Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 57 | 76 | 87 | 123 |
| 1440p QHD | 89 | 118 | 135 | 191 |
| 1080p Full HD | 121 | 161 | 185 | 220 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
Lockdown Protocol, a 2024 first-person shooter, lands on a pairing of AMD's Ryzen 5 5600F and NVIDIA's GeForce RTX 4070 — a six-core Zen 3 CPU sitting in the 85th percentile of all tested processors paired with an Ada Lovelace GPU in the 81st percentile. The measured data covers all three major resolutions at four presets, and the headline is simple: this combination clears the 60 FPS threshold everywhere except one configuration. The one miss, interestingly, is at the very top of the image-quality stack.
Measured FPS Breakdown
At 1920x1080, the frame rates are high across every preset. Low returns an average of 220 FPS, Medium delivers 185 FPS with a measured minimum of 157 and a maximum of 213, High sits at 161 FPS, and Ultra still manages a comfortable 121 FPS. Even the worst-case recorded figure at this resolution — the 157 FPS minimum on Medium — is more than double the playable threshold of 60 FPS.
Moving to 2560x1440, the numbers step down but remain strong: Low averages 191 FPS, Medium averages 135 FPS with a minimum of 115 and a maximum of 156, High reaches 118 FPS, and Ultra holds at 89 FPS. The Medium tier is the only preset at this resolution with min/max data recorded, and the spread there — a 115-to-156 range around a 135 average — suggests frame delivery is fairly consistent rather than wildly oscillating.
At 3840x2160, the picture tightens. Low averages 123 FPS, Medium averages 87 FPS with a minimum of 74 and a maximum of 101, High lands at 76 FPS, and Ultra drops to 57 FPS. That last figure is the only result in the entire dataset below the 60 FPS playable threshold, and it misses by three frames. For a competitive FPS title, the gap between 57 and 60 matters little in feel but marks the formal boundary of this configuration's capability.
A pattern worth noting: min and max values were captured only on the Medium preset at each resolution. The averages elsewhere are single summary figures, so the consistency of Low, High, and Ultra runs cannot be judged from this dataset — a caveat the data itself imposes.
CPU and GPU Roles
The scaling between resolutions tells the story of which component is doing the work. From 1920x1080 to 2560x1440, Low drops from 220 to 191 FPS — a decline of roughly 13 percent for a 78 percent increase in pixel count. From 1440p to 2160p, Low falls from 191 to 123 FPS, again a far smaller drop than the pixel count would predict. When frame rates fall much more slowly than resolution rises, the GPU is absorbing most of the added load while something else — the CPU or the game's own logic — caps the ceiling.
The clearest evidence sits at the top of the chart: 220 FPS at 1080p Low. A passmark single-thread score of 2872 and a multithread score of 19236 for the Ryzen 5 5600F describe a capable but mid-tier processor, and the flattening of the curve at low presets strongly suggests a CPU or engine limit near that 220 FPS mark. Meanwhile, the RTX 4070 — with a passmark G3D score of 26927, 12 GB of GDDR6X on a 192-bit bus, and 504.2 GB/s of bandwidth — is what keeps 4K playable: only the GPU-side cost of Ultra at 2160p pushes the average below 60.
Preset scaling behaves as expected at every resolution, confirming that image-quality settings are GPU-bound rather than CPU-bound. At 4K, dropping from Ultra to High recovers 19 FPS; dropping to Medium recovers 30. At 1440p, Ultra to High recovers 29 FPS. These are large, linear gains, meaning players at any resolution have meaningful levers to pull on the GPU side. The CPU's role only becomes visible when the GPU load is stripped away — and even then, the 5600F's ceiling appears to sit around the high-frame-rate territory this game's Low presets expose.
FAQ
Q: Can the Ryzen 5 5600F + RTX 4070 run Lockdown Protocol at 4K?
A: Yes, at three of four presets. Low averages 123 FPS, Medium 87 FPS, and High 76 FPS at 3840x2160 — all above the 60 FPS threshold. Only Ultra falls short at 57 FPS.
Q: What is the single highest frame rate recorded for this combo?
A: 220 FPS, at 1920x1080 on the Low preset. The lowest recorded average is 57 FPS at 3840x2160 on Ultra.
Q: Does the combo ever dip below 60 FPS in measured minimums?
A: No. The recorded minimums are 157 FPS at 1080p Medium, 115 FPS at 1440p Medium, and 74 FPS at 4K Medium — all comfortably above the threshold.
Q: Is the CPU a bottleneck for this game?
A: The data suggests it may set the ceiling at low settings rather than limiting normal play. Frame rates at 1080p Low (220) and 1440p Low (191) barely decline relative to the large increase in pixel count, indicating a processor or engine limit above 200 FPS — territory the 5600F's six cores and twelve threads still reach.
Q: Which preset should a 4K player use?
A: High, per the verdict data. It averages 76 FPS, the most demanding preset that stays at or above 60 FPS at that resolution.
Q: How consistent are frame rates on the Medium preset?
A: Reasonably tight. The 4K Medium range spans 74 to 101 around an 87 average, and 1440p Medium spans 115 to 156 around 135 — modest spreads in both cases.
The Verdict
Yes — this PC runs Lockdown Protocol, and runs it well. At 1920x1080, every preset from Low through Ultra is playable, with Ultra averaging 121 FPS. At 2560x1440, the same full range clears 60 FPS, topped by Ultra at 89 FPS. At 3840x2160, Low, Medium, and High are all playable — High at 76 FPS being the recommended ceiling — while Ultra at 57 FPS is the sole configuration that misses the threshold. For a genre where high refresh rates matter, the 1080p and 1440p Low and Medium results in the 185-to-220 and 135-to-191 ranges make this pairing genuinely strong for competitive play, not merely playable.
Best Settings per Resolution
- 3840x2160: High — 76 FPS average. (Medium at 87 and Low at 123 also clear 60; Ultra at 57 does not.)
- 2560x1440: Ultra — 89 FPS average. All four presets are playable at this resolution.
- 1920x1080: Ultra — 121 FPS average. All four presets are playable, with Low reaching 220 FPS.
The pattern is clean: at 1080p and 1440p there is no compromise required at all, and even at 4K only the top preset needs to be stepped down one notch.
How This Combo Ranks
Against the full database, this pairing ranks 996th of 3714 tested combinations for Lockdown Protocol — roughly the top 27 percent. That placement fits the hardware profiles: the 5600F sits in the 85th percentile of all CPUs with an average benchmark score of 36945, and the RTX 4070 sits in the 81st percentile of all GPUs with an average score of 37648. The combination ranking landing somewhat lower than either component's individual percentile hints that Lockdown Protocol rewards CPU headroom more than this six-core part provides — consistent with the apparent frame-rate ceiling near 220 FPS at low settings. Roughly a thousand combinations deliver more; the large majority deliver less.
Similar Performance Alternatives
On the CPU side, the 5600F's rivals cluster remarkably tightly. The Intel Core Ultra 5 225 averages 36938 — a dead heat at 0 percent delta — while the AMD Ryzen 5 5500X3D averages 37018, just 0.2 percent ahead, the AMD Ryzen AI 7 PRO 450 averages 37093 (0.4 percent ahead), and the Intel Core i9-12900T averages 37112 (0.5 percent ahead). Any of these processors would behave near-identically in this game; the 5500X3D is the closest swap within the same AM4 ecosystem.
On the GPU side, the neighbors are more varied. The NVIDIA Tesla P4 averages 37628 (0.1 percent behind the 4070's 37648) and the AMD Radeon RX Vega 56 averages 37507 (0.4 percent behind) — both statistically indistinguishable in aggregate score. The NVIDIA GeForce RTX 4080 Mobile averages 38135, 1.3 percent ahead, while the AMD Radeon PRO W6400 averages 37157, 1.3 percent behind. These deltas are small enough that Lockdown Protocol results with any of these GPUs would likely land within a few frames of the figures above — though with only average scores to go on, game-specific scaling between them remains an open question the aggregate data cannot fully answer.