Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 74 | 87 | 124 |
| 1440p QHD | 89 | 120 | 134 | 181 |
| 1080p Full HD | 120 | 163 | 180 | 198 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
How This Combo Ranks
The AMD Ryzen 5 3600 paired with the NVIDIA GeForce RTX 4070 lands at rank 1063 out of 3714 tested combos in Lockdown Protocol. That places this configuration in the upper third of all recorded system combinations, a strong result for a game that leans heavily on both CPU and GPU throughput depending on the resolution and preset selected.
The CPU sits at the 71st percentile among all processors in the database, while the GPU reaches the 81st percentile among all graphics cards. The combination of a mid-range Zen 2 processor with a high-end Ada Lovelace GPU creates a system that is well balanced for this title, though the data shows the GPU becomes the dominant factor at higher resolutions while the CPU holds its own at lower settings where frame rates climb well past 120 FPS.
The measured frame rates confirm the combo's competitive standing. At 1920x1080 with Ultra settings, the system produces an average of 120.3 FPS, which places it comfortably above the 60 FPS playable threshold. The rank of 1063 of 3714 means roughly 71 percent of tested combos fall below this configuration in Lockdown Protocol performance, a notable achievement given the CPU is from the 3000 series and the GPU is a single-generation product with an end-of-life production status.
What stands out in the data is the scaling behavior. The gap between Low and Ultra presets narrows as resolution increases, which indicates the GPU becomes the limiting factor at 4K while the CPU still has headroom at 1080p. The recorded numbers show a 198.3 FPS average at 1080p Low versus 59.6 FPS at 4K Ultra, a drop of roughly 70 percent that illustrates how demanding the highest preset becomes at maximum resolution.
Similar Performance Alternatives
The nearest rivals for the AMD Ryzen 5 3600 in the database's aggregate benchmark scoring include the Intel Core i7-1260P with an average score of 17007 and a delta of 0.2 percent, the Intel Core i5-11400 at 17067 with a delta of negative 0.2 percent, the AMD EPYC 7573X at 17070 also at negative 0.2 percent, and the AMD EPYC 7742 at 16998 with a positive 0.2 percent delta. These four processors all sit within a fraction of a percent of the Ryzen 5 3600's average benchmark score of 17035, meaning any of them would deliver essentially identical CPU-bound performance in Lockdown Protocol.
For the GPU side, the NVIDIA GeForce RTX 4070's nearest rivals include the NVIDIA Tesla P4 with an average score of 37628 and a 0.1 percent delta, the AMD Radeon RX Vega 56 at 37507 with a 0.4 percent delta, the NVIDIA GeForce RTX 4080 Mobile at 38135 with a negative 1.3 percent delta, and the AMD Radeon PRO W6400 at 37157 with a 1.3 percent delta. The RTX 4070's own average benchmark score is 37648, so the Tesla P4 is essentially a dead match, while the RX Vega 56 and Radeon PRO W6400 are slightly slower and the RTX 4080 Mobile is slightly faster.
In practical terms, a system builder swapping the Ryzen 5 3600 for any of those four CPUs would see virtually no change in Lockdown Protocol frame rates at 1080p or 1440p, where the GPU does most of the work. At 4K, the choice of CPU matters even less, since the RTX 4070 is the bottleneck at that resolution. Conversely, swapping the RTX 4070 for a Tesla P4 or RX Vega 56 would produce nearly identical GPU-bound performance, while an RTX 4080 Mobile would offer a marginal improvement of about 1.3 percent in raw compute, which translates to a negligible FPS difference in this game.
FAQ
Q: Can this system run Lockdown Protocol at 4K with playable frame rates?
A: Yes. The verdict data lists High, Low, and Medium presets as playable at 3840x2160, with High delivering an average of 73.7 FPS and Medium at 86.9 FPS. Ultra falls below the 60 FPS threshold at 59.6 FPS average.
Q: What is the best preset at 2560x1440?
A: Ultra is the best playable setting at 1440p, producing an average of 88.8 FPS. All four presets, Low, Medium, High, and Ultra, clear the 60 FPS playable threshold at this resolution.
Q: How much faster is 1080p compared to 4K on the Ultra preset?
A: At 1920x1080 Ultra, the average FPS is 120.3, while at 3840x2160 Ultra it drops to 59.6. That is roughly double the frame rate at the lower resolution.
Q: Does the RTX 4070 have close performance rivals in the database?
A: The nearest GPU rival is the NVIDIA Tesla P4 with a 0.1 percent delta, followed by the AMD Radeon RX Vega 56 at 0.4 percent, the NVIDIA GeForce RTX 4080 Mobile at negative 1.3 percent, and the AMD Radeon PRO W6400 at 1.3 percent.
Q: Is the Ryzen 5 3600 a bottleneck at 1080p Low settings?
A: The data shows 198.3 FPS average at 1080p Low, which is the highest recorded frame rate across all tested resolutions and presets. The CPU's nearest rivals are all within 0.2 percent in aggregate benchmark scoring, so the processor keeps pace with similarly ranked chips even at this high frame rate.
Q: What is the playable threshold used in this analysis?
A: The database uses 60 FPS as the playable threshold. Any preset at any resolution with an average at or above 60 FPS is considered playable, while anything below is not listed as such.
The Verdict
This system can run Lockdown Protocol at all three tested resolutions with at least one preset clearing the 60 FPS playable threshold. At 1920x1080, every preset from Low to Ultra is playable, with Ultra averaging 120.3 FPS and Low reaching 198.3 FPS. At 2560x1440, all four presets are also playable, with Ultra at 88.8 FPS and Low at 181.4 FPS. At 3840x2160, three of the four presets are playable: High at 73.7 FPS, Medium at 86.9 FPS, and Low at 124.3 FPS. The only combination that fails to clear 60 FPS is 4K Ultra at 59.6 FPS, which misses the threshold by a narrow margin.
The verdict by resolution confirms the system is a capable 4K machine for this title as long as the user avoids the Ultra preset. For competitive play at high refresh rates, the 1080p results are particularly strong, with even the Ultra preset exceeding 120 FPS average. At 1440p, the system delivers a smooth experience across all settings, making it a versatile configuration for both high-refresh monitors and higher-resolution displays.
The recorded data indicates the RTX 4070 is the primary driver of performance at 4K, where the GPU's 12 GB of GDDR6X memory and 504.2 GB/s bandwidth come into play. The Ryzen 5 3600's six cores and twelve threads are sufficient to feed the GPU at lower resolutions, as evidenced by the high frame rates at 1080p, but at 4K the CPU's role diminishes and the GPU's raw throughput becomes the deciding factor.
Measured FPS Breakdown
At 1920x1080, the measured averages are 198.3 FPS on Low, 179.9 FPS on Medium, 163.4 FPS on High, and 120.3 FPS on Ultra. The progression from Low to Ultra shows a steady decline, with the largest single drop occurring between High and Ultra, a fall of 43.1 FPS. The gap between Low and Ultra is 78 FPS, indicating that the Ultra preset imposes a significant additional load on the GPU.
At 2560x1440, the averages are 181.4 FPS on Low, 134.3 FPS on Medium, 119.8 FPS on High, and 88.8 FPS on Ultra. The drop from Low to Medium is 47.1 FPS, the largest step at this resolution, while the gap between High and Ultra narrows to 31 FPS. Compared to 1080p, each preset sees a reduction of roughly 17 to 48 FPS, with the Low preset losing only 16.9 FPS and the Ultra preset losing 31.5 FPS.
At 3840x2160, the averages are 124.3 FPS on Low, 86.9 FPS on Medium, 73.7 FPS on High, and 59.6 FPS on Ultra. The scaling from 1440p to 4K is steep: Low drops by 57.1 FPS, Medium by 47.4 FPS, High by 46.1 FPS, and Ultra by 29.2 FPS. The Ultra preset at 4K is the only recorded configuration that falls below the 60 FPS playable threshold.
The data shows that the relative cost of each preset increases with resolution. At 1080p, Ultra is 39.3 percent slower than Low. At 1440p, Ultra is 51.0 percent slower than Low. At 4K, Ultra is 52.0 percent slower than Low. This trend reflects the growing memory bandwidth and shading demands at higher pixel counts.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with an average of 73.7 FPS. Medium runs faster at 86.9 FPS and Low at 124.3 FPS, but High offers the best visual quality while still clearing the playable threshold. Ultra at 59.6 FPS is not recommended at this resolution.
At 2560x1440, the best settings are Ultra, which delivers an average of 88.8 FPS. Since all four presets clear 60 FPS at this resolution, the highest quality setting is the optimal choice. The margin above the threshold is 28.8 FPS, providing headroom for demanding scenes.
At 1920x1080, Ultra is also the best setting, with an average of 120.3 FPS. The margin above the threshold is 60.3 FPS, meaning the system doubles the playable threshold at this resolution. Low at 198.3 FPS and Medium at 179.9 FPS are available for users with very high refresh rate displays, but Ultra provides the best visual experience without sacrificing smoothness.
The recommended settings follow a clear pattern: Ultra at 1080p and 1440p, High at 4K. Users with 4K displays should accept the High preset to maintain fluid frame rates, while 1440p and 1080p users can max out the game's settings without concern.
CPU and GPU Roles
The data reveals a clear shift in component importance as resolution increases. At 1920x1080, the CPU has a more significant role because frame rates are high enough that the Ryzen 5 3600's six cores can become a limiting factor. The difference between Low and Ultra at 1080p is 78 FPS, but the absolute frame rates, 198.3 FPS on Low and 120.3 FPS on Ultra, suggest the GPU is still doing most of the work, with the CPU providing enough throughput to maintain these high numbers.
At 2560x1440, the GPU's role grows. The frame rates drop across all presets compared to 1080p, with Low falling from 198.3 to 181.4 FPS and Ultra falling from 120.3 to 88.8 FPS. The CPU's 3.60 GHz base clock and 4.20 GHz boost clock are sufficient to keep up with the GPU at this resolution, but the GPU's 29.15 TFLOPS of FP32 performance becomes the primary driver of the observed scaling.
At 3840x2160, the GPU dominates the performance equation. The RTX 4070's 12 GB memory capacity and 504.2 GB/s bandwidth are heavily taxed at this resolution, and the frame rates reflect that pressure. The CPU's benchmark scores, such as the Cinebench R23 multicore result of 15045 and single-core result of 2124, are adequate for the game's logic and physics, but the rendering load at 4K falls almost entirely on the GPU.
The preset scaling also illustrates the division of labor. The difference between Low and Medium at 4K is 37.4 FPS, while at 1080p it is only 18.4 FPS. This widening gap at higher resolutions indicates that the GPU's shading units, texture mapping units, and raster operations pipelines are the limiting factor, not the CPU. Conversely, the relatively small gap between 1080p Low and 1440p Low, only 16.9 FPS, suggests that the CPU has headroom to spare even at the highest frame rates recorded in this dataset.