Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 43 | 49 | 69 |
| 1440p QHD | 50 | 66 | 76 | 107 |
| 1080p Full HD | 68 | 90 | 103 | 146 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
Lockdown Protocol, a first-person shooter released in March 2024, was benchmarked on a pairing of the AMD Ryzen 5 5600F and the AMD Radeon RX 6600 to establish how this mid-range desktop combination handles the game across the three most common gaming resolutions. The Ryzen 5 5600F is a 6-core, 12-thread Zen 3 (Vermeer) processor built on TSMC's 7 nm process, running a 3.00 GHz base clock with a 4.00 GHz boost clock and carrying a shared 32 MB L3 cache, while the RX 6600 is an RDNA 2 card on the Navi 23 die with 1792 shading units, 8 GB of GDDR6 memory on a 128-bit bus delivering 224.0 GB/s of bandwidth, and 8.928 TFLOPS of FP32 throughput. The benchmark data shows the pairing clears the 60 FPS threshold at every resolution tested, though with very different preset ceilings depending on pixel count. The CPU sits in the 85th percentile of all tested processors with an average benchmark score of 36945, and the GPU sits in the 63rd percentile of all tested graphics cards with an average benchmark score of 19036 — a spread that shapes much of the analysis below.
Measured FPS Breakdown
At 1920x1080, the pairing is comfortably fast on every preset. Low delivers 146 FPS average, Medium delivers 103 FPS average with a minimum of 88 and a maximum of 119, High delivers 90 FPS average, and even Ultra holds a 68 FPS average. That means the RX 6600 never drops below the 60 FPS line at 1080p regardless of settings, and the Medium-preset frame range shows tight consistency: the gap between the recorded minimum and maximum is only 31 frames around a 103 FPS average, which indicates stable frame delivery rather than a spiky distribution.
At 2560x1440, results scale down predictably. Low averages 107 FPS, Medium averages 76 FPS with a minimum of 64 and a maximum of 87, High averages 66 FPS, and Ultra falls to 50 FPS average — the one 1440p preset that misses the 60 FPS threshold. The Medium-preset minimum of 64 FPS is worth noting: it stays above 60 even in the worst recorded frame, which is a meaningful margin for a fast-paced FPS title where dips below the threshold are felt immediately.
At 3840x2160, the combination is stretched. Low averages 69 FPS, Medium averages 49 FPS with a minimum of 42 and a maximum of 56, High averages 43 FPS, and Ultra averages 32 FPS. Only the Low preset clears 60 FPS at 4K, and Medium's minimum of 42 shows that even the middle preset has substantial worst-case drops at this resolution. The 16-frame spread between Medium's minimum and maximum at 4K also points to heavier variance than at the lower resolutions, consistent with the GPU running near its limit.
Comparing the resolution ladder directly: moving from 1080p to 1440p costs roughly 25 to 30 percent of average framerate depending on the preset (146 to 107 at Low, 103 to 76 at Medium, 90 to 66 at High, 68 to 50 at Ultra). Moving from 1440p to 4K costs a further 35 to 40 percent (107 to 69 at Low, 76 to 49 at Medium, 66 to 43 at High, 50 to 32 at Ultra). That accelerating loss per pixel step is the classic signature of a GPU-bound configuration.
Best Settings per Resolution
Using the 60 FPS playable threshold applied to measured averages:
- 1920x1080 — Ultra, 68 FPS average. The most demanding preset in the game still clears the threshold, so there is no reason to step down at this resolution. High (90 FPS), Medium (103 FPS), and Low (146 FPS) offer headroom alternatives for high-refresh displays.
- 2560x1440 — High, 66 FPS average. Ultra at 50 FPS average falls short, but High holds a 6-frame margin above the threshold. Medium (76 FPS) is the safer pick if the priority is avoiding dips.
- 3840x2160 — Low, 69 FPS average. Medium at 49 FPS average (minimum 42) is below the line, so Low is the most demanding preset that stays at or above 60 FPS. The margin here is 9 frames.
Note that min/max frame data was captured only at the Medium preset for each resolution; the other presets are recorded as averages only.
FAQ
Q: Can the Ryzen 5 5600F + RX 6600 run Lockdown Protocol at 1080p on max settings?
A: Yes. At 1920x1080 the Ultra preset averages 68 FPS, above the 60 FPS playable threshold, and all lower presets exceed it by wide margins (High 90, Medium 103, Low 146).
Q: Is 4K playable on this combination?
A: Only on Low settings, which average 69 FPS. Medium averages 49 FPS with a minimum of 42, High averages 43 FPS, and Ultra averages 32 FPS — all below the threshold.
Q: How consistent are the framerates?
A: At Medium settings, minimum and maximum figures were recorded at each resolution: 88–119 FPS at 1080p (103 average), 64–87 FPS at 1440p (76 average), and 42–56 FPS at 4K (49 average). The tightest spread relative to the average is at 1440p.
Q: Does the game run above 100 FPS anywhere on this hardware?
A: Yes, twice: 146 FPS at 1080p Low and 107 FPS at 1440p Low.
Q: Which component is weaker in this pairing?
A: The GPU, by percentile standing. The Ryzen 5 5600F sits in the 85th percentile of all tested CPUs, while the RX 6600 sits in the 63rd percentile of all tested GPUs.
Q: What generation of hardware is this?
A: The CPU is a Zen 3 (Vermeer) part on AMD Socket AM4 with DDR4 support, and the GPU is an RDNA 2 card on the Navi 23 die with 8 GB of GDDR6. Both are built on TSMC's 7 nm process.
How This Combo Ranks
Out of 3714 tested hardware combinations in Lockdown Protocol, the Ryzen 5 5600F + RX 6600 pairing ranks 2901st. That places it in the back portion of the ranked field for this specific game — the pairing is functional at mainstream settings but is not among the stronger configurations in the database for this title. The rank is consistent with the GPU-side percentile data: a 63rd-percentile graphics card paired with an 85th-percentile processor produces a combined result that trails the bulk of dedicated gaming configurations in this game's leaderboard. In practical terms, the ranking reflects the measured preset ceilings — a combo that tops out at Ultra/68 FPS at 1080p and Low/69 FPS at 4K will rank below combinations that hold higher presets at higher resolutions.
Similar Performance Alternatives
On the CPU side, the Ryzen 5 5600F's average benchmark score of 36945 is nearly identical to a cluster of rivals: the Intel Core Ultra 5 225 at 36938 (0 percent delta), the AMD Ryzen 5 5500X3D at 37018 (-0.2 percent), the AMD Ryzen AI 7 PRO 450 at 37093 (-0.4 percent), and the Intel Core i9-12900T at 37112 (-0.5 percent). Any of these processors would deliver effectively indistinguishable aggregate performance, and since the game data indicates the GPU is the limiting component at higher resolutions, swapping between these CPUs would not move Lockdown Protocol framerates meaningfully.
On the GPU side, the RX 6600's average benchmark score of 19036 is similarly bracketed by the NVIDIA Quadro K6000 at 19030 (0 percent delta), the NVIDIA GeForce RTX 4050 Mobile at 19049 (-0.1 percent), the NVIDIA Tesla K20m at 19089 (-0.3 percent), and the NVIDIA RTX 2000 Ada Generation at 18954 (0.4 percent). These cards sit within a fraction of a percent of the RX 6600 in overall database scoring, so systems built around them would be expected to behave comparably in Lockdown Protocol — likely landing near the same 68 FPS Ultra result at 1080p and the same Low-only ceiling at 4K.
The Verdict
Yes, this PC can run Lockdown Protocol — at every resolution tested, at least one preset clears 60 FPS. At 1920x1080, all four presets (Low, Medium, High, Ultra) are playable, with Ultra averaging 68 FPS as the best setting. At 2560x1440, Low, Medium, and High are playable, with High averaging 66 FPS as the best setting and Ultra at 50 FPS falling short. At 3840x2160, only Low is playable, averaging 69 FPS, with Medium at 49 FPS, High at 43 FPS, and Ultra at 32 FPS all below the threshold. The summary for a prospective player: 1080p is fully unlocked, 1440p is comfortable up to High, and 4K is a Low-settings-only proposition.
CPU and GPU Roles
The component that matters more depends on the resolution, and the measured data points to the GPU. Average framerates fall steeply as pixels increase at a fixed preset — 146 to 107 to 69 FPS at Low, 103 to 76 to 49 at Medium, 90 to 66 to 43 at High, and 68 to 50 to 32 at Ultra. If the Ryzen 5 5600F were the limiter, raising resolution would change the pixel load on the GPU but leave the CPU-bound framerate largely flat; instead, every preset loses over half its average framerate between 1080p and 4K, which is the pattern of graphics-bound scaling.
The CPU-side evidence backs this up. The 5600F posts a PassMark single-thread score of 2872 and a multithread score of 19236, and sits in the 85th percentile of all CPUs — well above the RX 6600's 63rd percentile standing among GPUs. Its 12 threads and 4.00 GHz boost clock supply ample per-frame logic throughput for a game of this type, and at 1080p Low the pairing reaches 146 FPS average without the CPU appearing to clamp results before the GPU does. Conversely, preset scaling within a resolution is substantial everywhere — at 4K the average drops from 69 to 32 FPS between Low and Ultra, a per-pixel shading cost the Navi 23 die with its 1792 shading units and 224.0 GB/s memory bandwidth cannot absorb at that pixel count.
The practical conclusion: at 1080p both presets and framerates are broadly accessible and the CPU-GPU balance is healthy; at 1440p and especially 4K the RX 6600 is the component setting the ceiling, and a stronger GPU would raise preset headroom more effectively than any change on the AM4 platform side.