Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 53 | 65 | 75 | 110 |
| 1440p QHD | 78 | 102 | 119 | 157 |
| 1080p Full HD | 105 | 140 | 156 | 172 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
Measured FPS Breakdown
The recorded data for Lockdown Protocol with the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3070 Ti spans three resolutions and four quality presets. All measurements are average frame rates, with no minimum or maximum values provided in the database. The playable threshold is defined at 60 FPS.
At 1920x1080, the combo delivers its highest frame rates across the board. Low settings produce an average of 172.4 FPS, while Medium reaches 156.1 FPS. High settings drop to 139.6 FPS, and Ultra remains comfortably above the playable threshold at 105.4 FPS. The scaling from Low to Ultra represents a 38.9% reduction in average frame rate, which is a substantial but expected cost for the visual quality uplift.
Moving to 2560x1440, the same pattern holds with a noticeable performance step down. Low settings average 157.3 FPS, Medium hits 118.7 FPS, and High comes in at 102.3 FPS. Ultra still clears the 60 FPS bar with 77.8 FPS average. The gap between 1080p and 1440p at each preset is significant: Low drops by 15.1 FPS, Medium by 37.4 FPS, High by 37.3 FPS, and Ultra by 27.6 FPS. This suggests the GPU is handling the resolution increase well, though the CPU begins to show its age at lower presets where frame rates are extremely high.
At 3840x2160, the demands of 4K become evident. Low settings still deliver a strong 110 FPS average, but Medium falls to 75 FPS. High manages 65.3 FPS, which is just above the playable threshold. Ultra drops below it entirely with 53 FPS average, meaning this preset is not viable for smooth gameplay at 4K. The resolution scaling from 1440p to 2160p is steep: Low loses 47.3 FPS, Medium loses 43.7 FPS, High loses 37 FPS, and Ultra loses 24.8 FPS. The diminishing gap at Ultra suggests the CPU is beginning to limit performance at lower resolutions, while the GPU becomes the primary constraint at 4K.
FAQ
Q: Can this system run Lockdown Protocol at 1080p with maximum settings?
A: Yes. At 1920x1080 with Ultra settings, the combo averages 105.4 FPS, well above the 60 FPS playable threshold. This is the most demanding preset at this resolution, and it clears the bar by a substantial margin.
Q: What is the highest quality preset that maintains 60 FPS at 4K?
A: High settings at 3840x2160 average 65.3 FPS, which is above the threshold. Ultra at 4K falls short at 53 FPS, so High is the most demanding preset that remains playable at this resolution.
Q: How much performance is lost when moving from 1080p to 1440p at the same preset?
A: At High settings, the average frame rate drops from 139.6 FPS at 1920x1080 to 102.3 FPS at 2560x1440, a reduction of 37.3 FPS. At Ultra, the drop is 27.6 FPS, from 105.4 to 77.8 FPS. The lower presets show larger absolute losses, with Medium dropping 37.4 FPS and Low dropping 15.1 FPS.
Q: Is the Ultra preset ever below 60 FPS?
A: Only at 3840x2160. At that resolution, Ultra averages 53 FPS, which is below the playable threshold. At 2560x1440 and 1920x1080, Ultra stays above 60 FPS with 77.8 and 105.4 FPS respectively.
Q: Which resolution shows the smallest performance gap between Low and Ultra?
A: At 3840x2160, the gap between Low (110 FPS) and Ultra (53 FPS) is 57 FPS. At 2560x1440, the gap is 79.5 FPS (157.3 minus 77.8). At 1920x1080, the gap is 67 FPS (172.4 minus 105.4). The 4K resolution compresses the range because the GPU becomes the dominant bottleneck.
Q: How does the GPU compare to its nearest rivals in synthetic benchmarks?
A: The RTX 3070 Ti has an average benchmark score of 29945. The NVIDIA GeForce RTX 5070 Mobile scores 29928, a 0.1% difference. The AMD Radeon RX 6800 scores 30095, which is 0.5% higher. The NVIDIA GeForce RTX 2080 Ti scores 29783, 0.5% lower. The AMD Radeon RX 6700 scores 30433, 1.6% higher. These deltas are all within a narrow band, indicating very similar raw performance.
CPU and GPU Roles
The data reveals a clear shift in bottleneck behavior across resolutions. At 1920x1080, the frame rates are exceptionally high, especially on Low settings where the average reaches 172.4 FPS. At such frame rates, the Ryzen 5 2600's six cores and twelve threads become the limiting factor. The CPU's PassMark single-thread score of 2239 places it in the 75th percentile of all CPUs, which is respectable but not exceptional for a 2000-series part. The CPU's Cinebench R15 single-core score of 157.3 reinforces this assessment.
As resolution increases, the GPU takes on a larger role. The RTX 3070 Ti's specifications include 6144 shading units, 192 texture mapping units, and 96 render output units. Its 608.3 GB/s memory bandwidth over a 256-bit bus provides ample data throughput for high-resolution rendering. At 3840x2160, the gap between Low and Ultra narrows to 57 FPS, compared to 79.5 FPS at 1440p and 67 FPS at 1080p. This compression at 4K indicates that the GPU is being fully utilized, and the CPU's influence diminishes because the pixel throughput becomes the dominant cost.
The scaling pattern between presets also reveals the balance. At 1080p, moving from Low to Medium costs 16.3 FPS, while Medium to High costs 16.5 FPS, and High to Ultra costs 34.2 FPS. The larger drop at Ultra suggests that the highest preset introduces effects that stress the GPU's compute resources. At 1440p, the same transitions cost 38.6, 16.4, and 24.5 FPS respectively, showing that Medium and High are closer in cost while Ultra remains expensive. At 4K, Low to Medium costs 35 FPS, Medium to High costs 9.7 FPS, and High to Ultra costs 12.3 FPS. The relatively small gap between Medium and High at 4K, only 9.7 FPS, indicates that the GPU is already near its limit and additional settings have diminishing returns.
The CPU's PassMark multithread score of 13160 and Geekbench multicore score of 5648 show a solid mid-range processor. However, the Ryzen 5 2600's boost clock of 3.90 GHz and base clock of 3.40 GHz are modest by modern standards. The data suggests that at 1080p, the system is CPU-bound at lower presets, while at 4K, the GPU is the clear limiting factor. At 1440p, the balance is more even, with the GPU taking over as the primary constraint at Ultra settings.
The Verdict
The recorded data provides a clear answer: this PC can run Lockdown Protocol across all three tested resolutions, but not with every preset at every resolution. At 1920x1080, all four presets clear the 60 FPS threshold. Ultra averages 105.4 FPS, High averages 139.6 FPS, Medium averages 156.1 FPS, and Low averages 172.4 FPS. This resolution offers the most headroom and is the best choice for high-refresh-rate displays.
At 2560x1440, all four presets also remain playable. Ultra averages 77.8 FPS, which is above the threshold but leaves less room for demanding scenes. High averages 102.3 FPS, Medium averages 118.7 FPS, and Low averages 157.3 FPS. This resolution is viable for both 60 Hz and 144 Hz monitors, depending on the preset.
At 3840x2160, the situation changes. Low, Medium, and High all stay above 60 FPS, with averages of 110, 75, and 65.3 respectively. Ultra falls to 53 FPS, which is below the playable threshold. Players targeting 4K should stick to High settings or lower. The 65.3 FPS average at High leaves only 5.3 FPS of headroom, so frame rate dips could push it below 60 in heavy scenes.
The verdict by resolution is straightforward: 1080p and 1440p support all presets, while 4K supports Low through High but not Ultra.
Best Settings per Resolution
For each resolution, the most demanding preset that maintains an average of at least 60 FPS is as follows.
At 1920x1080, Ultra settings deliver 105.4 FPS. This is the highest quality option and remains far above the playable threshold, providing a comfortable margin for consistency.
At 2560x1440, Ultra settings deliver 77.8 FPS. This is the best visual quality available at this resolution while staying above 60 FPS. The margin is 17.8 FPS, which is adequate but not generous.
At 3840x2160, High settings deliver 65.3 FPS. This is the most demanding preset that stays above the threshold. The margin is only 5.3 FPS, so players may prefer Medium at 75 FPS for additional stability, but High is technically playable according to the measured data.
How This Combo Ranks
The combination of the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3070 Ti ranks 1560 out of 3714 tested combos in Lockdown Protocol. This places the system in the upper half of the database, at roughly the 42nd percentile of all tested configurations. The ranking reflects a balanced pairing where the GPU provides strong rasterization performance while the CPU, though older, does not severely bottleneck at typical gaming resolutions.
The CPU's individual percentile is 75 against all CPUs, and the GPU's percentile is also 75 against all GPUs. The combo rank being lower than either component's individual percentile suggests that the pairing does not extract the full potential of the GPU, particularly at 1080p where the CPU limits frame rates. At 1440p and 4K, the GPU becomes the stronger contributor, and the combo performs closer to its component capabilities.
The rank of 1560 out of 3714 means there are 1559 combos that perform better in this specific game, and 2154 that perform worse. This places the system in a solid mid-tier position, capable of high refresh rates at 1080p and playable 4K at reduced settings.
Similar Performance Alternatives
The nearest rivals for the CPU and GPU provide a sense of what other hardware would behave similarly in this system.
For the AMD Ryzen 5 2600, the closest matches are the Intel Core Ultra 5 228V with an average score of 21440 (0.2% higher), the Intel Core i9-11900H with 21367 (0.5% higher), the Intel Xeon D-1746TER with 21635 (0.7% lower), and the AMD EPYC 9454 with 21223 (1.2% higher). These processors would deliver nearly identical CPU-bound performance in Lockdown Protocol, meaning frame rates at 1080p on Low settings would be very close to the 172.4 FPS recorded for the Ryzen 5 2600. The Core i9-11900H is a mobile part, and the Xeon and EPYC are server processors, but their raw benchmark scores indicate similar computational throughput in this context.
For the NVIDIA GeForce RTX 3070 Ti, the nearest rivals are the NVIDIA GeForce RTX 5070 Mobile with 29928 (0.1% higher), the AMD Radeon RX 6800 with 30095 (0.5% higher), the NVIDIA GeForce RTX 2080 Ti with 29783 (0.5% lower), and the AMD Radeon RX 6700 with 30433 (1.6% higher). These GPUs would produce nearly identical frame rates in Lockdown Protocol at the same settings and resolution. The RX 6800 and RX 6700 are particularly relevant as direct AMD counterparts, while the RTX 2080 Ti represents the previous generation of NVIDIA hardware. The RTX 5070 Mobile is a laptop part but its benchmark score aligns closely with the desktop RTX 3070 Ti.
A system with any of these CPU or GPU alternatives would show FPS figures within a few percentage points of those recorded here. The practical experience would be indistinguishable in terms of playability, with the same preset and resolution recommendations applying. The choice between these alternatives would come down to platform preferences, power characteristics, and other system-level factors rather than meaningful performance differences in Lockdown Protocol.