Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
453 FPS
Ultra 1080p Measured
319 FPS

1440p (2K / QHD)

Low 1440p Measured
405 FPS
Ultra 1440p Measured
231 FPS

4K (Ultra HD)

Low 4K Measured
306 FPS
Ultra 4K Measured
143 FPS
3ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 70,879
Graphics Card
Required 27,118
Your GPU 79,842

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 143 150 244 306
1440p QHD 231 240 374 405
1080p Full HD 319 338 417 453

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 338
1920x1080 Low 453
1920x1080 Medium 417
1920x1080 Ultra 319
2560x1440 High 240
2560x1440 Low 405
2560x1440 Medium 374
2560x1440 Ultra 231
3840x2160 High 150
3840x2160 Low 306
3840x2160 Medium 244
3840x2160 Ultra 143

Performance Analysis: Inside on Your System

The Intel Core Ultra 7 265K paired with the NVIDIA GeForce RTX 5090 delivers exceptional performance in Inside, a 2016 Puzzle Platformer. Measured data shows this combination achieves frame rates far beyond the 60 FPS playable threshold at every resolution and preset tested, from 143.1 FPS at 4K Ultra to 453.4 FPS at 1080p Low. The following analysis examines the benchmark results, component roles, and performance rankings based strictly on the provided data.

FAQ

*Q: What is the highest average frame rate recorded for this combo in Inside?*

A: The highest average frame rate is 453.4 FPS, achieved at 1920x1080 resolution with Low settings.

Q: At 4K resolution, what is the performance difference between Ultra and Low settings?

A: At 3840x2160, the Ultra preset averages 143.1 FPS, while the Low preset averages 305.8 FPS. This represents a 162.7 FPS difference, showing that the Ultra preset is roughly 53% slower than Low at this resolution.

*Q: Does the RTX 5090's performance in Inside align with its overall benchmark percentile?*

A: The GPU holds a 92nd percentile ranking among all GPUs based on average benchmark scores. In Inside, it never drops below 143.1 FPS at any tested setting, which is consistent with a top-tier performer.

Q: How does the Core Ultra 7 265K's single-thread performance compare to its multi-thread performance in synthetic tests?

A: In Cinebench R23, the CPU scores 2020 in single-core and 35850 in multi-core. The multi-core score is approximately 17.7 times higher, indicating strong scaling across its 20 cores.

Q: What is the combo's overall rank among tested configurations in this game?

A: The combination ranks 7th out of 3716 tested combos in Inside, placing it in the top 0.2% of all configurations.

Q: Are all settings presets playable at 1440p according to the data?

A: Yes, the verdict data lists High, Low, Medium, and Ultra as playable at 2560x1440, with the best average FPS of 231.1 achieved at Ultra settings.

CPU and GPU Roles

The data reveals a clear pattern: the GPU becomes the dominant bottleneck as resolution increases, while the CPU's headroom is more evident at lower resolutions. At 1920x1080, the frame rates range from 318.5 FPS (Ultra) to 453.4 FPS (Low), a spread of 134.9 FPS. This wide variation suggests that at 1080p, the CPU is capable of feeding the GPU at very high rates, and the graphics workload is still light enough for the RTX 5090 to stretch its legs. The jump from Low to Medium at 1080p only costs 36.1 FPS (from 453.4 to 417.3), while the jump from Medium to High costs 79.4 FPS (from 417.3 to 337.9), and High to Ultra costs another 19.4 FPS. This non-linear scaling indicates that the High preset introduces a significant graphical workload increase.

Moving to 2560x1440, the frame rates compress slightly: Low runs at 405.2 FPS, Medium at 373.9 FPS, High at 240.4 FPS, and Ultra at 231.1 FPS. The gap between Low and Medium narrows to 31.3 FPS, but the gap between Medium and High widens to 133.5 FPS, showing that the High preset at 1440p imposes a much heavier load on the GPU. The difference between High and Ultra at this resolution is only 9.3 FPS, suggesting that the Ultra preset's additional effects are less demanding relative to the jump from Medium to High.

At 3840x2160, the GPU is clearly the limiting factor. The frame rates drop to 305.8 FPS (Low), 244.1 FPS (Medium), 150.1 FPS (High), and 143.1 FPS (Ultra). The scaling from Low to Medium at 4K costs 61.7 FPS, which is a larger absolute drop than at 1440p (31.3 FPS), confirming that the 4K pixel count amplifies the GPU's workload. The High preset at 4K takes a massive hit, losing 94 FPS compared to Medium, whereas at 1080p the same preset transition only costs 79.4 FPS. This indicates that the High preset's shader complexity and texture filtering are particularly punishing at 4K resolution.

The CPU's role is most apparent at 1080p Low, where the combo hits 453.4 FPS. The Core Ultra 7 265K, with its 20 cores and 20 threads, provides enough processing power to avoid bottlenecking the RTX 5090 at these extreme frame rates. However, even at 4K Ultra, the system maintains 143.1 FPS, which is still 83.1 FPS above the playable threshold. The data suggests that for this 2016 title, the GPU handles the bulk of the scaling across resolutions, while the CPU's high single-core performance (2020 in Cinebench R23) ensures that physics and game logic never become a limiting factor at any tested setting.

Similar Performance Alternatives

The nearest rivals for the Intel Core Ultra 7 265K, based on average benchmark scores, include the Intel Xeon 6511P with a score of 71051 and a delta of -0.2%, meaning the 265K is essentially tied with it. The Intel Xeon Platinum 8270 scores 71370, which is 0.7% higher, while the Intel Core i7-14700KF scores 70163, putting it 1% behind the 265K. The AMD Ryzen 7 9700F scores 69996, trailing by 1.3%. For Inside, these rivals would likely deliver nearly identical frame rates, as the game's CPU demands are modest compared to modern titles. A user with an i7-14700KF would see average FPS within 1% of the 265K, meaning the difference would be imperceptible in real-world gameplay.

On the GPU side, the RTX 5090's nearest rivals show a similar pattern of near-identical performance. The NVIDIA Tesla P100 PCIe 16 GB scores 79605 with a delta of 0.3%, while the Tesla P100 PCIe 12 GB scores 79396 with a delta of 0.6%. The AMD Radeon RX 6850M XT scores 78940, which is 1.1% lower, and the AMD Radeon Pro Vega 64X scores 80959, which is 1.4% higher. In Inside, these GPUs would produce frame rates within a few FPS of the RTX 5090 at each resolution. For instance, if the RTX 5090 hits 150.1 FPS at 4K High, a Tesla P100 PCIe 16 GB would likely achieve around 149.6 FPS, assuming linear scaling from the benchmark delta. The practical takeaway is that the RTX 5090's performance in this game is not unique; several other high-end GPUs from the data set would provide an equally smooth experience, all well above the 60 FPS threshold.

The Verdict

Can this PC run Inside? The data is unequivocal: yes, with overwhelming margin. At 3840x2160, the verdict lists all four settings (High, Low, Medium, Ultra) as playable, with the best average FPS of 143.1 achieved at Ultra. This means the game runs at 143.1 FPS on the highest preset at 4K, which is 83.1 FPS above the 60 FPS playable threshold. At 2560x1440, the verdict again lists all settings as playable, with Ultra delivering 231.1 FPS. At 1920x1080, the Ultra preset reaches 318.5 FPS, and Low hits 453.4 FPS. There is no resolution or settings combination in the measured data that falls below 143.1 FPS, which is the lowest recorded average. This system does not merely run the game; it obliterates the performance requirements, providing a 4K Ultra experience at more than double the frame rate needed for smooth gameplay.

The playable threshold is set at 60 FPS, and the combo exceeds this by a minimum of 83.1 FPS (at 4K Ultra) and a maximum of 393.4 FPS (at 1080p Low). For users with high-refresh-rate displays, the 1440p and 1080p results offer headroom for 240Hz or even 360Hz monitors, with 1440p Low hitting 405.2 FPS and 1080p Low hitting 453.4 FPS. The only potential concern is that the game's engine might have an internal frame rate cap, but the measured data does not indicate any such limitation.

How This Combo Ranks

In the database of tested configurations for Inside, this Intel Core Ultra 7 265K + RTX 5090 combination ranks 7th out of 3716 total combos. This places it in the top 0.19% of all tested systems, which is an exceptionally high position. The rank reflects the raw performance of both components, but it is important to note that Inside is a relatively lightweight game from 2016. The ranking suggests that very few tested configurations outperform this one, and those that do likely use even more extreme hardware, though the data does not specify what those configurations are.

The high rank is consistent with the component-level benchmarks: the CPU sits in the 94th percentile among all CPUs, and the GPU sits in the 92nd percentile among all GPUs. When combined, these two components produce a system that is near the top of the performance hierarchy. However, the rank also implies that there are 6 other combos that achieve higher average frame rates in this game. Given the measured FPS values, those combos would need to exceed 453.4 FPS at 1080p Low, which is possible with even more aggressive CPU overclocking or a different GPU configuration, though the data does not provide details on those rivals.

Best Settings per Resolution

For each resolution, the best settings are defined as the most demanding preset that maintains an average FPS at or above 60 FPS. Since all presets at all resolutions easily clear this threshold, the best settings are always the Ultra preset.

  • At 3840x2160, the Ultra preset delivers 143.1 FPS, which is the highest quality option and stays well above 60 FPS.
  • At 2560x1440, the Ultra preset delivers 231.1 FPS, offering a significant visual upgrade over lower presets while maintaining a very high frame rate.
  • At 1920x1080, the Ultra preset delivers 318.5 FPS, which is the highest frame rate among the Ultra presets across all resolutions.

In each case, choosing Ultra over High yields a modest FPS penalty (7.0 FPS at 4K, 9.3 FPS at 1440p, and 19.4 FPS at 1080p), but the absolute frame rates are so high that the visual quality increase is essentially free. For users prioritizing maximum frame rates, the Low preset at 1080p offers 453.4 FPS, but this is only relevant for extreme refresh rate displays and does not provide a meaningful gameplay advantage in a puzzle platformer.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings each, with average frame rates only (no min or max values provided).

3840x2160:

  • Low: 305.8 FPS average
  • Medium: 244.1 FPS average
  • High: 150.1 FPS average
  • Ultra: 143.1 FPS average

The transition from Low to Medium at 4K costs 61.7 FPS, while Medium to High costs 94.0 FPS, and High to Ultra costs 7.0 FPS. The largest performance cliff occurs between Medium and High, suggesting that the High preset enables expensive effects like volumetric lighting or higher-resolution shadows.

2560x1440:

  • Low: 405.2 FPS average
  • Medium: 373.9 FPS average
  • High: 240.4 FPS average
  • Ultra: 231.1 FPS average

At 1440p, the Low to Medium transition costs 31.3 FPS, Medium to High costs 133.5 FPS, and High to Ultra costs 9.3 FPS. The Medium to High drop is the most severe across all resolutions, indicating that the High preset's additional workload scales disproportionately with resolution.

1920x1080:

  • Low: 453.4 FPS average
  • Medium: 417.3 FPS average
  • High: 337.9 FPS average
  • Ultra: 318.5 FPS average

At 1080p, the Low to Medium transition costs 36.1 FPS, Medium to High costs 79.4 FPS, and High to Ultra costs 19.4 FPS. The pattern is consistent: the High preset introduces the largest performance hit, while Ultra adds comparatively less overhead. Across all resolutions, the Ultra preset never costs more than 19.4 FPS over High, making it the recommended choice for maximum visual fidelity without sacrificing the 60 FPS target.