 1.6% delta from the RTX 5050’s 21035 average score. This indicates the RX 5600 XT would perform within 1.6% of the RTX 5050 in Lockdown Protocol, making it a viable alternative for users on the AMD platform. The AMD Radeon RX Vega M GL (21153, -0.6% delta) and AMD Radeon HD 8970M (21237, -1% delta) are older mobile parts that score similarly but would likely lack modern driver optimizations. The NVIDIA RTX A4000 Mobile (21379, -1.6% delta) is a professional mobile GPU that would deliver nearly identical frame rates, though its power characteristics differ. All four rivals fall within 1.6% of the RTX 5050, meaning the measured FPS breakdown above would be reproduced almost exactly with any of these GPUs.
How This Combo Ranks
The AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5050 combination ranks 2293 out of 3714 tested combos in Lockdown Protocol, placing it in the 38th percentile of all system configurations in the database. This is a middle-of-the-pack result, consistent with the component choices: the CPU sits in the 85th percentile among all CPUs, while the GPU ranks in the 66th percentile among all GPUs. The lower GPU percentile drags the overall combo ranking down, as Lockdown Protocol’s performance scaling is heavily GPU-bound at higher resolutions.
The rank of 2293 indicates that roughly 1420 tested combos perform worse, while about 2292 perform better. Given the GPU’s 66th percentile ranking, the combo’s 38th percentile overall position suggests that the CPU is not the limiting factor; systems with weaker CPUs but stronger GPUs would rank higher in this game. The data supports this interpretation: at 1080p, the combo achieves 78 FPS on Ultra, but a system with a faster GPU like the RTX 5060 or RX 9060 XT would likely push that number higher, given the CPU has headroom as shown by the 168 FPS Low result. Conversely, pairing the RTX 5050 with a weaker CPU would yield similar results at 4K, where the GPU is the sole bottleneck, but would degrade 1080p performance.