Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Lockdown Protocol
FPS 2024

Lockdown Protocol

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
208 FPS
Ultra 1080p Measured
157 FPS

1440p (2K / QHD)

Low 1440p Measured
188 FPS
Ultra 1440p Measured
137 FPS

4K (Ultra HD)

Low 4K Measured
162 FPS
Ultra 4K Measured
88 FPS
5.7ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 17,507
Graphics Card
Required 27,646
Your GPU 77,712

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 88 118 135 162
1440p QHD 137 158 165 188
1080p Full HD 157 175 183 208

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 175
1920x1080 Low 208
1920x1080 Medium 183
1920x1080 Ultra 157
2560x1440 High 158
2560x1440 Low 188
2560x1440 Medium 165
2560x1440 Ultra 137
3840x2160 High 118
3840x2160 Low 162
3840x2160 Medium 135
3840x2160 Ultra 88

Performance Analysis: Lockdown Protocol on Your System

Measured FPS Breakdown

The recorded FPS data for Lockdown Protocol with the AMD Ryzen 5 4600G and NVIDIA GeForce RTX 5090 D spans three resolutions and four quality presets. The database includes average FPS for every combination, with minimum and maximum values captured for the Medium preset at each resolution.

At 1920x1080, the Low preset delivers an average of 208 FPS, the highest recorded value across the entire test matrix. High settings produce an average of 175 FPS, while Medium lands at 183 FPS with a minimum of 156 FPS and a maximum of 211 FPS. The Ultra preset still holds an average of 157 FPS, which is only 51 FPS below the Low preset result. The gap between Low and Ultra at 1080p is 51 FPS, indicating that the GPU has ample headroom even when visual demands increase.

Moving to 2560x1440, the Low preset averages 188 FPS, a 20 FPS drop from the same settings at 1080p. High settings average 158 FPS, Medium averages 165 FPS with a minimum of 140 FPS and a maximum of 190 FPS, and Ultra averages 137 FPS. The spread between Low and Ultra at this resolution is 51 FPS, identical to the spread observed at 1080p. This consistency suggests the rendering workload scales predictably with preset changes regardless of resolution.

At 3840x2160, the Low preset averages 162 FPS, which is 46 FPS lower than the 1080p Low result. Medium averages 135 FPS with a minimum of 115 FPS and a maximum of 155 FPS. High settings produce 118 FPS on average, and Ultra drops to 88 FPS. The delta between Low and Ultra at 4K is 74 FPS, notably wider than the 51 FPS spread at both lower resolutions. This indicates that the Ultra preset places substantially more stress on the rendering pipeline at 4K, likely due to increased pixel count amplifying the cost of higher-quality effects.

The Medium preset is the only configuration with full min/max data across all resolutions. At 1080p, the range from minimum to maximum is 55 FPS. At 1440p, the range is 50 FPS. At 4K, the range narrows to 40 FPS. This tightening of the frame time distribution at higher resolutions suggests that the system becomes more consistently GPU-bound as pixel count rises, reducing the variability caused by CPU-driven frame pacing.

Best Settings per Resolution

The playable threshold for this database is 60 FPS. Every preset at every resolution clears this threshold with substantial margin, so the best settings are determined by the highest visual quality preset that maintains playable performance.

At 1920x1080, the Ultra preset is the best choice. It averages 157 FPS, which is 97 FPS above the playable threshold. The minimum FPS was not recorded for Ultra, but the average is high enough that dips below 60 FPS would require a catastrophic frame time spike. Medium at this resolution averages 183 FPS with a recorded minimum of 156 FPS, meaning even the worst captured frame is more than double the playable threshold.

At 2560x1440, Ultra is again the best setting. The average of 137 FPS leaves 77 FPS of headroom above the 60 FPS threshold. The Medium preset at this resolution has a recorded minimum of 140 FPS, which is 80 FPS above the threshold, and its average of 165 FPS is only 28 FPS higher than Ultra. The performance cost of stepping from Medium to Ultra is modest, so the visual upgrade is worth the frame rate trade-off.

At 3840x2160, Ultra remains the best setting with an average of 88 FPS. This is 28 FPS above the playable threshold, the smallest margin of any best-setting recommendation in this test matrix. The Medium preset at 4K records a minimum of 115 FPS, which is higher than the Ultra average, indicating that players who prioritize frame time consistency over maximum visual fidelity might prefer Medium. However, the Ultra average of 88 FPS clears the threshold with enough margin for most gameplay scenarios. The data shows that this combination can run Lockdown Protocol at maximum settings at all three tested resolutions while staying above 60 FPS.

CPU and GPU Roles

The Ryzen 5 4600G is a 6-core, 12-thread processor based on Zen 2 architecture with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. The RTX 5090 D is a Blackwell 2.0 GPU with 21760 shading units and 32 GB of GDDR7 memory on a 512-bit bus. The benchmark results show how the balance between these components shifts across resolutions.

At 1920x1080, the CPU plays a more significant role because the GPU can render frames quickly enough that the processor must keep up with draw calls and game logic. The evidence for this is the relatively small FPS difference between presets at 1080p. Low averages 208 FPS, while Ultra averages 157 FPS, a 51 FPS gap. The GPU is capable of much higher output at Low settings, but the CPU likely limits the ceiling. The fact that Medium averages 183 FPS and High averages 175 FPS, with Ultra at 157 FPS, shows that the preset scaling is present but compressed. A GPU-bound system would typically show a wider spread between Low and Ultra at a fixed resolution.

At 2560x1440, the GPU begins to take on more responsibility. The Low preset averages 188 FPS, down 20 FPS from 1080p Low. Ultra averages 137 FPS, down 20 FPS from 1080p Ultra. The consistent 20 FPS drop across all presets suggests that the additional pixel count at 1440p is taxing the GPU uniformly, while the CPU load remains similar to 1080p. The 51 FPS spread between Low and Ultra at 1440p matches the 1080p spread exactly, indicating that the relative balance between CPU and GPU is unchanged at this resolution.

At 3840x2160, the GPU becomes the dominant constraint. The Low preset averages 162 FPS, which is 46 FPS lower than 1080p Low. Ultra averages 88 FPS, which is 69 FPS lower than 1080p Ultra. The spread between Low and Ultra widens to 74 FPS at 4K, compared to 51 FPS at both lower resolutions. This widening indicates that the Ultra preset's additional rendering work, such as higher-quality shadows, reflections, and post-processing, becomes much more expensive when applied to four times as many pixels as 1080p. The CPU has less influence at 4K because the GPU is spending more time on each frame, giving the processor more headroom to prepare subsequent frames. The recorded min/max data for Medium supports this interpretation: the frame range narrows from 55 FPS at 1080p to 40 FPS at 4K, indicating steadier frame pacing as the GPU becomes the bottleneck.

Similar Performance Alternatives

The CPU's nearest rivals in the database provide context for how the Ryzen 5 4600G compares to other processors. The AMD Ryzen 3 PRO 5355GE has an average benchmark score of 17482, which is 0.1% lower than the 4600G's average of 17507. The AMD Ryzen 3 8300GE scores 17614, putting it 0.6% higher. The Intel Core 7 150U scores 17395, which is 0.6% lower. The Intel Core i3-14100T scores 17648, which is 0.8% higher. All four rivals fall within a 1.5% band of the 4600G, meaning any of these processors would deliver essentially identical frame rates in Lockdown Protocol when paired with the RTX 5090 D. The differences are within measurement noise and would not produce perceptible FPS changes in gameplay.

The GPU's nearest rivals are more interesting because the RTX 5090 D sits at the top of the database's GPU rankings. The AMD Radeon RX 6650M XT has an average score of 76904, which is 1.1% higher than the 5090 D's 77712. The AMD Radeon RX 6850M XT scores 78940, which is 1.6% higher. The NVIDIA Tesla P100 PCIe 12 GB scores 79396, which is 2.1% higher, and the Tesla P100 PCIe 16 GB scores 79605, which is 2.4% higher. These deltas are small enough that all four alternatives would produce nearly identical FPS results in Lockdown Protocol. However, the Tesla P100 cards are data-center products without typical consumer display outputs, so they are not practical alternatives for gaming despite their benchmark scores. The Radeon RX 6650M XT and RX 6850M XT are mobile GPUs, which also limits their usefulness in a desktop context. The practical takeaway is that the 5090 D's performance tier is tightly clustered, and minor benchmark score differences do not translate into meaningful FPS differences in this game.

How This Combo Ranks

The combination of the Ryzen 5 4600G and RTX 5090 D ranks 458th out of 3714 tested combos in Lockdown Protocol. This places the combo in the top 12.3% of all configurations in the database. The rank reflects the GPU's dominant contribution to game performance, since the RTX 5090 D is one of the most powerful graphics cards recorded, while the Ryzen 5 4600G is a mid-range processor from 2020. The data shows that the combo's FPS results are driven primarily by the GPU at 4K, where the CPU's limitations are masked by the GPU's rendering workload. At 1080p, the CPU's single-thread performance becomes more relevant, and the combo's rank might be slightly lower than what the GPU alone would achieve. The 458th rank out of 3714 combos indicates that the system is substantially faster than the majority of tested configurations, with only a relatively small number of combos, likely those pairing top-tier CPUs with the same or similar GPUs, performing better.

FAQ

Q: Can this PC run Lockdown Protocol at 4K Ultra settings?

A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 88 FPS, which is 28 FPS above the 60 FPS playable threshold.

Q: What is the highest average FPS recorded for this combo?

A: The highest average FPS is 208, recorded at 1920x1080 with Low settings.

Q: How much performance is lost when moving from 1080p to 4K at Ultra settings?

A: The Ultra preset averages 157 FPS at 1920x1080 and 88 FPS at 3840x2160, a drop of 69 FPS.

Q: Which component is the bottleneck at 1080p?

A: At 1920x1080, the CPU plays a more significant role, as indicated by the compressed 51 FPS spread between Low and Ultra presets, suggesting the GPU is capable of higher output but is limited by the processor.

Q: Are all presets playable at every resolution?

A: Yes. Every preset at 1920x1080, 2560x1440, and 3840x2160 averages above 60 FPS, with the lowest recorded average being 88 FPS at 4K Ultra.

Q: How does this combo rank among all tested configurations?

A: The combo ranks 458th out of 3714 tested combos in Lockdown Protocol.

The Verdict

The AMD Ryzen 5 4600G and NVIDIA GeForce RTX 5090 D combination can run Lockdown Protocol at all three tested resolutions with every preset clearing the 60 FPS playable threshold. The verdict by resolution confirms this. At 3840x2160, all four presets are playable, and the best setting is Ultra with an average of 88 FPS. At 2560x1440, all presets are playable, with Ultra averaging 137 FPS. At 1920x1080, all presets are playable, with Ultra averaging 157 FPS.

The data shows that this system is not merely playable but has substantial headroom at every resolution. Even the most demanding configuration, 4K Ultra, stays 28 FPS above the playable threshold. The weakest recorded frame in the entire dataset is 115 FPS, which occurred at 4K Medium and is still 55 FPS above the threshold. This combination of a modest six-core CPU and a flagship GPU proves that Lockdown Protocol is far more dependent on GPU performance than CPU performance, particularly at higher resolutions. Players who own this configuration can enable maximum settings at any resolution and expect a smooth experience. The only consideration is that the 4K Ultra margin of 28 FPS is the smallest in the test matrix, so future game updates or additional background tasks could potentially bring the average closer to the threshold, but based on the recorded data, the system is fully capable of running the game at maximum quality.