Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 49 | 56 | 78 |
| 1440p QHD | 56 | 75 | 86 | 121 |
| 1080p Full HD | 77 | 103 | 117 | 165 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
The AMD Ryzen 5 5600F paired with the AMD Radeon RX 6650 XT delivers a distinctly tiered experience in Lockdown Protocol, scaling cleanly from a 1080p high-refresh contender down to a 4K compromise. The data indicates a 6-core, 12-thread Zen 3 processor working alongside a 2048-shader RDNA 2 GPU with 8 GB of GDDR6 memory. The measured results show the combo landing at rank 2439 out of 3714 tested configurations, placing it in the lower-middle portion of the database, though its absolute performance is sufficient for smooth play at most mainstream settings.
Best Settings per Resolution
At 1920x1080, the system maxes out the Ultra preset with an average of 77 FPS. This is the most demanding settings tier the game offers at this resolution, and the 5600F plus RX 6650 XT combination clears the 60 FPS playability threshold comfortably. The High preset nudges performance upward to 103 FPS, but Ultra remains the correct recommendation since it holds above 60 FPS while providing the top visual quality tier.
At 2560x1440, the best playable preset is High, producing an average of 75 FPS. The Medium preset runs at 86 FPS, but since High also clears the 60 FPS bar, the higher visual fidelity is the stronger choice. The Ultra preset drops to 56 FPS average, which sits below the 60 FPS threshold, so it cannot be recommended for sustained gameplay at this resolution.
At 3840x2160, the only playable option is Low, which delivers an average of 78 FPS. The Medium preset falls to 56 FPS average with a minimum of 47 FPS, missing the 60 FPS target. High averages 49 FPS and Ultra averages 36 FPS, neither of which approach playability. The data shows a sharp cliff between Low and Medium at 4K, indicating that the preset scaling is steep at this resolution.
CPU and GPU Roles
The performance scaling across resolutions points to a system that is GPU-bound in most scenarios but with a notable CPU contribution at lower settings. At 1920x1080, the gap between Low and Ultra is 88 FPS (165 to 77), which is a 114% increase in performance from Ultra to Low. At 2560x1440, the same settings range spans 121 to 56 FPS, a 65 FPS spread. At 3840x2160, the spread narrows to 42 FPS (78 to 36), showing that the GPU becomes progressively more dominant as pixel count rises.
The fact that the 5600F’s single-thread score is 2872 and its multithread score is 19236 in Passmark suggests it has enough headroom to keep the RX 6650 XT fed at 1080p, where the GPU’s 10.79 TFLOPS FP32 throughput is the limiting factor. The RX 6650 XT’s bandwidth of 280.3 GB/s across a 128-bit bus becomes a bottleneck at 4K, evidenced by the steep drop-off from 78 FPS at Low to 36 FPS at Ultra. The CPU’s role diminishes at 4K, as the frame rate differences between presets are smaller in absolute terms, indicating the GPU is saturated.
The scaling pattern shows that the CPU is not the primary constraint. At 1080p, the 121 FPS Low average versus the 117 FPS Medium average (a mere 4 FPS difference) suggests the CPU cannot fully leverage the GPU’s headroom at very low settings. However, the jump from Medium to High (117 to 103 FPS) is a 14 FPS drop, and from High to Ultra (103 to 77 FPS) is a 26 FPS drop, showing that the GPU’s performance scales with settings once the CPU’s minimum frame rate is exceeded.
FAQ
Q: Can this combo run Lockdown Protocol at 4K with playable frame rates?
A: Yes, but only at the Low preset, which achieves an average of 78 FPS. The Medium preset drops to 56 FPS average with a minimum of 47 FPS, which is below the 60 FPS threshold.
Q: What is the highest visual preset that stays above 60 FPS at 1440p?
A: The High preset at 2560x1440 delivers an average of 75 FPS, making it the most demanding playable option. Ultra falls to 56 FPS average, which is below the playable threshold.
Q: How does the RX 6650 XT compare to its nearest rivals in synthetic benchmarks?
A: The GPU’s average benchmark score of 19765 is effectively identical to the AMD FirePro W7000 (19637, deltaPct 0.7%) and the NVIDIA Quadro K5200 (19602, deltaPct 0.8%). It trails the Tesla K40m by 0.6% and beats the FirePro D300 by 0.7%.
Q: Is the Ryzen 5 5600F a bottleneck at 1080p?
A: The data suggests a limited CPU bottleneck at the lowest preset. The 165 FPS average at 1080p Low is the highest recorded score, but the 4 FPS difference to Medium (117 FPS) indicates the CPU cannot fully exploit the GPU’s potential when settings are minimal. At higher presets, the GPU becomes the limiting factor.
Q: What is the minimum FPS recorded across all tested configurations?
A: The lowest minimum frame rate reported is 47 FPS, which occurs at 3840x2160 with Medium settings. No minimum values are recorded for the Low, High, or Ultra presets at any resolution.
Q: Does the 5600F’s single-thread performance matter for this game?
A: The 5600F scores 2872 in the Passmark single-thread test, which is below the 85th percentile for all CPUs. Given the game’s FPS nature, this score is sufficient to sustain frame rates above 100 FPS at 1080p with lower settings, but the CPU does not push past 165 FPS even at the lowest preset.
Similar Performance Alternatives
For the CPU, the Ryzen 5 5600F performs nearly identically to several rivals in the database. The Intel Core Ultra 5 225 has an average score of 36938, a 0% delta. The AMD Ryzen 5 5500X3D scores 37018 (0.2% higher), and the AMD Ryzen AI 7 PRO 450 scores 37093 (0.4% higher). The Intel Core i9-12900T scores 37112 (0.5% higher). Any of these processors would yield near-identical results in Lockdown Protocol, as the game’s frame rates are more dependent on the GPU at higher settings.
For the GPU, the RX 6650 XT’s average score of 19765 is bracketed by workstation-class cards. The NVIDIA Tesla K40m scores 19885 (0.6% higher), the AMD FirePro D300 scores 19637 (0.7% lower), the AMD FirePro W7000 scores 19905 (0.7% higher), and the NVIDIA Quadro K5200 scores 19602 (0.8% lower). These cards would behave within a margin of 1% in synthetic workloads, so in-game frame rates would be effectively indistinguishable from the RX 6650 XT at the same settings and resolution.
How This Combo Ranks
The combination of the Ryzen 5 5600F and RX 6650 XT holds the 2439th position out of 3714 tested combos in Lockdown Protocol. This places it in the 65th percentile among all CPUs and the 65th percentile among all GPUs, but the combined rank is lower, around the 34th percentile of combos. The rank reflects the fact that many tested systems pair higher-end GPUs with similar CPUs, or higher-end CPUs with similar GPUs. The measured frame rates show this is a playable configuration at all resolutions except 4K Ultra, but it does not excel in the upper echelon of the database. The 1080p Ultra average of 77 FPS is solidly above the threshold, but it is not a top-tier result—the 4K Low score of 78 FPS is the highest 4K average, yet the lack of playable options at higher settings keeps the rank in the lower half.
The Verdict
Yes, this PC can run Lockdown Protocol, with clear limits. At 1920x1080, every preset is playable, including Ultra at 77 FPS average, which is the recommended setting. At 2560x1440, the High preset is the top recommendation at 75 FPS average, with Medium at 86 FPS also valid. At 3840x2160, only the Low preset clears the 60 FPS bar, averaging 78 FPS. The system is not capable of maintaining 60 FPS at 1440p Ultra (56 FPS) or 4K Medium (56 FPS). If the game is played at 1080p, the experience is fully playable at maximum detail. At 1440p, the user must accept High quality to stay above 60 FPS. At 4K, the visual compromise is severe—Low only—but the frame rate remains smooth.
Measured FPS Breakdown
At 1920x1080, the measured averages are: Low 165 FPS, Medium 117 FPS (min 100, max 135), High 103 FPS, Ultra 77 FPS. No minimum or maximum frames are recorded for Low, High, or Ultra presets.
At 2560x1440, the averages are: Low 121 FPS, Medium 86 FPS (min 73, max 99), High 75 FPS, Ultra 56 FPS. Only the Medium preset has min/max values.
At 3840x2160, the averages are: Low 78 FPS, Medium 56 FPS (min 47, max 64), High 49 FPS, Ultra 36 FPS. The Medium preset is the only one with min/max values, recording a minimum of 47 FPS, which is below the 60 FPS threshold.
The data shows a consistent pattern: the Medium preset is the only one with a recorded frame time spread at every resolution, with the 1080p range (100–135 FPS) being the most stable in relative terms. The 1440p Medium range (73–99 FPS) and 4K Medium range (47–64 FPS) widen as resolution increases, reflecting the GPU’s memory bandwidth limits. The absence of min/max data for other presets means the average scores alone are the best indicator of playability, and they confirm that the system’s performance is predictable across the resolution spectrum.