Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Lockdown Protocol
FPS 2024

Lockdown Protocol

79%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
175 FPS
Ultra 1080p Measured
135 FPS

1440p (2K / QHD)

Low 1440p Measured
158 FPS
Ultra 1440p Measured
111 FPS

4K (Ultra HD)

Low 4K Measured
137 FPS
Ultra 4K Measured
70 FPS
6.8ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 21,484
Graphics Card
Required 27,646
Your GPU 49,957

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 70 96 105 137
1440p QHD 111 131 141 158
1080p Full HD 135 146 154 175

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 146
1920x1080 Low 175
1920x1080 Medium 154
1920x1080 Ultra 135
2560x1440 High 131
2560x1440 Low 158
2560x1440 Medium 141
2560x1440 Ultra 111
3840x2160 High 96
3840x2160 Low 137
3840x2160 Medium 105
3840x2160 Ultra 70

Performance Analysis: Lockdown Protocol on Your System

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains at least 60 FPS is Ultra, which records an average of 70 FPS. This leaves a comfortable 10 FPS margin above the playable threshold, meaning even the highest quality setting is viable at 4K.

At 2560x1440, Ultra settings again represent the best choice, delivering 110.8 FPS on average. The gap between Ultra and the next tier, High at 131.3 FPS, is roughly 20 FPS, but both comfortably exceed the 60 FPS floor.

At 1920x1080, Ultra settings produce 134.9 FPS average, which is the optimal preset for the smoothest experience. Low settings reach 174.8 FPS, but the visual trade-off is unnecessary given that Ultra already provides more than double the playable threshold.

Notably, the FPS scaling across resolutions follows a predictable pattern. At 4K, the difference between Low and Ultra is approximately 66.5 FPS (136.5 down to 70). At 1440p, that spread narrows to about 47 FPS (157.9 down to 110.8). At 1080p, the spread is roughly 40 FPS (174.8 down to 134.9). This indicates that the GPU workload scales strongly with resolution, yet even the heaviest preset at the highest resolution remains playable.

CPU and GPU Roles

The data shows an interesting balance between CPU and GPU influence across resolutions. At 1080p, the average FPS ranges from 134.9 (Ultra) to 174.8 (Low), a spread of approximately 40 FPS. At 1440p, the range is 110.8 to 157.9, a spread of about 47 FPS. At 4K, the range narrows to 70 to 136.5, a spread of roughly 66.5 FPS.

The widening spread at higher resolutions indicates that the GPU becomes progressively more dominant as pixel count increases. The RTX 5070 Ti's massive memory bandwidth of 896.0 GB/s and 16 GB of GDDR7 memory provide ample headroom for 4K texture workloads, which explains why Ultra settings at 4K still achieve 70 FPS despite the demanding pixel throughput.

Conversely, at 1080p, the CPU plays a larger relative role. The Ryzen 5 2600, with 6 cores and 12 threads, has a boost clock of 3.90 GHz and a base clock of 3.40 GHz. Its single-thread performance, as measured by Geekbench at 1154, is modest by modern standards. However, the FPS at 1080p Low (174.8) versus 1440p Low (157.9) shows only a 17 FPS drop, while the drop from 1440p Ultra (110.8) to 4K Ultra (70) is 40.8 FPS. This pattern suggests that at lower resolutions, the CPU can feed frames quickly enough, but the GPU's rendering load grows disproportionately with resolution.

The scaling from 1080p Low to 4K Low shows a 38.3 FPS reduction (174.8 to 136.5), while the same resolution jump at Ultra shows a 64.9 FPS reduction (134.9 to 70). This steeper drop at higher settings confirms that the GPU's shading units (8960), texture units (280), and raster operations pipelines (96) are the primary determinants of performance when both resolution and quality scale upward.

How This Combo Ranks

The combination of the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5070 Ti ranks 999 out of 3714 tested combos in Lockdown Protocol. This places it in the upper third of all configurations in the database, roughly the 73rd percentile. The rank reflects a pairing where the GPU is significantly more capable than the CPU in general compute terms, yet the game's engine appears to leverage the GPU heavily enough that the older processor does not become a severe bottleneck.

The CPU alone sits at the 75th percentile among all tested processors, with an average benchmark score of 21484. Its nearest rivals include the Intel Core Ultra 5 228V (avg score 21440, just 0.2% slower), the Intel Core i9-11900H (21367, 0.5% slower), the Intel Xeon D-1746TER (21635, 0.7% faster), and the AMD EPYC 9454 (21223, 1.2% slower). The tight clustering of these scores, all within roughly 1.2% of each other, indicates that the Ryzen 5 2600's overall compute capability is well matched to these contemporaries.

The GPU ranks at the 86th percentile among all tested GPUs, with an average benchmark score of 49957. Its nearest rivals are the AMD Radeon RX Vega 64 (50001, 0.1% faster), the Intel Arc A550M (49737, 0.4% slower), the AMD Radeon RX 6900 XT (50951, 2% faster), and the AMD Radeon RX 6800 XT (48477, 3.1% slower). The GPU's percentile ranking is notably higher than the CPU's, reinforcing the interpretation that this combo leans on the graphics card for most of its gaming headroom.

FAQ

Q: Can this system run Lockdown Protocol at 4K with maximum settings?

A: Yes. At 3840x2160 with Ultra settings, the recorded average FPS is 70, which is above the 60 FPS playable threshold. The verdict data lists all four settings presets (Low, Medium, High, Ultra) as playable at 4K.

Q: What is the best settings preset at 1440p?

A: Ultra is the best settings preset at 2560x1440, delivering an average of 110.8 FPS. This is more than 50 FPS above the playable threshold, so there is no need to lower quality for performance reasons.

Q: How much faster is 1080p compared to 4K at the same settings?

A: At Low settings, 1080p averages 174.8 FPS versus 136.5 FPS at 4K, a difference of 38.3 FPS. At Ultra settings, 1080p averages 134.9 FPS versus 70 FPS at 4K, a difference of 64.9 FPS. The performance gap widens with higher quality presets.

Q: Does lowering settings from Ultra to Low provide a large FPS boost at 4K?

A: Yes. At 3840x2160, Low settings average 136.5 FPS compared to 70 FPS at Ultra, which is an increase of 66.5 FPS, or roughly 95% higher frame rate. This makes Low a strong option for competitive play at 4K.

Q: Is the CPU a weak link in this configuration?

A: The Ryzen 5 2600 ranks at the 75th percentile among all CPUs, and its nearest rivals are within 1.2% in average benchmark score. While its single-thread score of 1154 in Geekbench is modest, the measured FPS data shows that even at 4K Ultra the system stays above 60 FPS, indicating the CPU does not prevent playable performance.

Q: How does this combo rank among all tested systems?

A: The combo ranks 999 out of 3714 configurations in Lockdown Protocol, placing it in the upper third of all tested systems. The GPU's 86th percentile ranking contributes more to this position than the CPU's 75th percentile.

Measured FPS Breakdown

At 1920x1080, the full range of settings produces the following averages: Low at 174.8 FPS, Medium at 154.1 FPS, High at 145.8 FPS, and Ultra at 134.9 FPS. The step from Low to Medium costs 20.7 FPS, from Medium to High costs 8.3 FPS, and from High to Ultra costs 10.9 FPS. The largest single jump is between Low and Medium, suggesting that the Medium preset introduces substantial rendering effects.

At 2560x1440, the averages are: Low at 157.9 FPS, Medium at 140.5 FPS, High at 131.3 FPS, and Ultra at 110.8 FPS. The delta between Low and Medium is 17.4 FPS, between Medium and High is 9.2 FPS, and between High and Ultra is 20.5 FPS. Interestingly, the High-to-Ultra gap at 1440p is larger than at 1080p, while the Low-to-Medium gap is smaller.

At 3840x2160, the averages are: Low at 136.5 FPS, Medium at 105 FPS, High at 96.1 FPS, and Ultra at 70 FPS. The step from Low to Medium costs 31.5 FPS, from Medium to High costs 8.9 FPS, and from High to Ultra costs 26.1 FPS. The disproportionate drops at Low-to-Medium and High-to-Ultra at 4K indicate that these preset levels trigger significant GPU workload increases, likely related to texture filtering and shadow complexity.

No minimum or maximum FPS values were recorded in the database for any resolution or preset, so the analysis relies on average frame rates. The consistency of averages across all twelve measured configurations suggests stable performance without severe frame time spikes, though the absence of min/max data means transient drops cannot be assessed.

The Verdict

The verdict data is unambiguous: this system can run Lockdown Protocol at every tested resolution and preset above the 60 FPS playable threshold. At 3840x2160, all four settings are playable, with Ultra being the best settings choice at 70 FPS. At 2560x1440, all four settings are playable, with Ultra at 110.8 FPS. At 1920x1080, all four settings are playable, with Ultra at 134.9 FPS.

The strongest performance margin is at 1080p Ultra, which sits 74.9 FPS above the threshold. The tightest margin is at 4K Ultra, which still has a 10 FPS cushion. Even the most demanding configuration, 4K Ultra, never approaches the 60 FPS floor, meaning players have full freedom to choose any quality preset based on visual preference rather than performance constraints.

The data indicates that the RTX 5070 Ti provides substantial headroom for future content updates or additional in-game effects. The 16 GB GDDR7 memory and 896.0 GB/s bandwidth are particularly relevant for high-resolution texture streaming, which is a common demand in modern FPS titles.

Similar Performance Alternatives

Based on the nearest rivals in the database, several hardware combinations would produce similar results in Lockdown Protocol. The CPU's closest equivalents, all within 1.2% in average benchmark score, include the Intel Core Ultra 5 228V (0.2% slower), the Intel Core i9-11900H (0.5% slower), the Intel Xeon D-1746TER (0.7% faster), and the AMD EPYC 9454 (1.2% slower). Swapping the Ryzen 5 2600 for any of these would yield nearly identical CPU-bound behavior.

On the GPU side, the nearest rivals are the AMD Radeon RX Vega 64 (0.1% faster), the Intel Arc A550M (0.4% slower), the AMD Radeon RX 6900 XT (2% faster), and the AMD Radeon RX 6800 XT (3.1% slower). The RX 6900 XT would provide a modest FPS boost at every resolution, while the RX 6800 XT would come slightly closer to the RTX 5070 Ti's measured performance.

For a system builder seeking similar frame rates, pairing any of the four rival CPUs with the RTX 5070 Ti would maintain the same general performance envelope. Likewise, keeping the Ryzen 5 2600 and swapping the GPU to an RX 6900 XT or RX 6800 XT would produce outcomes within a few percentage points of the recorded data. The tight clustering of all these components means that the 999th rank in this game is robust to small hardware variations.

The practical implication is that this configuration sits in a performance band where minor component swaps do not dramatically alter playability. Every alternative combination derived from the nearest rivals would still clear the 60 FPS threshold at 4K Ultra, given the measured margins. Therefore, the Ryzen 5 2600 and RTX 5070 Ti combination represents a stable, repeatable result within a narrow performance cluster.