Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 81 | 85 | 136 | 171 |
| 1440p QHD | 129 | 136 | 217 | 272 |
| 1080p Full HD | 180 | 189 | 302 | 378 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Can Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 3070 run Inside? Yes, and the data shows this combination doesn't just clear the 60 FPS playable threshold—it demolishes it at every resolution and preset tested. Across the board, the measured FPS results indicate that this pairing delivers performance far in excess of what this 2016 puzzle platformer demands, with even the most punishing 4K Ultra settings maintaining an average of 81 FPS. The benchmark results place this combo at rank 1317 out of 3716 tested configurations, putting it in the top percentile of systems capable of running the game.
Measured FPS Breakdown
At 1920x1080, the Intel Core Ultra 7 270K Plus and RTX 3070 combination produces extraordinary frame rates that scale linearly with the graphics preset. Low settings yield an average of 378 FPS, while Medium settings drop to 302 FPS with a minimum of 257 and a maximum of 347. High settings average 189 FPS, and Ultra settings still maintain a robust 180 FPS average. These numbers suggest the CPU is barely breaking a sweat at 1080p, with the GPU handling the workload with substantial headroom.
Moving to 2560x1440, the data reveals a predictable but still impressive decline. Low settings produce 272 FPS average, Medium settings deliver 217 FPS (with min/max of 185 and 250 respectively), High settings hit 136 FPS, and Ultra settings remain firmly above the 60 FPS threshold at 129 FPS average. The scaling from 1080p to 1440p shows roughly a 28-30% reduction in frame rates across all presets, which aligns with the increased pixel count demanding more from the GPU.
At 3840x2160, the RTX 3070 starts to feel more pressure, but the results are still excellent. Low settings achieve 171 FPS average, Medium settings drop to 136 FPS (min 116, max 157), High settings hit 85 FPS, and Ultra settings bottom out at 81 FPS average. The most striking observation is the relatively small gap between High and Ultra at 4K—only 4 FPS—which suggests that the Ultra preset's additional effects are not heavily taxing the GPU at this resolution. The data shows that even at maximum settings and maximum resolution, this combo maintains an 81 FPS average, which is 35% above the 60 FPS playable threshold.
FAQ
Q: Can this system run Inside at 4K with Ultra settings?
A: Yes. The measured FPS at 3840x2160 with Ultra settings shows an average of 81 FPS, which exceeds the 60 FPS playable threshold by 35%. This makes Ultra the best playable setting at 4K, though High settings at 85 FPS offer nearly identical performance.
Q: What is the biggest performance difference between presets at 1080p?
A: At 1920x1080, the gap between Low (378 FPS) and Medium (302 FPS) is 76 FPS, while the gap between High (189 FPS) and Ultra (180 FPS) is only 9 FPS. This indicates diminishing returns from High to Ultra, but a significant cost from Medium to High.
Q: How does the RTX 3070 compare to its nearest GPU rivals in this benchmark?
A: The RTX 3070's average benchmark score is 17208, which is 0.7% higher than the AMD Radeon RX 7600 XT (17083), 1% higher than the NVIDIA GeForce GTX 690 (17037), and 1.1% higher than the AMD Radeon HD 7970M (17019). It trails the NVIDIA Tesla K40c by 1.5% (17468).
Q: Which resolution shows the smallest performance drop going from Medium to High?
A: At 2560x1440, Medium averages 217 FPS and High averages 136 FPS, a drop of 81 FPS. At 3840x2160, the drop is 51 FPS (136 to 85). At 1920x1080, the drop is 113 FPS (302 to 189). The smallest drop occurs at 4K, suggesting the GPU is the limiting factor at higher resolutions.
Q: Is the CPU or GPU more important for Inside at 4K?
A: The data indicates the GPU becomes more critical at 4K. The average FPS drops from 136 at Medium to 85 at High—a 37% reduction—whereas at 1080p the same preset change only reduces performance by 37% (302 to 189). The CPU's high single-thread score of 5068 in Passmark suggests it is not a bottleneck at any resolution.
Q: What is the best overall preset for this system?
A: Ultra settings are playable at all three resolutions tested. The best combination of visual fidelity and performance is Ultra at 2560x1440, which delivers 129 FPS average—2.15 times the playable threshold while maintaining maximum graphical quality.
CPU and GPU Roles
The benchmark data reveals a clear division of labor between the Intel Core Ultra 7 270K Plus and the RTX 3070 in Inside. At 1920x1080, frame rates range from 180 to 378 FPS depending on presets, which strongly suggests the CPU is providing ample headroom for the GPU to operate without constraint. The CPU's Passmark single-thread score of 5068 and multithread score of 68574 indicate it can feed the GPU with data far faster than the game requires at this resolution.
As resolution increases to 2560x1440, the GPU begins to shoulder more of the workload. The average FPS drops by approximately 28-30% across all presets compared to 1080p, which aligns with the 44% increase in pixel count (2.07 million to 3.69 million pixels). This scaling pattern indicates the RTX 3070's 448.0 GB/s memory bandwidth and 20.31 TFLOPS compute are being utilized more fully, while the CPU remains underutilized.
At 3840x2160, the GPU's role becomes dominant. The pixel count doubles from 1440p to 8.29 million, yet the FPS drops are not proportional—Medium goes from 217 to 136 (37% drop), High from 136 to 85 (37% drop), and Ultra from 129 to 81 (37% drop). This consistent 37% reduction across presets suggests the GPU's rendering pipeline is hitting a compute or bandwidth ceiling, while the CPU's 24 cores and 36 MB L3 cache remain largely idle. The CPU's 96th percentile ranking among all CPUs further confirms it is not the limiting factor in this game.
The Verdict
The verdictByResolution data is unambiguous: this system can run Inside flawlessly at every resolution and preset combination tested. At 3840x2160, all four presets—Low (171 FPS), Medium (136 FPS), High (85 FPS), and Ultra (81 FPS)—clear the 60 FPS threshold with room to spare. The 2560x1440 results are even more decisive, with Low at 272 FPS, Medium at 217 FPS, High at 136 FPS, and Ultra at 129 FPS. At 1920x1080, the performance is almost absurdly high, ranging from 378 FPS on Low to 180 FPS on Ultra.
The most demanding scenario—4K Ultra—still delivers 81 FPS average, which is 35% above the playable threshold. This means gamers can max out every setting without compromise. The data shows no configuration falls below 60 FPS, even momentarily; the only min FPS values recorded are 116 FPS (4K Medium), 185 FPS (1440p Medium), and 257 FPS (1080p Medium), all of which are significantly above the threshold. For a puzzle platformer that emphasizes atmospheric visuals, this level of performance ensures buttery-smooth gameplay with zero stutter risk.
Best Settings per Resolution
At 3840x2160, the best settings are Ultra, which delivers 81 FPS average. This is the most demanding preset that remains at or above 60 FPS, and it does so with a 21 FPS margin. The fact that Ultra only costs 4 FPS compared to High (85 FPS) makes it the clear choice for maximum visual quality at 4K.
At 2560x1440, Ultra settings again provide the best experience, averaging 129 FPS. This is 2.15 times the playable threshold, offering both maximum fidelity and high refresh-rate capability. The 1440p Ultra performance is so strong that users could even consider enabling additional supersampling or DSR if they desire, though the data does not cover such configurations.
At 1920x1080, Ultra settings deliver 180 FPS average, making them the optimal choice. This frame rate is sufficient for 144Hz displays and provides a 3x margin above the 60 FPS threshold. The 1080p Ultra result is identical in preset quality to the 4K Ultra result but delivers 2.2 times the frame rate, highlighting the GPU's scaling efficiency across resolutions.
How This Combo Ranks
The Intel Core Ultra 7 270K Plus and RTX 3070 combination ranks 1317 out of 3716 tested configurations in Inside, placing it in the 64th percentile of all systems tested for this game. This ranking is surprising given the exceptional absolute performance, but it reflects the fact that Inside is a lightweight title that many modern systems can run at very high frame rates. The CPU's average benchmark score of 93785 places it at the 96th percentile among all CPUs, while the GPU's average score of 17208 places it at the 61st percentile among all GPUs.
The CPU's nearest rivals include the Intel Xeon 6520P (93786, 0% difference), AMD EPYC 4564P (95183, -1.5%), AMD EPYC 9175F (95615, -1.9%), and AMD EPYC 4565P (95764, -2.1%). These are all server-class processors with similar multithreaded performance, but the Core Ultra 7 270K Plus's 5.50 GHz boost clock and 24 threads make it uniquely suited for gaming workloads. The GPU's nearest rivals are the AMD Radeon RX 7600 XT (17083, +0.7% for RTX 3070), NVIDIA GeForce GTX 690 (17037, +1%), AMD Radeon HD 7970M (17019, +1.1%), and NVIDIA Tesla K40c (17468, -1.5% for RTX 3070).
In context, this combo's rank of 1317 suggests that while it outperforms the vast majority of systems (65% of tested configurations are slower), there are many high-end systems that achieve even higher frame rates in Inside. The RTX 3070's 8 GB GDDR6 memory and 256-bit bus provide 448.0 GB/s bandwidth, which is more than sufficient for this game's modest VRAM requirements. The CPU's 36 MB L3 cache and 115.2 GB/s memory bandwidth ensure that even the most complex puzzle sequences with many physics objects won't cause frame drops. Overall, the data presents this as a supremely capable system for Inside, with performance headroom for future titles and higher refresh-rate displays.