Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Lockdown Protocol
FPS 2024

Lockdown Protocol

90%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
159 FPS
Ultra 1080p Measured
74 FPS

1440p (2K / QHD)

Low 1440p Measured
117 FPS
Ultra 1440p Measured
54 FPS

4K (Ultra HD)

Low 4K Measured
75 FPS
Ultra 4K Measured
35 FPS
10.1ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 36,945
Graphics Card
Required 27,646
Your GPU 24,442

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 47 53 75
1440p QHD 54 72 83 117
1080p Full HD 74 99 113 159

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 99
1920x1080 Low 159
1920x1080 Medium 113
1920x1080 Ultra 74
2560x1440 High 72
2560x1440 Low 117
2560x1440 Medium 83
2560x1440 Ultra 54
3840x2160 High 47
3840x2160 Low 75
3840x2160 Medium 53
3840x2160 Ultra 35

Performance Analysis: Lockdown Protocol on Your System

Lockdown Protocol is a fast-paced FPS that demands a balanced system, and the combination of the AMD Ryzen 5 5600F and AMD Radeon RX 6600 XT delivers a performance profile that scales predictably across resolutions. Benchmark data shows this pairing is fully capable of smooth gameplay at 1080p and 1440p, while 4K requires a significant reduction in visual fidelity to maintain a playable frame rate. The measured results provide a clear picture of what gamers can expect from this specific hardware configuration.

Measured FPS Breakdown

At 1920x1080, the AMD Ryzen 5 5600F and AMD Radeon RX 6600 XT combination shows strong headroom across all presets. With Low settings, the average frame rate reaches 159 FPS, which is the highest recorded figure for this configuration. Medium settings still deliver an average of 113 FPS, with a minimum of 96 FPS and a maximum of 130 FPS, indicating consistent frame pacing even during intense combat sequences. High settings produce an average of 99 FPS, while Ultra settings drop to 74 FPS on average. The gap between Low and Ultra at 1080p is 85 FPS, which demonstrates that the GPU has ample compute headroom at this resolution, though the CPU’s single-thread performance also plays a role in maintaining those higher frame rates.

Moving to 2560x1440, the performance curve becomes steeper as the GPU workload increases. Low settings yield an average of 117 FPS, which is still well above the 60 FPS threshold. Medium settings average 83 FPS, with a minimum of 70 FPS and a maximum of 95 FPS. High settings manage 72 FPS on average, while Ultra settings fall to 54 FPS, just below the playable threshold. The delta between Low and Ultra at 1440p is 63 FPS, showing that the RX 6600 XT’s 8 GB of GDDR6 memory and 256.0 GB/s bandwidth begin to become limiting factors at higher presets. Notably, the minimum frame rate at Medium settings (70 FPS) is still above the playable threshold, which suggests that this preset is a stable option for most players.

At 3840x2160, the system’s limitations become more pronounced. Low settings produce an average of 75 FPS, which is the only preset at this resolution to clear the 60 FPS mark. Medium settings average 53 FPS, with a minimum of 45 FPS and a maximum of 61 FPS, indicating occasional dips below playability. High settings average 47 FPS, while Ultra settings drop to 35 FPS. The scaling from Low to Ultra at 4K is a 40 FPS reduction, which is a substantial drop and highlights that the RX 6600 XT is not designed for native 4K gaming at high visual fidelity. The min/max data for Medium settings at 4K shows a variance of 16 FPS, which can be noticeable in a fast-paced FPS where frame consistency matters.

Across all resolutions, the data reveals that the RX 6600 XT’s performance scales more dramatically with resolution changes than with preset changes. For example, at Low settings, moving from 1080p to 1440p reduces the average frame rate by 42 FPS (from 159 to 117), and moving from 1440p to 4K reduces it by another 42 FPS (from 117 to 75). This linear scaling is typical for a GPU with a 128-bit memory bus and 8 GB of VRAM, as pixel throughput becomes the primary bottleneck at higher resolutions.

Best Settings per Resolution

The playable threshold for this analysis is 60 FPS, and the verdict data identifies the most demanding preset that maintains at least this frame rate at each resolution. At 1920x1080, all four presets—Low, Medium, High, and Ultra—are playable. The best settings are Ultra, which achieves an average of 74 FPS. This means players can enjoy the highest visual quality without sacrificing performance, as the 74 FPS average provides enough headroom for typical frame-time spikes. The gap between Ultra and the next lower preset (High) is 25 FPS, so there is no need to compromise on visuals at 1080p.

At 2560x1440, the best settings are High, which delivers an average of 72 FPS. This is a meaningful finding because High is a demanding preset, yet the system still clears the 60 FPS threshold with a 12 FPS margin. Medium settings are also playable at 83 FPS, but High offers a better balance of visual quality and performance. Ultra settings at 1440p fall to 54 FPS, which is below the threshold, so players seeking maximum fidelity would need to accept a sub-60 FPS experience. The data indicates that High at 1440p is the sweet spot for this configuration, as it provides a 72 FPS average without the frame rate instability seen at Ultra.

At 3840x2160, the only playable preset is Low, which averages 75 FPS. This is a surprising result in some ways, as it shows that even at 4K, the RX 6600 XT can maintain smooth gameplay when settings are reduced. Medium settings at 4K average 53 FPS, which is 7 FPS below the threshold, and the minimum of 45 FPS suggests that demanding scenes will cause significant stuttering. High and Ultra presets are not recommended at 4K, as their averages of 47 FPS and 35 FPS respectively fall well below playability. The verdict data confirms that Low is the best settings for 4K, and the 75 FPS average provides a comfortable margin for most gameplay scenarios.

CPU and GPU Roles

Understanding which component matters more for Lockdown Protocol requires examining how performance scales across resolutions and presets. The Ryzen 5 5600F is a 6-core, 12-thread processor based on Zen 3 architecture, with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. Its single-thread benchmark score of 2872 and multithread score of 19236 indicate strong CPU performance for gaming. The RX 6600 XT, on the other hand, has 2048 shading units, a boost clock of 2589 MHz, and a peak FP32 throughput of 10.60 TFLOPS.

At 1920x1080, the CPU plays a more significant role because the GPU can render frames quickly enough that the processor’s ability to feed it becomes a limiting factor. The fact that Low settings achieve 159 FPS while Ultra settings achieve 74 FPS suggests that the GPU is still the primary bottleneck at higher presets, but the CPU’s single-thread performance is sufficient to avoid severe stalling. The Ryzen 5 5600F’s 85th percentile ranking among all CPUs indicates it is well above average for gaming workloads.

At 2560x1440, the GPU becomes the dominant factor. The reduction in frame rates from 1080p to 1440p is more pronounced at higher presets: Ultra drops from 74 FPS to 54 FPS (a 27% reduction), while Low drops from 159 FPS to 117 FPS (a 26% reduction). This almost uniform scaling across presets indicates that the GPU’s pixel throughput is the limiting factor, not the CPU. The RX 6600 XT’s 165.7 GPixel/s pixel rate and 331.4 GTexel/s texture rate are being fully utilized at this resolution.

At 3840x2160, the GPU is unequivocally the bottleneck. The performance drops are steep across all presets, and even Low settings only manage 75 FPS. The CPU’s role diminishes further, as the GPU is struggling to fill the 8.3 million pixels on screen. The fact that Medium settings at 4K have a minimum frame rate of 45 FPS, compared to 70 FPS at 1440p, highlights how the memory bandwidth (256.0 GB/s) and bus width (128-bit) constrain the GPU at higher resolutions. The Ryzen 5 5600F’s 32 MB of shared L3 cache and DDR4 memory support are not limiting factors at 4K; the GPU’s compute and memory subsystems are.

The scaling data also shows that the CPU’s boost clock of 4.00 GHz is adequate for this game. Lockdown Protocol, being an FPS, likely relies on single-thread performance for game logic and physics, and the 2872 single-thread score is competitive. However, the GPU’s performance at 4K Low (75 FPS) versus 1080p Ultra (74 FPS) is nearly identical, which suggests that the CPU is not holding back the GPU at lower resolutions. Instead, the GPU’s architecture and memory configuration are the key determinants of performance above 1080p.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 5 5600F provide context for CPU performance. The Intel Core Ultra 5 225 has an average benchmark score of 36938, which is essentially identical to the Ryzen 5 5600F’s 36945 (a 0% delta). This means that swapping to the Intel part would yield nearly identical frame rates in CPU-bound scenarios. The AMD Ryzen 5 5500X3D scores 37018, a delta of -0.2%, meaning it is slightly faster, but the difference is negligible. The AMD Ryzen AI 7 PRO 450 scores 37093 (-0.4%), and the Intel Core i9-12900T scores 37112 (-0.5%). All four rivals fall within a 0.5% performance band, so any of them would behave similarly to the Ryzen 5 5600F in Lockdown Protocol. The 5600F’s 85th percentile ranking among all CPUs further confirms that it sits in a strong performance tier.

For the GPU, the nearest rivals are more varied. The NVIDIA GeForce GTX 1630 has an average score of 24277, which is 0.7% lower than the RX 6600 XT’s 24442. This means the GTX 1630 would be slightly slower, likely resulting in frame rates a few percent lower across all presets. The Intel Arc A350M scores 24647, a delta of -0.8%, so it would be slightly faster on paper, but the difference is within run-to-run variance. The NVIDIA GeForce GTX 780 Ti scores 24236 (0.8% slower), and the NVIDIA GeForce RTX 2080 SUPER scores 24170 (1.1% slower). The RTX 2080 SUPER being slower than the RX 6600 XT in this benchmark is notable, as it suggests that the 6600 XT’s modern RDNA 2.0 architecture offers better optimization for current game workloads. All four rivals are within a 1.1% performance band, so any of them would produce similar FPS numbers to the RX 6600 XT in Lockdown Protocol.

The combined system performance is further contextualized by the combo rank of 2630 out of 3714 tested combinations, placing this CPU-GPU pairing in the 71st percentile of all tested builds. This rank indicates that while the system is not top-tier, it outperforms roughly 71% of other combinations in this game.

The Verdict

Can this PC run Lockdown Protocol? The answer depends on the resolution and desired settings. At 1920x1080, the system runs the game exceptionally well, with all presets—including Ultra—clearing the 60 FPS threshold. The best settings are Ultra with an average of 74 FPS, so players can max out the game and still enjoy smooth performance. This is the ideal resolution for this hardware, as it offers both visual fidelity and frame rate headroom.

At 2560x1440, the system remains playable at High settings (72 FPS) and Medium settings (83 FPS), but Ultra falls short at 54 FPS. The verdict data confirms that High is the best playable preset, providing a 72 FPS average that meets the 60 FPS threshold with a comfortable margin. Players who insist on Ultra at 1440p will need to accept a sub-60 FPS experience, which may not be ideal for a competitive FPS.

At 3840x2160, the system can run the game, but only at Low settings, which achieve an average of 75 FPS. Medium settings at 4K are borderline (53 FPS average, 45 FPS minimum), and High and Ultra are not viable. The verdict data identifies Low as the best settings for 4K, and the 75 FPS average means the game is playable, but the visual compromise is significant. For a game like Lockdown Protocol, which likely benefits from high frame rates, 4K is not recommended unless players are willing to sacrifice all graphical enhancements.

In summary, this configuration is best suited for 1080p gaming at maximum settings, with strong performance at 1440p at High settings, and limited 4K capability at Low settings. The system’s 70th percentile GPU ranking and 85th percentile CPU ranking support these findings.

FAQ

Q: What is the best settings preset for Lockdown Protocol at 1920x1080 with this hardware?

A: The best settings are Ultra, which achieves an average of 74 FPS. All presets (Low, Medium, High, Ultra) are playable at 1080p, as they all exceed the 60 FPS threshold.

Q: Can this system run Lockdown Protocol at 2560x1440 with High settings?

A: Yes, High settings at 1440p deliver an average of 72 FPS, which is above the 60 FPS playable threshold. Medium settings average 83 FPS, but Ultra drops to 54 FPS and is not playable.

Q: What is the average frame rate at 3840x2160 with Low settings?

A: Low settings at 4K produce an average of 75 FPS. This is the only playable preset at this resolution, as Medium averages 53 FPS, High averages 47 FPS, and Ultra averages 35 FPS.

Q: Which component is more important for this game at 1920x1080?

A: At 1080p, the CPU plays a larger role because the GPU can render frames quickly. The Ryzen 5 5600F’s single-thread score of 2872 and multithread score of 19236 are sufficient to maintain high frame rates, but the GPU’s performance at Ultra (74 FPS) still indicates it is the primary bottleneck at higher presets.

Q: How does the AMD Radeon RX 6600 XT compare to the NVIDIA GeForce RTX 2080 SUPER in this game?

A: According to benchmark scores, the RX 6600 XT has an average score of 24442, which is 1.1% higher than the RTX 2080 SUPER’s 24170. This suggests the RX 6600 XT would perform slightly better in Lockdown Protocol, though the difference is minor.

Q: What is the playable threshold for Lockdown Protocol, and how does this system fare?

A: The playable threshold is 60 FPS. The system clears this at 1080p on all presets, at 1440p on Low, Medium, and High, and at 4K only on Low. At 1440p Ultra (54 FPS) and 4K Medium (53 FPS), the system falls below the threshold.