Instant compatibility check with FPS benchmarks and optimization tips
Lockdown Protocol
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 40 | 46 | 64 |
| 1440p QHD | 46 | 62 | 71 | 100 |
| 1080p Full HD | 63 | 84 | 96 | 136 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Lockdown Protocol on Your System
The short answer is yes, but with clear limits depending on the resolution you play at. The pairing of an AMD Ryzen 5 2600 with an Intel Arc B570 delivers a playable Lockdown Protocol experience at 1080p and 1440p, while 4K forces heavy compromises on settings. The database contains measured frame rates across all three standard resolutions and four presets, and the pattern in that data is consistent: this is a GPU-limited pairing in a fast-paced FPS where frame rate matters more than visual extras.
Measured FPS Breakdown
Starting at 1920x1080, the recorded results show the game scaling cleanly across presets. At Low, the average sits at 136 FPS. Medium raises the visual load and drops the average to 96 FPS, with a recorded minimum of 82 and a maximum of 111. That minimum figure matters for a competitive FPS: staying above 80 even at the floor means frame pacing stays smooth in the worst recorded moments. High pushes the average down to 84 FPS, and Ultra lands at 63 FPS average. Every single preset at 1080p clears the 60 FPS playability threshold, which is the headline result for this configuration.
At 2560x1440, the numbers compress. Low still delivers a strong 100 FPS average. Medium averages 71 FPS with a minimum of 60 and a maximum of 81, meaning the game rides right at the threshold during dips but recovers comfortably. High comes in at 62 FPS average, just two frames above the line, which leaves essentially no margin for frametime spikes in busy scenes. Ultra at 1440p averages 46 FPS, well below playable. So the 1440p picture is three playable presets and one that is not.
At 3840x2160, the Arc B570 runs out of headroom. Low averages 64 FPS, which is technically above 60 but with nothing in reserve. Medium drops to 46 FPS average with a recorded range of 39 minimum to 52 maximum, and High falls to 40 FPS. Ultra at 4K manages only 30 FPS average. The 4K results are uniformly rough, and only the Low preset scrapes past the threshold. The recorded minimum and maximum values exist only for the Medium rows, so the averages carry the analysis elsewhere in the dataset.
Best Settings per Resolution
Based strictly on the measured data and the 60 FPS threshold, here is the most demanding preset that stays playable at each resolution.
At 1920x1080, the best setting is Ultra at 63 FPS average. That is the correct pick for a single-player or casual session where visual fidelity is worth chasing, since it clears 60 while maxing out the game. For competitive play, dropping to High (84 FPS) or even Medium (96 FPS) buys a much larger frame rate cushion without a dramatic visual penalty in an FPS title.
At 2560x1440, the best setting is High at 62 FPS average. It qualifies, but only barely. Anyone sensitive to dips should use Medium instead, which averages 71 FPS and has a recorded minimum of exactly 60, providing a more defensible floor. Ultra at 46 FPS does not qualify.
At 3840x2160, the best setting is Low at 64 FPS average. That is the only preset at 4K that reaches 60, and with Medium already down at 46 FPS average, there is no middle ground at this resolution. Running 4K on this hardware means accepting bottom-tier visuals for a marginal frame rate, which is rarely a good trade in a fast shooter where target visibility and responsiveness win fights.
CPU and GPU Roles
The scaling data points clearly to a GPU-bound configuration at every resolution. Consider the numbers: at 1080p Medium the average is 96 FPS, at 1440p Medium it is 71 FPS, and at 4K Medium it is 46 FPS. That is a 26 percent drop moving from 1080p to 1440p and another 35 percent drop moving to 4K, all at identical settings. Rendering load at these resolutions is almost entirely on the graphics card, so the frame rate collapse as pixels increase reflects the Arc B570 hitting its limits, not the processor.
The preset scaling tells the same story. At a fixed 1080p, going from Low to Ultra takes the average from 136 FPS down to 63 FPS, a 54 percent reduction from settings alone. Effects, shadows, and post-processing sit on the GPU, so the B570 with its 2304 shading units, 144 TMUs, 80 ROPs, and 11.52 TFLOPS of FP32 throughput is the component absorbing every one of those demands.
Where does the Ryzen 5 2600 fit? Its 75th percentile ranking among all CPUs in the database suggests it is a competent mid-range part, and the 1080p Low result of 136 FPS indicates it is not choking the game at high frame rates either. Six cores and twelve threads on the Zen+ architecture, with a 3.40 base and 3.90 boost clock, keep up with the game logic while the GPU does the heavy lifting. The single-digit Ultra average at 1080p, 63 FPS, is close enough to the 1440p Medium figure of 71 FPS that neither component creates a hard wall; the practical ceiling for this pairing sits somewhere in the 60 to 100 FPS band depending on settings. The bottleneck is the graphics card first and the aging CPU second, and the 12 nm, 65 W processor shows its age mainly in scenarios the game never demands here.
How This Combo Ranks
Out of 3714 tested hardware combinations in the database for Lockdown Protocol, the Ryzen 5 2600 plus Arc B570 pairing ranks 2987th. That places it in the bottom fifth of tested configurations for this specific game. The rank is consistent with what the frame rate data shows: this is not a performance pairing, it is an entry-to-mid-range combination that still gets the job done at mainstream resolutions. Users comparing builds should read that rank as "plays the game adequately but sits far from the top of the chart," which matches a GPU in the 65th percentile of all graphics cards paired with a CPU in the 75th percentile. The rank also reflects the mismatch in eras: a 2018 CPU feeding a 2025 GPU, connected over PCIe where the Ryzen 5 2600 offers Gen 3 lanes while the B570 uses a PCIe 4.0 x8 interface, a combination the database records as functional but not optimal.
Similar Performance Alternatives
Looking at the nearest rivals recorded for each component gives a practical picture of what would perform similarly.
On the CPU side, the Ryzen 5 2600's average benchmark score of 21484 sits within a hair of several very different parts. The Intel Core Ultra 5 228V averages 21440, just 0.2 percent below. The Intel Core i9-11900H averages 21367, 0.5 percent below. The Intel Xeon D-1746TER averages 21635, 0.7 percent above. And the AMD EPYC 9454 averages 21223, 1.2 percent below. All four would deliver effectively indistinguishable overall compute performance, so a build around any of them paired with a similar GPU would behave much like this one in Lockdown Protocol. That is a striking spread, from an efficiency-focused mobile-derived design to a server EPYC, all clustering within roughly one percent of this six-core desktop chip in aggregate benchmark terms.
On the GPU side, the Arc B570's average score of 20556 has its own tight cluster. The NVIDIA GeForce RTX 3070 Mobile averages 20534, 0.1 percent behind. The Intel Arc A750 averages 20582, 0.1 percent ahead, making it the closest sibling since it shares the Intel Arc lineage. The NVIDIA Quadro M4000M averages 20480, 0.4 percent behind. The AMD Radeon R9 M390X averages 20662, 0.5 percent ahead. Anyone with an Arc A750 or a machine built around the RTX 3070 Mobile can expect Lockdown Protocol numbers within rounding error of the ones recorded here. The B570's 10 GB of GDDR6 on a 160-bit bus with 380 GB/s of bandwidth, plus its Xe2-HPG architecture and DirectX 12 Ultimate support, define the feature set those alternatives approximate in raw throughput terms.
The Verdict
Yes, this PC runs Lockdown Protocol, and the database verdict spells it out resolution by resolution. At 1920x1080, every preset is playable: Low at 136 FPS, Medium at 96 FPS, High at 84 FPS, and Ultra at 63 FPS, so 1080p players can simply max the game out. At 2560x1440, three presets qualify, Low at 100 FPS, Medium at 71 FPS, and High at 62 FPS, with Ultra at 46 FPS falling short; Medium is the smart pick for a safety margin. At 3840x2160, only Low at 64 FPS clears the bar, and it does so with almost no cushion. The practical recommendation is straightforward: treat 1080p as this pairing's home turf, use 1440p with Medium to High settings, and skip 4K unless bottom-tier visuals at a barely-60 frame rate are acceptable. The launch MSRP context is $199 for the Ryzen 5 2600 and 219 USD for the Arc B570, and in Lockdown Protocol that combination buys a genuinely playable shooter experience at mainstream resolutions, just not a chart-topping one.