Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Lockdown Protocol
FPS 2024

Lockdown Protocol

79%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
178 FPS
Ultra 1080p Measured
113 FPS

1440p (2K / QHD)

Low 1440p Measured
158 FPS
Ultra 1440p Measured
86 FPS

4K (Ultra HD)

Low 4K Measured
115 FPS
Ultra 4K Measured
51 FPS
6.8ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 21,484
Graphics Card
Required 27,646
Your GPU 48,477

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 51 73 81 115
1440p QHD 86 113 127 158
1080p Full HD 113 147 153 178

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 147
1920x1080 Low 178
1920x1080 Medium 153
1920x1080 Ultra 113
2560x1440 High 113
2560x1440 Low 158
2560x1440 Medium 127
2560x1440 Ultra 86
3840x2160 High 73
3840x2160 Low 115
3840x2160 Medium 81
3840x2160 Ultra 51

Performance Analysis: Lockdown Protocol on Your System

How This Combo Ranks

The AMD Ryzen 5 2600 paired with the AMD Radeon RX 6800 XT sits at rank 1314 out of 3714 tested combos in the database for Lockdown Protocol. This places the configuration in the 65th percentile of all recorded combinations, meaning it outperforms roughly two-thirds of the systems we have measured for this title. The ranking reflects a balanced pairing where the GPU's substantial compute resources compensate for the CPU's older architecture, allowing the combo to land comfortably in the upper mid-range of tested hardware.

The rank is notable because the CPU itself, the Ryzen 5 2600, only reaches the 75th percentile among all processors in our database, while the RX 6800 XT ranks in the 85th percentile among all GPUs. The combination's overall position in Lockdown Protocol is slightly lower than the GPU's individual standing, which suggests that the processor is the limiting factor in some scenarios. However, the gap is not severe, and the system still achieves playable frame rates across most settings and resolutions, as detailed in the sections below.

FAQ

Q: Can the Ryzen 5 2600 and RX 6800 XT run Lockdown Protocol at 1920x1080?

A: Yes, at 1920x1080 the combo clears the 60 FPS threshold at every preset. The lowest recorded average is 112.5 FPS on Ultra settings, while Low settings reach 178 FPS, Medium hits 152.9 FPS, and High runs at 147.3 FPS.

Q: What is the best playable setting at 3840x2160?

A: At 4K, the High preset is the most demanding setting that stays above 60 FPS, averaging 73.1 FPS. Ultra drops to 50.7 FPS, which falls below the playable threshold of 60 FPS.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 2600 has an average benchmark score of 21484. Its closest rival, the Intel Core Ultra 5 228V, scores 21440, which is 0.2% lower. The Intel Core i9-11900H is 0.5% lower at 21367, while the AMD EPYC 9454 scores 1.2% higher at 21223. The Intel Xeon D-1746TER is 0.7% higher at 21635.

Q: Is the RX 6800 XT significantly faster than its nearest GPU rivals?

A: The RX 6800 XT has an average benchmark score of 48477. The NVIDIA RTX A1000 Mobile scores 47743, which is 1.5% lower. The Intel Arc A550M is 2.5% higher at 49737, and the NVIDIA GeForce RTX 5070 Ti is 3% higher at 49957. The AMD Radeon RX Vega 64 also sits 3% higher at 50001.

Q: What frame rate can I expect at 2560x1440 on Ultra?

A: At 2560x1440 with Ultra settings, the system averages 86.1 FPS, which is well above the 60 FPS threshold. This is the most demanding preset at that resolution and remains fully playable.

Q: Which resolution shows the largest performance gap between Low and Ultra settings?

A: The gap between Low and Ultra grows with resolution. At 1920x1080, the difference is 65.5 FPS (178 vs 112.5). At 2560x1440, the difference is 71.9 FPS (158 vs 86.1). At 3840x2160, the difference expands to 64.3 FPS (115 vs 50.7), though the Ultra preset is the only one that falls below the playable threshold.

CPU and GPU Roles

The data from Lockdown Protocol shows a clear pattern where the GPU dominates performance scaling, but the CPU's influence becomes more apparent as resolution decreases. At 3840x2160, the frame rates across presets range from 50.7 FPS on Ultra to 115 FPS on Low. The RX 6800 XT is heavily utilized at this resolution, and the 16 GB of GDDR6 memory with 512.0 GB/s bandwidth provides ample headroom for high-resolution textures. The CPU's role is secondary here, as the GPU is the primary bottleneck for most settings.

Moving to 2560x1440, the average frame rates increase across all presets, with Low reaching 158 FPS and Ultra hitting 86.1 FPS. The scaling from 4K to 1440p shows that the GPU still has performance to spare, and the Ryzen 5 2600's 6 cores and 12 threads are sufficient to keep the graphics card fed at this resolution. The margin between Medium and High is relatively small (127.3 vs 112.7 FPS), which suggests that the rendering pipeline is more sensitive to GPU load than CPU thread scheduling at 1440p.

At 1920x1080, the CPU's limitations become more visible. The frame rates compress into a narrower band from 112.5 FPS on Ultra to 178 FPS on Low, and the gap between Low and Medium narrows to 25.1 FPS (178 vs 152.9). This compression indicates that the Ryzen 5 2600's single-thread performance, which scores 2239 in PassMark single-thread tests, begins to constrain the system at lower resolutions where the GPU could otherwise produce even higher frame rates. The CPU's boost clock of 3.90 GHz and its Zen architecture are adequate for maintaining playable performance, but they prevent the RX 6800 XT from reaching its full potential at 1080p.

The preset scaling data reinforces this interpretation. At 4K, dropping from Ultra to High improves the average by 22.4 FPS (50.7 to 73.1), while dropping from High to Medium adds another 8.2 FPS (73.1 to 81.3). At 1080p, the same transitions yield gains of 34.8 FPS (112.5 to 147.3) and 5.6 FPS (147.3 to 152.9). The larger jump at 1080p suggests that the GPU has more headroom to exploit when the CPU is not the limiting factor, but the diminishing returns from Medium to High indicate that the processor begins to cap the system's throughput.

The Verdict

The recorded data shows that this combo can run Lockdown Protocol at all three tested resolutions, but with specific caveats. At 1920x1080, every preset from Low to Ultra clears the 60 FPS threshold, with Ultra averaging 112.5 FPS. At 2560x1440, the same holds true: all four presets are playable, and Ultra averages 86.1 FPS. At 3840x2160, the system maintains playability on Low (115 FPS), Medium (81.3 FPS), and High (73.1 FPS), but Ultra falls to 50.7 FPS, which is below the 60 FPS threshold.

The verdict by resolution is clear. For 1080p and 1440p gaming, the system offers full flexibility across all quality settings. For 4K, users should select High as the maximum playable preset, as it provides the best visual quality while staying above 60 FPS. The Ultra preset at 4K is the only configuration in the entire measured set that fails the playability test, and even then, the 50.7 FPS average is close to the threshold, suggesting that minor adjustments in game settings or driver optimizations could bring it into range.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all presets. Low settings produce an average of 178 FPS, which is the maximum recorded for this combo in the entire test suite. Medium settings average 152.9 FPS, High settings average 147.3 FPS, and Ultra settings average 112.5 FPS. The spread from Low to Ultra is 65.5 FPS, and the system never dips below the 60 FPS threshold at this resolution.

At 2560x1440, the frame rates remain strong but show a wider gap between the lowest and highest presets. Low settings average 158 FPS, Medium settings average 127.3 FPS, High settings average 112.7 FPS, and Ultra settings average 86.1 FPS. The difference between Low and Ultra is 71.9 FPS, indicating that the GPU's workload increases significantly with quality settings at this resolution, but all presets remain comfortably above 60 FPS.

At 3840x2160, the performance drops more sharply as settings increase. Low settings average 115 FPS, which is still high for 4K. Medium settings average 81.3 FPS, High settings average 73.1 FPS, and Ultra settings drop to 50.7 FPS. This is the only resolution where a preset falls below the playable threshold, with Ultra being the sole offender. The difference between Low and Ultra is 64.3 FPS, and the step from High to Ultra represents a 22.4 FPS loss, which is the largest single preset penalty in the entire dataset.

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains at least 60 FPS is Ultra, with an average of 112.5 FPS. Since all presets clear the threshold, users can select Ultra for maximum visual quality without sacrificing playability.

At 2560x1440, the best playable preset is also Ultra, averaging 86.1 FPS. The system retains enough headroom that even the heaviest settings leave a 26.1 FPS margin above the 60 FPS threshold.

At 3840x2160, the best playable preset is High, averaging 73.1 FPS. Ultra falls to 50.7 FPS and is not recommended, but High offers a 13.1 FPS margin above the threshold and represents the optimal balance of visual fidelity and performance at 4K.

Similar Performance Alternatives

The Ryzen 5 2600's nearest rivals in the database are all within a narrow performance band. The Intel Core Ultra 5 228V scores 21440, which is 0.2% lower than the Ryzen 5 2600's 21484. The Intel Core i9-11900H scores 21367, a 0.5% deficit. The AMD EPYC 9454 scores 21223, which is 1.2% lower, and the Intel Xeon D-1746TER scores 21635, which is 0.7% higher. Substituting any of these processors would result in near-identical CPU-bound behavior in Lockdown Protocol, with frame rate differences well under 2% in synthetic benchmarks.

For the GPU, the RX 6800 XT's nearest rivals show slightly larger deltas. The NVIDIA RTX A1000 Mobile scores 47743, which is 1.5% lower than the RX 6800 XT's 48477. The Intel Arc A550M scores 49737, a 2.5% advantage. The NVIDIA GeForce RTX 5070 Ti scores 49957, a 3% advantage, and the AMD Radeon RX Vega 64 scores 50001, also a 3% advantage. In practice, swapping the RX 6800 XT for the RTX A1000 Mobile would produce marginally lower frame rates, while the Arc A550M, RTX 5070 Ti, or RX Vega 64 would deliver slightly higher averages. The differences are small enough that the overall playability verdict at each resolution would remain unchanged for any of these alternatives.

The data indicates that this combo's performance profile is stable, with no single component creating a dramatic bottleneck in Lockdown Protocol. The GPU's 85th percentile ranking and the CPU's 75th percentile ranking combine to produce a system that handles 1080p and 1440p with ease, and 4K with selective settings. The nearest rivals reinforce that this is a well-matched pairing, as both components sit in a performance tier where modest swaps in either direction would not materially alter the gaming experience.