Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
456 FPS
Ultra 1080p Measured
317 FPS

1440p (2K / QHD)

Low 1440p Measured
409 FPS
Ultra 1440p Measured
228 FPS

4K (Ultra HD)

Low 4K Measured
300 FPS
Ultra 4K Measured
143 FPS
3ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 93,785
Graphics Card
Required 27,118
Your GPU 79,842

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 143 150 240 300
1440p QHD 228 239 377 409
1080p Full HD 317 333 421 456

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 333
1920x1080 Low 456
1920x1080 Medium 421
1920x1080 Ultra 317
2560x1440 High 239
2560x1440 Low 409
2560x1440 Medium 377
2560x1440 Ultra 228
3840x2160 High 150
3840x2160 Low 300
3840x2160 Medium 240
3840x2160 Ultra 143

Performance Analysis: Inside on Your System

The Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce RTX 5090 delivers an extraordinary performance profile in Inside, a 2016 puzzle platformer. The measured data shows this combination obliterates the 60 FPS playable threshold at every tested resolution and preset, with the lowest average frame rate recorded at 143 FPS in 4K Ultra settings. This system does not merely run the game; it saturates high-refresh-rate displays even at maximum graphical loads, positioning this combo in the top tier of the database with a rank of 9 out of 3,716 tested configurations.

Measured FPS Breakdown

The benchmark results for this pairing are consistently exceptional, with average frame rates that often exceed 300 FPS at lower resolutions. At 1920x1080, the combination produces staggering numbers: Low settings yield an average of 456 FPS, Medium settings produce 421 FPS with a minimum of 358 and a maximum of 484 FPS, High settings reach 333 FPS, and Ultra settings still maintain a robust 317 FPS average. This resolution is essentially unconstrained by the GPU, as even the most demanding preset maintains a frame rate well beyond what most monitors can display.

Moving to 2560x1440, the performance remains overwhelming. The Low preset delivers 409 FPS on average, while Medium settings record 377 FPS with a variance between 321 FPS minimum and 434 FPS maximum. High settings at this resolution produce 239 FPS, and Ultra settings maintain an average of 228 FPS. The scaling from 1080p to 1440p shows a modest reduction in frame rates, but the system still operates in a performance realm where the game's engine, rather than the hardware, is likely the limiting factor.

At 3840x2160, the data shows the first signs of meaningful GPU load, though the results are still exceptional. Low settings achieve an average of 300 FPS, Medium settings drop to 240 FPS with a minimum of 204 FPS and a maximum of 276 FPS, High settings deliver 150 FPS, and Ultra settings hold an average of 143 FPS. The gap between Low and Ultra at 4K is substantial — a 157 FPS difference — indicating that the RTX 5090's rendering load scales significantly with the game's visual complexity, yet even the heaviest configuration never approaches the playable threshold of 60 FPS.

The minimum frame rates recorded for Medium settings across resolutions provide insight into frame pacing. At 1080p, the minimum of 358 FPS is 85% of the average, suggesting consistent delivery; at 1440p, the minimum of 321 FPS is 85% of the average; at 4K, the minimum of 204 FPS is 85% of the average. This consistency indicates that the combination of the Core Ultra 7 270K Plus and RTX 5090 maintains stable performance without notable dips, even when the engine is processing complex scenes.

Similar Performance Alternatives

The CPU in this combo, the Intel Core Ultra 7 270K Plus, sits in the 96th percentile of all tested processors, and its nearest rivals in the database are all server-class parts. The Intel Xeon 6520P has an average benchmark score of 93,786, a 0% delta from the Core Ultra 7's 93,785 average score, making it the closest match. The AMD EPYC 4564P scores 95,183, which is 1.5% higher, while the AMD EPYC 9175F achieves 95,615, a 1.9% advantage. The AMD EPYC 4565P leads this group with a 95,764 score, 2.1% above the Core Ultra 7. These deltas are minimal, meaning any of these server processors would deliver statistically identical gaming performance in Inside, where the GPU dominates the workload.

For the GPU side, the RTX 5090 holds the 92nd percentile among all graphics cards. Its nearest rival, the NVIDIA Tesla P100 PCIe 16 GB, scores 79,605 versus the RTX 5090's 79,842 average, a negligible 0.3% difference. The Tesla P100 PCIe 12 GB trails by 0.6% with a score of 79,396, and the AMD Radeon RX 6850M XT is 1.1% behind at 78,940. Interestingly, the AMD Radeon Pro Vega 64X surpasses the RTX 5090 by 1.4% with a score of 80,959. These comparable scores suggest that a system equipped with any of these GPUs alongside a similarly performing CPU would produce nearly identical frame rates in this title, though the RTX 5090's unique feature set extends beyond raw compute.

FAQ

*Q: Can this PC run Inside at 4K resolution?*

A: Yes, the data shows all four tested presets — Low, Medium, High, and Ultra — are playable at 3840x2160, with average frame rates ranging from 143 FPS at Ultra to 300 FPS at Low.

Q: What is the highest preset that maintains over 60 FPS at 1440p?

A: Every preset tested at 2560x1440 exceeds 60 FPS. Ultra settings average 228 FPS, High averages 239 FPS, Medium averages 377 FPS, and Low averages 409 FPS.

Q: How much performance is lost when moving from 1080p to 4K on Ultra settings?

A: At 1920x1080 Ultra, the average is 317 FPS, while at 3840x2160 Ultra, the average drops to 143 FPS. This represents a 174 FPS reduction, or roughly 55% lower performance, when scaling resolution by a factor of four in pixel count.

Q: Does the RTX 5090 bottleneck the Core Ultra 7 270K Plus in this game?

A: The data suggests the opposite. At 1080p Low, the system achieves 456 FPS, and at 1080p Ultra it reaches 317 FPS, indicating the GPU is still the primary driver of performance scaling with settings. The CPU's 96th percentile ranking and 24,461 Cinebench R20 multi-core score suggest it is not a limiting factor.

Q: Are the frame rates stable, or are there significant drops?

A: The only recorded minimum FPS values are for Medium settings across all resolutions. At 1080p, the minimum is 358 FPS against a 421 average; at 1440p, the minimum is 321 FPS against a 377 average; at 4K, the minimum is 204 FPS against a 240 average. These show a consistent 85% ratio of minimum to average, indicating stable frame delivery.

*Q: How does this combo rank among all tested systems for Inside?*

A: This configuration ranks 9th out of 3,716 tested combinations, placing it in the top 0.2% of all systems benchmarked with this game.

How This Combo Ranks

The ranking of 9th out of 3,716 tested combinations places this system in an elite tier for Inside performance. This rank reflects the combined capability of the Core Ultra 7 270K Plus and the RTX 5090, where the GPU's raw throughput — evidenced by its 104.8 TFLOPS FP32 performance and 1.79 TB/s memory bandwidth — ensures that the game's rendering pipeline is never starved. The CPU's 24 cores and 24 threads, with a boost clock of 5.50 GHz, provide ample headroom for the game's physics and logic updates, which are minimal for a 2D puzzle platformer released in 2016. The 36 MB of shared L3 cache and 115.2 GB/s memory bandwidth further reduce any potential latency bottlenecks. The top-10 placement indicates that only eight other combinations in the entire database — which includes a wide range of consumer and workstation hardware — managed to exceed this system's average frame rates across the tested settings.

The Verdict

The benchmark data is unambiguous: this PC can run Inside with exceptional headroom at every resolution and preset combination tested. The verdictByResolution data confirms that all four settings — Low, Medium, High, and Ultra — are playable at 1920x1080, 2560x1440, and 3840x2160, with the playable threshold set at 60 FPS. At 1080p, the lowest average frame rate is 317 FPS on Ultra, which is more than five times the threshold. At 1440p, the lowest average is 228 FPS on Ultra, still nearly four times the threshold. At 4K, the lowest average is 143 FPS on Ultra, which is more than twice the threshold. This means a user can enable the highest visual quality at the highest resolution and still have ample performance margin for recording software, background applications, or future driver overhead. The system qualifies for high-refresh-rate gaming at 1440p and 1080p, and even at 4K, it can drive a 120 Hz or 144 Hz display without dropping below the playable line.

Best Settings per Resolution

For users seeking the most demanding preset that maintains at least 60 FPS, the data shows Ultra settings are viable at all three resolutions. At 1920x1080, Ultra settings yield an average of 317 FPS, providing the maximum visual fidelity with a frame rate that exceeds any standard display's refresh rate. At 2560x1440, Ultra settings produce an average of 228 FPS, which still comfortably supports 144 Hz and even 240 Hz monitors. At 3840x2160, Ultra settings deliver an average of 143 FPS, which is sufficient for 120 Hz displays and represents the best visual experience the game can offer. The gradient between settings is worth noting: at 4K, High settings average 150 FPS versus Ultra's 143 FPS, a 7 FPS difference that may not be visually perceptible, while the jump from Medium to High costs 90 FPS on average. At 1080p, the difference between Ultra and High is 16 FPS (317 vs 333), and between High and Medium it is 88 FPS (333 vs 421), indicating that the game's shadow and post-processing effects at Ultra have a disproportionate impact on GPU load relative to their visual benefit. Regardless, every preset at every resolution clears the 60 FPS threshold, so the choice comes down to whether a user prioritizes absolute frame rate or maximum image quality.